Red Lobster | White Devil, Yellow Paladin
Higure
Witch of Faith
- Location
- The Golden Land
[x] "Indeed it is, Tomoe-san, and we'll need to work together if we want to have a chance of defeating it."
[x] "But let's have dinner first. You look like you need some time to collect yourself before we can begin our discussion in earnest."
[x] "Also, while you clearly know of me, allow me to introduce Sayaka. She's a good friend of mine."
[x] "Kyouko, were you able to get ahold of Nanoha?"
[x] Help with small talk as much as you can, to avoid serious topics until at least after dinner.
You decide to attack this tangentially, and hopefully keep Mami off balance...and hopefully not ruin the meal, either. Thus, you nod grimly, "Indeed it is, Tomoe-san, and we'll need to work together if we want to have a chance of defeating it."
She doesn't respond, but you keep going, "But let's have dinner first. You look like you need some time to collect yourself before we begin our discussion in earnest."
She nods shakily, and Kyouko quirks and eyebrow, "...uh, Mami? Snap out of it. It's just a big Witch...we'll eat the bitch for breakfast!"
Mami slowly exhales, shaking her head, but doesn't argue...yet. You move on for them moment, gesturing towards your blue-haired companion, "Also, while you clearly know of me, allow me to introduce Sayaka. She's a good friend of mine."
Kyouko muffles a cough that sounds improbably like "sidekick." You ignore her commentary in favor of locking your eyes on her, "Kyouko, were you able to find Nanoha?"
Mami blinks in surprise, elegantly conveying through her gaze what amounts to, '...huh? What the hell are you talking about?'
You nod, "...no, I'm not kidding. It's possible she's just a deluded Puella Magi, but her abilities indicate otherwise. No, I have no clue how she could exist, much less be here of all places, but Kyouko was supposed to invite her."
Kyouko finishes stuffing the last biscuit down her gullet, to your consternation, before explaining, "...I kinda gave her the wrong time. Figured you'd want to talk things over with Mami before the White Devil shows up. Maybe present a united front or something...eh, forget it. She's here...early, I think. Great."
Kyouko gives a wave, and Nanoha approaches slowly, a resolute expression on her face, "...alright, I'm here. Please explain everything. Now."
You feel a headache coming on as you try to figure out how to approach this and what to tell her...especially with Mami around to hear things she shouldn't.
Options:
[]Tone
-[]Polite
-[]Aggressive
-[]Authoritative
-[]Casual
-[]Akemi Madness
-[]Write-In
[] Tell her...
-[] Write-In Topics
[] Don't tell her....
-[] Write-In Topics
(Note: If an unexpected topic comes up, Homura will wing it, but she might misstep if she's no prepared.)
[x] "But let's have dinner first. You look like you need some time to collect yourself before we can begin our discussion in earnest."
[x] "Also, while you clearly know of me, allow me to introduce Sayaka. She's a good friend of mine."
[x] "Kyouko, were you able to get ahold of Nanoha?"
[x] Help with small talk as much as you can, to avoid serious topics until at least after dinner.
You decide to attack this tangentially, and hopefully keep Mami off balance...and hopefully not ruin the meal, either. Thus, you nod grimly, "Indeed it is, Tomoe-san, and we'll need to work together if we want to have a chance of defeating it."
She doesn't respond, but you keep going, "But let's have dinner first. You look like you need some time to collect yourself before we begin our discussion in earnest."
She nods shakily, and Kyouko quirks and eyebrow, "...uh, Mami? Snap out of it. It's just a big Witch...we'll eat the bitch for breakfast!"
Mami slowly exhales, shaking her head, but doesn't argue...yet. You move on for them moment, gesturing towards your blue-haired companion, "Also, while you clearly know of me, allow me to introduce Sayaka. She's a good friend of mine."
Kyouko muffles a cough that sounds improbably like "sidekick." You ignore her commentary in favor of locking your eyes on her, "Kyouko, were you able to find Nanoha?"
Mami blinks in surprise, elegantly conveying through her gaze what amounts to, '...huh? What the hell are you talking about?'
You nod, "...no, I'm not kidding. It's possible she's just a deluded Puella Magi, but her abilities indicate otherwise. No, I have no clue how she could exist, much less be here of all places, but Kyouko was supposed to invite her."
Kyouko finishes stuffing the last biscuit down her gullet, to your consternation, before explaining, "...I kinda gave her the wrong time. Figured you'd want to talk things over with Mami before the White Devil shows up. Maybe present a united front or something...eh, forget it. She's here...early, I think. Great."
Kyouko gives a wave, and Nanoha approaches slowly, a resolute expression on her face, "...alright, I'm here. Please explain everything. Now."
You feel a headache coming on as you try to figure out how to approach this and what to tell her...especially with Mami around to hear things she shouldn't.
[CENTER OF THE MIND]
-
-
- Durability: 300
- Maximum Number: 1
- Attack Types:
- Slash: Effective Power = Power * 1.2, Standard Damage
- Stab: Effective Power = Power * 1.5, Moderate decrease in Damage
- Special Ability:
- Progressive: If contact is maintained with the target, the attack's effective Power increases by 10 for each second of sustained contact, assuming pressure is maintained, to a maximum of +100 Power
-
- Durability: Infinite
- Maximum Number: 1
- Special Abilities
- Focus for Shield of Protection
- Focus for Time Stop
- Required for Time Reversal
-
-
-
- Durability: 50
- Special Abilties
- Multiplies Speed and Strength by 10
-
-
-
- Durability: 15
- Special Abilities
- Contains your Soul
-
-
-
- Cost:
- 1 EE/Second; Rounded Up
- 10 Sanity/30 Minutes; Rounded Down; Totaled Daily
- Cost:
-
- Negates a single attack entirely.
- Cost
- X EE
- X is equal to the Power of the attack negated.
-
- Fire an energy blast from your Shield.
- Instant Attack
- 100% Accuracy
- 100 Power
- Low Damage
- Cost
- 20 EE/Second; Rounded Up
- Fairly easy to alter, with a little work.
- Fire an energy blast from your Shield.
-
- Adds to or alters the abilities of an object. Different effect have different costs, and must be discovered and studied in order to determine what works and what doesn't. As always, proximity to your natural magical talents lowers Cost and Difficulty.
- The costs listed below are the costs to enchant a handheld item. Vehicles cost 5 times this amount to enchant, and larger objects (buildings, warships, etc.) cost 5 times as much as a vehicle (25x the listed cost). All Enchantment Costs are rounded up.
- Automation: The object or device will act on its own according to your will. (Cost: 5 EE/Hour)
- Increase Power (1 EE/Power point. Max 20.)
- Increase Speed (10 EE to double speed. Max 4x Speed.)
- Increase Durability (1 EE/Durability point. Max 20.)
- Increase Damage (30 EE to increase Damage scale by 1 step. Max 1.)
- Enhance Other Ability: Examples include allowing plane to fly freely in hurricane, improving the sight enhancement from glasses, and making medicine more effective. Extremely exotic effects may be achieved through study, experimentation, and practice.(Cost: Varies).
- Grant Supernatural Ability: Allow an object to do something that it normally can't. The stronger the relationship between the object and the effect, the lower the Cost and Difficulty will be (Homing Bullets and Auto Reload are relatively cheap. A Homing Cello, on the other hand...)
- Homing Projectiles (1 EE/Projectile)
- Auto Reload (5 EE)
-
- Use Magic to distort the past slightly, averting a single disaster before it occurred. Very powerful, but has limits.
- Cost
- 500 Sanity
- 500 EE
-
- Mobile Version
-
[CENTER OF THE MIND]
Time: 5:43:17 PM
Grief: 673/1000
Sanity: 227/1000
Stability Multiplier: 0.83
Calendar
Active Effects:
[Enchantment: Increase Heart Performance. Cost: 5 Grief/Hour]
[Akemi Madness. Cost: 5 Sanity/Minute]
Time Stop:
- Cost:
- 1 EE/Second; Rounded Up
- 10 Sanity/30 Minutes; Rounded Down; Totaled Daily
- Negates a single attack entirely.
- Cost
- X EE
- X is equal to the Power of the attack negated.
- Fire an energy blast from your Shield.
- Instant Attack
- 100% Accuracy
- 100 Power
- Low Damage
- Cost
- 20 EE/Second; Rounded Up
- Fairly easy to alter, with a little work.
Enchant:
- Adds to or alters the abilities of an object. Different effect have different costs, and must be discovered and studied in order to determine what works and what doesn't. As always, proximity to your natural magical talents lowers Cost and Difficulty.
- The costs listed below are the costs to enchant a handheld item. Vehicles cost 5 times this amount to enchant, and larger objects (buildings, warships, etc.) cost 5 times as much as a vehicle (25x the listed cost). All Enchantment Costs are rounded up.
- Automation: The object or device will act on its own according to your will. (Cost: 5 EE/Hour)
- Increase Power (1 EE/Power point. Max 20.)
- Increase Speed (10 EE to double speed. Max 4x Speed.)
- Increase Durability (1 EE/Durability point. Max 20.)
- Increase Damage (30 EE to increase Damage scale by 1 step. Max 1.)
- Enhance Other Ability: Examples include allowing plane to fly freely in hurricane, improving the sight enhancement from glasses, and making medicine more effective. Extremely exotic effects may be achieved through study, experimentation, and practice.(Cost: Varies).
- Grant Supernatural Ability: Allow an object to do something that it normally can't. The stronger the relationship between the object and the effect, the lower the Cost and Difficulty will be (Homing Bullets and Auto Reload are relatively cheap. A Homing Cello, on the other hand...)
- Homing Projectiles (1 EE/Projectile)
- Auto Reload (5 EE)
- Use Magic to distort the past slightly, averting a single disaster before it occurred. Very powerful, but has limits.
- Cost
- 500 Sanity
- 500 EE
Weapons:
- Durability: 300
- Maximum Number: 1
- Attack Types:
- Slash: Effective Power = Power * 1.2, Standard Damage
- Stab: Effective Power = Power * 1.5, Moderate decrease in Damage
- Special Ability:
- Progressive: If contact is maintained with the target, the attack's effective Power increases by 10 for each second of sustained contact, assuming pressure is maintained, to a maximum of +100 Power
- Durability: Infinite
- Maximum Number: 1
- Special Abilities
- Focus for Shield of Protection}
- Focus for Time Stop
- Required for Time Reversal
Armor:
- Durability: 50
- Special Abilties
- Multiplies Speed and Strength by 10
Accessories:
- Durability: 15
- Special Abilities
- Contains your Soul
- Cost:
Options:
[]Tone
-[]Polite
-[]Aggressive
-[]Authoritative
-[]Casual
-[]Akemi Madness
-[]Write-In
[] Tell her...
-[] Write-In Topics
[] Don't tell her....
-[] Write-In Topics
(Note: If an unexpected topic comes up, Homura will wing it, but she might misstep if she's no prepared.)
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