Also it should be noted that, despite my stressing, SB does kinda operate at least in part on being secret. And now literally every hero group in the city knows about her and how she works, more or less.
its what we get with Yara not being touched by SB meaning its a Blitz while she or crusade is desperate instead of needing ot prove our yara is the real one.The 1AP Reality Check was the potentially dangerous one, right?
Wait this relates to the R-Train? Are we suddenly dealing with Giant Robots now too? Can this fight get more Anime!?It's not the voices.
And awesome. It really works since you're obligated to take R-Train next turn hahah.
Stop dooming, this is gonna be great!
[Enhanced Senses] + [Enhanced Strength] + [Clairvoyance] = [Battle Precognition]
So this Yara build has True Telepathy, Phasewalking and Battle Precognition? Was this the hinted at third synergy?Dreamer From Beyond Our World
DNA Profiles: Seraph (6), Memoria (4), Steadfast (2), Daggermaw (1)
Potency: 13
Donor Keywords: [True Telepathy], [Flight], [Elemental Manipulation], [Enhanced Senses], [Enhanced Strength], [Invulnerability] + [Teleportation] + [Transformation] + [Clairvoyance] + [Clairvoyance]
Known Synergies: [Phasewalking]
did we accidentally telepathic talk with r-train which helps with us doing that mission next turn?It's not the voices.
And awesome. It really works since you're obligated to take R-Train next turn hahah.
Stop dooming, this is gonna be great!
not enough Clairvoyance to cover the cost I think? Seraph and Memoria provide 2, Phasewalking needs 2, Battle Precog needs 1, and I don't think it's been said that one copy of a keyword can pull double duty in two separate combos.So this Yara build has True Telepathy, Phasewalking and Battle Precognition? Was this the hinted at third synergy?
It won't make sense until later, but it's cool, trust me.did we accidentally telepathic talk with r-train which helps with us doing that mission next turn?
Precog on top of telepathy and phasing is some real primo BS. She's going to be untouchable.So this Yara build has True Telepathy, Phasewalking and Battle Precognition? Was this the hinted at third synergy?
I've explicitly said it can.not enough Clairvoyance to cover the cost I think? Seraph and Memoria provide 2, Phasewalking needs 2, Battle Precog needs 1, and I don't think it's been said that one copy of a keyword can pull double duty in two separate combos.
Telepathy and Planeswalking. Battle precog needs 1 more clairvoyance though there might other synergies from strenght, senses, flight and element.So this Yara build has True Telepathy, Phasewalking and Battle Precognition? Was this the hinted at third synergy?
oh i must have missed that nice to know.
must have forgotten. Rad!
I think it would involve Ally Empowerment (obviously) + Clairvoyance to be able to focus the power + Energy Manipulation + Transformation maybe ?BTW Soraia was part of a group that provided adfordable medicine that makes her fitting as our healer.
Need to figure out Biokinessis and how to make that into a healing power but I think it would be a fitting power.
See here:The 1AP Reality Check was the potentially dangerous one, right?
It depends on a lot. Also, the 1 AP version is the harder version, oddly enough.
There are actually three Reality Checks. 2 with 2AP and 1 with 1 AP. I'm preeeetty sure you're safe from the one with the most dire consequences, but now you're getting the fun one.
Putting the starting Nat 1 aside, though at least we manage to mitigate that
Calling it right now: Interlocutor thought it was slick, but got scaled to and then blasted. So now it's going to be at the QZ.I'm now beginning to wonder if that 3 is going to cause too much salt. I'll say if it wasn't for that nat 20 and that you included TRH's scaling, it would be so much worse now it's just going to get weird.
I like weird. I can live with that.I'm now beginning to wonder if that 3 is going to cause too much salt. I'll say if it wasn't for that nat 20 and that you included TRH's scaling, it would be so much worse now it's just going to get weird.