Plan: All Eggs in One Basket
[] Puella Magi Justice Unlimited Magica (2 AP)
[] Smoke on the Water (1 AP)
[] Reality Check (1 AP)
[] Train Kept a Rollin' (2 AP)
[] Grand Theft Person (1 AP)
[] Long Shadows of the NIght (1 AP)
[] Pest Control (1 AP)

Long Shadows of the Night needs to be done very soon, while Air in the Valley can be done at anytime.
 
Like honestly at this point if I were Crusade I'd maybe, like, try to spend some time doing teamwork exercises and getting credibility by fighting the obvious baddies, because right now it's just been a calvacade of scandals and failures every time then try to square up to JU. Of course, this would also be a failed strategy because of Project Prometheus, but it's at least marginally more viable than the, "keep on ramming their head into a wall" strategy they've spent the last month doing.
 
Now that I think about it... Dont we have an auto pass for the next Rep attack from Crusade? I think we got it when we got Chihiro?
So yeah... Crusade has the mother of all black eyes and cant actually hit our reputation next turn... so PUNCHING IT IS!
White Hawk especially...
I wonder who he hates more Lady Leizi for Humiliating him or Handyman for shoving concrete down his throat?
 
Now that I think about it... Dont we have an auto pass for the next Rep attack from Crusade? I think we got it when we got Chihiro?
So yeah... Crusade has the mother of all black eyes and cant actually hit our reputation next turn... so PUNCHING IT IS!
White Hawk especially...
I wonder who he hates more Lady Leizi for Humiliating him or Handyman for shoving concrete down his throat?

Sorry, but the auto-pass I think is for this turn, not next turn?
 
Mona: Gets psionic hypersensitivity
Philosophers: Espionage has failed, let's try violence
Mona: Flies her body through Scarlet Maturity
Philosophers: Violence has failed, let's try public pressure
Handyman: Prometheus? Never heard of it. (with a straight face, somehow)
Crusade: Public pressure has failed, time for violence
Valiant Gold: Here comes the stick
 
Like honestly at this point if I were Crusade I'd maybe, like, try to spend some time doing teamwork exercises and getting credibility by fighting the obvious baddies, because right now it's just been a calvacade of scandals and failures every time then try to square up to JU. Of course, this would also be a failed strategy because of Project Prometheus, but it's at least marginally more viable than the, "keep on ramming their head into a wall" strategy they've spent the last month doing.
Yeah, three megacorpos putting their assets together for mutual benefit does not make a team in any sense, even without considering how one of those assets (White Hawk) is clearly trying to assert control over the team over the nominal leader.
 
To be fair, the public pressure isn't an entirely bad idea? It's just that by necessity they put together a team that mostly included cowards and rejects... but, like, let's be clear, that's because we'd be in an even worse position without Project Prometheus. Everyone's fighting using the shattered survivors of a nightmare event that's still only a few months old.
 
Are we getting every time limit and preventing missions from expiring here?
Yes. Reality Check and Puella (functionally) expire this turn and are being done, alongside Smoke on the Water. Couple with that R-Train being forced on us this turn and 6/8 AP is locked in on 3 expiring missions. We've been told to do a resource mission, hence taking Pest Control for 2k income and the R-Train connection.

We have 1 AP remaining and while we may get new missions and Smoke/R-Train have continuances, the only currently known time locked missions would be 3rd Person, Shroud, and the Fellowship. We have 2 turns including the next one to do all 3 of these and we'd have the AP to do them as well. Fellowship is delayed since doing that on the same turn as Puella and Reality Check is suicide and Shroud is delayed due to us likely getting the sponsorship from Osayin post Reality Check and Arc being active altering the mission being something worth seeing.

The big question this turn largely stems from doing either Abarimon or Third Person so that we can finish taking control of OID this turn for an extra slot and money. Abarimon lets us have far less of a hit oriented situation which may be necessary depending on the Reality Check and Puella numbers, but at the same time means we would need to prepare for all of Third Person, Shroud, and Fellowship next turn which is also pretty heavy of an ask. Honestly it might just depend on if Dreamcatcher rolls a high hit projection or not this turn? Given that should be another semi counter to Third Person in the same way Menagerie Witch and Valiant Gold can be.
 
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Mona: Gets psionic hypersensitivity
Philosophers: Espionage has failed, let's try violence
Mona: Flies her body through Scarlet Maturity
Philosophers: Violence has failed, let's try public pressure
Handyman: Prometheus? Never heard of it. (with a straight face, somehow)
Crusade: Public pressure has failed, time for violence
Valiant Gold: Here comes the stick
*Snort*
Philosophers: Ok that didnt work, also what the hell was that? NVM lets go with a Reputation attack again.
Chihiro: Hello there!
Philosophers: ...... we hate everything...
 
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Really think we are cutting it close here.
We're actively making significant progress on doing the time locked missions and having the locked in R-Train promise, which we want anyway as we still need a consistent and safe source to get gold nine from.

Considering the QM outright said that we should be taking a resource mission, I'm going to listen to him on that. So unless we end up getting 1 more AP this turn from Belle (and iirc we wouldn't get 9 AP till next turn as I don't think Prometheusing Song or Yara would count for this turn), there is only one flexible AP that could maybe be going to not a time limited action.

If anything, we are being exceedingly efficient here rather than going off on fun side goals like Quick Gorilla.
 
Also we need more bases. Can we get an info sheet on capacity of heroes?

We do have that one desperation backup base we were using for a bit.

That is part of our hero capacity, reclaiming the OID will likely allow us to use Ibis lab in the area as another base.

Ummm so how would everyone feel about taking out third person?

I'm all for that mission. I got a plan right here:

[]Plan: Needs Must (8th edition)
-[] Puella Magi Justice Unlimited Magica (2 AP)
-[] Smoke on the Water (1 AP)
-[] Reality Check (1 AP)
-[] Train Kept a Rollin' (2 AP)
-[] Grand Theft Person (1 AP)
-[] Pest Control (1 AP)

Shroud is delayed due to us likely getting the sponsorship from Osayin post Reality Check and Arc being active altering the mission being something worth seeing.

How do you know that Arc will be available on Turn 5?
 
What's left in this turn anyway? Do we only have the personal actions left?
We should just be missing So... How About Them Yankees? (Mona's personal action), and You Live Like This?! (Opale's personal action).

Maaaybe also Lost Lenore - Rhys's personal action - the reward for which I assume we already got from him training with Ellie after brooding about it, but he hasn't actually gone on that dinner yet. Or maybe it'll be kinda offscreen.
 
What's left in this turn anyway? Do we only have the personal actions left?

We have Handyman's personal action (Lost Lenore), Châtelet's personal action (You Live Like This?!) and maybe Black Swan's (So . . . How 'bout Them Yankees?)

Black Swan's might have already been done during Obsequies, thought.

We should just be missing So... How About Them Yankees? (Mona's personal action), and You Live Like This?! (Opale's personal action).

Maaaybe also Lost Lenore - Rhys's personal action - the reward for which I assume we already got from him training with Ellie after brooding about it, but he hasn't actually gone on that dinner yet. Or maybe it'll be kinda offscreen.

The order was suppose to be this:
  1. Break Glass
  2. Mahou Shoujo
  3. How 'bout Them Yankees?/eTraction!
  4. Project Prometheus
  5. Cenotaph/Meet the Rookies
  6. Hero Worship
  7. Lost Lenore/You Live Like This?!
Which is a very good as we wouldn't have gotten though Meet the Rookies and Hero Worship without Valiant Gold and Doctor Silver.
 
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In that case the order this turn was/is:
  1. Break Glass (3.1 Largresse)
  2. Mahou Shoujo (3.2 Perdition)
  3. eTraction! (3.3 Reunification)
  4. Project Prometheus (3.4 Janus)
  5. Cenotaph (3.5 Obsequies)
  6. Meet the Rookies (3.6 Junkjet)
  7. Hero Worship (3.7 Eidolon)
  8. Lost Lenore/You Live Like This?!/How 'bout Them Yankees? (Handyman's personal action/Châtelet's personal action/Black Swan's personal action)
 
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