Wolong is going to have to open up three whole new Word docs just to keep track of all this new stuff happening. Leviathan's Blood, it's only been one month since Faustian.
 
Wow I can't believe I missed rolls because I was fixated on the quest in a different way. Lol. Lmao.

I've been making a sheet with all the various keywords and existing synergies. It's not done yet but I do have a list of all the keywords (minus Printemps (his vibes are bad))
Energy Manipulation12
Transformation8
Enhanced Strength8
Elemental Manipulation8
Invulnerability7
Ally Empowerment7
Clairvoyance6
Mental Manipulation5
Invisibility5
Construct Creation5
Regeneration4
Enhanced Senses4
Enhanced Speed4
Flight3
Fitness2
Teleportation2
Self-Enhancement2
Transmutation1
Space-Time Manipulation1
Solar Absorption1
Matter Conversion1
Fundamental Force Manipulation1
Autonomous Creature Creation1
Algernon-Type1
Fun Facts!
- The most common keyword is Energy Manipulation with 12 keywords.
- The least common (that is not a synergy power) is Solar Absorption at 1 appearance.
- The lowest potency synergy power (meaning a synergy that doesn't take ambrosia to make) is Expoxy's Fundamental Force Manipulation at 5 potency.
- Red Huntress and Nox are both tied for the most keywords at 7.

Notes & Speculation
- Umibozu's profile is weird! You would think her keyword would be clairvoyance instead of enhanced senses because she sees through her water sentries, but this is not the case! For example Féth Fíada is able to "see" through her fog, and is considered clairvoyant. Maybe the sentries just also make her see better lol
- In general Solar Absorption is a very weird keyword. It's strangely specific. You would think it would be Energy Absorption or something else more generic or that other Absorption powers like Nox's would be Psychic or Mental Absorption, but that's not the case.
-Despite literally being able to transmute matter, Apiary does not have the Transmutation keyword. This is probably because Transmutation is a keyword in the Matter Conversion synergy.
- We only have one confirmed example but intuiting things from the clones, it seems like the boost Scarlet Maturity gives are adding a synergy keyword to a power. If this is the case analyzing the clone's expanded abilities may give synergy hints.

Next I think I will mess around with keyword parings and synergies. So far the only thing I can tell is that synergies are more likely to come about from Doubling either the entire keyword ( Transformation + Transformation) or specific parts of a keyword (Elemental Manipulation + Energy Manipulation) . So far no synergies have used 3 of the same keyword. Other than that it seems more about vibes.
Edit: It wouldn't be a hologram killer post without an edit! I forgot enhanced speed which has 4 keywords.
 
Last edited:
Honestly even if its for only 1 Turn ND mission being back to 1 means we can take on Abarimon and 3rd person.

Abarimon atleast should no combat so we can do that without risking our Chara getting injuries for reality check.

Also we have Planeswalker easy way to transfer abarimon somewhwer else.
 
Issue #4 is going to take ages. See you all in late-2026 for Wider Than A Mile!
Eh. We started this Issue only three months ago, and it's now coming to a close. Plus most of the missions next turn seem like they'll be shorter than those in this Issue.
Honestly, this quest goes way, way faster than usual both plot wise and in terms of writing speed.
I also highly recommend considering one of the "resource" missions as you're going to need them.
Swap it out for Behemoth-hunting or patrolling I guess.

Also damn we really are broke.
 
Definitely. Hell, we have the opportunity to go on a QZ patrol and Making the Rounds.
Yeh and Honestly Inlove having our Heroes do patrol not even for the money but because its a good way to assure our territories that were there for them.

Workets Mitt so BS as from there, DS for his powers and VG as Noras successor?

MW probably shouldnt patrol though since she atill caused problems and even death there.

Ill only insist on 3rd Person since if were doing MG and DF it lets take back control of OID so thats too useful to ignore.
 
I also highly recommend considering one of the "resource" missions as you're going to need them.
Reality check (1)/Puella (Given it is a ND mission it applies I imagine?)(1)/R-Train (2)/Fire (1). Leaves us with 3 cost for Third Person, Abarimon, and the two resource missions. Wouldn't be surprised if we end up doing both resource missions now to lower the tempo and injury risks and get the rewards.
 
BTW even if Yara regains control of her stocks that honestly wouldnt be able to stop Qsanyin from backing crusade right since shes just a Minority holder.

Or is it that Yara using her Shares to support JU while crusade is meant to fight us bad rep or cause problems?

Since as long as we get the money for Project Prometheus I'm honestly fine letting crusade keep existing for now.
 
Next I think I will mess around with keyword parings and synergies. So far the only thing I can tell is that synergies are more likely to come about from Doubling either the entire keyword ( Transformation + Transformation) or specific parts of a keyword (Elemental Manipulation + Energy Manipulation) . So far no synergies have used 3 of the same keyword. Other than that it seems more about vibes.
One thing I'm relatively confident on is the ACC synergy uses Elemental or Energy Manipulation as its second tag, with them probably being interchangable, based on what tags the Construct Creation samples tend to have.

The third tag is harder for solving it, though I think its probably doable based off what we have so far?
 
Hmm In that case QM is Belle gonna join up now or still need to give Yara Ambrosia?

Plan Regaining Control
-Pest Control 1AP
-Smoke on the Water 1AP
- Puella Magi Justice Unlimited Magica 2AP
-Train Kept a Rollin' 2AP
-Reality Check 1AP
-
Grand Theft Person 1AP


Lets us Regain Control of OID, get money QZ while also making it easier to meet up with R-Train, then of course Reality Check and MG we need to take together.

If Belle Joins up and gives us 1AP we can do patrols.
 
One thing I'm relatively confident on is the ACC synergy uses Elemental or Energy Manipulation as its second tag, with them probably being interchangable, based on what tags the Construct Creation samples tend to have.

The third tag is harder for solving it, though I think its probably doable based off what we have so far?
I'd say Ally Empowerment, to grant the constructs more cohesion.
 
Okay since I said I would, let's go over Telekinesis and its potential tags. We know it uses 2 Clairvoyance and min 1 Energy Manipulation for sure, with at least one unknown tag. Our main example of its usage is Scissors mode in VG's kit having it. I am going through every base tag we have access to so far.

We have had it confirmed to not be flight and we realistically know it is not Ally Empowerment due to that being Force Fields.

Solar Absorption, Invisibility, Construction Creation, Regeneration, Fitness, and Transformation seem to have no basis in Telekinesis whatsoever.

While Telekinesis could make one harder to hit it likely does not actually include Invulnerability, Self Enhancement falls short when it does often involve using the Telekinesis externally, while wind could maybe be an argument for Elemental Manipulation that feels like a stretch, and while Enhanced Strength maybe for mentally grabbing things it feels like there are better candidates as Telekinesis isn't actually a function of strength.

Teleportation, Enhanced Speed, Mental Manipulation, and Enhanced Senses feel like the main candidates for the final Telekinesis tag. I want to say Mental Manipulation and Enhanced Senses feels like the most likely of the lot to fit the bill, but I'm not comfortable cutting the other two here.

Though all of this is mostly just for fun early speculation as we should just complete it at the next Prometheus empower.
Hmmm, going by what how we've seen Telekinesis work so far, I would describe it as the use of psychic energy and translating that psychic energy into a physical one. Like "willing the world to move with one's own mind". With that, I think I'm in agreement that the third tag may be [Enhanced Senses] or [Mental Manipulation]. The former cause it kinda feels like TK is such a finesse-like move that require more than a wave of energy, while the latter may help with translating the mental into the physical.
 
I'd say Ally Empowerment, to grant the constructs more cohesion.
This is pretty much my guess too. I'm guessing Construct Creation + Energy Manipulation + Ally Empowerment with one or multiple being doubled. If I had to guess an exact formula I'd say Construct Creation + Construct Creation + Energy Manipulation + Energy Manipulation + Ally Empowerment = ACC. You could get that combo with Nephthys + Dragonsteeth for 8 potency. Add Solferina for more ally empowerment and energy manipulation for 12 potency.
 
Back
Top