This is actually a very good question because it's somewhat difficult to answer.

So. Perfecting the raw materials would offer a significant increase in the finished product's potential. That would really rely more on the craftsmen but it would certainly offer a better starting point.

Now, on to perfecting smaller pieces of a larger object. For the most part, it wouldn't offer a significant enough improvement to offset the cost in time. Or to be more specific, improving the nuts and bolts, the screws and nails might offer better retention of form but wouldn't really do much for utility or function. Some things, such as the springs or firing pin in a gun might offer an improvement but that should also be covered by improving the entire unit.

Though, that's where the game function would start to make an impact. It could be considered one answer to the Ship of Theseus dilemma in that, removing and replacing any lesser parts of the greater whole doesn't really change its identity but that the removed parts would no longer benefit from being attached to an 'Improved' item.

What about smaller machines in the greater whole? Such as a fuel pump in a car? That's absolutely part of the car but at the same time, it can be considered a distinct unit. Here is where we can start really getting into the nitty-gritty of everything. Improving the fuel pump, the engine or transmission of the car would all have significant improvements.

Likewise, simply going into the car's Item World would offer similar improvements.

So I think it's not unreasonable to say that the empowerments would stack, though given that you're dealing with an already perfected component of the whole, it also shouldn't be a pair of equal improvements. Maybe leveling the 'Car' after leveling the 'Engine' would only show a further 10% increase rather than the normal 100%.

So, for a min-maxer with nothing but time? Absolutely worthwhile, go for it. Otherwise it's not a significant enough improvement to justify spending more than ten times as much time for comparatively minor boosts.


So if Alchemist really wanted the best of the best he'd have to spend ten times as long to get everything as good as possible?

As for the perfecting the materials part, being more so determined by the crafters own skill would the item they're making further be improved if Alchemist enhances their anvil, hammer, tongs ect?

Also is there a size requirement on what can be perfected? For example you said you could perfect a car, but does the same apply to a trailer? A house? A mansion, and even bigger objects as long as it counts as one singular "THING"?

I.e you can improve the Death Star but not an ant colony?

But what would count as a singular object? Could you say perfect the Earth itself? Or is there a total size limit that can't be passed even if it's one singular object? Or would leveling up the skill let you perfect increasingly bigger things.

Also just a thought, but do you think Artur would enjoy learning that spell? It allows him to kill stuff and make his stuff better at killing stuff
 
I would consider perfecting the base materials to be part of improving the base rarity of the final item.

Bad items + bad crafter = poor rarity.
Good items + bad crafter = decent rarity.
Bad items + good crafter = decent rarity.
Good items + good crafter = awesome rarity.

Also say you improve a spring to be the best it can, best for what? A watch spring and gun spring deal with very different pressures and tolerances. So improving the final gun could be intentionally changing that spring to better coexist with the rest of the gun.
You can also kill the crafter and perfect the corpse before ressing him
 
As a dude that makes things by hand, no. No matter how good your crafting material is, if you have no skill, it will be as shitty, as if you used scraps dug out of a bin.
While this is true, consider a mediocre cook. They know how to make it safe to eat and not burn it, but seasoning, presentation, flavor profiles, may as well be speaking gibberish. However, if they're given a great steak to cook, it's still going to be better than a cut of gristle in a discount bin.
 
While this is true, consider a mediocre cook. They know how to make it safe to eat and not burn it, but seasoning, presentation, flavor profiles, may as well be speaking gibberish. However, if they're given a great steak to cook, it's still going to be better than a cut of gristle in a discount bin.
But you see, the main point of my, and the one's I was replying to, post, is that a bad creator even with good stuff won't make something good.
I'm not a BAD bad cook, but I'm not someone you want to put behind a stove for a diner party. Give me A5 Wagyu, and I'll make it taste like a $5 cow's ass.
I'm a woodworker. I'll give you tek or mahogany, and unless you know what to do, I'll get something that will smell nice while burning in a fireplace.
 
Maybe they should make a chasity belt out of nth metal and level it up as far as they can and then force it on Zeus, since they discussed before that killing him will not stick.
That would be most amusing. Would it be like that belt that SpongeBob and Patrick forced on Man Ray, causing Zeus to laugh uncontrollably whenever he thought perversely, or more like the Plasmius Maximus from Danny Phantom, shocking him and cut him off from his godly powers when activated?
 
*whispers* if Al had Kleped the First Flame he could have fed Sky-god to it. Or alternatively give the darksoul to somebody/something and feed the Sky-god to them/that.

Also; friendly reminder to Not Say Names of things that might notice from a local eldritch enthusiast.
 
Also; friendly reminder to Not Say Names of things that might notice from a local eldritch enthusiast.

"Oh don't worry, it's safe."
"IT'S THE NAME OF A HORROR BEYOND TIME AND SPACE!"
"No, it's the bastardized cockney soundalike college nickname. Know how we know it's not the real one?"
"We aren't dead yet?!"
"No, because nobody who says, writes, or thinks the real one has lived long enough to tell anyone about it. And yet here we are discussing it so...?"
 
I wonder, could you perfect a soul?

Al made an Alchemist-Summoning Materia Orb by condensing his mana inside a Darksteel urn.

At the very least, Item World perfection of the Alchemist-Summoning Materia Orb might let someone create the perfect physical medium/vessel to contain a fragment of Alchemist's soul/magic/essence, a material completely in tune with Alchemist's innermost self.
 
Al made an Alchemist-Summoning Materia Orb by condensing his mana inside a Darksteel urn.

At the very least, Item World perfection of the Alchemist-Summoning Materia Orb might let someone create the perfect physical medium/vessel to contain a fragment of Alchemist's soul/magic/essence, a material completely in tune with Alchemist's innermost self.
Al said at one point that materia has very little, if anything at all, available to perfect, that it's basically as good as it's going to get already. Of course, he could be wrong, and summoning materia might be different, but that's where we're sitting at right now.
 
His body is an artificial construct, right?
Like, does it still count as an item even though he lives in it right now?

How much suffering character building would there be if the Gang tried to perfect Al's bod?
 
But you see, the main point of my, and the one's I was replying to, post, is that a bad creator even with good stuff won't make something good.
I'm not a BAD bad cook, but I'm not someone you want to put behind a stove for a diner party. Give me A5 Wagyu, and I'll make it taste like a $5 cow's ass.
I'm a woodworker. I'll give you tek or mahogany, and unless you know what to do, I'll get something that will smell nice while burning in a fireplace.
That said, different disciplines might have more or less benefit from better materials at earlier skill levels. Once you're okay baking chocolate chip cookies, for instance, you can benefit a lot from using better butter and chocolate.
 
I.e you can improve the Death Star but not an ant colony?
Ant colony yes, at least the physical object. Phantom Brave you can easily do that and the main characters of Disgaia do show up to confuse and annoy Marona. Makai Kingdom has mechanics to upgrade buildings and vehicles so the option is out there... but it didn't Item world. Also that was more paying minions to upgrade them. You could also bludgeon people with castles so...

Getting Phantom Brave mechanics involved would complicate things. A lot mechanically. That game has like 7 different mana pools on each character and you can level up titles as dungeons and trade titles around between characters.. and more mechanics that would make things quite complicated in story.

Considering Alchemist is running a version of item world with no specialists at all, I'd say the story would get bogged down getting those kind of skill. Seriously Marona at 12 with no prep time, no clue what was happening ended up beating up the post game Disgaia main cast so much she ended up (comically badly) faking her own defeat to get them to stop attacking her (and losing.. repeatedly) for no adequately explained reason.

Nippon Icchi's multiverse is a thing that your either deep in the weeds on storywise or avoiding getting detected when dealing.... and not just because of their huge numbers.
I wonder, could you perfect a soul?
Perfecting characters is a different thing and didn't come up until Disgaia 3. So you can, but not with item world and only so many times per transmigration. Randomly unlock special abilities in the process.

Soul's could also be perfected if they were equitable items. Though that gets into the matter of if your actually perfecting the soul or the physical form the soul is bound to. In Disgaia the Ultimate spear is an ego weapon... also a character you can interact with in the castle.
 
So Probably never could happen no matter what kind of favors Al could get but still fun to think about. An arrow shaft from Desirer (kinda on theme I think), a head made from Eighth or nth metal forged by Destruction. Fletching produced by Despair (to better seek out the misery of a gods death don't know was kind of reaching with this one), a small scrap of paper from Destiny's book that DeeDee can write Zeus Dies on it (wrap it around the shaft like a message & because Zeus never wraps his), then have the whole thing put together by Dream & Delirium (because its a fools errand that they could only pull off in their wildest dreams). Again never could happen but all the same.
 
Was thinking, Alchemist has a massive library but doesn't really have the time to read it all right? Or learn magic theory beyond his gamer system granted abilities, so what could help with this?

The Gale Force Glasses from Fairy Tail can increase your reading speed up to 120 and that's without perfecting the item or a dozen other ways to make the item better.

The only real downside might be the fact that it doesn't help with the memorizing part of learning, only increasing the rate at which can you learn via reading, so any suggestions on what items Alchemist can buy that increasing memorizations? Maybe a perk?
 
Was thinking, Alchemist has a massive library but doesn't really have the time to read it all right? Or learn magic theory beyond his gamer system granted abilities, so what could help with this?

The Gale Force Glasses from Fairy Tail can increase your reading speed up to 120 and that's without perfecting the item or a dozen other ways to make the item better.

The only real downside might be the fact that it doesn't help with the memorizing part of learning, only increasing the rate at which can you learn via reading, so any suggestions on what items Alchemist can buy that increasing memorizations? Maybe a perk?
It's not a bad plan.
Though change the use case from "learning fast" to "skimming through insanely long search results and inventory to find what you need without accidentally skimming past the target" and you've struck gold.
 
Was thinking, Alchemist has a massive library but doesn't really have the time to read it all right? Or learn magic theory beyond his gamer system granted abilities, so what could help with this?
Al's gamer system granted abilities are badly broken, which has been mentioned in story as being the reason he has to learn magic the hard way (for a Gamer at least) and actually understand the theory. He may not have time to read _all_ of the books he's got (after the last IQ's library raids, nobody has time to read that much), but he does actually have to read things the long way to learn spells. It's part of why he can teach them to others.
 
Was thinking, Alchemist has a massive library but doesn't really have the time to read it all right? Or learn magic theory beyond his gamer system granted abilities, so what could help with this?

The Gale Force Glasses from Fairy Tail can increase your reading speed up to 120 and that's without perfecting the item or a dozen other ways to make the item better.

The only real downside might be the fact that it doesn't help with the memorizing part of learning, only increasing the rate at which can you learn via reading, so any suggestions on what items Alchemist can buy that increasing memorizations? Maybe a perk?

The spell 'Skim' could be fused into an object through Wish. It would increase Alchemist's reading speed at a much more manageable 4X multiplier.

Combining that with a spell called 'Heightened Awareness' which improves memorization and recall could better allow for overall learning.

Overall not as good as the Gale Force Glasses from Fairytale as used recently by Flameclawsxx in Fortune's Favor over in the Pit of Voles but I think it may be a bit more in line with how I've been doing things so far. (And I'll need to dig through Al's bonuses to see the actual speed/memorization bonus 😐) Besides, if needed he can combine the use of this new learning artifact with Haste.

It would still take him more time, yes, but that's not necessarily a bad thing. As has been utilized throughout this story a few different times, both thinking and speaking are actions that take time.

His body is an artificial construct, right?
Like, does it still count as an item even though he lives in it right now?

How much suffering character building would there be if the Gang tried to perfect Al's bod?

Imagine fighting an Alchemist that outright wants to kill you. All of those spells he holds off on because they'll kill you painfully? His duplicate could use. That equipment he'd made to keep from being harmed by elemental damage? Yep, got those too.

In Disgaea 5, the Character World got turned into a kind of game board. Some people liked it, some didn't, I thought it was okay but not something I wanted to do for all of my characters. One of the enemies that would pop up would be shadow copies of your character. Same gear, same stats.

If you rolled bad, you could and would die and get kicked out without your bonuses or improvements. At higher levels, your duplicate was the only real threat on the board.

In short, it's a whole lot of bad juju. If they'd tried to get this figured out a long time back, before Ultima got added to Al's spell list? I'd say that would have been doable. At this point, it represents too much danger.

Perfecting a fresh body without any soul or identity could be done, though.

Al said at one point that materia has very little, if anything at all, available to perfect, that it's basically as good as it's going to get already. Of course, he could be wrong, and summoning materia might be different, but that's where we're sitting at right now.

I'm glad someone remembers that he can be wrong.

I don't think perfecting a Materia should really work to make the ability or spell stronger. At least, not directly.

In the next chapter, though, we'll be touching on one of the other aspects of the Item World and the bonuses it offers that aren't strictly numeric improvements on damage.

So, in a slightly different direction, it may be a means of adding additional traits to the Materia itself. Something that was actually already done in FFVII: Crisis Core in a very limited function. You could get a Jump Materia that offered the ability to... Jump. You could get a Drain Materia which offered the Drain Spell. In the late game, you could find or fuse a Aerial Drain, combining the aspects of both.

It would also be a very good method of gaining access to special Materia that Al otherwise can't get or find. Such as Bahamut Fury, W-Item or possibly more.

"So, Alchemist." Jinx sounded nervous as she toyed with the strange, pyramid shaped Materia that the mage had stolen from the final boss in the Knights of the Round Materia. "I, uh, I really gotta ask you something."

"What's that?" The mage asked her, surprisingly chipper after the fight they'd gone through against thirteen knights.

"Is there a reason you're collecting a bunch of doomsday devices?" She tossed the strange Materia to him, almost giggling when he nearly fumbled the catch. "Because I can't really think of why you'd need a summon that burns the whole world given what you can already do."

"Well, no. I don't need it." Alchemist admitted, holding the Zirconiade summon up and examining it against the light. "I just think they're neat."
 
A thought just came to me, he's literally NAMED Alchemist, but he doesn't really seem to have any Combat Alchemy?



It just seems like such a missed opportunity for such a cool skill and I'm sure he'd be able to surpass FATHER in record time!
 
In the next chapter, though, we'll be touching on one of the other aspects of the Item World and the bonuses it offers that aren't strictly numeric improvements on damage.
Okay, I'm not seriously complaining, but this is getting kind of ridiculous. I was originally really looking forward to the Hades quest, especially since it was introduced with a deadline (heh) and so I assumed it would be fairly imminent in terms of the plot structure. But no, apparently Alchemist manages to side-quest during a side-quest during a side-quest.
 
Okay, I'm not seriously complaining, but this is getting kind of ridiculous. I was originally really looking forward to the Hades quest, especially since it was introduced with a deadline (heh) and so I assumed it would be fairly imminent in terms of the plot structure. But no, apparently Alchemist manages to side-quest during a side-quest during a side-quest.
He is indeed a true gamer
 
Okay, I'm not seriously complaining, but this is getting kind of ridiculous. I was originally really looking forward to the Hades quest, especially since it was introduced with a deadline (heh) and so I assumed it would be fairly imminent in terms of the plot structure. But no, apparently Alchemist manages to side-quest during a side-quest during a side-quest.

You're fine. I just finished writing a scene in an advance chapter which has everyone getting together to party up for the Hades Quest.

Though, the people involved don't need to be added to the party. It wouldn't do them any good.

Right here, Al just needs some time away from the Justice League. Otherwise he's gonna end up killing somebody and, given his knowledge of what happens in the comics when someone does that, he wants absolutely no part in.

The sidequest lasts for two more chapters, primarily as a means of giving most of the residents a scene so we can get a look at their thoughts on what's happening and why, or how they're changing as a result of access to things from beyond the Source Wall.

He is indeed a true gamer

Probably a bit of what I'm currently doing leaking into things. I need to take a break for a few days while things heal up, had the rest of my wisdom teeth taken out, so I've been replaying Morrowind. That game is basically just sidequests with a bit of sidequest and, hey, if you're interested... Want to do a sidequest?
 
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