As a dude that makes things by hand, no. No matter how good your crafting material is, if you have no skill, it will be as shitty, as if you used scraps dug out of a bin.
This is actually a very good question because it's somewhat difficult to answer.
So. Perfecting the raw materials would offer a significant increase in the finished product's potential. That would really rely more on the craftsmen but it would certainly offer a better starting point.
Now, on to perfecting smaller pieces of a larger object. For the most part, it wouldn't offer a significant enough improvement to offset the cost in time. Or to be more specific, improving the nuts and bolts, the screws and nails might offer better retention of form but wouldn't really do much for utility or function. Some things, such as the springs or firing pin in a gun might offer an improvement but that should also be covered by improving the entire unit.
Though, that's where the game function would start to make an impact. It could be considered one answer to the Ship of Theseus dilemma in that, removing and replacing any lesser parts of the greater whole doesn't really change its identity but that the removed parts would no longer benefit from being attached to an 'Improved' item.
What about smaller machines in the greater whole? Such as a fuel pump in a car? That's absolutely part of the car but at the same time, it can be considered a distinct unit. Here is where we can start really getting into the nitty-gritty of everything. Improving the fuel pump, the engine or transmission of the car would all have significant improvements.
Likewise, simply going into the car's Item World would offer similar improvements.
So I think it's not unreasonable to say that the empowerments would stack, though given that you're dealing with an already perfected component of the whole, it also shouldn't be a pair of equal improvements. Maybe leveling the 'Car' after leveling the 'Engine' would only show a further 10% increase rather than the normal 100%.
So, for a min-maxer with nothing but time? Absolutely worthwhile, go for it. Otherwise it's not a significant enough improvement to justify spending more than ten times as much time for comparatively minor boosts.
You can also kill the crafter and perfect the corpse before ressing himI would consider perfecting the base materials to be part of improving the base rarity of the final item.
Bad items + bad crafter = poor rarity.
Good items + bad crafter = decent rarity.
Bad items + good crafter = decent rarity.
Good items + good crafter = awesome rarity.
Also say you improve a spring to be the best it can, best for what? A watch spring and gun spring deal with very different pressures and tolerances. So improving the final gun could be intentionally changing that spring to better coexist with the rest of the gun.
I wonder, could you perfect a soul?You can also kill the crafter and perfect the corpse before ressing him
While this is true, consider a mediocre cook. They know how to make it safe to eat and not burn it, but seasoning, presentation, flavor profiles, may as well be speaking gibberish. However, if they're given a great steak to cook, it's still going to be better than a cut of gristle in a discount bin.As a dude that makes things by hand, no. No matter how good your crafting material is, if you have no skill, it will be as shitty, as if you used scraps dug out of a bin.
But you see, the main point of my, and the one's I was replying to, post, is that a bad creator even with good stuff won't make something good.While this is true, consider a mediocre cook. They know how to make it safe to eat and not burn it, but seasoning, presentation, flavor profiles, may as well be speaking gibberish. However, if they're given a great steak to cook, it's still going to be better than a cut of gristle in a discount bin.
That would be most amusing. Would it be like that belt that SpongeBob and Patrick forced on Man Ray, causing Zeus to laugh uncontrollably whenever he thought perversely, or more like the Plasmius Maximus from Danny Phantom, shocking him and cut him off from his godly powers when activated?Maybe they should make a chasity belt out of nth metal and level it up as far as they can and then force it on Zeus, since they discussed before that killing him will not stick.
Also; friendly reminder to Not Say Names of things that might notice from a local eldritch enthusiast.
Al said at one point that materia has very little, if anything at all, available to perfect, that it's basically as good as it's going to get already. Of course, he could be wrong, and summoning materia might be different, but that's where we're sitting at right now.Al made an Alchemist-Summoning Materia Orb by condensing his mana inside a Darksteel urn.
At the very least, Item World perfection of the Alchemist-Summoning Materia Orb might let someone create the perfect physical medium/vessel to contain a fragment of Alchemist's soul/magic/essence, a material completely in tune with Alchemist's innermost self.
That said, different disciplines might have more or less benefit from better materials at earlier skill levels. Once you're okay baking chocolate chip cookies, for instance, you can benefit a lot from using better butter and chocolate.But you see, the main point of my, and the one's I was replying to, post, is that a bad creator even with good stuff won't make something good.
I'm not a BAD bad cook, but I'm not someone you want to put behind a stove for a diner party. Give me A5 Wagyu, and I'll make it taste like a $5 cow's ass.
I'm a woodworker. I'll give you tek or mahogany, and unless you know what to do, I'll get something that will smell nice while burning in a fireplace.
Ant colony yes, at least the physical object. Phantom Brave you can easily do that and the main characters of Disgaia do show up to confuse and annoy Marona. Makai Kingdom has mechanics to upgrade buildings and vehicles so the option is out there... but it didn't Item world. Also that was more paying minions to upgrade them. You could also bludgeon people with castles so...
Perfecting characters is a different thing and didn't come up until Disgaia 3. So you can, but not with item world and only so many times per transmigration. Randomly unlock special abilities in the process.
It's not a bad plan.Was thinking, Alchemist has a massive library but doesn't really have the time to read it all right? Or learn magic theory beyond his gamer system granted abilities, so what could help with this?
The Gale Force Glasses from Fairy Tail can increase your reading speed up to 120 and that's without perfecting the item or a dozen other ways to make the item better.
The only real downside might be the fact that it doesn't help with the memorizing part of learning, only increasing the rate at which can you learn via reading, so any suggestions on what items Alchemist can buy that increasing memorizations? Maybe a perk?
Al's gamer system granted abilities are badly broken, which has been mentioned in story as being the reason he has to learn magic the hard way (for a Gamer at least) and actually understand the theory. He may not have time to read _all_ of the books he's got (after the last IQ's library raids, nobody has time to read that much), but he does actually have to read things the long way to learn spells. It's part of why he can teach them to others.Was thinking, Alchemist has a massive library but doesn't really have the time to read it all right? Or learn magic theory beyond his gamer system granted abilities, so what could help with this?
Was thinking, Alchemist has a massive library but doesn't really have the time to read it all right? Or learn magic theory beyond his gamer system granted abilities, so what could help with this?
The Gale Force Glasses from Fairy Tail can increase your reading speed up to 120 and that's without perfecting the item or a dozen other ways to make the item better.
The only real downside might be the fact that it doesn't help with the memorizing part of learning, only increasing the rate at which can you learn via reading, so any suggestions on what items Alchemist can buy that increasing memorizations? Maybe a perk?
His body is an artificial construct, right?
Like, does it still count as an item even though he lives in it right now?
How muchsufferingcharacter building would there be if the Gang tried to perfect Al's bod?
Al said at one point that materia has very little, if anything at all, available to perfect, that it's basically as good as it's going to get already. Of course, he could be wrong, and summoning materia might be different, but that's where we're sitting at right now.
Okay, I'm not seriously complaining, but this is getting kind of ridiculous. I was originally really looking forward to the Hades quest, especially since it was introduced with a deadline (heh) and so I assumed it would be fairly imminent in terms of the plot structure. But no, apparently Alchemist manages to side-quest during a side-quest during a side-quest.In the next chapter, though, we'll be touching on one of the other aspects of the Item World and the bonuses it offers that aren't strictly numeric improvements on damage.
He is indeed a true gamerOkay, I'm not seriously complaining, but this is getting kind of ridiculous. I was originally really looking forward to the Hades quest, especially since it was introduced with a deadline (heh) and so I assumed it would be fairly imminent in terms of the plot structure. But no, apparently Alchemist manages to side-quest during a side-quest during a side-quest.
Okay, I'm not seriously complaining, but this is getting kind of ridiculous. I was originally really looking forward to the Hades quest, especially since it was introduced with a deadline (heh) and so I assumed it would be fairly imminent in terms of the plot structure. But no, apparently Alchemist manages to side-quest during a side-quest during a side-quest.