Prince Aladdin Quest (Disney Villains *Almost* Victorious)

Second String (Canon)
Second String


With a grumble, the Satyr rose from his bed, the clatter of his hoof's on the stone floor echoing around the room. Rubbing the sleep from his eyes, and the fog from his brain, he answered his door with a gruff, "What'dyou want?"

At his doorstep, an old man with a pointed cap fiddled with his slippers in a befuddled manner, before peeking his head up, spectacles seeming to shine with joy. "Ah, Philoctetes, I thought I might find you here!" He said with a croaking chuckle. "And just my luck that you're in, too! I'm in need of a favo-" With the slam of his wooden door, Phil rubbed his horns, muttering to himself angrily as he retreated back for the comfort of his bed. He was stopped rather abruptly by a puff of smoke appearing in front of him, the Satyr coughing and waving it from his eyes, the form of the man from before appearing in front of him, arms crossed and eyes narrowed in displeasure.

"Quite rude of you indeed to just be leaving before I could even complete my sentence!" He chided with an accusingly pointed crooked finger. With a growing temper, Phil let out a short growl, shaking his head.

"Look pal, I didn't ask for some random old-timer to come barging into my place asking for favors. Now beat it!" He ordered, the man stammering something about, "Old timers?!" in a stunned attempt at a rebuke. Content with having left him at a loss for words, Phil hoped to be able to achieve some silence for himself.

"Hey, umm… Phil?" A voice from the front door sounded off, one that he could recognize easily enough. "You've got some company out here…" Phil froze, letting out another growl before stomping back to his front door, throwing it open to look outside. What he found waiting for him only made the infamous trainer of heroes' temper rise further.

A young boy in oversized robes, blond hair and fair faced, stood nearby in the grass, pushing away an inquisitively clingy girl with red hair, constantly looking about. At his side another lad, perhaps in his younger teens with rust colored hair and wearing a green tunic, also stood, though he looked around in wonder at the area - at his side he held a simple club, though it was more of a stick in all honesty, probably a broken branch stripped of bark given its edges. At least one was a more recognizable Hercules, glancing around him in curiosity, mounted upon his mighty steed, Pegasus, a lady behind him with her arms wrapped around the waist, though Phil hardly counted the temptress as a person at all.

Last of all was a broad shouldered man with dark red hair and a strong face - he looked unsightly, wearing peasant garb and a quiver on his back. At least he had some sort of weapon unlike the other two newcomers, arming sword and bow attached to the man, even if the way he looked about with narrowed eyes suggested he wasn't the brightest lamp in the room.

"Oooooh no!" He shouted then and there, crossing his arms in the shape of an 'X'. "I already swore this stuff off before, and I'm not going to babysit a bunch of brats!" Hercules had the decency to look confused, suggesting he had nothing to do with the arrival of all these people, but the old man took that moment to come out again, a pipe in hand that he puffed on before blowing out a ring of smoke.

"Au contraire," the man in robes said with a chuckle. "I believe you'll find these rapscallions most interesting indeed. Why don't you all introduce yourself to the Satyr?"

They all paused, before the oldest of them walked up with a snort, "Name's Sir Kay," he remarked with a nasal like quality to his guttural voice. "I rescued this lot from undead knights before the old man poofed us away with 'is magic." He took a moment to think before continuing, "Weren't much besides a pile 'uv bones really. Coulda taken them if 'I'd wanted." He boasted, to which Phil couldn't help but give him a nasty glare.

There was a lapse, as the two young men behind him seemed to procrastinate, giving glances to one another as if urging the other one forward. "Arthur," the old man eventually remarked in a chiding tone, apparently the use of his name all the boy needed as the blond stepped forward with a groan.

"Yes Merlin," he said tiredly. Looking at the Satyr directly, he hesitated before speaking. "I'm Arthur… just Arthur." He settled on, before another voice chimed in with ferocity

"King Arthur!" Sir Kay cut in angrily, his reproach catching the boy off guard as he stumbled in his talking.

"King I suppose," he amended, looking to Merlin for support, though the old man only nodded supportingly. "I pulled this… sword from the stone, and Merlin has been holding on to it for me. I suppose it makes me King… though not of much at this point." He spoke tiredly. "Merlin said we'd be safe here, though I can't imagine any place safe after what I saw." He paled significantly, head turning down while Sir Kay scoffed.

Merlin was silent, humming to himself, while Phil turned his eyes to the girl latched to the blond's side.

"And you?" He asked the young teen, who glanced at Phil, turning her head just slightly. Then she… was that a chirp, a click of some kind? Whatever it was, it was damn freaky. He makes out at least one word, the girl managing to eek out a brief, "Hazel" before returning to her alien chatter.

"She doesn't talk much, sir." Arthur clued him in, trying to push the girl away as she suddenly nuzzled her cheek into his neck, though it only made her giggle and intensify her efforts.

Phil decided to let that one go - better not to ask about that kind of weirdness. Instead, he looked to the final person, who hung at the back with a melancholic and lost look in his eyes. "Now what about you, kid?" Phil asked despite himself; he might not be letting them stay, but he could admit to being a bit curious.

He looked up, somewhat confused before appearing to realize he's being referred to. "Taran," he says, and that appears to be all he's willing to say, before he continues in a quieter voice. "I'm a pig-handler." He stops talking, apparently believing that to suffice.

With a growing fury, Phil let's loose his anger, "You gotta be kidding me! You're dropping some "King" with oversized clothes, a pig-farmer, a girl who can't even talk, and a dimwit in my lap?!" He shouts to the old man, who appears to think, before nodding wisely. "Forget it!" He screams, face red with rage.

"Phil," Herc speaks suddenly, dismounting his steed and walking up to the Satyr, Meg apparently content to remain on the beast. "I need to tell you." There's something broken in his eyes as he bends down to eye level, and Phil understands immediately that the hero had failed.

"I know," the Satyr says with a groan. "We all know… you can tell, by the way things look." It seemed as if everything was teeming with death nowadays, the way the land appeared grayer, and the life around them had lost its sheen.

"Hades… he has Titans patrolling everywhere, and Olympus is a fortress," Herc says hopelessly, fists clenching. "I tried to get through but… I wasn't enough. I need help." There's a plea in that statement that Phil recognizes, one that has the Satyr looking over his shoulder to the group behind him.

"Kid… I'm done, you know that. You were my last shot." He says back with a bone deep exhaustion. "I can't take it anymore. I quit." He says with a finality to the statement. Hercules grasps the Satyr by the shoulders, his grip firm but not harsh, though he can feel the kid's palms shaking despite himself. Phil has never seen him so close to breaking - despite having his strength back, he's more fragile than ever.

"Please, Phil." He asks desperately. "The world needs more heroes… I can't do it on my own."

The old mysterious Merlin takes another puff of his pipe, turning to speak to the group.

"All of you behave now. I'm off to search for more hopefuls!" He says cheerfully, Arthur looking incredibly confused in that moment.

"Didn't you hear him Merlin? He said no - he's not going to train u-"

"I'll do it." The short trainer of heroes spoke firmly, the edge of rage in his voice gone for the moment. "I'll train these losers. The world needs a little hope put back into it I guess." Merlin offered a brief thanks, before walking away, quickly poofing into smoke.

"... Okay where'd he go?" The Satyr questioned in exasperation.

"Something about finding other people for you to train I think," Sir Kay answered, cleaning out his ear with a pinky, glancing at it and looking displeased with the haul.

"..." The eruption from Philoctetes was impressive, though with it, came the slim hope that the world would find itself with more heroes once again.
 
After-Action Report
[X] Plan Truth, Justice and stool parrots
-[X] Write In
--[X] Jafar may be gone (for now) but any of the sorcerer's caches, hidden trinkets and hideouts are likely still scattered about Agrabah. Suggest to Iago that the Sultan and Razoul might be more willing to let him keep his head if he is willing to offer up information on Jafar.
-[X] Full Disclosure of the wish and the circumstances: Aladdin tells Jasmine everything that he knows. Though it appears that he may have some serious gaps in his memory now...
-[X] An Obelisk: Simple but striking, a white marble obelisk engraved with the names of the fallen and a thank-you for their sacrifice. Emphasizes them as a group.

Aladdin stepped away for a moment while the Sultan spoke with his men about setting up a system to get people up and down the mountain until either a proper causeway could be carved, or some other means of entry and exit could be devised. Aladdin tried to keep focused on the fact that they'd won, more than anything else, but his thoughts continued to return to that hand, grasping fruitlessly at the air. A harsh voice from nearby though broke him out of his thoughts. "Why are you lookin so glum? You got everything you wanted." Aladdin glared down at Iago, a retort on his lips, but he stopped when he looked at the parrot's expression.

Beneath the anger and bluster was very real, very deep fear. Fear that he'd be used as a stand-in for Jafar since the newly-empowered Sorcerer had fled. Fear of death. A fear that Aladdin was intimately familiar with. "I lost a friend though. And as for getting everything I wanted..." his gaze shifted to Jasmine. "That's out of my hands. As is the fact that Jafar left you behind." Iago bristled at that, but paused as Aladdin continued. "So you can either just lash out and ensure that the worst happens, or you can try and make yourself useful enough that they'll consider letting you keep your beak. Telling them about any secrets Jafar left behind would probably be a good start." Iago's beak closes with a sharp clack. Right as the Sultan comes up, Razoul conspicuously absent until Aladdin spots him at the door speaking with servants and his men.

"Iago... I understand that Jafar has apparently always coveted power, and that you were his aide in all of... this. Do you have anything to say for yourself?" The Sultan's gotten dressed in a spare outfit that one of the servants had brought him; while Razoul coordinates the guards and starts getting messages down to the city to keep order.

Iago bristles for a moment, before deflating. "Right, fine. I know a bunch of the passages Jafar used. He's got some hidden places in the palace that your guys are gonna want to have a look at. I'll show the guards where they are." The Sultan smiled at that, nodding happily.

"I'm happy to hear that you're willing to cooperate. Here, have a..." The Sultan reaching into a small pouch has Iago's eyes shooting open, and as the Sultan produces a cracker, an unholy screech cuts through the air.

"NO! NO MORE CRACKERS!!!" Everyone stops and stares at Iago as the parrot seems to dry heave at the very thought of eating the cracker in the Sultan's hand. "Do you have any idea how nasty those actually taste?! I kept on trying to keep from eating them but you just kept shoving them in my beak!" Iago's actually molting slightly due to the stress as he rants. Razoul looks incensed as he comes over; but an upraised hand from the Sultan stops him.

"So, that's the way of it," The Sultan said solemnly as Iago's rant died into a whimper, shocked back to realizing his situation. "Then it seems that Jafar was crueler than I knew. And that I owe you an apology, Iago." That had everyone in the room staring at the Sultan. "Jafar had told me that you were shy, and that these crackers were your favorite food." Iago seemed to be completely lost for words as he stared up at the old man. The Sultan's remorseful expression firmed. "However, while what I did was unkind, you assisted Jafar in trying to take my kingdom and who knows what else. Depending on what the guards find in the places you show them, I will be deciding your final fate at a later time."

Iago was still staring at the Sultan like he'd been punched in the beak, before the parrot's cage was grabbed up by Razoul. "I'm very interested in these supposed 'secret passages', bird." He growled at the parrot. With that, he and his men stalked off, leaving four guards with the Sultan and Jasmine. Jasmine...

Aladdin turned to look at her. She was cuddling Rajah close, seeming to take comfort from the cub; before turning to look at Aladdin. Aladdin felt his stomach sink into his toes, but he remembered the words that Genie had given him, before that carpet ride. "Right. 'Be myself.' This time I'll follow through Genie..." He muttered to himself, before moving towards Jasmine.

"So... which is it? Ali... or Aladdin?" Jasmine came out of the gate swinging, and Aladdin felt his face heat in a flush. One of the Agrabah guards smothered a brief snicker; while the Ababwans merely busied themselves with... something. Anything to look like they weren't eavesdropping he supposed. He sighed, giving her a lopsided smile.

"It's Aladdin. And... I owe you an explanation." He gestured towards a pair of seats. "Well all of this started three days ago; when I helped you in the marketplace..." He laid everything out then, his being thrown in the dungeon and meeting the disguised Jafar. Escaping through the hidden passage, something that made the Sultan frown mightily as he listened as well. The Cave of Wonders, meeting Carpet and the terrifying fiery attempt at escape ending with Aladdin dangling over the precipice. Jafar's betrayal and Abu's quick thinking leading to meeting Genie; The Rules (which had Jasmine losing a bit of tension around her shoulders) and the way that Aladdin had tricked him into getting them out of the cave without using a wish. He had the good grace to look sheepish over it, but Genie hadn't held it against him, and Aladdin honestly thought that on some level he may have been impressed by the thief's quick thinking.

Aladdin decided not to skim over the conversation in the oasis; embarrassing as it was. Jasmine looked flattered, and the Sultan stroked his beard speculatively; but neither interrupted. From there it was easy to lay out the way things had gone from his perspective. The abduction by the guards after the ride on Carpet though had both royals frowning in consternation. For a moment Aladdin thinks about glossing over the fight with Genie and his moment of weakness. But he said he'd tell Jasmine the whole truth,so he screws up his courage and tells about how he'd told Genie that he couldn't wish him free; their argument and then hearing "Jasmine" calling him.

"And the next time I saw Genie, he was under Jafar's control..." Aladdin spreads his hands helplessly, before breathing out heavily. "I'm sorry that I lied to you about who I was Your Majesty, Princess." Jasmine looked conflicted, even as Raja batted at her ponytail with one oversized paw. The Sultan though, looked like he'd made some kind of decision.

"I see. In light of all this new information, I believe that, should Jasmine be inclined to do so, a more prolonged courting period is called for here. As Sultan, I can change the law to allow for such and given the current crisis I don't think anyone will gainsay me. Agrabah is in shambles and the few reports I've received from the city indicate that everyone in the city felt that... thing that tore open the portal appear. I also believe that you may need to return to Ababwa in order to see to things there," the Sultan gave Aladdin a very direct look.

Before Aladdin could reply, Razoul stormed in, looking absolutely thunderous. "Your Majesty, the bird spoke true. There are passages within the Palace that I was not aware of. I will be working to rectify this oversight as quickly as possible. The prisoner was also compliant in warning us off about hazardous items within Jafar's main laboratory." The guard took a deep breath. "While examining the place, we discovered... this." He goes to one knee and holds out a small cloth-wrapped bundle. The Sultan picked it up curiously, eyes widening as he unwrapped it, revealing a massive blue diamond mounted on a ring. "The traitor apparently stole it in order to use as part of some kind of scrying machine." Razoul's eyes cut to Aladdin, who was left with no doubt as to what Jafar had been scrying for. Or rather, who.

"I see. So that's what happened to it... You have my thanks Razoul. Now then, I need to begin coordinating recovery in the city." The Sultan gave Aladdin a nod, laying his hand on Jasmine's shoulder for a long moment before moving away. The princess took a deep breath before looking Aladdin in the eye.

"I appreciate you telling me the truth. I only wish it hadn't taken all of... this to force it to happen. I do like you... but I think that my father is right and that we need more time to figure out if this can be love." Aladdin felt his heart leap in his chest. "It'll be difficult, but letter correspondence and arranged visits can allow us to continue courting one another."

[][Courtship] Suggest that Aladdin use Carpet to arrive with a small honor guard to visit in person with Jasmine. (Will lock in one of Aladdin's personal actions for the foreseeable future).
[][Courtship] Go with the plan Jasmine has outlined. (Will not lock a personal action).

Razoul's wife interrupted at that point. "Your Highness, we should see about your chambers and if the palace being moved damaged anything. I believe there are at least a few things you'll want to collect personally?"

Jasmine nodded, rising with Rajah still held in the crook of her elbow. A situation the tiger cub was handling with ill grace, "Thank you Iesha. Aladdin, I look forward to getting to know you, the real you, better."

Aladdin nodded, unable to find any words to reply. Things had been shifting even faster than when he had first released Genie... and at least then they'd been under the control of a friend! He felt a hand on his shoulder then. The leader of his guards was there, smiling down at him with a patient expression. "Come my Prince, you need to rest. Jonas has told me what the sorcerer did to you. My name is Dastan, and I am your vizier. I had been coming to help finalize things between you and the Princess. But for now... it would be best to withdraw and regain your bearings. I have spoken with the Sultan, and there will be a monument to honor all of the fallen, Agrabah and Ababwa alike, as one. Hakeem and Elias would be proud to be remembered in such a way."

Aladdin pressed the heels of his hands over his eyes, giving a tired groan. "How are we going to explain what happened to everyone back... home?" Dastan patted him on the shoulder.

"Our people are familiar with the great and terrible power that magic can be wielded as; though we were touched by it in a benevolent fashion. My Prince, before we depart, is there anything you would wish us to recover?"

Aladdin's mind flashed back to the hidden compartment in his "home", and the dagger within. The last link he had to his vanished father...

[][Dagger] Have them recover the Dagger
[][Dagger] Leave it. It's a reminder of a life that he's no longer living.

"Very well my Prince. Then tomorrow we set off for Ababwa. Our journey should be a swift one."

Aladdin nodded, already half-asleep as the last dregs of adrenaline left him.

[Setup complete, 1st CK2 turn starts next update]

AN: I am so sorry that it took me so long to get this update out. But I'm happy that everyone was still discussing things and putting forward omakes and ideas. I should have the next update done before the end of the week.
 
Last edited:
Vote closed
Scheduled vote count started by TempestK on Mar 30, 2021 at 1:20 AM, finished with 69 posts and 51 votes.
 
Turn 1 vote
Aladdin shaded his eyes as the men emerged from the thickets that they'd been riding through on sturdy horses. No overly coiffed manes or tails, these horses were obviously used to hard work and loving every second of it. They'd changed mounts from their camels at an outpost after several days of riding. Aladdin was certain that the trip should have been much longer, but Dastan seemed to know shortcuts and hidden paths that drastically cut their travel time down.

Now, merely three days after saying farewell to the Princess and Sultan, Aladdin was returning to Ababwa... for the first time. The lush forests with sky-piercing trees, rolling hills and heavy underbrush were a massive change from the arid streets of Agrabah, or the fertile delta of the river that flowed next to the city. Rather than a river, Ababwa was near a large lake that had several smaller feeder streams feeding into it, and a larger river exiting, heading south for the sea. There were a few fishing boats on the water, but the vast majority of the city was focused on reaping the bounty of the thick vast forest that sat to its north and east, stretching far out of sight. Aladdin knew just by looking at it, that not only was it Old, but that Old Things dwelled there. It made the fact that the city gained the majority of it's trade goods from that same forest all the more impressive.

Their entry through the gates was without fanfare, the people in the street recognizing Aladdin and Dastan apparently and making way without the need of a crier or other declarations. The people in general seemed happy to see him, dressed in a spare set of robes to deal with the heat and the sun as they'd traveled. But there was also an undercurrent of confusion. Aladdin caught a few murmurs of "Where's the Princess"?

Aladdin caught his sigh, even as Abu patted his cheek. Jasmine had been glad to hear his acceptance of her terms. She had also seemed a bit surprised at his acceptance. Aladdin had caught the Sultan looking approving before he'd returned his attention to Razoul. There was a lot of trust that needed to be won back, but at least she wasn't shutting him out...

Aladdin was shaken from his musing as the group rode through a large gate, into a sprawling granite and timber structure. "The Royal Palace. Welcome home Prince." Home... Aladdin felt the weight of the dagger they'd retrieved on their way out of the city. Home was where the people you loved were. His mother had told him that after they'd been forced from their own home, before she... He pushed the thoughts away.

"Now your Highness, please; I fear that there is much to do already, even if you've only been gone a week. I'm sorry but there are many decisions that need to be made. The Ministers and General do their best but some things must be decided by you first." Aladdin grimaced.

"What about my whole... memory issue?" Dastan looked like he'd bit into a lemon and found half a worm to boot. Aladdin remembered absolutely nothing of Ababwa or the people who led it under him. He had been told that he had been wise enough to delegate duties to others to make sure he wasn't overwhelmed, but now Aladdin couldn't for the life of him remember the first thing about any of the people Dastan mentioned.

"Your Highness, we have two choices. One is to keep the facts of what happened as secret as possible. The people will be confused by your actions for a bit, and it may even stir some dissension. But it will keep any outsiders from learning of what happened to you. Alternatively, we can make an announcement. It will set the citizens at ease, but it will also mean that there may be those from outside Ababwa that try to test you, or even wrest power away from you perceiving a weakness."

Aladdin ran a hand through his hair. In the end...

-[][Prince] Keeping it secret was better overall, even if it caused some tensions with his people when he didn't act as they expected. Outside forces are much less likely to learn of Aladdin's condition.

-[][Prince] Make the announcement. The people will be sympathetic and will likely rally around their Prince. Outside forces may perceive this as a weakness to take advantage of.

Dastan nodded. "As you wish my Prince. Please, follow me." Aladdin followed Dastan though the palace; Abu on his shoulder as the two of them looked as the place in awe. Like the palace of Agrabah the palace here had an airy feel to it, with galleries and small gardens coming into and out of view. Aladdin passed many servants who all respectfully dipped their heads, but otherwise continued on their business.

Aladdin was shown into a large bedroom, furnished with wood and ivory. There was even an entire tree trunk, stripped of bark but otherwise with it's branches intact and small platforms on which Abu could rest or play. And opposite was an imposing desk of some kind of light-stained wood. Upon which were several documents in neat stacks. Dastan pointed to one side, indicating that it was his Aladdin's personal wash room, and that if he needed an attendant for anything to merely pull the rope off to one side, which would alert them to his need. And that if he needed his guards, there were a pair on duty outside his room at all times.

Aladdin sighed. A bath (a luxury he'd very much enjoyed at the palace in Agrabah), a change of clothes, and then he'd at least look at the paperwork rather than simply sleep like he wanted to. He was in charge, and that meant he couldn't just sit on his hands. Besides, maybe looking through the paperwork would help him figure out what he was supposed to be doing?

(Please try and vote by plan here)

Ababwa income: 8,000 Gold per turn
Treasury contents: 25,000 gold


- [][Martial] Reinforce Borders Set up extra guard posts and increase patrols
While Ababwa has a standing rotation of forces, guard posts and patrols, after that rift Aladdin is feeling like some increased vigilance may be called for. Step up patrols and order the creation of new guard postings to cover any gaps in border observation.
Chance of success: 70%
Cost: 3500 gold

- [][Martial] Have the hunters look for warbeasts specifically
The menagerie is impressive. The War Beasts inside of it even more so, but after seeing Genie Aladdin knows that as impressive as an armor-clad rhinoceros is, there are tougher and more dangerous things out there. See if the hunters of Ababwa can find some to add to the War Stable.
Chance of success: 30/20/10/1%
Cost: 1000 gold

- [][Martial] Meet with your General (roll for how impressive they are)
While it's great that Aladdin's orders can be interpreted and carried out by his general; it might be a good idea to actually meet them in order to determine their personality and avoid conflicts.
Chance of Success: 100%
Cost: 0

- [][Martial] Create a cadre of swordsmen
While archers and cavalry fighters are great for combat outside of cities, having soldiers specifically trained for fighting in more cramped quarters may come in handy. Order the creation of a platoon of soldiers to focus on their swordsmanship over their archery.
Chance of success: 40%
Cost: 1500 gold

- [][Martial] Send a Scouting Party (East/West/North/South) to probe defenses.
--[] Write-in direction
Sometimes the best way to take out an enemy is to strike before they do. Send out a scouting party to see what the defenses of hostile territories in that direction are like.
Chance of success: 65/50/35/10%
Cost: 1000 gold
- [][Stewardship] (Prospect for new resources)
Genie set up Ababwa to be in an ideal spot, but just because the city is tapping into local resources doesn't mean that it's using all of the local resources available to their fullest potential. Have some people scout for untapped resources in the principality and protectorates.
Chance of Success: 35%
Cost: 1500 gold

- [][Stewardship] Expand trade district
The trade district for Ababwa is decently sized, but there's room to expand, and the new room may also draw in new merchants looking to get in on this lucrative market. (Increase in income by 500 gold per turn)
Chance of success: 85%
Cost: 2000 gold

- [][Stewardship] Expand housing district
No one in Ababwa goes without a roof over their heads, that's one thing Genie made very sure of. But there are always people coming into the city; and some of them might wish to stay. Expand the housing district to make sure that there's room for all. (Allows for additional population within Ababwa; gain +500 in income per turn from increased trade and taxes)
Chance of success: 85%
Cost: 2500 gold

- [][Stewardship] Meet with Minister of Trade (roll for how impressive they are)
The Minister of Trade has their finger on the pulse of Ababwa's economy. Meet with them so that they're not working at cross purposes with Aladdin by accident.
Chance of Success: 100%
Cost: 0 gold

- [][Stewardship] Set up a Trade Agreement with Agrabah independent of any marriage.
Even if things between the Princess and Aladdin fall through, Agrabah would be an important trading partner to have. Send some diplomats to set up a trade agreement independent of any marriage that may or may not occur. Improves income by 1000 gold per turn.
Chance of success: 65%
Cost: 2500 Gold
- [][Diplomacy] Establish a diplomatic embassy in Agrabah
Agrabah is a meeting point for many of the trade routes on the African continent; and as such not only does it receive a panoply of trade goods, it also collects information from the rest of Africa. Having a diplomatic office there means that not only will that information reach Ababwa faster, but your diplomats will be able to jump on opportunities as they arrive.
Chance of success: 75
Cost: 1500 Gold

- [][Diplomacy] Meet your Chief Diplomat (roll for how impressive they are)
Making sure that the Prince and the Chief Diplomat are on the same page will go a long way towards making sure the right hand knows what the left is doing. Otherwise conflicting and contradictory messages could be sent.
Chance of success: 100%
Cost: 0 Gold

- [][Diplomacy] Send Envoys to the (East/West/North/South)
--[] East: According to the maps you have the Hunnic States and the Silk Road lie in that direction. A good chance for profit! And to perhaps head off raids.
--[] West: going in the opposite direction puts diplomats on the road to Agrabah, and beyond that, Egypt and Maldonia!
--[] North: Northwards lies the Turks, and across the Meditteranean is another land that could make for great trading partners!
--[] South: Headed southwards on the other hand takes the diplomats to the sea, and from there it's either engage the services of a ship, or follow the coast to the south-west, plunging into the heart of the African continent.
Sometimes the outstretched hand is the better leadoff than the clenched fist. See if you can make diplomatic connections with any of your neighbors that you don't have already.
Chance of success: 65/50/35/10%
Cost: 1000 gold

- [][Diplomacy] Attempt to bring in nearby satraps as protectorates
Friends help friends, but sometimes a friend needs more help than you can give them as a friend. But if they joined you as a vassal they'd probably be able to get the help they needed. Attempts to convince the leadership of a friendly satrap to join as a protectorate under Ababwa's banner. Sets up a trade office, a diplomatic outpost, inserts spies and scouts the place for any resources that they may not have realized. Gains variable income, resources and possibly Hero characters.
Chance of success: 20%
Cost: 5000 Gold
- [][Intrigue] Get the lay of the local underworld
Crime is going to exist wherever there are people. It's inevitable. A Prince will want to make sure that they have a good grasp of what's happening in the shadows. Chance of Hero units, unlocks rumor mill.
Chance of Success: 100%/10%
Cost: 1500 Gold

- [][Intrigue] Cast your net out further, begin expanding your intelligence network
There are far more things going on than any one kingdom could keep track of. But the Spymaster is doing their best. Gain more information about what's happening in the wider world, and possibly pick up rumors that could lead to opportunities.
Chance of Success: Variable
Cost: 2000 Gold

- [][Intrigue] Send spies to Agrabah to discreetly keep an eye on things
The Sultan and the Princess both seem determined to get things in Agrabah back on track, but it never hurts to have someone watching their backs, right? Send a few discreet agents to keep an eye on things and to report back if trouble is brewing.
Chance of success: 45%
Cost: 1500 Gold

- [][Intrigue] Meet your Spymaster (roll for how impressive they are)
Who watches the watchmen? The Spymaster of course! But perhaps it'd be a good idea to get an eye on them as well...
Chance of success: 100%
Cost: 0 Gold
-[] [Learning] Go learn how to be a prince, again.
You are apparently a wise, kind, and just ruler who is almost supernaturally capable in his abilities-Or at least, you were. Better go learn how to do what you did, so you can do it again before things start to take a turn for the worse! Takes 3 off of Stewardship malus
Chance of success: 65
Cost: 1000 Gold

-[] [Learning] Meet the Dean of the University (roll for how impressive they are)
When meeting with top minds it's best to get to know the biggest brain of them all. The dean may be able to give Aladdin insight on how to focus his studies.
Chance of success: 100%
Cost: 0

-[] [Learning] See if there's any new developments in your territory.
Considering this is a magical kingdom literally wished into existence, you wouldn't put it past Genie to put some sort of fantastically intelligent individuals into it. See if anyone has put together any interesting bits and bobs, and made something convenient out of it (Invention roll, random chance)
Chance of success: Variable
Cost: 0 Gold

-[] [Learning] The doctors and scholars of the University are hailed as some of the best and brightest. Maybe see what they're working on as side projects? (Unlocks new Learning actions)
Chance of success: 80%/70%/30%/10%
Cost: 0
-[] [Magic] Try to find someone that knows about magic (roll for how impressive they are)
As Jafar and the Genie both demonstrated, magic can be an incredibly potent force for both good and evil. But at the moment Ababwa lacks anyone that can truly be held up as a magical protector. That needs to change, fast.
Chance of Success: 45
Cost: 2000 Gold

-[] [Magic] Scour the University library for any magical references.
Even if there are no magicians or sorcerors in the kingdom, there may be references to them, or to artifacts of power that can be used for the good of the kingdom in the University library. Scour the shelves and try to find anything. May lead to relics, heroes or adventures.
Chance of success: 35%
Cost: 0 Gold

-[] [Magic] Find out if there are any local legends about magical creatures or beings.
Even if Ababwa was spun up out of whole cloth, Genie wasn't one to just lay out everything in the open. No, he'd seed little surprises into the mix to keep things interesting. Such as integrating magical creatures or beings into the kingdom in some manner. See if there's any hint to them to be found.
Chance of success: 40%
Cost: 2000 Gold
- [][Personal] Train with the bow (raise martial or possibly acquire a trait)
Aladdin feels at once familiar with a bow and like he's never really handled one in his life. Take some time to work on his archery skills and see how good he really is. Gain +1 Martial. Chance of gaining a trait.
Chance of success: 100%/5%

- [][Personal] Visit Jasmine
While Jasmine wants to take things slow and do courtship by letter and correspondence, a bit of spontaneity is good for a relationship, right? Drop in on Carpet with a couple of Aladdin's personal guards. She may or may not be happy to see him though... Can affect relationship with Jasmine.
Chance of success: 100%

- [][Personal] Correspond with Jasmine
Better to stick to how Jasmine wished to conduct things. Pen her a letter, tell her about Ababwa and what's been happening. Barring any state secrets of course... Can affect relationship with Jasmine.
Chance of success: 100%

- [][Personal] Study at the University
Aladdin's not dumb, but he never exactly got the chance for a real education. Time to remedy that! Gain +1 Learning. Chance of gaining a trait.
Chance of success: 100%/5%

- [][Personal] Visit the Menagerie (pick out a mount and/or just stress relief)
The Menagerie is a great place to relax and watch the animals just live their lives. Though since Abu is no longer an elephant, Aladdin may need a new animal as a mount for when he can't take Carpet. See what animals the Menagerie has to offer that can be trained as mounts.
Chance of success: 55%

- [][Personal] Look into knowledge pertaining to People - You've a cheap sort of charm to you, but that's not going to cut it forever, especially now that you're in the big leagues. Try and figure out how to talk in high society, maybe the Sultan or Jasmine can help? Gain +1 Diplomacy. Chance of gaining a trait.
Chance of success: 100%/5%

- [][Personal] Assist one of your advisors in a task.
--[] Write-in which task
Many hands make for light loads, or so the saying goes. Pitch in to help one of Aladdin's advisors with their assigned duties. Adds Aladdin's score to the roll for a project.


AN: If you do not choose to meet your advisors this turn, I will be doing the rolls in secret for their bonuses. You won't get any incompetants, but it's possible that they're just good at their jobs, or you could get a once-in-a-generation genius at their field.

One Hour Moratorium
 
Last edited:
Turn 1 - Be Prepared
[X] Plan: Meet the Crew
-[X][Prince] Make the announcement. The people will be sympathetic and will likely rally around their Prince. Outside forces may perceive this as a weakness to take advantage of.
-[X][Martial] Meet with your General (roll for how impressive they are)
-[X][Stewardship] Meet with Minister of Trade (roll for how impressive they are)
-[X][Diplomacy] Meet your Chief Diplomat (roll for how impressive they are)
-[X][Intrigue] Meet your Spymaster (roll for how impressive they are)
-[X] [Learning] Meet the Dean of the University (roll for how impressive they are)
-[X] [Magic] Try to find someone that knows about magic (roll for how impressive they are)
-[X][Persona] Correspond with Jasmine
-[X][Personal] Look into knowledge pertaining to People

The proclamation of Aladdin's retaking of his original name and his memory issues had been greeted with sympathy and a sort of "closing of the ranks" from the populace of Ababwa in general. His position now somewhat mirrored their own when they'd been brought to Ababwa, but without the benefit of Genie giving them their new histories or knowledge. It had been disorienting enough even with that, but to not even have that knowledge to form a rock to cling to made Aladdin's situation all the more relatable. As the months had passed he'd even received some letters of consolation and offers of help... and "help"; from the rulers of the protectorates under Ababwa's aegis.

He'd also decided that if he was going to keep that history with him rather than leaving it behind, then he should make sure to embrace it fully. The dagger that his men had recovered from his hovel in Agrabah now rode at the small of his back wherever he went. It had taken some getting used to, but having it at hand became something of a comfort.

---

Aladdin was a bit torn to see that his General was only slightly older than he was. Ahmed was a likable enough person, who seemed to have a good mind for horses and logistics overall. His grasp of grand strategy was a bit more limited, but then again Aladdin's wasn't all that refined either, so who was he to throw stones?



"So, what made you decide to become the General of Ababwa?" The two of them were relaxing after a run through an obstacle course that they'd constructed over the past couple weeks as he'd gotten to know the other man. Aladdin simply couldn't just loll around indulgently; his energy always seemed to simmer just under his skin.

He needed to be able to move, to feel the wind in his hair, to feel the void beneath his feet. Which left him wondering how he would have handled being married to Jasmine without her knowing who he had been. While she definitely would have understood the need, would the two of them have been able to indulge in it? He packed those questions to the back of his mind for later examination.

Ahmed took a drink of his water, savoring the cold clear taste from the spring located within the Palace grounds, before he answered. "To be honest my Prince, while I have some, heh, general training in the command of men; what seemed to make me a shoe-in for this position was this." He pulled out a tiny piece of cloth from a pocket inside his vest, setting it down on the table, where it sprang up into the form of...

"A tent?" Aladdin looked at the tiny thing curiously. Yes, it was expertly detailed; but he couldn't even fit a whole hand inside it. Ahmed's face was amused, but otherwise he seemed to be completely serious. "You're going to have to explain this one to me."

Ahmed smiled, before speaking a word under his breath that Aladdin didn't quite catch. The tent on the table shivered... and suddenly he and Ahmed were both beneath it's awning. Ahmed smiled at Aladdin's shocked expression. "You see my Prince, I can make this tent as big or small as I desire. Small enough to fit in my pocket... or big enough to shelter an entire army beneath it."

Aladdin's eyes widened as the implications of that hit him. Camping supplies and tents especially were bulky and heavy; taking up a good amount of weight in the packs of the soldiers and the portage of the beasts of burden. Removing that from the equation freed up an incremental amount of weight, but when tallied together it was quite a sum. Weight that could instead be taken up by food, extra weapons, more armor, or even just left off completely to travel lighter and faster. Ahmed smiled as he took another sip of his water.

"I see you understand the possibilities." Aladdin barked a laugh at that, and the two young men toasted each other with their water under the shade of the magic tent.

13 - Ahmed (From Arabian Nights)

+10 to all Martial Rolls.

The Magic Tent: When on deployment, Ababwa's main forces do not suffer a malus from inclement weather. No matter the source. When dealing with refugees, it takes longer for unrest to begin to rise as they are automatically provided shelter.

---

Aladdin watched the water ripple. He was seated on the shore of the lake next to Ababwa (with his guards unobtrusively spread out for his protection). A reed rod was in his hands, his shoes were off and his toes flexed in the cool soft mud as he observed the bobber on his line. The old man sitting next to him did the same, one hand dipping down to pop a sliver of dried fig into his mouth from the bag at his side.



The man's skin was leathery from the elements, and he spoke with a distinct low-class drawl that he didn't seem inclined to get rid of. "Never been fishin' b'fore, huh?" He had an amused twinkle in his eye as Abu snored on the log the two men were seated on. Aladdin shook his head, smiling wryly.

"Nah, never had the tools, or the time. And sitting in one place for a prolonged period of time outside Agrabah was just begging for someone to jump you." And honestly, while relaxing like this was nice, dropping his guard outside of his personal safe zones was just begging someone that he'd stolen from to take a literal stab at him. Sinbad nodded wrly.

"Aye, I know what y'mean. Wasn't till I met the Sailor himself that I had time to really do anythin' like this. Always haulin' loads an' shuffling home to sleep and then do it again. Moanin' 'bout my lot in life between loads." He smirked, twitching his rod slightly to see if it would get the attention of any fish. "S'how I got noticed by The Sailor. Heard me complainin' and went to see what the noise was about. Was rather tickled to hear we had the same name an' asked to share some stories with me." He let out another dry chuckle. "A couple of days listenin' to his tales, and then at the end of it he gives me a gift of gems, tells me that I can be more than just a porter if given the chance." He took a sip from a flask and gave a grin. "Did pretty well for m'self. Opened up a trade house. An' then I got hit with a wasting sickness. Down to my bones. Yer Genie gave me a second chance to put what I learned to work, fer something bigger than m'self."

Before Aladdin could really formulate a response to that, the rod jerked in his hands. Turning his attention to the lake, he saw that the bobber had gone completely under. "Hah, looks like you've a bite lad! Let's see if y'can land her!"

27 - Sinbad the Porter

+15 to Stewardship

Eye for the Odd: If Aladdin or one of his advisors requires strange or rare materials, gain a +10 bonus to procure them through Sinbad's trade contacts.

---

Aladdin looked around in awe as he entered, the Royal Archives were actually pretty intimidating. Huge shelves of books and scrolls, protected by cedar shutters to keep away insects and mold. Not just histories and maps, but legends, stories and myths as well. It was hardly to the same scale as the University's library, but it was still a lot of books. Abu had elected to stay outside, though the fact that one of the younger maids had been more than happy to give the little scamp cuddles while Aladdin was busy probably had a lot to do with it.

Aladdin finally made his way to the central reading area, lit with the aid of a large skylight during the day; and with carefully placed oil lamps at the ready for the night. She was sitting at a low table, a scroll spread out before her as she read, eyes alight with interest. Carefully set away from the scroll was a small tray with a steaming pot of potent coffee. She didn't look up from her scroll as she spoke. "Please have a seat my Prince. I'd just like to finish this passage." Feeling rather bemused, Aladdin sat, and after a minute his chief Diplomat looked up..



"Thank you for indulging me. I know that a ruler is usually not one to be deferred... but even if you don't recall our prior interactions, I expected your character to remain true," She smiled. "A bit of a gamble, but one that turned out to be correct it seems." Aladdin found himself returning her easy smile. She was pretty attractive too, but in his mind she didn't hold a candle to Jasmine.

"Glad I didn't disappoint. So... I know you've probably been asked this a hundred times by a hundred different people, but..."

"Am I that Scheherazade?" Her smile widened slightly. "A woman has to have some secrets your Majesty. But I am told that I have a gift for speaking that lends itself well to stories. It's part of why I so enjoy this library," she waved her hand at the books and scrolls around them. "So many tales and stories that I never got the chance to read in my old life." She looked back at Aladdin. "Tell me my Prince, would you like me to regale you with one?"

Aladdin couldn't help but agree, quickly entranced by the story of a land where the terrain was so flat and uniform that it could be called the Sea of Grass. And of how the Camel lost his good looks and sweet temper. And then of a vain emperor and a golden pitcher. And then...

It was only once he had left that he realized that she'd never actually answered his question.

52 - Scheherazade

+25 to Diplomacy rolls

Storyteller Supreme: While hosting diplomatic talks, Scheherazade can induce a -20 malus on opposed diplomacy rolls as she distracts her opponents with stories and witticisms.

---

Aladdin had to admit to himself, when he'd pictured meeting his spymaster, he'd thought it would be in some isolated office or a hidden room in the back of a disreputable tavern. Instead he was out on a bright sunny day at the Menagerie, watching smiling kids feed some of the peacocks and vibrantly colored ducks that inhabited one of the areas within the expanse of habitats. The dark-skinned, rake-thin man next to him idly rolled a peanut across his knuckles before popping it into his mouth. "You know your Highness, I was a bit surprised that you decided to retake your old name."



Aladdin arched a brow as the man's statement, waiting for a followup. When none came he rolled his eyes and gave an exasperated smile. "And why was that?" Haroud smiled sardonically then.

"It never hurts for a man to have a name or two in his back pocket, in case of emergencies. Or, if he wants to get something done without having it traced back to his normal haunts." Another peanut flips through the air, before a flicker of brown passes between Haroud's mouth and the incoming morsel. Abu snickers as he brings his closed fist back, only to let out a confused "Uh?" upon opening his paw and finding nothing there.

"Of course sometimes that's not really an option, so in those cases it's better to trust that the hand is quicker than the eyes of the enemy." Haroud chuckles as he spreads the fingers of his off hand, displaying four shelled peanuts between his fingers; before popping them all into his mouth at once.

"So what's your story Haroud? I've heard the other's so far." Aladdin usually wasn't one for pressing people for information, but this was one of his advisors. He needed to know what he could to work with him as seamlessly as possible.

Haroud chewed for a few moments, looking contemplative, before he swallowed. "Well to be frank; I was a thief much as you were. A bandit as well. I wasn't a good man, but I wasn't one of the dregs either." He chuckled mirthlessly. "I've always been partial to the adage of 'work smarter, not harder'. So I tried to go for the scores that were easily portable but worth a lot. Gems, small pieces of artwork, rare scrolls; things of that nature. And made sure that I had contacts that would allow me to quickly offload my takings."

His grin turned to a frown. "I was actually about to be hung for a crime that I hadn't committed when the Genie gave me the offer. Someone had stolen the Ruby Raven of Malacaw from the Sultan of Malacaw."

Aladdin raised both eyebrows in confusion.

"A mystical bird, a raven with blood red plumage that can predict the outcome of wars and when a season's harvest would be poor. The Sultan used it to help guide him in politics from what I understand."

Aladdin frowned. "But if it was a living actual raven..." Ravens were not small birds by any stretch of the imagination. Haroud nodded.

"Exactly your Highness. As an item of worth it was priceless. But it's very nature made it something that I'd be ill inclined to pilfer. A loud, living creature that would need a bulky cage? One that wasn't easily sold off or disposed of by my contacts? Hardly worth the effort in the end."

"But unfortunately I had become, ah, known to the guards of Malacaw for several other thefts including a necklace from the head wife of the Sultan. Naturally as an infamous thief and one that had struck the royal family already, I was the most likely suspect. The Sultan was furious, and ordered me hung even when I told him flat out that I didn't know where the blasted bird was." Haroud smiled wryly. "I imagine that if the Genie hadn't made his offer, my fate would have been quite... abysmal."

42 - Haroud Hazi Bin

+20 to Intrigue Rolls

Spider in his Web: Haroud has an extensive network of contacts and informants that he has husbanded from his early days as a thief and bandit. They include not only paid criminal informants but merchants and even mercenary soldiers. When attempting to investigate a specific region or individual, Haroud gains a +20 on information gathering attempts.

---

After meeting the rest of his current advisors, Aladdin had thought that he was ready for anything when it came to meeting the Dean of the university of Ababwa.

"What can I help you with my Prince?" The centaur looked up from where he'd been making notations in a scroll.



Aladdin had been wrong.

"Ah, you're Chiron?" Aladdin stammered a bit, looking awed. The centaur rolled his eyes a bit, but there was a hint of fondness in the action. Aladdin startled again as the centaur moved forward, hearing a squeak of wood on metal. And the centaur's gait was a bit unsteady.

"Yes, I am. It's nice to meet you, again, my Prince. I imagine I'm not quite what you were expecting." Moving from behind the desk he'd been working at, Aladdin was able to see the source of the strange noise. Three of the centaur's legs ended in the expected hooves... but one ended shortly below the knee, and had been replaced by an amalgamation of leather, wood and metal that served in place of the missing limb. But it was obvious that the centaur would never be able to move with the same alacrity ever again.

Chiron noticed the direction of Aladdin's gaze, and gave a wry, somewhat brittle grin. "Ah, yes. That. Take it from bitter experience my Prince. Never buy into your own hype." Aladdin's confusion must have shown, because Chiron sighed, moving over to a low padded bench and resting himself on it.

"I used to be a trainer of heroes. And before that, I was a hero myself. There was a great upheaval in my homeland, and monsters of incredible power and age, known as Titans, were released from their supposed eternal prison. The greatest hero we had at the time was unable to match up against them, and in my arrogance at thinking that it was because his own trainer had always been beneath me; I tried to take the field." He gestured at the lost limb.

"I didn't even merit their full attention. I lost that leg purely from being at the edges of one of their attacks. The Ice Titan froze the limb solid, and it shattered under my weight." He shakes his head.

"In a way I was lucky. The frozen remnants of my leg kept me from bleeding out long enough to be found by your Genie. Unfortunately, as potent as his magic is... Titans are primordial things that walked the earth when it had barely formed. Even a genie's power has limits. The best he was able to do for me was to give me this prosthetic, and the knowledge on how to keep it in good repair." The centaur laughed, short and harsh, but without bitterness.

"While I wish it hadn't happened as it did, the loss of my leg gave me perspective that I'd missed before. So now I dedicate myself to helping teach those that come to learn all of the sciences and healing arts, rather than focusing so narrowly on the battlefield. I cannot measure my worth by the glory attached to my student's names, but instead by their impact beyond the immediate. That will be my legacy."

76 - Chiron; former Hero Trainer.

+30 to Learning Rolls

The Great Teacher Inspires: Chiron can be assigned to teaching a Hero unit to increase their Martial, Learning, or Diplomacy. This action stacks with any training actions said Heroes take as well. This adds a +40 bonus to their training attempts and doubles their stat gain. However when assigned in this manner Chiron's Learning bonus will not be applied to other Learning actions.

---

It was nearing the end of the second month when Aladdin's request for a magic user finally bore fruit. Just not in the way he'd been expecting...

Aladdin looked at the people at the foot of his throne. There were only two, but his guards had informed them that there had been four more, heavily cloaked and cowled; that had requested a resting place without sun via the girl. She was a young woman with golden hair in a braid, while her companion was a young man with brown hair who stood near her protectively even without a weapon. They had given their names as Leah and Cade.

"Once again your Majesty we thank you for the offer of employment and shelter. We were forced from our home to the north, and had to flee quite far. I'm afraid that I'm the only one of our group that speaks your language, and my grasp of it may be somewhat poor. I also apologize that our mentor and companions are not present. They were gravely injured during our flight, and do not wish their injuries to be seen."



Aladdin nodded slightly, he could understand that, especially if the injuries were as horrific as she was implying. And only she and Cade had moved with a normal stride; the other four had had a stiffness to their movements, awkward and slightly disjointed before they'd been bundled into the room by their young companions along with their scant luggage, which had included a singular large leather and oilskin-wrapped package according to what the guards had seen.

"Can you at least give me some proof that your mentor is actually capable of magic?" Leah nodded, before pulling out a small vial... and handing it to Cade. The other teen rolled his eyes good naturedly, and downed it in one go. Aladdin watched curiously, as did the guards... before the young man vanished like fog in the desert. His companion took a step away, producing a ball and tossing it towards where he'd been... and getting a muffled exclamation of pain.

"One of the downsides many people don't realize about invisibility, your Majesty, is that it makes it very hard to judge the position of your body and limbs in concordance with everything around you." She easily caught the ball as it shot towards her, earning a laugh from Aladdin and his guards. Which was the point where Cade re-appeared.

Aladdin nodded, recalling Haroud's report on the group. They'd arrived on the northern coast a month ago and trekked their way inland. No thefts or deaths in their wake that were outside the norm either, but even he hadn't been able to find someone who had seen any of them remove their cloaks except for the boy and girl. Whom he was fairly certain were using false names.

"Very well, if this is just a sample of your mentor's capability, then I think we can take him, and you, on." Leah dipped her legs, pulling out her robes slightly and bowing her head in some sort of acknowledgement. Might be the equivalent of a bow for women up north...

74 - The Mage and acolytes

Add +30 to Occult rolls

REDACTEDBREDACTEDREDACTEDROEDACTEDRUEDACTEDREDACTEDREDACTEDREDACTEDNREDACTEDREDACTEDRCEDACTEDREDACTEDREDIACTEDREDACTEDREDACNTEDREDACTEDREDACTEDREDACGTEDREDACTEDREDACTEDREDACTEDREDACTED

---

"Thanks Carpet." Aladdin smiled at the animated rug as it returned, receiving an enthused tassel-shake from it. Relieving it of its burden, Aladdin couldn't help the wider grin that spread over his face. Even if he wasn't visiting Jasmine in person, having Carpet meant that it could play courier and take letters back and forth much faster than a caravan could. And much more securely.

At first Aladdin had wanted to write her nearly every day, but Scheherazade had very patiently explained how poorly that would be received, making him look desperate instead of merely lovesick. At her advice instead he'd written at the end of every week, telling her the general progress and events of the week, and occasionally slipping in questions about how she dealt with aspects of being royalty; most especially how to treat servants. He still remembered he and Genie's last real conversation... their argument with roiling molten lead in his stomach. He never wanted to mistreat anyone else like that ever again, but he also knew that there was a point where being kind and deferential to one's subjects would be perceived as weakness and strange.

She'd replied just as regularly as he'd written, telling him about the ongoing project to create a better way for supplies and personnel to get up to the palace from where Jafar's wish had placed it. As well as dealing with the damages that Genie's literally picking the place up and moving it had incurred. Though there were funnier anecdotes about Rajah's second cub-hood and how the tiger was dealing with it. While he didn't like not being as powerful as he had been, the fact that Jasmine could once again cuddle him with impunity seemed to please him. And, she admitted, having him reduced to a cub like this also meant that his life was extended. From what she understood from her father, tigers didn't tend to live past their second decade even with the close care afforded to royalty. This way she had much more time with her closest confidant and friend. Given how close he and Abu were, Aladdin could definitely see where she was coming from.

He'd also sent letters to the Sultan asking the older man for the advice that only experience could otherwise bring. Razoul's loyalty to the man meant that he had to be doing something right even after taking Jafar into account. He'd gotten valuable insights and small pearls of wisdom that had helped smooth Aladdin's interactions with the palace servants in general, and the public as well. He'd noticed that the Sultan also had a tendency to phrase his metaphors in terms of archery and marksmanship; but even then they tended to be useful insights or examples of what not to do in some cases.

Look into People: no trait gain
Gain +1 Diplomacy
Correspond with Jasmine: 41
No relationship change

City Income: 8000 Gold
Gold Spent: 2000
Total Income: 6000
City Funds: 31,000 Gold
 
Last edited:
Rival Report 1st Turn
Rival Report

South-West Africa

Lots of animals on the move from the interior of the African continent, reports of villages going missing.

South-East Africa

The great Savannahs seem to have erupted into some kind of animalistic civil war. Lions and Hyenas on one side, while the greater majority of prey animals and even some of the other predators have taken to attacking the felines and their spotted allies.

South-East Indian Sub-continent

From the South-east there are reports of large movements of apes and monkeys through the jungles of the sub-continent. As of right now no one seems to know what their goals are.

North-East Indian Sub-continent

As an inversion of the situation with the interior of Africa, the interior of India seems to have become a magnet for large numbers of animals, seemingly fleeing from north, south and east. There have not been as many reports of creatures from near Ababwa fleeing.

The Silk Road

But where the animals don't seem to be inclined to leave Ababwa, the Mongol tribesmen are in a seeming uproar. A vast army invaded the far east, and from the number of tribes streaming in that direction, they may have gained a great victory. A smaller, but still substantial number of tribes seem to be headed in Ababwa's direction instead though. Word has not yet reached you on whether they march to conquest or for some other purpose.

Greece

Chiron's homeland seems to be shrouded in a grey pall. The few sailors that have made it to the shores nearest Ababwa's northern borders also describe the proliferation of monstrous creatures.

The Mediterranean Sea

The same proliferation seems to be happening in the seas as well. There are distant reports of sea serpents, giant fish, gargantuan crabs, and even the Legendary Kraken being on the move. And of mer people, fleeing something or someone desperately.

The Indian Ocean

That doesn't stop the feckless and foolhardy though. Pirate activity seems to be increasing, with reports of two ships especially darting through the waves in the Indian Ocean. One a mysterious ship with black sails that leaves no witnesses to the crew, the other a smaller sleeker vessel with additions that allow it to grasp it's prey close and hold tight to it.

But the pirates and sea monsters don't appear to be having it all their own way. There are also reports of other ships, massive multi-leveled things with hundreds of cannons. The sailors manning them reported to be fair of skin and hair, and treated all those they encountered as their lessers.

Agrabah

Agrabah at least is a rising star thanks to its location on one of the branches of the Nile. They've had a great increase in trade, population, and even have managed to find a salt deposit to mine and add more to their coffers. There has also been an influx of scholars and tradesmen looking to get away from the coast.

AN: Not the most detailed Rival Report, but right now you don't have a very wide-spread network, and even the places you had them before... well things have been rather scrambled thanks to Chernabog.
 
Last edited:
The Beastmaster (Canon)
The Beastmaster
---

The past few months was something of a trial for Aladdin, busy familiarizing himself with his nation, his people, his advisors, his, his, his...

For a street rat that rarely ever had two coppers at once, suddenly having everything was overwhelming. More then that, being responsible for everything, people lived and died based on his actions.

Which is why he was currently at the Menagerie, "inspecting" the war mounts.

"Ah, nice to meet ya again, your Highness."

Aladdin turned, surprised at the sudden voice, and saw a man covered in scars. Claws slashes, bites, horn punctures, he obviously been around many animals, though surprisingly, he didn't seem to be missing any bits.

"Oh, yes, er..."

"It's all right, your Highness, the whole memory thing and all. I am the Royal Beast Tamer, James R. Kreemy." He held out his hand for the prince to shake, "Though, I'm mostly known as the Frosting."

Aladdin's hand froze before he could complete the hand shake, "... Why?"

James' face went strangely blank, "...you really want to know?"

It seemed like such an innocent question, yet Aladdin couldn't help but feel a chill, so "No."

And just like that James was back to smiling, "Like I said, I'm the Royal Beast Tamer. Haven't met a creature alive that I haven't been able to wrangle."

"Really? With a claim like that I'd have expected to see our soldiers on flying horses or something."

James nodded in understanding, "Well, two reasons there, Sire. One, I can keep a flying horse or rock drake from killing any potential rider, but that doesn't mean I can teach a person to ride one, especially not for war maneuvers."

Aladdin supposed that made sense. "And the second?"

"We don't exactly have a surplus of more extraordinary animals here." Right. That would make it hard to field flying riders. "Being honest, your Highness? I'm actually a bit bored. Your man made it out that I might be able to work with all sorts of animals, not just the rhinos and horses, but also shield toads, razor boars, griffons and the like. Really put my skills to the test."

Aladdin raised an eyebrow at that, especially the assortment of creatures he hadn't even heard of. James must have seen something in his expression as he hastily modified his statement.

"Not that I'm about to just leave or anything," James waved his hands as if to wave off the concern, "But, if you happen to hear about any strange beasty, I'd like to take a crack at it."

Aladdin nodded, "I'll be sure to keep you informed, in that case."

"My thanks your highness." James made a small bow, "Now, if you'll excuse me, I've got some men I need to make sure aren't about to kill themselves." He waited for the Prince's nod before heading off, voice raising to yell at some of his subordinates.

When he was gone, Aladdin released a breath. Yet one more thing to add to his country sized burden.
 
Last edited:
Troop Movements (Canon)
Troop Movements


Your family follows you from a short distance, the entire troop cold and afraid. The jungle itself carries within it an ominous air of chaos and terror, and even as your arm shoots hot fire deep from your forearm into your shoulder with every movement, you refrain from anything more than the subtlest wince with every step.

"K-Kerchak." A voice calls shortly behind you, the abnormally soft voice of your niece turning your head just, the young gorilla clearly tired as she hurries to your side. "We can't keep this pace, we need to slow down." The single question has your mind flashing with utter horrific fear, the thought of cages appearing before your eyes, nets and other things imprisoning your family - your son shot and falling cruelly to his death.

"No! We march on until we find safety!" You roar back with finality, Terk shying away in intimidation, enough to have you internally scolding yourself. Were Kala here… She isn't however, and you brush the thought away with practiced ease now. Your troop has done nothing but travel week after week, the jungle inhabited by those creatures, turning into an utter realm of chaos even after you'd narrowly escaped that man-thing. In your mind, you've burned that name into your thoughts with a cold hatred: Clayton.

"Terk," you eventually speak in a tired voice, the voice of a father who's lost his family twice over now, who can hardly even push himself to move forward anymore but for the simple fact that there are those around you who are still relying on you. "We have to keep moving… we can rest once we've found it. Here, there are too many dangers." Terk hesitates, before slowly falling behind you without further comment, falling in step with her enormous friend. Said friend has the ground quaking with each mighty step forward, enough to have you grunting to yourself in anger; you'd taken in the lone survivor of elephants in the area - the rest couldn't be found, likely prey to the creatures which had so thoroughly taken over the jungle.

With tired movements, you parse through some thick vines, wiping them from view, only to stop suddenly at the view which awaits you.

Upon a clifftop you stand, the view from this peak offering you to see far off in the distance. Desolation across a large open savannah, an area you'd never known to exist in the past but apparently has - you don't allow yourself a chance to question it, instead analyzing the area before you. There's some greenery to be found of course, but the land itself looks to be yellowing and dying off. No animals frequent the grounds as far as your eyes can see, and with a frown you wonder what it is that's left it in such a state. You're ready to accept that this direction is a lost cause and have your family begin marching back, to head forth to a new area.

A glimmer in the distance stops you, and with squinting eyes, you can barely see it. A forest, far off in the distance. Perhaps a few days journey, manageable if tiring. While there's little vegetation as far as you can see, you'll have to make do with insect life for the time being.

With a heavy sigh, you turn, motioning for your stunned troop to follow. "We keep going," you order with a heavy heart. "Safety awaits us there." You point to the forest so far away with a thick finger, and though you hear no cries of dissent, you can feel it amongst them. Even so, you bear with it and continue forward, hoping against hope that you don't run into danger.

Such hopes are dashed only a day into your trek. Deeper now in the savannah, you were lucky enough to find thinning sources of water that haven't yet dried out. You were right about the insects, finding ravenous anthills that you and your family could feast on, even if it left your bellies feeling unfilled. Even so, halfway through the next day, you were stopped abruptly by a strange sound.

High pitched laughter, which seemed to come all around you in the tall grass of the open plains. Your troops froze, and Tantor among them stood out due to his enormous bulk.

"Stay back!" You threatened the voices who hid within the grass, searching for their owners. The giggling continued even so, and then they spoke.

"Ever seen a meal as thick and juicy as that?" An amused voice questions, as another answers back with a short "nope". "All I've seen are those skeleton looking elephants lately - no meat on their bones at all! But this one… oooo boy, five star meal just presented to us like this, can we really say no?" Cries of affirmation led you to be aware that there were at least four of these things. Calming yourself, you took a breath, listening out for the telltale sounds of a predator stalking its prey.

All was silent for a moment, and in that moment, you realized these creatures weren't nearly as silent as Sabor. Your dash to the right had you clobbering down one of these beasts, and it froze with shock at your charge. Roaring into the scared face of the creature, you grabbed it by the neck between two hands, even as it immediately tried to nip at you; trapped in your grip however, its ability to do so was limited. With utter ease, you slammed it into the ground beneath you, lifting it and slamming again, repeating the pattern two more times as you felt bones shatter beneath every blow. It stilled.

You took in a deep inhale of air, taking back in the sounds around you, the sudden fire of pain in your shoulder causing you to stumble for only a moment. That was enough however, as another creature leapt from the grass, intending on latching itself to your shoulder - with a burst of speed, you catch it with a fist to the snout, the creature crying in pain at the blow, before you follow up with a hammer blow to the downed beast, shattering its ribs in that single punch.

You're cut off by the trumpeting sound of the elephant, quaking steps appearing behind you as another beast cries out in terror, eyes wide, before they simply disappear along with the rest of its body, underneath the foot of the addition to your troop.

Taking deep breaths, you found your family not far away, huddled in on themselves with Terk at the lead, but closer to you and the elephant, two more of these creatures stared - gone was the giggling and confidence. Now they stood frozen.

Taking one step forward, you let out a roar, the sound echoing in the distance, the two regaining their wits as they fled in terror. Standing tall on your feet, you waited only a few moments longer before falling onto your fists, taking in handfuls of air into your lungs, wincing at the all consuming pain that could no longer be pushed aside. Looking about your terrified people, you could only offer one last thing to say.

"We keep moving… we rest when we're safe." The order this time is followed immediately, and through the pain, you forced your body to move.
 
Turn 2 vote
In these past two months it seems like everything under the sun, moon and stars were all on the move. Man, beast and everything in between has been in motion. Having gotten more comfortable with his advisors and getting their measures, Aladdin now faced what could very well become a crisis.

A large number of Mongolian Tribesmen are headed towards Ababwa; while the vast, vast majority of their kin went in the opposite direction, with some choosing to stay where they were. Who were they, what did they want? How did Ababwa intend to deal with them? From what reports you received, they were still about three months out, moving at a reduced pace for some reason.

If Aladdin didn't deal with them now, he most certainly would need to do so within the next two months.
---

Current Funds: 31,000 Gold
Income per turn: 8,000 Gold

- [][Martial] Reinforce Borders Set up extra guard posts and increase patrols
While Ababwa has a standing rotation of forces, guard posts and patrols, after that rift Aladdin is feeling like some increased vigilance may be called for. Step up patrols and order the creation of new guard postings to cover any gaps in border observation.
DC: 30
Cost: 3500 gold

- [][Martial] Let's Get Down to Business
Have Ahmed mobilize your forces and prepare to meet the incoming tribesmen in battle. Better to make a strong showing now and force their leadership to the negotiation table.
DC: 65
Cost: 8000 Gold

- [][Martial] Have the hunters look for warbeasts specifically
The menagerie is impressive. The War Beasts inside of it even more so, but after seeing Genie Aladdin knows that as impressive as an armor-clad rhinoceros is, there are tougher and more dangerous things out there. See if the hunters of Ababwa can find some to add to the War Stable.
DC: 70/80/90/100
Cost: 1000 gold

- [][Martial] Create a cadre of swordsmen
While archers and cavalry fighters are great for combat outside of cities, having soldiers specifically trained for fighting in more cramped quarters may come in handy. Order the creation of a platoon of soldiers to focus on their swordsmanship over their archery.
DC: 60
Cost: 1500 gold

- [][Martial] Send a Scouting Party (East/West/North/South) to probe defenses.
--[] Write-in direction
Sometimes the best way to take out an enemy is to strike before they do. Send out a scouting party to see what the defenses of hostile territories in that direction are like.
DC: 35/50/65/90
Cost: 1000 gold

- [][Stewardship] (Prospect for new resources)
Genie set up Ababwa to be in an ideal spot, but just because the city is tapping into local resources doesn't mean that it's using all of the local resources available to their fullest potential. Have some people scout for untapped resources in the principality and protectorates.
DC: 65
Cost: 1500 gold

- [][Stewardship] Expand trade district
The trade district for Ababwa is decently sized, but there's room to expand, and the new room may also draw in new merchants looking to get in on this lucrative market. (Increase in income by 500 gold per turn)
DC: 15
Cost: 2000 gold

- [][Stewardship] Expand housing district
No one in Ababwa goes without a roof over their heads, that's one thing Genie made very sure of. But there are always people coming into the city; and some of them might wish to stay. Expand the housing district to make sure that there's room for all. (Allows for additional population within Ababwa; gain +500 in income per turn from increased trade and taxes)
DC: 15
Cost: 2500 gold

- [][Stewardship] Set up a Trade Agreement with Agrabah independent of any marriage.
Even if things between the Princess and Aladdin fall through, Agrabah would be an important trading partner to have. Send some diplomats to set up a trade agreement independent of any marriage that may or may not occur. Improves income by 1000 gold per turn.
DC: 35
Cost: 2500 Gold

- [][Diplomacy]A Hun in the Hand
With the incoming Mongolian tribesmen, it would behoove you to extend out diplomatic feelers as quickly as you can. It's possible that you could head off what might potentially become your first bout of pitched combat and warfare. See if you can get them talking and keep everyone's blades in their sheaths.
DC: 75
Cost: 2000 Gold

- [][Diplomacy] Establish a diplomatic embassy in Agrabah
Agrabah is a meeting point for many of the trade routes on the African continent; and as such not only does it receive a panoply of trade goods, it also collects information from the rest of Africa. Having a diplomatic office there means that not only will that information reach Ababwa faster, but your diplomats will be able to jump on opportunities as they arrive.
DC: 25
Cost: 1500 Gold

- [][Diplomacy] Send Envoys to the (East/West/North/South)
--[] East: According to the maps you have the Hunnic States and the Silk Road lie in that direction. A good chance for profit! And to perhaps head off raids.
--[] West: going in the opposite direction puts diplomats on the road to Agrabah, and beyond that, Egypt and Maldonia!
--[] North: Northwards lies the Turks, and across the Meditteranean is another land that could make for great trading partners!
--[] South: Headed southwards on the other hand takes the diplomats to the sea, and from there it's either engage the services of a ship, or follow the coast to the south-west, plunging into the heart of the African continent.
Sometimes the outstretched hand is the better leadoff than the clenched fist. See if you can make diplomatic connections with any of your neighbors that you don't have already.
DC: 35/50/65/90
Cost: 1000 gold

- [][Diplomacy] Attempt to bring in nearby satraps as protectorates
Friends help friends, but sometimes a friend needs more help than you can give them as a friend. But if they joined you as a vassal they'd probably be able to get the help they needed. Attempts to convince the leadership of a friendly satrap to join as a protectorate under Ababwa's banner. Sets up a trade office, a diplomatic outpost, inserts spies and scouts the place for any resources that they may not have realized. Gains variable income, resources and possibly Hero characters.
DC: 70
Cost: 5000 Gold

- [][Intrigue] Get the lay of the local underworld
Crime is going to exist wherever there are people. It's inevitable. A Prince will want to make sure that they have a good grasp of what's happening in the shadows. Chance of Hero units, unlocks rumor mill.
DC: 1/90
Cost: 1500 Gold

- [][Intrigue] Cast your net out further, begin expanding your intelligence network
There are far more things going on than any one kingdom could keep track of. But the Spymaster is doing their best. Gain more information about what's happening in the wider world, and possibly pick up rumors that could lead to opportunities.
DC: Variable
Cost: 2000 Gold

- [][Intrigue] Send spies to Agrabah to discreetly keep an eye on things
The Sultan and the Princess both seem determined to get things in Agrabah back on track, but it never hurts to have someone watching their backs, right? Send a few discreet agents to keep an eye on things and to report back if trouble is brewing.
DC: 55
Cost: 1500 Gold

- [][Intrigue] Plotting a Course
This talk of pirates is intriguing. Have Haroud send out his men to investigate the rumors of these corsairs and see how much is truth and how much is grog-induced fiction. Chance to make contact with one of the pirate crews.
DC: 80/130
Cost: 2000 Gold

- [][Intrigue] The Hills Have Eyes
Have Haroud focus his efforts on the eastern border and see if his men can pick up any hints or rumors as to what the small horde of Mongolians is intending for their destination, wherever it may be. At the very least it will give you more accurate knowledge of their movements that would allow the troops to get to them faster in the event of an attack. Reduces DC for Diplomacy and Martial actions against Mongolians next turn.
DC: 50
Cost: 3000 Gold

- [][Learning] Once and Future Prince
You are apparently a wise, kind, and just ruler who is almost supernaturally capable in his abilities-Or at least, you were. Better go learn how to do what you did, so you can do it again before things start to take a turn for the worse! Takes 3 off of Stewardship malus
DC: 35
Cost: 1000 Gold

- [][Learning]Assign Chiron to assist a Hero
--[]Which Hero?

- [][Learning] Tinker, Tailor, Engineer...
Considering this is a magical kingdom literally wished into existence, you wouldn't put it past Genie to put some sort of fantastically intelligent individuals into it. See if anyone has put together any interesting bits and bobs, and made something convenient out of it (Invention roll, random chance)
DC: Variable
Cost: 0 Gold

- [][Learning] What's up Docs?
The doctors and scholars of the University are hailed as some of the best and brightest. Maybe see what they're working on as side projects? (Unlocks new Learning actions)
DC: 20/30/70/90
Cost: 0

- [][Learning] Over Hill and Dale
All Aladdin can recall is the streets of Agrabah and the desert around it. If needing to adventure through terrain he's unused to, he'd be at a distinct disadvantage. Study up and do a few practice hikes at the edges of the Great Forest to allow him to acclimate to other terrains. Mitigates maluses that may crop up while adventuring in forested or rural terrain.
DC: 40
Cost: 1500 Gold

- [][Occult] Golden Afternoon
The Mage has requested the construction of a specialized form of building that can assist in the growing of plants no matter the weather, calling it a Green House. This structure will allow his acolytes to plant and grow a number of potent herbs and other reagents that are of use in the creation of magic potions and enchanted items.
DC: 60
Cost: 15,000 Gold, Upkeep Cost of 3,000 per turn afterwards

- [][Occult] Now you See Me
The example provided by Leah and Cabe of the potion of invisibility had left quite the impression. Even if they were short-lived they could make for a powerful tool in the hands of your army's scouts... or the agents of Haroud's network. Commission as large a batch of the potions to be made as possible. Reduces DCs for scouting and intelligence gathering actions.
DC: 75
Cost: 6,000 Gold, Upkeep cost of 2,500 Gold per turn to keep the potions stocked up.

- [][Occult] Tomes, Trinkets and Treasures
Scour the University library for any magical references. Even if there are no magicians or sorcerors in the kingdom, there may be references to them, or to artifacts of power that can be used for the good of the kingdom in the University library. Scour the shelves and try to find anything. May lead to relics, heroes or adventures.
DC: 65
Cost: 0 Gold

- [][Occult] Hidden Hollows and Gilded Glens
Find out if there are any local legends about magical creatures or beings.Even if Ababwa was spun up out of whole cloth, Genie wasn't one to just lay out everything in the open. No, he'd seed little surprises into the mix to keep things interesting. Such as integrating magical creatures or beings into the kingdom in some manner. See if there's any hint to them to be found.
DC: 60
Cost: 2000 Gold

- [][Personal] Bow Flex
Train with the bow. Aladdin feels at once familiar with a bow and like he's never really handled one in his life. Take some time to work on his archery skills and see how good he really is. Gain +1 Martial. Chance of gaining a trait.
DC: 1/95

- [][Personal] Visit Jasmine
While Jasmine wants to take things slow and do courtship by letter and correspondence, a bit of spontaneity is good for a relationship, right? Drop in on Carpet with a couple of Aladdin's personal guards. She may or may not be happy to see him though... Can affect relationship with Jasmine.
DC: 1

- [][Personal] Correspond with Jasmine
Better to stick to how Jasmine wished to conduct things. Pen her a letter, tell her about Ababwa and what's been happening. Barring any state secrets of course... Can affect relationship with Jasmine.
DC: 1

- [][Personal] Cram Time
Study at the University. Aladdin's not dumb, but he never exactly got the chance for a real education. Time to remedy that! Gain +1 Learning. Chance of gaining a trait.
DC: 1/95

- [][Personal] Life's a Zoo
Visit the Menagerie (pick out a mount and/or just stress relief). The Menagerie is a great place to relax and watch the animals just live their lives. Though since Abu is no longer an elephant, Aladdin may need a new animal as a mount for when he can't take Carpet. See what animals the Menagerie has to offer that can be trained as mounts.
DC: 60

- [][Personal] A Cover is not the Book
Look into knowledge pertaining to People - You've a cheap sort of charm to you, but that's not going to cut it forever, especially now that you're in the big leagues. Try and figure out how to talk in high society, maybe the Sultan or Jasmine can help? Gain +1 Diplomacy. Chance of gaining a trait.
DC: 1/95

- [][Personal] Assist one of your advisors in a task.
--[] Write-in which task
Many hands make for light loads, or so the saying goes. Pitch in to help one of Aladdin's advisors with their assigned duties. Adds Aladdin's score to the roll for a project.


One Hour Moratorium
 
Last edited:
The Worst Possible Ending (Non-Canon)
The Worst Possible Ending

Around Pacha are the banners of emperor Kuzco, hanging high in resplendent red in two rows along the endless hallway. Close to the centre of the vast corridor, Pacha is sitting on a stone bench. The impressive copy of Pacha's village on the hills, sitting on a stone table, and the doorless portal leading into the main hallway of the emperor's palace, are nearby Pacha's bench. Pacha holds the small copy of his home, calloused fingers gently ran over the roof and walls of the miniature. The small copy is not a perfect match to Patcha's home, some details just can't be copied.

"Pacha!" Naked joy coats emperor Kuzco's voice. Arms spread wide, a wide grin on his young teenage face. "I'm so happy to see you. Great news, you have five months!"

Pacha's shoulders drooped. "I... I don't understand."

"It's my birthday gift to me! I'm still building it! This time, you have months to move your village from my spot." The emperor suddenly had a geometric thing in hand. Patcha found his eyes have trouble looking at the thing, as his vision began to blur. "Ooooo, this'll be great. Check out the new layout of Kuzcotopia. Triangles, I wanted to try something a bit different in structure from cubes. Cubes were okay for yesterdays Kuzco, but new Kuzco has new needs."

"Have you learned nothing?!" Pacha burst out.

"Huh?" The clueless emperor replied with. There is not a thing Pacha can do as the chief of his village. Emperor Kuzco is still the emperor, and a child. A child grown up in ignorance to the suffering of those who live. Someone Pacha had spent a wild few days traveling with on an adventure, and proved to Pacha that there is good in Kuzco. Pacha fought the tears that overflowed from his eyes, badly.

"Alright." Came Pacha's cracked voice in reply. "Thank-you, for the time available. I'll get started on moving the villagers."

"Yay!"

With the Emperor's request for Pacha's presence over with. Pacha began the walk home from the palace. This isn't his story, Pacha isn't the star of this writing. I am, emperor Kuzco.

-----------------------------------------------------------
"We are gathered here today. To remember the woman who tried to kill me. Cause I'm alive and she's not." I say to the onlookers. Funerals in the empire are not usually massive affairs. Although Yzma tried to kill me she was still the closest advisor I had, she practically raised me! And took over the empire.... By making her funeral so significant, everyone will remember their lives revolve around me! Not her, she's dead now.

"Sob"

Those loud sobs are coming from Kronk. Yzma's former right hand, now my right hand. Also, Yzma's killer. When you turn into a cute ferocious kitty. There's only so much that can be done after the force of a crushing boulder slams you into paste on a wall. Ugh, I got a cat tongue dropped on my head when Kronk closed the hatch to get some rope. Disgusting.

"Kronk, would you like to say anything?" I ask. There's a process to funerals. People talk about the deceased, then the coffin is buried. That's what I've been told.

Kronk shakes his head.

"Would anyone else have anything to say about Yzma?" Yzma stayed in control of the empire for around a week. She couldn't possibly have run the empire differently from how she already did, back when she was taking over my job! I'm in charge again, the empire is running my way. Nobody will speak up for Yzma. Nobody spoke up for me when my death was announced either. No sad thoughts!

With none coming forward to speak up about Yzma, the funeral was quickly over. Kronk and I went about daily affairs with the usual drudge. Peasants come forward, and I solve their problems.

"The giant trampolines are still unpaid for. I request my payment." says the scribe, shaking in utmost joy before his emperor. I am pretty awesome.

"Here you go." With a pull of my handy nearby rope, the scribe is given their payment of fish for the trampoline transport. Hundreds of fish fall onto the scribe, the scribe rapidly scrambles out of the way. Eh, he'll be fine, they usually are, fastest messengers in the empire.

After the daily affairs, is dinner with Kronk. Kronk is a good guy at heart, he proved that by attacking Yzma. I am confident, I can trust him to not poison my food. Those spinach puffs smell really gooood! Better than the pillpug that... Hmmm. Don't think sad thoughts!

"Not hungry?" Kronk asks Kuzco, who is poking the spinach puffs.

Kuzco looks up from poking the delicious explosion of delight that are spinach puffs."Am I a great emperor?"

Kronk froze up for a bit, before saying, " I don't know how to answer that. The empire is still in one piece, after the years you have been on the throne. The only person in the empire who really wanted power was Yzma, everyone else would like to live their lives in peace."

Kronk took a spinach puff from the table.

"On my first day working for Yzma. I met a young scribe. She'd been at the palace for a couple of years already, and still is. This was after I first met you." When Kronk and I first met.... Oh, that was when I dealt with a woman accused of breaking my face, a replica of my face, with Kronk standing at Yzma's side observing my choice. She obviously didn't break my actual face, so I released her, but not without a punishment for wasting my time. To make a thousand stone replicas of my face!

"I had knocked some papers out of her hand by accident, as I helped her pick them up, we got to talking. What stood out to me in our conversation was that her beloved was on trial for a crime they didn't commit, and she didn't worry about her love's safety. When I asked, she said her lack of concern was because the emperor is not evil. Since then, I've talked with others in the palace, sent on errands by Yzma to add some extra rails or levers to her secret lab, or hire some people. Not one of those people expect to be emperor, or rule the empire," continued Kronk.

What am I supposed to take from that? Am I a good emperor, its a yes or no question Kronk. I need to rest my face on the table. Spinach puff goodness is still ignored, the heart and soul of the chef's skill and tears!

"Thanks Kronk, that's helpful," comes my voice from the table.

"..." Kronk, is quietly eating spinach puffs. I look up, and see Kronk is not eating spinach puffs. Kronk is staring at a cat statue that looks like Yzma's cat form. And now Kronk looks like a kicked puppy. Ugh, an emperor's will is always tiring.

"Kronk, fan me." My words are obeyed. Kronk fans me with a pole-fan. The breeze is nice, and soft. Kronk is trustworthy, I'm certain of that.

"I'm not mourning Yzma, Kronk. I don't feel sad that she's dead. I am happy. Am I broken to not cry for the woman who practically raised me after my parents died at sea?"

Kronk fans me until I fall asleep. But not before I eat a spinach puff, so good.

Life is fantastic being the emperor.

-----------------------------------------------------------​

Life is not fantastic for Chicha, neither is it a disaster. Life is just not going perfectly for her right now. First, she got pregnant, not that she has a problem with Pacha wrapping his arms.... Cough. Right, then Pacha is called back to the palace after saving the emperor. Lastly, the whole village got ordered to move, by the emperor. Whom Pacha saved.

Now, after a couple months of preparation, the whole village is packed and ready to move to a new home. Chicha and Pacha are at the front of the village with their three kids. If Pacha could he'd probably pack the buildings the village is abandoning with them. Pacha is hurting inside, which hurts Chicha.

"Sigh," Make the good times real, or you stand in a bad mood every day. Chicha patted Pacha.

"Hey, we'll make the new place sparkle."

"Yeah, we're all here!" Chacha, her little firebug, says. Tipo nods his head. Her newest kid, is on her back, but he gurgles something she doesn't understand. He's only a few weeks old after all.

And Pacha tries to smile he does, but something is broken in him. In this moment Chicha imagines hitting the emperor with her pan again, and again. That doesn't make Pacha's pain go away, or hers.

-

Total word count: 1443 words.

AN: In my opinion, "The Emperor's new Groove" ending with Yzma's victory is not the true antagonist's victory. The true villain is Kuzco not changing once he's human again. This was hard to write for me. Because the "Emperor's New Groove" did a good job of making the character growth work inside of an hour. Sure "Kingdom of the Sun" was a bust, but the "The Emperor's New Groove" is impressive for a troubled production. Do you know how hard it is not to make Kuzco a woobie because of the CHARACTER DEVELOPMENT he did go through? I found it hard, then I tried to break Kronk. Kronk killed Yma in this omake's backstory, And I believe that Kronk sees Yzma as a friend even though he dropped a chandelier on her. Yzma dying is likely to cause Kronk Trauma.

In the "Emperor's New Groove" Yzma becomes a smear on a wall thanks to Kronk. The thing is, Yzma would be dead from Kronk's strength, as Kronk crushed Yzma for at least 12 seconds. Kronk used enough force that there were cracks in the wall. Cats may have nine lives, but there are limits!

My one regret is I couldn't create this omake fast enough. Had to take it slow. And I still can't get Kuzco right. His character is just so different in character, from my bland style.

One of my omakes shall receive canon status, one day!
 
Last edited:
Back
Top