The Swedish Resistance Infinite SAM factory was never discovered
To be honest, I wasn't entirely sure that the Swedish Resistance even existed. I'm 90% sure all of the stuff that went on with them occurred in PMs, since i never saw much about them in the IC other than 'Naglfar Rekts Them'.
and you've got cool Indian supertech stuff available to you. A dude who created mass-produced Astras (for that lasergun idea you had earlier) or sommat might be cool.
True, I could make flying ships or laser guns- oh wait that's exactly what you made!

*grumble grumble*

*shakes fist angrily at the dang Iranians*

Could even be a Proper, Indian Waifu or tie into your construction of MIT.
That is probably what I'm going to go for, though I might go for something more esoteric.
Do it. Make Swedish Ivan Vanko.
That is.... very tempting.
 
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To be honest, I wasn't entirely sure that the Swedish Resistance even existed. I'm 90% sure all of the stuff that went on with them occurred in PMs, since i never saw much about them in the IC other than 'Naglfar Rekts Them'.

True, I could make flying ships or laser guns- oh wait that's exactly what you made!

*grumble grumble*

*shakes fist angrily at the dang Iranians*


That is probably what I'm going to go for, though I might go for something more esoteric.

That is.... very tempting.

So the Swedish Resistance ran into the issue that basically noone could write events for them due to CoIs and confusion, resulting in them primarily exporting surface to air missiles and eating up Naglfarian major actions for three years until they suffered spontaneous existence failure.
 
So the Swedish Resistance ran into the issue that basically noone could write events for them due to CoIs and confusion, resulting in them primarily exporting surface to air missiles and eating up Naglfarian major actions for three years until they suffered spontaneous existence failure.
..........

Well, that's just a damn shame. Though, on second thought, having Swedish Ivan Vanko as a hero is going to have way too many complications for my taste, since the Naglfarians won't take kindly to a Swedish Resistance member running around prominently in the Mughal Government. I am not getting involved in global politics like that.

Sorry @Wade Garrett , maybe some other time.
 
I have no issue with this at all~

Aaaalright, your starting techs are:

Biology: 1930
Electronics: 1930
Organic Chemistry: 1930
Inorganic Chemistry: 1932
Industry: 1921
High Energy Physics: 1930
Medicine: 1933
Rocketry and Aeronautics: 1930
Infantry: 1925
Armor: 1922
Airpower: 1928
Naval: 1925

I've gone ahead and updated the front page writeup to 1685, you can writeup a plan for this turn if you have the time, if not, no big deal and you can start in '87. Feel free to ask if you need help with anything.
 
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It won't show up[Outside of Colombia at least] because no country has the conditions necessary for a movement like Fascism to rise.
*looks at Austria, soon to be led by an inhumanly charismatic demagogue who despises weakness and disunity, embroiled in a massive war*

Yes, indeed. Uptime Fascism will probably not proliferate.

Now, I need to see if I can figure out how the SV diceroller works, which I've never used before >_>
Cornuthaum threw 1 6-faced dice. Reason: Institution Quest, Theme Total: 1
1 1
Cornuthaum threw 1 6-faced dice. Reason: Magic Quest, Theme Total: 3
3 3
Cornuthaum threw 4 3-faced dice. Reason: Magic Quest, Phase 1 Dice Total: 11
3 3 3 3 2 2 3 3
 
Alright, lads, I got a question.

3: (Loyalty) Factions: Loyal Good, Disloyal Bad (+1 Ruling Faction is most powerful, 0 Other Faction is most powerful , -1 Least Loyal Faction is most powerful or tied for it)
I have two factions at Power 4 (my former Ruling Party and my new Ruling Party). The former RP has Loyalty 4, the new, Loyalty 3 (in fact, they are my most powerfu/loyal factions).

What applies here? As much as I'd like to have that +1, they *are* tied for power with another faction, but it's not the least loyal one. /confus


edit: ignore this I confused quest tables -.- magic 3, institution 1, not the other way 'round, hurp
 
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*looks at Austria, soon to be led by an inhumanly charismatic demagogue who despises weakness and disunity, embroiled in a massive war*

Yes, indeed. Uptime Fascism will probably not proliferate.

Now, I need to see if I can figure out how the SV diceroller works, which I've never used before >_>
It'll be significantly different from Uptime Fascism simply because the social forces that produced Uptime Fascism aren't there.

:V
 
It'll be significantly different from Uptime Fascism simply because the social forces that produced Uptime Fascism aren't there.

:V
Indeed, indeed. Instead of being born from crushing poverty and abject humiliation at the hands of a centuries-old traditional enemy who continues to steal what little wealth you have while his friends fuck up the world economy, it's probably just going to be from magically-powered demagoguery.
 
:V

I'm sure nothing bad will happen in any way shape or form to anyone anywhere
I refuse to believe Canaan will go Fascist. Fascists have an excellent fashion sense, true, but who needs fashion when you have dazzling gatorman pecs and glistening liberator abs.

Plus, you know, it's really hard to have organized parades of troops marching down streets Sieg-Heiling the Fuhrer , when your streets are more like dirt paths in a swamp, and your troops have all kinds of Blessings that are really hard to make into a coherent uniform. :V

Anyway, on a different note, does anyone here know where I can actually find good pictures for Hindu MagiTech? Asura's Wrath has some good stuff, but a lot of their stuff doesn't really fit my needs. I specifically need pics for Hindu MagiTech Airplanes, Soldiers, Ground Vehicles, and Cities.
 
Aaaalright, your starting techs are:

Biology: 1930
Electronics: 1930
Organic Chemistry: 1930
Inorganic Chemistry: 1932
Industry: 1921
High Energy Physics: 1930
Medicine: 1933
Rocketry and Aeronautics: 1930
Infantry: 1925
Armor: 1922
Airpower: 1928
Naval: 1925

I've gone ahead and updated the front page writeup to 1685, you can writeup a plan for this turn if you have the time, if not, no big deal and you can start in '87. Feel free to ask if you need help with anything.
Where my techs updated before I started?
 
Time for my magic roll I suppose.

-2 Tradition theme, +2 Hero committed, +2 effort post

+4 modifier total
Azecreth threw 4 3-faced dice. Reason: phase 1 Total: 10
3 3 2 2 3 3 2 2
 
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