Would you be willing to add the free 150R cost action to upgrade the Silver Paladins to Jacketed AKPs, per
@Smithsguild ?
Sure, I'll do that.
Savannah
Normal Actions:
[ ] - Turn the railway reactivation proposal into an actual actionable plan, to be enacted ASAP. (Railways Augment)
[ ] - Build a Dockworks augment (400R)
[ ] - Complete the blueprints for the Foundry
[ ] - Make a public announcement to all in our area of influence, requesting that anyone with useful information or artifacts relating to the Charleston cultists, Magic, the Mist creatures or anything else they believe important, to come forward and inform us. Anything that is verified to be true or useful will be rewarded. (The Casting Call)
[ ] - Mount an operation to retrieve Bracer Phoenix and its pilots
(What do we bring for this op?)
[ ] - Increase Macon's Manufacturing by 2 (1500R)
Free Actions:
[ ] - Jaeger Tech Research: Increase Whitecap Triton's Toughness
[ ] - Hephaestus Repair and Upgrade: Increase Whitecap Triton's Toughness
[ ] - High Energy Lab: Complete the Plasma Jet Intake research
[ ] - Kaiju Sciences Lab: Research Kaiju Blue and how it reacts with various things. Like Rare Earth elements.
Situational Free Actions:
[X] Man Elba Island plant (No resource until next downtime as crews need trained to safely handle the product.)
[X] - Environmental Cleanup -100 R If not done, you will
Not receive the Regular Action (Environment) slot
[X] - Restore the 2 captured Hawkeyes (Humvee mounted) Artillery
[X] - Replenish your exhausted Mk.60 - Captor Naval minefield (7 to regain 'functional' coverage / 14 to fully restock @100/r each)
-[X] (700R)
[X] - Perform the Electrical grid upgrade/repairs 950 R (Masserone -10% new total 855 R )
[X] - Dispatch the SuperTanker to the Oil Rig to retrieve the oil and return it to Savannah for processing.
(This action should detail any precautions, escorts assigned, etc.)
Macon
Normal Actions:
[X] - Increase Scanner stat by 2 (1500R)
Free Actions:
[ ] - Robins AFB:
I have no idea.
Decisions:
[X] Bank the crude oil surplus for future processing to gain the increased resource value (1, 200 crude R = 1,800 R processed)
Opportunities:
[X] Use the free city augment to build an Iron Bitch.
[X] Upgrade Caravan Guard to use Strykers (250R)
[X] Upgrade the new Elite AKP into a Jacketed AKP (150R)
Treasury: 8445R
Total Cost so far:
So far, If I am not mistaken there have been 3 Councillor's (
@Highwind ,
@Fyrstorm , and now
@KnightDisciple) who are advocating moving swiftly Re: Bracer and Pilots.
Within 0-1 turns out maximum would be considered swiftly.
On the other hand, advocating a more measured and cautious approach is favored by
@Nixeu . This would be building alliances (? Sons of Liberty/?Atlanta), beefing up your standing forces, etc., Gathering added intel.
Action taken 2+ turns out.
Both arguments are sound, they both have potential benefits and potential pitfalls. We need more voices heard... I will give you a couple of more days to present your cases and draw support, lurkers listen up
this is probably a pivotal decision in the fate of Savannah!
I still think we should move fast. The reports of them building a wall of life state that it was still incomplete which means there's still a vulnerable spot we can attack. Furthermore, Charleston just lost a lot of troops and materiel in the last fight while our own troops suffered relatively few casualties. If we don't act quickly they'll have replenished those troops and increased their defenses by the time we attack.
And speaking of troops, while it is true most of our forces are tied up in patrols and garrison duty, we can most likely afford to have them contribute to the attack if only because it's unlikely Charleston will launch a raid against those garrisons at the exact same time we send our troops out.
Assuming the Sea Dragon and the Georgia's crews are willing to do it, the Sea Dragon has a name that works with my proposed naming scheme, but the Georgia would need to be renamed.
Isn't it bad luck to rename a ship?
Other than that, I dig the name SNS Staurolite.