HolyDragoon
Call Gespenst!
- Location
- Portugal
Rolling for arties...
Edit: Motherf-
Edit: Motherf-
I'll roll the Fort and the Rig.(OOC) There may be some QM's prerogatives invoked, some of your long standing veterans will be receiving off camera bonuses. Close may just be good enough.
Let the rolling continue...
Edit: please let's knock this out, Ft. Pulaski, the Rig, Border units all need their rolls before I'm willing to advance the story.
Atlanta:
2 Tanks
4 Avenger
6 'JumpHawks'
2 SuperCobra's + 1 on loan from Savannah Protectorate Law Enforcement
1 M270 MLRS
1 SPLL
1 Resupply Platoon
3 AKP's
Rolling Tanks, MRLS, SPLL, Resupply, and AKPs
I'll go ahead and roll the choppers.
Hm. I rolled 3 cobra dice, I thought we had 2 plus the LE?
Knight rolls covered all the SuperCobras 2 normal 1 Law enforcement
Atlanta:
2 Tanks
3 T-95 AK-Artillery Batteries
4 Avenger
6 'JumpHawks'
2 SuperCobra's + 1 on loan from Savannah Protectorate Law Enforcement
4 Combat Engineers
1 M270 MLRS
1 SPLL
1 Resupply Platoon
3 AKP's
4 AK Patrol Torpedoes
USS Georgia (SSGN-729)
rolling for combat engineers.
no dice
also can a resupply unit explode any dice?
Edit: went to sleep and woke up to more rolling needing done. Doing jumphawks now. Wow given the number of dice thrown, s9mething should have happened by now
Edit 2 4 hours later...
woops.Knight you claimed resupply but failed to roll them... First come first roll. They are still needing rolled plz.
I'd like to use 1k to buy at least one of Billy's research breakthroughs. I'll try to give some more specific things later tonight when I can sit down and think for more than 30 seconds at home.Updating the plan proposal a bit.
Savannah
Normal Actions:
[ ] - Turn the railway reactivation proposal into an actual actionable plan, to be enacted ASAP. (Railways Augment)
[ ] - Build a Dockworks augment (400R)
[ ] - Complete the blueprints for the Foundry
[ ] - Build more Conventional Units?
[ ] - Increase Savannah's stats?
[ ] - Build 3 Strykers with Conestoga troop trailer (750R)
Free Actions:
[ ] - Jaeger Tech Research: Increase Whitecap Triton's stats? (Which ones?)
[ ] - Hephaestus Repair and Upgrade: Increase Whitecap Triton's stats (Ranged? Dexterity? Toughness)
[ ] - High Energy Lab: Complete the Plasma Jet Intake research
[ ] - Kaiju Sciences Lab: Research Kaiju Blue and how it reacts with various things. Like Rare Earth elements.
Situational Free Actions:
[X] Man Elba Island plant (No resource until next downtime as crews need trained to safely handle the product.)
[X] - Environmental Cleanup -100 R If not done, you will Not receive the Regular Action (Environment) slot
[X] - Restore the 2 captured Hawkeyes (Humvee mounted) Artillery
[X] - Replenish your exhausted Mk.60 - Captor Naval minefield (7 to regain 'functional' coverage / 14 to fully restock @100/r each)
-[X] (700R)
[X] - Perform the Electrical grid upgrade/repairs 950 R (Masserone -10% new total 855 R )
[X] - Dispatch the SuperTanker to the Oil Rig to retrieve the oil and return it to Savannah for processing.
(This action should detail any precautions, escorts assigned, etc.)
Macon
Normal Actions:
[X] - Increase Scanner stat by 2 (1500R)
Free Actions:
[ ] - Robins AFB: Build Aircraft (which aircraft?) Or upgrade aircraft (Cobras into Supercobras? Something else?)
Decisions:
[X] Bank the crude oil surplus for future processing to gain the increased resource value (1, 200 crude R = 1,800 R processed)
Opportunities:
[X] Use the free city augment to build an Iron Bitch.
Total Cost so far: 4.305R
Treasury: 8445R (4140R after expenses.)
We can still afford more stuff. I'd like to set aside at least 1500R for the commodity exchange exchange fund so we're at 3000/5000R.
Arty company: 'Sorry for the Mess.' Guy with a mop drawn on the artillery pieces, decidedly looking not too sorry for what he may have done to the target...
Alternatively, 'Tchaikovsky yes!'
We can still afford more stuff. I'd like to set aside at least 1500R for the commodity exchange exchange fund so we're at 3000/5000R.
Right. I'll do that soon-ish.Funding shared currency has the 5,000 r cap, commodity exchange has no upper investment ceiling ATM. (It will be getting one shortly; I just need to do some maths.)
After a quick review 5,000 R is a good upper limit to the Commodity Exchange at variable ROI of 5-14% with chance for exploding market an upper end of 5k seed seems reasonable ceiling. (Market Saturation)
Edit: Also please add the 250 R upgrade for caravan guard Deuce and half to Stryker under opportunities. (more as a QM footnote so I can do the deduction to resources all in one mass number crunch.)
Right. I'll do that soon-ish.
It's exams week and, while they aren't kicking my ass because I was a diligent student the whole semester, they're still taking up a whole lot of my attention.