Magical Girl Escalation Taylor (Worm/Nanoha)

Eidolon, maybe - a chance at getting his powers back, in exchange for weird eyes? He'd go for that in a second, and it'd buy a shitton of goodwill with the Triumvirate as a whole.
Nope, he'll refuse quite vehemently.
Eidolon's response:
"You want to give me something that is guaranteed to turn me into a monster on the chance I could gain magic? Fuck you."
Which is sad. I hoped for Magical Girl Eidolon. :lol
 
You seem like you know US legal practice, so if I may? What would be the legal standing if we attempted to use mutagenics to create mages, with the multiple minors beforehand to minimise the potential for catastrophic failure? I'm guessing it'd be a "fully informed consent" issue, but how does that apply to experimental procedures with potential for life-altering side effects?
Lots of Law and Order, some political savvy, and good Google searches :p


In this case, I assume you're talking about non Parahumans? Then we'd probably need parental consent to perform any surgeries or invasive procedures (similar to piercing or tattooing). Depending on how the law falls on it drinking a mutagenic may be classed as a medical / cosmetic procedure, something akin to alcohol (delinquency of a minor) or there may be a Parahuman law this falls under which doesn't exist in the real world (akin to someone being Enhanced like the SH9 got enhanced by Bonesaw). If it counts as a medical procedure then legally we could be allowed to use them in case of a life threatening injury that could be healed by it, but otherwise requires consent. Youth Guard can't touch us either way once we prove they're not Parahumans but Magical, but the parents could bring criminal charges (probably Contributing to the Delinquency of a Minor).

For a Parahuman they seem to count as two separate entities at once, one being their civilian ID, which follows non cape laws, and a Cape ID, which probably follows closer to an incorporated business than an individual. Under the Cape ID minors don't seem to be legally held as minors, probably due to the risk of outing someone when asking for proof of age. (How old is Rune? Nobody knows, she could be anywhere from 14 to a young looking 24, it makes sense to just legally treat her as an adult whatever her actual age is unless she unmasks to prove it). Presumably this means that legally they could take the mutagenics as a Parahuman no matter their age, once we give them a device that shuts down their parahuman powers the waters become VERY murky.
I can see that going one of a few ways: Easiest is if they've unmasked, then their Cape ID and Civilian ID are effectively one in the same, and they retain the Cape benefits even in civilian ID. Thus when they become a Mage instead of a Parahuman they can retain the Cape ID benefits. This has the downside of requiring them to unmask as well as they need to retain their Cape ID to keep from losing it. Rebranding might be possible if phrased as a renaming instead of disincorporating and reforming their Cape ID. This causes issues with the PRT owning the cape name Vista, so Missy couldn't do this but our villainous friend could theoretically do this.
If they DON'T unmask then Rebranding is easier (just disincorporate and get a new Cape name. In Vista's case the PRT gets to keep Vista and all related properties [IE. merch sales and Image], but Missy can assume a new Cape name.) but they're legally a minor between the time of disincorporating their old Cape ID and forming a new one, so we're back to civilian IDs.


Edit: I'm also not sure how giving a mage a Device would rule, on the one hand it's a thing, probably similar to giving someone an iPod touch with a lot of educational software, on the other it snips Parahuman powers, which could be anywhere from Assault to Practicing Medicine Without a License (yea, a prosecutor could go there). Non parahumans don't have to worry about the later, but Templates could be affected by all sorts of laws.
 
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Would this do anything to the severe mutations, if we just went in at the deep end and didn't bother with the preparatory mutagenics? I get that rolling a 2 means "Severe Mutation, No Linker Core", which renders it moot, but if we went in and got a 3 with no prep work, would a template revert them to natural human form?
Sadly no. The genetic tinkering (though not Tinkering, big difference :D ) is primarily for the non Gadgeteer templates since they all have a Rare Skill that needs certain genetics to use. The entire genome doesn't get overwritten, just those relevant genes and the one for the Linker Core itself so it will grow grow grow, and thus it won't change anyone's appearance nor nullify serum mutations, which are much wider in scope.
 
Long story short? You can if you establish that you have Standing, or a stake in the suit.

As an agency claiming to safeguard all underage parahumans in government employ Youth Guard probably have enough of a justification to get into the courthouse and not be laughed out by the judge.

The flaw here is that they aren't a government agency with authority, they are a non-profit charity. The extent to which they have any legally enforceable power is partly the government consenting to it but moreso a matter of Civil Settlement Agreements where they are allowing outside observers and subject to a pre-described penalty structure. I suspect its a bit closer to election observers or Red Cross or something.

But in any case, its nearly certain all of that vanishes the instant Vista decides to quit the Wards/Protectorate who are the specific legal body those settlements were made with. It'd be a nasty quagmire for the Youth Guard to try and say she can't quit without parents consent just to try and keep the right to protect her against age-based decisions, theres a decent chance their lawyers would say to let a seeming one-off go for fear of LOSING). At the time of leaving the wards, she's a parahuman with all that age-blurriness and accepting a quasi-parahuman medical treatment directly related to their powers. (and really, theres another legal and moral quagmire waiting on trying to sue that a Cape doesn't have some inherent right to opt-in for an experimental "remove my powers" treatment, not least because of Case 53 and other problematic powers someone might want to lose.) Once she takes the serum and device/template, shes legally no longer a parahuman (re: Alexandria) and definitely outside of any Youth Guard or Ward restrictions existing, but it doesn't matter if she no longer has a legally distinct Cape Identity because she had one at the time of accepting the treatment.

The best approach the Youth Guard /might/ have on the issue would be comparable to ACLU / EFF when they try to get in lawsuits. Usually they have a test case (certainly, YG could provide lawyers to sue on Vista's behalf or another child-cape), but without one willing to participate they get in a much more difficult area of trying to say its an issue that could apply to any random citizen who might be persuaded by this dangerous procedure Shipwright is conducting. Buuut.... that still tends to require finding someone who's experienced provable harms, not just a theoretical "potential harm" (see the problems they have suing Government over spying programs, without finding someone they can prove has been spied upon) and would likely fail as soon as Shipwright points out this was a one-off offer made to someone they'd been in close contact and vetting with, AND already had approval for one treatment (the cyberarm, which is a fun mess seeing as court might be leery of saying she didn't have the right to get a disfiguring combat-injury repaired AND her guardian retroactively approved it and declined to press the issue). Even if we subsequently offered to Cailleach or Kayleigh or whoever they'd still have trouble proving a general class exists rather than needing to persuade one of the hand-picked few we offer it to , and we could defend on a case-by-case basis likely (Cailleach taking the offer as a way to get out of her parental-enforced gang life is an easy win I expect, at least winning in media so they don't dare push the case).

And for a risky trump card, bringing any of these cases about "can they sue Mages for having undergone treatments as Parahumans" risks bringing up the issue of the PRT approving us to create newborn sapients who were then immediately pressed into military service, and hand-picked from a near brainwashed and groomed population (K9 units). The very idea of trying to get into a serious court case over the personhood and rights of Guardian Beasts (who seem to be born-adults, except you get those teenage ones too....) would probably make the Lawyers either weep blood or faint from blood rushing to unspeakable extremities :p

.......... Which leads me back to a very amusing point raised earlier that sort've started this.
Vista: :mad: :rage: :mad: "...Okay, I'm calm, I'm calm. Hey, Tim, is there a way for me to acquire animal ears and tail so I could pretend I'm a Guardian Beast too?"
Wheeeeeen oh wheen merciful QM God are we going to see Vista meet and react to one of them?
 
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@Silently Watches - I don't think this has been asked before, and if it has I'm sorry, but would mutations work on Alexandria? On one hand she's got that weird stasis locked body but on the other hand magic.
 
Wheeeeeen oh wheen merciful QM God are we going to see Vista meet and react to one of them?
14.1. Probably. It might depend on a choice you make in arc 13.
@Silently Watches - I don't think this has been asked before, and if it has I'm sorry, but would mutations work on Alexandria? On one hand she's got that weird stasis locked body but on the other hand magic.
It's magic, but it's also based on shard stuff. Alexandria's locked body is immune to mutations.
 
He's an employee of a company in another country. International laws add a world of complications to the matter.
Tim's in residence in the US, and to my knowledge doesn't commute to Canada to work, so I don't believe international law comes into it.
Nope, he'll refuse quite vehemently.

Which is sad. I hoped for Magical Girl Eidolon. :lol
He'll refuse a treatment that could give him amazing powers, but has the risk of mutations? Correct me if I'm wrong, but didn't he ALREADY agree to that with the Cauldron vial? Why would this time be any different?
But in any case, its nearly certain all of that vanishes the instant Vista decides to quit the Wards/Protectorate who are the specific legal body those settlements were made with. It'd be a nasty quagmire for the Youth Guard to try and say she can't quit without parents consent just to try and keep the right to protect her against age-based decisions, theres a decent chance their lawyers would say to let a seeming one-off go for fear of LOSING).
To answer that, I'll quote chapter 11.14:
"If – hypothetically – you wanted to leave the Wards, would you even be allowed to? Wouldn't you need her approval to do that?"

The smile Missy gives you is tight. "Believe it or not, no. A minor needs a legal guardian to sign them up for the Wards in the first place, but if at any time a Ward feels that their needs are not being met by the program, they can pull out, and no one can force them to stay against their will. The Youth Guard would come down on the Protectorate like the hammer of God if they even tried it, and that would go double for Miss Militia because she's my guardian and so is supposed to have my best interests in mind. They'd see it as a huge conflict of interest. That's honestly the only good thing I've found that the Youth Guard does; everything else is all about turning us into the most dysfunctional Girl Scout troop in existence when we should be out on the streets making a difference."
I hope this clears up your misconception.
 
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I'd emphasize that the Youth Guard's main power over the PRT isn't even direct. Its a dedicated advocacy group, which means pretty much their entire power over the PRT is being able to raise hell and cause funding cuts/boosts.

Nothing they can do to external parties except shitsling and pressuring the PRT to take action.
And they're limited in that, because outside the PRT records, an evident minor need not be one, and vice versa.
 
@Silently Watches On a similar note, what would be the possibility of using mechanical augmentations akin to Vista's arm to compensate for stuff like the "Severe - Fish" mutation you mentioned in your post about it? For example, if you get Gills and no amphibious adaptions, a mechanical system to provide you with water to breath, aerating it as needed.

Building life support would be easy. Replacing those gills with a machine that can oxygenate the blood would be trickier. Just because it might be possible to alleviate the worst symptoms doesn't mean SW won't find some new complication to make the execution of such a plan.... interesting.

Which reminds me of the gills in that I've seen one version that might actually be feasible, in a way that gills no the neck certainly aren't, came from the show SeaQuest(which had two great seasons, one middling season, and one "how much lsd have the writers been taking" season): Gills on the back. Essentially, when in the water, one character who had artificially grafted gills could gulp water and push it through his lungs and out his back, allowing the kind of continuous flow that would be needed to move enough water that the substantial gills could filter enough O2. When he got out of the water, he'd have difficulty breathing for a couple of minutes while his body pushed the water out of his lungs and sealed them back up.

Fully informed consent from both her and her guardian, in this case Miss Militia, need to be acquired for any literal human experimentation to go forward - I'd rather we test it out on some random nerd before we go potentially turning one of our closest allies into a weird fish thing. Eidolon, maybe - a chance at getting his powers back, in exchange for weird eyes? He'd go for that in a second, and it'd buy a shitton of goodwill with the Triumvirate as a whole.

Also, in addition to the SW quote already referenced, SW said that Eidolon was so bitter that even if we could guarantee him magic out of it, he wouldn't take the offer. As in canon, Eidolon is a massive, walking dick somehow masquerading as a parahuman.

Tim's in residence in the US, and to my knowledge doesn't commute to Canada to work, so I don't believe international law comes into it.

Incorrect. He does commute to Canada to work. His lab is in Dragon's base there. Whether he currently maintains an address in the US has not been made clear, but I would be not at all surprised if he just moved in so he wouldn't need to teleport every morning. Teleportation at will makes commuting a non-issue, really, but he may keep a place in Philly just so his friends from the Privateers can still find him. They didn't all die or go insane, after all

Nothing they can do to external parties except shitsling and pressuring the PRT to take action.
And they're limited in that, because outside the PRT records, an evident minor need not be one, and vice versa.

Given how many parahumans seem to be immune to aging, several of which were perpetually children(such as Gray Boy), trying to prove somebody is still of Ward age becomes a bit tougher unless the Protectorate chooses to make it easy, though her age may be part of the public info so kids can see somebody their age being a hero.
 
Tim's in residence in the US, and to my knowledge doesn't commute to Canada to work, so I don't believe international law comes into it.
Incorrect. He does commute to Canada to work. His lab is in Dragon's base there. Whether he currently maintains an address in the US has not been made clear, but I would be not at all surprised if he just moved in so he wouldn't need to teleport every morning. Teleportation at will makes commuting a non-issue, really, but he may keep a place in Philly just so his friends from the Privateers can still find him. They didn't all die or go insane, after all
He does in fact commute every day from Philadelphia to Vancouver for work. Travel time: 3 seconds each way. :) Borders mean nothing to teleporters!

Which, now that I think about, might help explain why high magic worlds tend to go to a single world government. Having separate nations with controlled borders is pretty much impossible when everyone can teleport anywhere on the planet whenever they want.
 
Not explicitly relevant, but another point of reference for how another author took this idea:
In Mauling Snarks the author ruled that due to Congressional Cock Up the law pursuant to PRT and Protectorate Parahuman arrests require them to have a Federal warrant (including meeting federal requirements like kidnapping or interstate crimes) to arrest someone not actively committing a crime. In the last chapter Hookwolf regularly goes to the Protectorate gift shop to thumb his nose at the fact that even though he's Birdcage Bound he can't be arrested unless in the act of committing a crime.
That is somewhat bullshit, since escaping from custody is a crime, and so an arrest warrant would be issued the first time Hookwolf escaped from transport to the birdcage. Heck, the first time he escaped from custody period without being released.
Even if he wasn't wanted for any federal crimes ( a distinct possibility), escaping from federal custody is sufficient for a warrant.

***
Does she have a tendency to wear a vulpine grin while doing so? Could it be she's Tattletale's long-lost aunt? :D
In the fic Amelia the two get along splendidly and work out a way to communicate using their Thinker powers, eventually starting a relationship when Lisa is old enough.
 
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That is somewhat bullshit, since escaping from custody is a crime, and so an arrest warrant would be issued the first time Hookwolf escaped from transport to the birdcage. Heck, the first time he escaped from custody period without being released.
Even if he wasn't wanted for any federal crimes ( a distinct possibility), escaping from federal custody is sufficient for a warrant.
The question here is, do the PRT and the Protectorate count as federal custody?
 
The question here is, do the PRT and the Protectorate count as federal custody?
They certainly aren't locally or state-run but given a multinational presence it gets more complicated. Also as apparently they get directives from Congress rather than a part of the Executive Branch they wouldn't fall under the Department of Justice which further muddies the waters.
 
That is somewhat bullshit, since escaping from custody is a crime, and so an arrest warrant would be issued the first time Hookwolf escaped from transport to the birdcage. Heck, the first time he escaped from custody period without being released.
This is true in the US, but there are in fact several countries where it is NOT illegal to escape prison.
 
Okay, we just had a discussion about codenames and secret identities (well, a few pages ago), and I want us all to realize almost nobody ever calls Shipwright by his cape name, IC or OOC. And no one does that because it's a stupid, pointless name.

So from this moment on, I will refer to him in all my posts as Enchanter (yes, because I am a Monty Python geek) and just hope that that somehow takes, because his cape name being Tim is undignified and terrible OpSec besides, and nobody actually calls him Shipwright with anything approaching regularity (or a serious face).

If you don't like Monty Python, you're a philistine here are reasons Enchanter is a better name than Shipwright:

A) After one of the more famous of Merlin's Titles, Merlin the Enchanter;
B) Tim makes magical (enchanted) equipment;
C) Literally anything is better than Shipwright;
 
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So from this moment on, I will refer to him in all my posts as Enchanter (yes, because I am a Monty Python geek) and just hope that that somehow takes, because his cape name being Tim is undignified and terrible OpSec besides, and nobody actually calls him Shipwright with anything approaching regularity (or a serious face).
IIRC there was a vote (on SB), and Enchanter lost. It was the runner up however; and had my vote.
 
Okay, we just had a discussion about codenames and secret identities (well, a few pages ago), and I want us all to realize almost nobody ever calls Shipwright by his cape name, IC or OOC. And no one does that because it's a stupid, pointless name.

So from this moment on, I will refer to him in all my posts as Enchanter (yes, because I am a Monty Python geek) and just hope that that somehow takes, because his cape name being Tim is undignified and terrible OpSec besides, and nobody actually calls him Shipwright with anything approaching regularity (or a serious face).

In character, when speaking anywhere they might be overheard, the characters all call him Sipwright. The forums generally choose Tim, but I think that's just because it is shorter to type.
 
IIRC there was a vote (on SB), and Enchanter lost. It was the runner up however; and had my vote.
Wait, seriously? When was this? Really, I drop off of the face of the earth for just a few weeks, and I miss the Tim rename vote?

In character, when speaking anywhere they might be overheard, the characters all call him Sipwright. The forums generally choose Tim, but I think that's just because it is shorter to type.
We could shorten Shipwright to SW, like we shorten Calamity Witch to CW. That would things much easier and clearer. :V

Edit: Wait again. What name did win?
 
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