Magical Girl Escalation Taylor (Worm/Nanoha)

...Your kidding right? On average even between fourteen and adult you still have at least one more growth spurt going on, and thanks to puberty kicking into high gear your spending the next few years to finish filling out. Unless she is dealing with malnutrition, a insane outliner, or some kind of gland malfunction NO teenagers stops growing at at 13/14.

Don't make excuses that don't work with biology, just say it grows with her like the cybernetics of Subaru, and her sister.
I do remember seeing a few people back in my school who stopped growing at that age. I'm more or less a beanpole who went from shortest in class to tallest in class, but there were people who never really stretched out any further.
 
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I'm in favor of full passives, Round Shield, Particle Cannon and Repair Nanobots.

This will leave us with Dorsum and Fingers slots, that cannot be used due to lack of power available.
 
Le...leeewwd!! :oops: (Sorry :p)
:facepalm:

Where's my squirt bottle?
So is there any reason to /not/ include both of these? Do they add bulk or power-drain or something? Its already an overt combat arm after all, so I wouldn't think an impact on visuals matters tooo much.
If you tried to do both, the carbon fiber plating would take the full force of whatever energy attack hit her, so there would be no benefit to having the SVL.
Also, you say three "active weapons" .... does that mean that Nanomachine Dsitribution Channels, and a Defense Shield (especially tower) , don't use one of the three slots?
"Active systems", then. Both of these take power to run, so they count against the output her generator can supply.
EDIT: Sudden thought looking at character sheet.... will the internal upgrades (to muscles/skeleton, replacements etc) we're doing to support the combat cyberarm, have any visibility impact? And likewise, if its boosted muscles to help manage the weight of combat arm, will Vista be any stronger while wearing her civilian cyberarm?
No visual impact, and there will be a safety that's only activated with her combat arm to make sure she doesn't damage the significantly more delicate civilian arm.
Oh cool. Does that mean we can tune the arc cohesion to swap between single target and spread shot?
Kinda? Adding more intentional oomph will disperse the arcs wider, but the safest option is not to point the tasers in the direction of people you don't want to hit with it. Or get closer and use the contact option so you only affect one person.
...Your kidding right? On average even between fourteen and adult you still have at least one more growth spurt going on, and thanks to puberty kicking into high gear your spending the next few years to finish filling out. Unless she is dealing with malnutrition, a insane outliner, or some kind of gland malfunction NO teenagers stops growing at at 13/14.
Guys will still have growth spurts between sixteen and eighteen years of age, but most girls hit their final growth (for height, anyway) in the thirteen to fourteen range.
 
A whip of some sort SOUNDS really nifty, but probably has a higher learning curve than any of the other short range combat options, and we don't get that much more spacewarp utility than any of the other weapons.

I'm still going full beamsword.

Passives, beamsword, shield, and depending on whether nanomachines take a slot (which it'd make sense for them to do) then either just those, or those AND a dedicated ranged option. Because like I've been saying, spacewarp plus melee is basically LoS ranged. EDIT: Apparently the nanomachines DO take a slot. Dang.

And even if we can't have ALL the shinies, is it possible to build something like a nanomachine 'grenade' that would power a swarm of nanites to repair things in a smokebomb like cloud until internal batteries in the thing to power the cloud wirelessly run out? Like 30-60 seconds of repair, maybe? We could probably just give vista a couple of those, then.

I'm wondering about slots under retractable armor plates that she can spacewarp to carry things in. Might not be as useful in the combat arm since she needs to actively maintain them, but it might not hurt to give her the option. If I'd thought of it earlier, I would have suggested something like that for her civ arm.
 
And even if we can't have ALL the shinies, is it possible to build something like a nanomachine 'grenade' that would power a swarm of nanites to repair things in a smokebomb like cloud until internal batteries in the thing to power the cloud wirelessly run out? Like 30-60 seconds of repair, maybe? We could probably just give vista a couple of those, then.
Where would the material to make those repairs come from? And how would the nanites get the material when they're dispersed in a cloud?

I'm not saying "no" just yet, but I'm not saying yes either.
I'm wondering about slots under retractable armor plates that she can spacewarp to carry things in. Might not be as useful in the combat arm since she needs to actively maintain them, but it might not hurt to give her the option. If I'd thought of it earlier, I would have suggested something like that for her civ arm.
Hmm. Sure, I'd allow that. Wouldn't even need to be a power slot.
 
Where would the material to make those repairs come from? And how would the nanites get the material when they're dispersed in a cloud?
As best I can tell, it'd probably basically be a grey goo cloud - cannibalises other things to repair what it can, using comms from a designated person, i.e. the grenade thrower. Tin can? Don't need, shred it for nanomachines. Length of copper pipe? Don't need, shred it for nanomachines. The motorcycle you want fixed? Need, shred nanomachines for the materials for the bits needed.

It could also be goddamned horrifying and function as a disintegration grenade. Or a self-propogating nanomachine swarm, which is a whole other thing that let's not go anywhere near.

Kinda? Adding more intentional oomph will disperse the arcs wider, but the safest option is not to point the tasers in the direction of people you don't want to hit with it. Or get closer and use the contact option so you only affect one person.
I meant, say, amp it up and use a more centralised medium for transmitting the electricity to get a bigger shock without any splash, letting us zap brutes to non-zero effect. Or get a little more range without space warping, but we DO have space warping, so range is and always will be an issue
 
It could also be goddamned horrifying and function as a disintegration grenade.
If you wanted it as a disintegration grenade, I'd let you have it. It's the at-range regen I'm undecided on.
Or a self-propogating nanomachine swarm, which is a whole other thing that let's not go anywhere near.
:evil: Oh, buddy boy.
I meant, say, amp it up and use a more centralised medium for transmitting the electricity to get a bigger shock without any splash, letting us zap brutes to non-zero effect. Or get a little more range without space warping, but we DO have space warping, so range is and always will be an issue
The more you amp it up, the more it's going to spread, but not to a terrible degree, and you would be giving the arm to somebody who could twist space such that the spread is negligible.
 
The more you amp it up, the more it's going to spread, but not to a terrible degree, and you would be giving the arm to somebody who could twist space such that the spread is negligible.
Oh yeah. Space warping.

EDIT: Final loadout for what I'd like, then, is as follows:

Operational Unification of Thaumotechnological Layering and Organic Optimisation Kit

Left arm: Carbon Fibre Plating, Hardlight Round Shield, Nanomachine Distribution Channels, Wireless/Contact Taser
Right arm: Carbon Fibre Plating, Hardlight Arming Sword, Nanomachine Distribution Channels, Particle Cannon
Left leg: Carbon Fibre Plating, Anti-Gravitational Accelleration Unit*, Nanomachine Distribution Channels, Hardlight Forcefield Projector
Right leg: Carbon Fibre Plating, Anti-Gravitational Accelleration Unit*, Nanomachine Distribution Channels, Hardlight Forcefield Projector
Power armour chest: Carbon Fibre Plating,Nanomachine Distribution Channels, Binary Layer Hardlight Forcefield Projector
Power armour back: Carbon Fibre Plating, Anti-Gravitational Flight Unit**, Nanomachine Distribution Channels, Hardlight Forcefield Projector w/Cosmetic Enhancement
Power armour helm: Carbon Fibre Plating, Telepathic Intrusion Blocker***, Nanomachine Distribution Channels, Full Sensory Suite

*Uses AG, which I'm like 90% sure Tim can either already do or just rob off some Tinker, to grant speed boosts and weight reduction
**Uses AG to grant flight, essentially being a jetpack without any obvious flames
***We need to figure out how to make a bit of gear with this

Worth noting, this would probably make her look like a more humanoid angel, so it'd interesting to see what other names she might want. If this ever does come up (please gib technoangelic death machine), I vote Outlook, as it's an archaic synonym for Vista and it fits with the project's name.

So, essentially, I wanna give her the round shield made of light, the self-repair, and the finger lightning. Because yes.
 
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"Yes, that party. There aren't any rogue monsters running around now, though, so you don't have that as an excuse." She raises her hand before you can say anything. "And no, you don't get to use the out-of-town villains. They have no reason to attack your friend's house, and if you seriously go two for two of parties that end up being attacked, I will eat my hat.
Farewell, Sam's hat. :(
It was nice to know you, but now... now we have to say goodbye.
Soon you'll leave us forever, you'll go into this big mouth that shouldn't have been tempt Murphy.


"I hoped that by transferring myself to this body, I would different enough that I wouldn't count as me, but it doesn't look like that's the case."
So wait, she hoped to acquire a body and unshackle herself... and in the same time to create her twin sister, still bodyless and shackled.
o_O It's not nice, in my opinion.



Vista's arm:

Passive upgrades: Carbon Fiber Plating - let's add super-durability to this superstrength. A cursory glance shows that most of Philly's villains (and two of three Endbringers) prefer physical attacks.

(Healing) Nanomachine Distribution Channels - too useful to pass. Should alleviate some of the Protectorate's fears of Vista's dependancy on Tim (or aggravate them with fears of Grey Goo ;))

(Defense) Round shield (can be used as a melee weapon)
(Defense) Tower shield (greater area of protection)
- not sure which is better. Round can be used as melee weapon, but we'll give her melee weapon, so if she decides go on defencive, why not go full on defensive?

(Arm) Mechashift whip - tempting, especially if it's Ilia's shock whip-foil.
(Arm) High-power laser beam - ...even more tempting. How I supposed to choose when everything is so tempting?! :cry:

(Dorsum) Hardlight sword - which can be used as baton, right? Just be careful swinging it with your superstrenght.
 
How I supposed to choose when everything is so tempting?!
See, this is why I did a full-body plan. Doesn't matter that you can't nail dimensional shift technology to something, stick a factory with as many blueprints as you need it and just have EVERYTHING if you can make something cool as fuck and still get loads of cool things in it.
 
Where would the material to make those repairs come from? And how would the nanites get the material when they're dispersed in a cloud?

I'm not saying "no" just yet, but I'm not saying yes either.

I honestly didn't think about it. Then I stopped to think 'well, if part of the arm was damaged and mass lost, where would the replacement matter come from?' and that was obviously reservoirs of replacement material.

Now I'm thinking of a self-consuming metal-and-polymer patch that you slap onto something and it'll shore things up until proper repairs can be done.

Hmm. Sure, I'd allow that. Wouldn't even need to be a power slot.

YEEEEE!

Vista: *flips open a panel and pulls out a bulky first aid kit to show Taylor* "My magic tricks are amazing! This is irrefutable fact!"
Taylor: "Yeah, that's actually really cool. Wait... do you have one under your wrist to store cards in? I THOUGHT you were too good last time we got roped into cards!"
V: "Pff, no. I don't have a secret card slot, that'd be silly."
T: "Well alright, then. I'm sorry I jumped to conclu-"
V: "It is currently full of fudge pudding."
T: "..."
V: "And I can totally see your cards with my powers, I don't need sleight of hand to cheat."
T: ". . ."
V: "I've got a change pouch in my pinky. Want to watch me pull quarters out of people's ears?"
T: "*sigh* yeah alright that sounds fun."

If you wanted it as a disintegration grenade, I'd let you have it. It's the at-range regen I'm undecided on.

If we set that to only target non-organic things, wouldn't that be the rust grenade people were talking about? That sounded nifty.

Now we need to find someone for Dragon to sync with, don't we?

Need? No. It would be good for productivity, though. It's on the to-do list.

Maybe Maclebuin? He seemed kinda' blacksmithy, if I'm remembering right.
 
if you seriously go two for two of parties that end up being attacked, I will eat my hat.
Hope that hat is tasty.
Maybe a foot tall, she has dark hair that is splayed around her head
Oh fuck they created Yui! NNOOOOOO!

Is there an option for a homing ranged attack? Just to know if it's out there in the realm of possibility. Not lethal and dorsal or palm based, if possible?

As for upgrades we currently have confirmed, I'm thinking

Syringes on her fingers. This opens up reliable non lethal options, where a taser, while cool, could still have undesirable effects on the weak of heart. The syringes can be filled with whatever, and I suppose they are different for each finger, so we could have her have more options other than simply "zap". Lethal shots in case of kill order level stuff, adrenaline or coagulants for team support and the good old sleep drug for normal use. Her power makes this double awesome by having her inject people from halfway across the battlefield.

On the weapon option, normal shield. In case she's unable to use her powers, the shield offers the protection she normally would've had by bending space, and coupled with super strength it also makes a good close quarters option if someone reached her and she can't immediately sedate them.

Third option: either that phantomatic homing ranged weapon or the palm kinetic blast. The homing weapon adds a ranged option that doesn't rely on her powers. Making it homing adds pressure that a normal, human shot wouldn't be able to keep with a direct beam or bullet weapon, but makes her more reliant on a team member in case she's ambushed. I'm partial to this because Vista will NEVER be left alone, not after what happened, so she will always have someone to watch her back when she has her combat arm on. The second option makes her more effective as a solo player, giving the option to put some distance between an adversary and concentrate on using her power to whittle them down with shield bashes and shots... Or a punch to the groin, that always gets people.
 
If Vista's warping distance to bring her enemy into melee range, isn't she bringing herself into their range? Or is it fine because its only the weapon that gets close to them? (And still, is the brute strength from her single arm enough to make a melee weapon outclass a tinkertech ranged weapon?) . I'd really rather see a projectile that she can curve space to come from multiple angles (so its harder to dodge) over a melee weapon (which seems stuck on how fast she can move, or possibly if it can split certain 'melee' weapons like a hard-light spear so its cut into three that come at angles) .

And I still don't see why everyone finds self-repair so much more useful than mechanic-repair, to the point of losing out on total functionality for it. How often is her super-reinforced arm getting damaged such that her squishy meat body isn't damaged too and worse?
 
Would be funny if he has the strongest Linker Core possible, but refuses to believe in magic.
Armsmaster: So, what did you want again?
Taylor: To scan you for a Linker Core.
A: Alright, scan away. See if you can find this impossible orga-
Perfect Storm: <<Linker Core Detected. Rank: S++. Rare Skill Detected: Overclock.>>
T: What... Storm, didn't you say that S++ is ludicrously powerful?
PS: <<Correct>>
A: So... what nex-
TSAB Recruiter from out of goddamned nowhere: HELLO MY NAME IS ADMIRAL TUCSON I WORK FOR THE TIME-SPACE ADMINISTRATION BEREAU WOULD YOU LIKE A JOB!
 
And I still don't see why everyone finds self-repair so much more useful than mechanic-repair, to the point of losing out on total functionality for it. How often is her super-reinforced arm getting damaged such that her squishy meat body isn't damaged too and worse?
Anime Laws of Physics. When there's a choice between a prosthesis getting hurt and a living body getting hurt, the prosthesis goes first 90% of the time.
 
And I still don't see why everyone finds self-repair so much more useful than mechanic-repair, to the point of losing out on total functionality for it. How often is her super-reinforced arm getting damaged such that her squishy meat body isn't damaged too and worse?
Anime Laws of Physics. When there's a choice between a prosthesis getting hurt and a living body getting hurt, the prosthesis goes first 90% of the time.
This, plus endurance fighting - HoT is one of the best things you can get on a Brute-equivalent, so why not take it if offerred? Hell, if the other options weren't so fun, I'd suggest going Nanomachines*3 just for rapid repair.
 
(Defense) Round shield (can be used as a melee weapon)


(Dorsum) Kinetic blast (impact, but cannot cut)

(Fingers) Wireless/contact taser (arcs of lightning, 10 foot range)

(Palm) Hardlight spear
 
And I still don't see why everyone finds self-repair so much more useful than mechanic-repair, to the point of losing out on total functionality for it. How often is her super-reinforced arm getting damaged such that her squishy meat body isn't damaged too and worse?

Anime Laws of Physics. When there's a choice between a prosthesis getting hurt and a living body getting hurt, the prosthesis goes first 90% of the time.

People DO tend to jump straight to blocking with their superdefensive mechanical bits, once they get used to having them and dodging isn't an option. Like blocking with your shield arm. Just becomes reflex after a point.
 
V: "I've got a change pouch in my pinky. Want to watch me pull quarters out of people's ears?"
I want to see this!
Oh fuck they created Yui! NNOOOOOO!
…I didn't even think about that, but I guess I did, huh?
Is there an option for a homing ranged attack? Just to know if it's out there in the realm of possibility. Not lethal and dorsal or palm based, if possible?
Not without using her power to help.
If Vista's warping distance to bring her enemy into melee range, isn't she bringing herself into their range? Or is it fine because its only the weapon that gets close to them?
She is bringing herself into their range, but not necessarily for long. The way I see it, Vista with a weapon is one of the world's best hit-and-run fighters.
(And still, is the brute strength from her single arm enough to make a melee weapon outclass a tinkertech ranged weapon?)
Arm cannon > melee weapon w/ strength > hand ranged weapon
You can only pick three, thank you.
 
It's worth noting that the arm it's self qualifies as a nonlethal weapon. It's durable and strong so she can just grab a fucker and squeeze untill they say uncle... Or until they pass out if she has to choke a bitch.

Beyond that, particle cannon for the most powerful ranged weapon she can fit. A shield since it's the left arm, remember safety first... we can give her a fuckhuge sword next arm. Lastly...a self fixing arm is too much utility to pass up so nanorepair.
 
Alright, changing plans to-

Passives (Including storage nooks that can be expanded), Beamsword, Shield, dedicated ranged option.
 
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