Magical Girl Escalation Taylor (Worm/Nanoha)

@Silently Watches which option is the most likely to save Snow White? The Protectorate or Shipwright?

Also. If we take Snow White to the Protectorate she'll get arrested after being treated right?

And the Shipwright option is trying to keep this internal longer to try to salvage what we can?
 
this is what happens when you half-ass stuff, don't blame Silently when the voters chose to arm these morons.
[X] Help Snow White
[X] Take the wounded tothe Protectorate. They have medical staff on hand.
 
@Silently Watches which option is the most likely to save Snow White? The Protectorate or Shipwright?
I'm not going to tell you that. Either one is more likely to save her than leaving her there to die.
Also. If we take Snow White to the Protectorate she'll get arrested after being treated right?
Yep.
And the Shipwright option is trying to keep this internal longer to try to salvage what we can?
It will keep the problem internal, but taking Snow White to Shipwright is going to cause its own set of problems. This is also the only choice that both earns the Privateers' ire and involves Tim, which may be good or bad. I'm not going to reveal that.
 
all of you knew it because I'm pretty damn sure I said so multiple times.
Yes, you did... mostly during this arc. Which drastically changes the tone of this point.
Nine point three is the earlier point I see this. So you had plenty of time and opportunity to fully rule out any salvageability given the 'absolutely nothing done'. But you didn't. You didn't do like you did when people kept worrying about Saint's base and give an uninterpretable WOG of 'you are too late, you have fucked up'. You said 'maybe, maybe not'... and the way you pulled it off, is rather suspect.
So yes, this is a kindness. If you want to keep the Privateers afloat, if you are just that dedicated to making them a bigger part of the story, here's your chance. Go ahead and vote to do so.
You honestly thought those dedicated to fixing the privateers would have any sort of pull after the radicals, as you yourself said, did exactly what they said they would do?
In what way would someone vote to take a course when they just sat through a lecture on why said course was wrong? You thought it'd make narrative sense for Taylor to pull a 180 on seven arcs, including the most recent one, worth of development?

You offer a false choice, and expect gratitude. I will never give someone that in that situation.
Otherwise, keep in mind that you had seven arcs in which you did absolutely nothing with them, three of which were these choose-your-own adventure setups. Saying that you don't want to lose them now when you've had no interest in them before smacks heavily of bitching for the sake of bitching.
First, easy on the royal 'you' there. I'm one dude, not the entire playerbase or any faction thereof.
Two, I cite all past 'emergency juggling' conversations.
Three, it's kind of a big deal you gave no information that we'd lose the Privateers in their entirety unless we'd take the Part 2 quest. Information is a big damn deal. This isn't a War Event like the Brockton Bay breakout, an Endbringer battle, or the Maras. The only other time that 'losing' allies meant not doing something was the Adepts initial meeting. Purity, we gave an alternate solution. TT and the Undersiders, we shot back and you told us how it'd go down when it was first put forward. The Enforcers, (reasonable) plot circumstances we players had no control over. And like I said, time-sensitive stuff that'd be gone in the next update has always been given a yellow color. Or, in the case of Vista's feelings post-arm, you outright telling us.

I'd say poll the playerbase to see if they'd have changed their mind about nine point five's vote if told a quest was a 'yellow', but frankly the well's been poisoned with this update.
 
Tim probably isn't actually the best person to be conducting trauma surgery guys. Like, he's trained as an accountant, not a medical doctor.
 
Ok I calmed down a bit and changed my mind.
[X] Help Snow White
[X] Take the wounded to Shipwright so he can perform emergency surgery.
[X] See if between perfect storm, dragon, and shivering, you can remove snow white's powers. Offer the possibility as an excuse for taking her with us.
 
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Well fuck. I was hoping you wouldn't do this sort of vote, because its blatantly 'do you want the privateers, yes or no'. It's back to the talk we just had of time investment turning out for nothing. We could have done this the moment that meeting where the argument was first started and the false-flag revealed, and had the same effect.

You're basically giving everyone who voted with the intent of salvaging the Privateers a middle finger, because this is going to put everyone else in the Privateers, even those on our side, out of business. If we failed their quest due to lack of inactivity, you should have said so already.

Well I believe this is known as sleeping in the we have made. We WERE warned a while back that ignoring quests would have consequences. The good options left the building a while back, all we can do is decide between bad and worse. Who knows which is which.

P.s. Unless I have completely misread the story we can still salvage the minority of privateers who haven't lost their minds and form a new organisation (with equipment suitable for policing not military work). So this isn't a middle finger to the salvage vote.

P.s.s. Did anyone really think a five hour yelling match would change the minds of violent zealots?
 
Ok I calmed down a bit and changed my mind.
[X] Help Snow White
[X] Take the wounded to Shipwright so he can perform emergency surgery.
[X] See if between perfect storm, dragon, and shivering, you can remove snow white's powers. Offer the possibility as an excuse for taking her with us.
What? No.
 
[X] Help Snow White
[X] Take the wounded tothe Protectorate. They have medical staff on hand.
Yeah, I had no real love for the Privateers in the first place, simply because it was more baggage we couldn't afford to deal with. The only reason I really cares at all was Danny, and with him gone, and half of the Privateers going villain, I'd rather us wash our hands of them.
 
Fuck the Narcos. All this scene really shows is Taylor still a naive but powerful little girl. Its also a good case study in why vigilantism is a stupid path to take. I mean yea we get to see the ugly of Kurt and his guys cutting down some druggies but what lead up to it? Did an NPC get hurt some kid OD?

[X] Help the injured Privateers

[X] Take the wounded to the Protectorate. They have medical staff on hand.
 
we can still salvage the minority of privateers who haven't lost their minds
Oy, eyes off the ideas I'm still kicking around in my head.
Fuck the Narcos. All this scene really shows is Taylor still a naive but powerful little girl. Its also a good case study in why vigilantism is a stupid path to take. I mean yea we get to see the ugly of Kurt and his guys cutting down some druggies but what lead up to it? Did an NPC get hurt some kid OD?
If I understand your question right, the reason the Privateers is after Fairyland is that they've been fighting this gang since the move to Philly in Arc 4. Of the four original "big gangs", Fairyland was the weakest, and thus the Privateers focused on them first just like they were originally focusing on the Merchants back in BB. There was no specific event that kicked everything off.
Random thought. Is it just me, or is Snow White basically "Fairy Tale themed Skitter" based on her motivations and villainous group?
You don't know anything IC about her motivations (which boiled down to "money good, drugs make money"). As for villain group matching the Undersiders… eh?
 
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[X] Help Snow White
-[x] Send Sam to guard Tim from retaliation.
-[x] Use Wide Area Search to check for injured bystanders.
[X] Take the wounded to the Protectorate. They have medical staff on hand.
 
I'm abstaining.
On the one hand, I don't want to let Snow White die. Without doubt, the Privateers used excessive force.
On the other hand... Taylor's right, it's a bad time to attack Fairyland. New villains come to carve out their own piece of Philly, in such a crisis it's better to have an entrenched gang that will definitely fight newcomers, than a beheaded gang that will be an easy peaking for them.
But what happens after this crisis over?

There always will be some other crisis, there always will be some other villains that definitely worse than Fairyland and should be dealt with first. There always will be incentives to let gangs like Fairyland and White Hill live. They play by the rules, they don't rocking the boat. They're the lesser evil. Does it mean it's a right thing to do to let them be? To sell drugs, to do protection racket, prostitution, smuggling and other crimes, too low-profile for high and mighty Taylor to notice?
Did Taylor forget her wish was to destroy villains? Did she accept the PRT stance "the Status Quo is God"?

Taylor can easily crush Fairyland, but she'll never do it. She's too busy shooting more important problems. That's fine. But someone should fight them.


Now, I'm more concerned with the fact "Long Live the King, Part 2" was time-sensitive and we didn't know about it.
@Silently Watches, did such a thing happened before? I skimmed through the thread but didn't find anything like that.
I did know we lose the questline if it's not finished before the arc ends, but I didn't expect we can lose it in the middle of the arc just by delaying for a one week.
It's not nice thing to know.
 
Now, I'm more concerned with the fact "Long Live the King, Part 2" was time-sensitive and we didn't know about it.
@Silently Watches, did such a thing happened before? I skimmed through the thread but didn't find anything like that.
I did know we lose the questline if it's not finished before the arc ends, but I didn't expect we can lose it in the middle of the arc just by delaying for a one week.
It's not nice thing to know.

To my recollection, the storyline with not!Noelle changed somewhat midweek when we didn't immediately address it. I don't believe a "Part" was skipped like here, but that's a quibble, and likely has to do with the pace the storyline was moving at in the background. That shouldn't be surprising, since the Privateers in Part 1 were tonally blatantly expecting and intending for immediate results.
 
Now, I'm more concerned with the fact "Long Live the King, Part 2" was time-sensitive and we didn't know about it.
@Silently Watches, did such a thing happened before? I skimmed through the thread but didn't find anything like that.
I did know we lose the questline if it's not finished before the arc ends, but I didn't expect we can lose it in the middle of the arc just by delaying for a one week.
It's not nice thing to know.
Yes, this also happened back with the Snark Hunt quest in Arc 4. It isn't something I do often, but it isn't completely new. Both Long Live the King and Tickets to Gangland are on continuous timers because it doesn't make sense for these high-tension questlines to stop and wait for you.

That said, once again you haven't completely lost the Privateers as a group. This is literally your last chance to say "We want to keep this group and try reforming them". If you don't chose them now, you won't be able to later.
 
Yes, this also happened back with the Snark Hunt quest in Arc 4. It isn't something I do often, but it isn't completely new. Both Long Live the King and Tickets to Gangland are on continuous timers because it doesn't make sense for these high-tension questlines to stop and wait for you.
It's just a very minority used mechanic, like I showed, you decided to bring back at just about the worst possible time in the worst possible execution.
Translation: That doesn't change any of my points.

No, wait, actually there's sorta an extension one.
You get a prezzie today! As you can see, there's a special option for next week's subquest selection, marked yellow for your convenience. If you don't take it now, it won't be available next time.
Of the three timers, two of which are 'get it now or you lose it', for the quest, one gets a special marker, two don't. That's part of what leads to 'wait, this was time-sensitive?'.
Oy, eyes off the ideas I'm still kicking around in my head.
That said, once again you haven't completely lost the Privateers as a group. This is literally your last chance to say "We want to keep this group and try reforming them". If you don't chose them now, you won't be able to later.
Look, you keep jumping between fixing what's there, and reforming the moderates.

The false choice is fixing what's there. You've blown that out of the window, the rest of the Privateers are going to have to disband and pray they don't get arrested or killed, and proven the Privateers as an entity are beyond reform. If you don't see that, we need to have a, as my folks would call it, 'come to jesus' talk.

Reforming the moderates into a new group is something you have yet to establish, given the aforementioned facts.

Which are you trying to do?
 
Oh god, why is SV not showing up alerts for this thread?

Also, why's everyone choosing to take her to the Protectorate? Wouldn't that add even more problem down the line with Fairyland?

As far as I understood, the vote was "who do side with?" not "who can help her better?", though I could be misremembering.
 
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