2.2 - Playing Go with Daidoji Chen
- Location
- London, England
OK, votes tallied, and it looks like you're playing to win while allowing the Crane to set the tone.
Games: Go
Soshi Naoto 5k4: 30
Daidoji Chen 6k3: 22
Games: Go
Soshi Naoto 5k4: 30
Daidoji Chen 6k3: 22
You settle yourself properly before the board and incline your head to Daidoji Chen. The Crane holds two clenched fists out in front of him, and you indicate the right one with your fan. It appears you will be playing with the white stones.
Chen, playing black, places his first stone on the board. You follow suit, and for the first minute or so the three of you are silent as you move through your opening moves. Remaining silent for the entire game would be very rude, but after some consideration you decide not to open the conversation yourself. This match has been arranged almost entirely by the will of the Crane - best to see what they want rather than walking into it blind. Predictably, it is Chen who speaks first.
"I have been giving some thought to our earlier discussion, Soshi-san." He says in a moment's pause while you consider your next move. "You said that Shiro-no-Soshi lies in the same mountain range as Shiro Matsu?"
"Hai, Daidoji-san, that is correct." You say politely, placing down your stone and capturing a territory in the corner of the board. "Though it does not guard a pass, my ancestors judged the location to be of both practical and aesthetic value."
"A balance that some find harder to strike than others." Mariko comments softly, her eyes on the game board. "Might I ask how it compares to Shiro Matsu? This fine castle is the only reference point I have for mountain architecture."
Hmm. It is possible that the Crane merely speaks of architectural styles, but you suspect there is a potential comment about differing philosophies in there as well. But why would... ah, of course. Bayushi Kimoko appears to have aligned the Scorpion with the Lion. The Crane wish to know how true that is.
"In style, my home is somewhat different, for it serves a different purpose." You say quietly, more out of politeness than a genuine fear of eavesdroppers. "Shiro Matsu is a home to fierce warriors, and has been shaped by that purpose. Shiro-no-Soshi is a home to priests and magistrates. It exists to watch, to listen and to serve the will of the elements."
"And Kyuden Bayushi?" Chen comments in a tone slightly too casual to be entirely genuine.
"I am reliably informed that everyone who has ever visited or stayed within Kyuden Bayushi has a subtly different impression of it." You deflect the probe even as you deflect Chen's moves upon the board. Regardless of what they might want, it would be highly improper to comment on your own lord's behavior and intentions. "Still, it is as Shinsei said - 'The Dragonfly's buzz is no different from the Lion's roar. All creatures have a voice with which they express the Way'."
This is one of the first lessons you were taught when your sensei covered conversational etiquette. A personal opinion can be argued against or questioned, but a quotation from one's ancestors or from the Tao is beyond reproach. You understand that the Ikoma are highly skilled at approaching debates in this fashion, though their Clan's disdain for Shinsei and his teachings means they are unlikely to quote the Little Teacher themselves.
"To serve the Tao is to serve the Empire." Doji Mariko replies in tones of agreement. You recognize the quotation as another passage from the Tao itself, which in context would mean... everyone has a voice with which to express the Way, and everyone has their own means of serving the Empire. An interesting statement to hear from a different Clan - an acknowledgement of different method and yet shared purpose, suggesting common cause and alliance. Well, Kimoko did tell you to form ties with the Crane, so this works well enough.
"I have always found that passage to be of particular comfort." You say as you exchange a flurry of rapid moves with Chen. "Knowing that I can find wisdom, and perhaps even Enlightenment, in loyal service to the Empire allows me to focus entirely on my duties without fear or regret."
"It is always good to act without such chains weighing you down." Mariko agrees, drawing her fan and wafting it slowly in front of her face. "We should all seek to serve the Empire to the best of our ability."
"On that point, no loyal samurai will disagree." You say calmly, wondering where she is going with this... ah, of course. "Likewise, if one is to draw wisdom from the teachings of Shinsei, one might observe that he drew Thunders from every extant Clan to achieve what none could have on their own."
"In such times, the wisdom of our ancestors becomes clearer than ever before." Doji Mariko says with a gentle smile. "If we may assist one another, it is our duty as samurai... no, as children of the Sun and Moon to do so."
That at least is clear. Doji Mariko is offering to help you with something, and would expect to be helped in return. You could try and deflect again... but no, you are trapped by your own pious words. About the only viable way out here is to need nothing that the Crane can provide, for otherwise you are shunning a genuine offer of assistance on mere principle, in direct contravention of the example set by the Seven Thunders. That is unlikely to end well for you.
While you mull over your options, you set down another stone on the board, completing the pattern you were aiming for. In so doing, you have made the gap in points between you and Daidoji Chen too severe for the Crane to compensate for by the end of the game, and judging by his slightly widened eyes your opponent is well aware of it. Victory, it seems, is sweet. Now to see if you navigate the social game even nearly as well.
Choose one:
[ ] Accept the consequences and turn down the Crane's offer of assistance.
[ ] Request Doji Mariko's assistance in some matter.
- [ ] Write in with details