Okay I'm not going to engage with that obvious fucking bullshit at the bottom there but we can't depend on anyone who uses poison to be hypnotized fucking college students. We cannot depend on our opponents being incompetent and not realizing you can just not use aerosol poisons or never poisoning their weapons.
The difficulty to soak poison has nothing to do with how difficult it is to produce or handle. Human beings are hilariously fragile to most chemical combinations, substances that are 99% identical to things that are consumable are poisonous to humans next you're going to say producing methanol is somehow difficult despite the fact you can do it on fucking accident making alcohol and guess what that shit'll kill somebody just as fast as drinking bleach will.
In the context of chemical weapons the more dangerous it is to handle the more dangerous it is to produce. Being more dangerous means that doing it properly is more complicated, because even if you don't care about your workers' health because everyone dying slows down work.
Then you need to package and deploy it, which is another can of worms.
Again, we're speaking in the context of things you're deliberately making to kill everything around them and in particular gas weapons because that's the one you choose to advance and defend. The claim that enhanced chemical weapons are easy enough to make and use that any old idiot can do so is ludicrous on its face.
Funny how Sandra only became incompetent after we won here, she seemed pretty on the ball to me and put a lot of effort into that VX. Which should tell you about the difficulties involved here and how the agents of a major enemy would go about doing business in this area.
Poisoned weapons aren't a serious concern because they're subject to active defense and soak before they have to deal with being resisted on an individual basis. They can hurt, but it's not some obvious weakness everyone immediately exploits any time someone demonstrates that they're tough.
inally that is not what I'm saying we have proven ourselves Time After Time at this point we've engaged in combat with high Akuma, Outsider minions, Naagoloshi sorcerers, a literal deity, a high elder or lesser lord of outer Night level red vampire and to top it off a literal Walker from the outside.
Someone's going to try something sneaky because obviously the fucking forward route is not working. You're also completely ignoring the fact of what I said. Most of our enemies are infiltrators, saboteurs and seducers by trade or by Nature whether you're talking about Nemesis or the Fallen Angels or any of the white or red Court.
Yeah? Still doesn't support your point because you're wrong by the numbers.
I'm not ignoring anything. You've been claiming that a 1 dot alchemist could whip up magical super chlorine and toss it at us whenever nemesis wants to try it, I've been pointing out that this is inherently much more difficult and far less rewarding an angle of approach than you're describing for a number of fairly clear factors, some of which are:
1) Making chemicals that are dangerous to touch or breath takes skill to do safely.
2) Packaging them for delivery is also hard, and gets harder the more effective they are.
3) Directed weapons need to work through our entire defensive scheme to matter, AoE effects of this type suffer from a number of deployment issues and are difficult to keep someone pinned in if you struggle to confront them in the first place.
4) If they have the level of access needed to slip Molly tainted food there are significantly better uses for it than this.
Among others.
This is not to say it isn't a danger, but it isn't some almighty hack to killing exalts and trying isn't cheap or easy. If you don't want me to engage with that part of your argument maybe don't insist on it.
Shooting Molly with 5-10 drone strikes simultaneously would be way easier and dramatically more effective if they're going this far. Poison isn't some default thing you just go to when you're out of ideas, and I highly doubt we're at the end of their bag of tricks anyway.
The edit to my post isn't bullshit and wasn't even that much of an exaggeration. It's highlighting the implications of what you said here:
I'm sorry but it literally is exactly something an idiot with A dot in Alchemy can make. Making supernaturally potent versions of existing chemicals is what Alchemy 1 does.
Anyone with Alchemy one is capable of making poisons that could straight up overwhelm us at the moment if it was airborne. Just one of tunnel with alchemical chlorine gas or something similar and we take possibly the full brunt of seven aggravated damage in one round and if it's super effective or something dictates it procs twice we could take even more.
This also ignores the fact that in a connected world people can just buy a vast majority of these chemicals off the shelves anyone with any level of license or just the right amount of money could just buy industrial chemicals Flat Out. The level of alchemy necessary to turn chlorine gas into alchemical chlorine gas is 1. Observing proper lab safety would prevent the majority of people from taking damage from alchemical poisons brewed.
This is exactly the same as the example I outlined in every way that matters.
If we first make the assumption that the alchemist in question is an expert at making and delivering chemical weapons and knows exactly how magic should interact with that process 1 dot of alchemy is enough to make this happen.
But it's worth considering what exactly you're asking for.