Grand Army of the Republic: A Star Wars Plan Quest

please correct me if I am wrong
[X]Plan My poor genemods
-[X] Implant Inhibitor Chips 5Dice 50R
-[X] Commander Courses 4D 80 R
-[X] Disable Inhibitor Chips 5D+2FD 140 R
-[X] Do The Kriffing Paperwork 3D
Total: 280R

;-;
Those that keep us in budget? I never can't really remember…

I think it does, but not sure.

Otherwise, great plan. While we sadly won't finish disabling the chips this plan, after doing that twice, it should be easy to do Next plan. And the chips are a priority.

Because kriff the Sith!
 
[X]Plan My poor genemods
-[X] Implant Inhibitor Chips 5Dice 50R
-[X] Commander Courses 4D 80 R
-[X] Disable Inhibitor Chips 5D+2FD 140 R
-[X] Do The Kriffing Paperwork 3D
Total: 280R

;-;
It might be a better idea to move the free dice to doing paperwork since no matter what we won't finish disabling the chips this plan. It's a 2000 progress project.

Reading the description we don't have to finish it this plan. In fact it might be better to not do so since no doubt the Sith plans on testing a batch of them.

So it's probably a better idea to try to get the free dice so that we'll be able to do better next plan.

The Chips will be disabled when we treat the accelerated aging.
 
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It might be a better idea to move the free dice to doing paperwork since no matter what we won't finish disabling the chips this plan. It's a 2000 progress project.

Reading the description we don't have to finish it this plan. In fact it might be better to not do so since no doubt the Sith plans on testing a batch of them.

So it's probably a better idea to try to get the free dice so that we'll be able to do better next plan.

The Chips will be disabled when we treat the accelerated aging.
Good idea but getting a good start is not bad
 
It might be a better idea to move the free dice to doing paperwork since no matter what we won't finish disabling the chips this plan. It's a 2000 progress project.

Reading the description we don't have to finish it this plan. In fact it might be better to not do so since no doubt the Sith plans on testing a batch of them.

So it's probably a better idea to try to get the free dice so that we'll be able to do better next plan.

The Chips will be disabled when we treat the accelerated aging.

i think ideally we should rush the chip disabling to ALMOST completition (1800/2000 or above)
then leave it be for the rest of the quest at least untill the end of the first battle of geonosis (to ensure the batchs palpatine test initially for suspicion,do work)

but after that rush finish them,so all the clones created afterward dont have jedi killing codes on them
esentially,sneak the disabling under palpatine nose without giving the chance to double check
 
[X] Plan: No more osik paperwork
-[X] Implant Inhibitor Chips 4D 40R
-[X] Commando Courses 4D 80R
-[X] Security Courses 1D 20R
-[X] Disable Inhibitor Chips 5D 100R
-[X] Do The Kriffing Paperwork 3D 2FD 25R

Cost: 265 + 735 (ongoing costs) = 1000 Resources
Remaining Resources: 2,045 - 1000 = 1045 Resources

First a decent progress on the implanting while preserving resources. We don't need to delay as a retrovirus will disable them. Next commando courses as they can be trained in parallel to others and Commander Courses will only be needed for the best and brightest. So some selection and testing of candidates will be required. Four dice into that action as it has a small chance to complete (with 4 Nat100 crits:)) and 1 dice to start security training. Having clones ready to keep the facilities secure will help keep the Sith agents from snooping.
All in for disabling the inhibitor chips. Let's try to get it out of the way.
In administration I am putting 3 die into progressing on the paperwork while 2 free dice are for contacting Kuat. We have enough starfighters. And we don't need more osik ones. But we could shift the resources we pay them for fighters into resources to pay for Venators. It will make the next phase easier if we start early. We will need to contact Rothana for Acclamators as they are the ones producing them.

EDIT: Moved the free dice into doing paperwork since I misunderstood and thought we could shift the orders early. Still over 310 free resources to play next quarter.
 
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[X]Plan My poor genemods

Hmm we'll want to start up commando course for the clones as well but that can wait another turn.
 
Any reason we are not finishing this:
[] Construct Learning Facilities (Phase 3)
Even with the accelerated ageing, the clones will spend a few years as children so you will need to teach them some basic stuff. And even if they weren't kids, you would still need to teach them the basics.
(187/300, 15 Resources per Die) (-- Facilities ++ Trainers)
 
We've been told that we'll get an option to get rid of the A-7s in the next plan. Contacting them is for buying warships from them.
Thanks. Misunderstood and thought we could shift the contracts early. Modified my plan to focus on paperwork.
[X] Plan: No more osik fighters
I changed the plan and it's name since I was informed the Kuat action was only about getting warships. I suggest updating your vote.
 
We need to finish slowed aging before inhibitor as we have a cutoff in less then 3 years when the clones recieve the treatment.
The first stage of slowed aging is already complete and unless I am mistaken (@Oshha), we will add the anti inhib juice with this first stage treatment
You have already completed the first phase of slowed ageing and if it is completed in time, the treatment to render the inhibitor chips useless will be incorporated into it if it has been completed by that point.
 
The vote is still open.
Adhoc vote count started by Oshha on Aug 30, 2021 at 3:08 PM, finished with 30 posts and 15 votes.
 
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