Resources (R): Too Many To Spend
Sith Support (SS): 49
Exposure (E): 48 (-1 per turn)
Free Dice: 3
Current Capabilities
Facilities: Minor Surpluses (+4)
Production: Major Surpluses (+38)
Logistics: Marginal Surpluses (+1) (+20 per turn)
Trainers: Minor Surpluses (+3) (+2 per turn)
Grand Army of the Republic
Clones: 922,050,000 (+92,205) (+16,384 per turn)
-
Troopers: 26,810,000 (+2,681)
-Commandos: 1,220,000 (+122) (+23 per turn)
Blasters: Concordian Crescent Technologies
-Quantity: +210,442 (+16,914 per turn)
-Quality: +3
Armour: Duraplast Medium Mandalorian Armour
-Quantity: +118,168 (+16,252 per turn)
-Quality: +8
Scout Walker: All Terrain Recon Transport (Rothana Heavy Engineering)
-Quantity: +2,632 (+140 per turn)
-Quality: +2
Light Walker: All Terrain Personal Transport (Rothana Heavy Engineering)
-Quantity: +924 (+134 per turn)
-Quality: +3
Light Speeder:
Crusader-class Strike Tank (MandalMotors)
-Quantity: +96 (+8 per turn)
-Quality: +7
Medium Speeder: TX-130 Sabre-class Fighter Tank (Rothana Heavy Engineering)
-Quantity: +4,104 (+262 per turn)
-Quality: +4
Medium Speeder: RX-200
Falchion-class Assault Tank (Rothana Heavy Engineering)
-Quantity: +198 (+38 per turn)
-Quality: +4
Medium Speeder:
Verdjur-class Combat Transport (MandalMotors)
-Quantity: +96 (+8 per turn)
-Quality: +3
Heavy Speeder:
Canderous-class Assault Tank (MandalMotors)
-Quantity: +96 (+8 per turn)
-Quality: +5
Heavy Walker: All Terrain Tactical Enforcer (Rothana Heavy Engineering)
-Quantity: +2,506 (+134 per turn)
-Quality: +4
Heavy Walker: Self-Propelled Heavy Artillery Turbolaser (Rothana Heavy Engineering)
-Quantity: +1,026 (+262 per turn)
-Quality: +6
Light Starfighter: A-7 Hunter Interceptor (Kuat Drive Yards)
-Quantity: +28
-Quality: -1
Medium Starfighter: Z-95 Headhunter (Incom Corporation)
-Quantity: +54
-Quality: +3
Medium Starfighter: Z-96 Headhunter (Incom Corporation)
-Quantity: +1,376 (+72 per turn)
-Quality: +4
Medium Starfighter:
Liberator-class Starfighter (Corellian Engineering Corporation)
-Quantity: +96 (+8 per turn)
-Quality: +5
Heavy Starfighter: Aggressive ReConnaissance-170 Starfighter (Incom Corporation)
-Quantity: +168 (+8 per turn)
-Quality: +6
Medium Interceptor:
Fang-class Starfighter (MandalMotors)
-Quantity: +4,434 (+258 per turn)
-Quality: +5
Heavy Interceptor:
Aurek-class Starfighter (Rendili StarDrive)
-Quantity: +588 (+32 per turn)
-Quality: +6
Heavy Bomber: NTB-630 Naval Bomber (Incom Corporation)
-Quantity: +384 (+20 per turn)
-Quality: +4
Heavy Bomber: PTB-625 Planetary Bomber (Incom Corporation)
-Quantity: +168 (+8 per turn)
-Quality: +4
Light Gunship: LR-20B Troop Transport (Incom Corporation)
-Quantity: +168 (+8 per turn)
-Quality: +4
Medium Gunship: Low Altitude Assault Transport/infantry Gunship (Rothana Heavy Engineering)
-Quantity: +54,124 (+6,000 per turn)
-Quality: +5
Medium Gunship: Low Altitude Assault Transport/carrier Gunship (Rothana Heavy Engineering)
-Quantity: +1,480 (+232 per turn)
-Quality: +5
Medium Gunship:
Kom'rk-class Fighter/Transport (MandalMotors)
-Quantity: +96 (+8 per turn)
-Quality: +4
Heavy Gunship:
Defender-class Light Corvette (Rendili StarDrive)
-Quantity: +256 (+16 per turn)
-Quality: +4
Light Escort: CR90 Corvette (Corellian Engineering Corporation)
-Quantity: +206 (+18 per turn)
-Quality: +4
Light Escort:
Galaar'kyramud-class Corvette (MandalMotors)
-Quantity: +96 (+8 per turn)
-Quality: +2
Medium Escort: DP20 Frigate (Corellian Engineering Corporation)
-Quantity: +612 (+262 per turn)
-Quality: +6
Medium Escort:
Arquitens-class Light Cruiser (Kuat Drive Yards)
-Quantity: +4,264 (+518 per turn)
-Quality: +5
Medium Escort:
Thranta-class Corvette (Corellian Engineering Corporation)
-Quantity: +96 (+8 per turn)
-Quality: +4
Heavy Escort:
Harbinger-class Cruiser (Kuat Drive Yards)
-Quantity: +504 (+71 per turn)
-Quality: +5
Heavy Escort:
Hammerhead-class Cruiser (Rendili StarDrive)
-Quantity: +292 (+19 per turn)
-Quality: +6
Light Capital:
Acclamator-class Assault Ship (Kuat Drive Yards)
-Quantity: +2,716 (+262 per turn)
-Quality: +3
Light Capital:
Dreadnought-class Heavy Cruiser (Rendili StarDrive)
-Quantity: +256 (+16 per turn)
-Quality: +4
Light Capital: CC-2100 Interdictor Cruiser (Corellian Engineering Corporation)
-Quantity: +126 (+38 per turn)
-Quality: +7
Medium Capital:
Warrior-class Star Destroyer (Kuat Drive Yards)
-Quantity: +2,182 (+126 per turn)
-Quality: +7
Medium Capital:
Venator-class Star Destroyer (Kuat Drive Yards)
-Quantity: +424 (+70 per turn)
-Quality: +5
Medium Capital:
Valour-class Cruiser (Rendili StarDrive)
-Quantity: +298 (+22 per turn)
-Quality: +7
Medium Capital:
Centurion-class Battlecruiser (Rendili StarDrive)
-Quantity: +256 (+16 per turn)
-Quality: +7
Heavy Capital:
Republic-class Star Destroyer (Rendili StarDrive)
-Quantity: +286 (+46 per turn)
-Quality: +9
Medium Superheavy Capital:
Democracy-class Dreadnought (Rendili StarDrive)
-Quantity: +7
-Quality: +6
Plan Goals (Q1 25 BBY to Q4 23 BBY)
Construct 1 Dreadnoughts. (+15 SS)
Complete Cloning Operations (Phase 12) by Q4 25 BBY (+5 SS)
Complete Cloning Operations (Phase 13) by Q4 24 BBY (+5 SS)
Complete Cloning Operations (Phase 14) by Q4 23 BBY (+5 SS)
[-] Off-World Expansion (Phase 11)
While Kamino has proven sufficient so far, you are rapidly approaching the limits of the watery world's ability to support a project of this size. As you have no intention of slowing down, you will need to expand your operations to other planets though this will make secrecy harder to maintain.
(609/600, 25 Resources per Die, +1 E per Die) (9/650) (+++++ Facilities)
Regardless of if you are currently suffering a lack of space or just facing the potential of such a situation, your reaction to it is the same. After all, there isn't much you can do except resolve the situation regardless of if trouble is about to fall upon you or if it has already arrived.
In any case, you have continued your extensive expansion into off-world outposts and operations, continuing to expand your work off of Kamino as the watery world just doesn't hold enough space. At this point, you will need to begin transferring the cloning operations themselves off-world in the future. Or you would if things hadn't reached the endgame of this whole job.
[-]
Democracy-class Dreadnought Construction Aurek (Phase 4)
Having constructed extensive orbital shipyards over Kamino and having acquired dreadnought designs from Rendili StarDrive, it is finally time to begin Dreadnought production.
(1,313/1,500, 50 Resources per Die) (-100 Production whilst project is underway) (+1 Medium Superheavy Capital)
[-]
Democracy-class Dreadnought Construction Besh (Phase 4)
Having constructed extensive orbital shipyards over Kamino and having acquired dreadnought designs from Rendili StarDrive, it is finally time to begin dreadnought production. With vast amounts of unused shipyards at Kamino, it is possible to construct two dreadnoughts at once.
(1,507/1,500, 50 Resources per Die) (-100 Production whilst project is underway) (+1 Medium Superheavy Capital)
Despite your best efforts, the construction of both
Democracy-class Dreadnoughts seem to be cursed during these final months. Rather than being completed by the end of the quarter as hoped and planned, only one of the final two dreadnoughts are finished as the other sees significant setbacks. Not quite enough to say that there has been no progress this quarter, but a series of setbacks, including one major mishap that saw part of the superstructure destroyed in an explosion, has seen barely any net gain. Especially when compared to the amount of resources commitment to the project.
[-] Expand Commando Training (Phase 21)
With the completion of the commando courses, you will have a small batch of clone commandos once the trainees are old enough. They are a marginal amount compared to the rest of the army however and further expansions are required to increase the number of clone commandos that will be trained. Fortunately, Kal Skirita's new methods should make the training process quicker and more efficient.
(392/100, 25 Resources per Die) (292/100) (192/100) (92+15/100) (+ Commandos per turn, -Trainers)
With the end of the job in sight, you prioritise training up more commandos than additional teachers this quarter. Kal Skirata takes the challenge in stride though he is forced to resort to enlisting some of the older commandos as trainers for the younger generations due to a lack of qualified non-clones.
[-] Clone Trainers (Phase 37)
As the clone cadets begin to come of age and finish their training, it is possible to start them to work assisting your Mandalorian trainers. While it would take some time to give them the proper instruction on how to train others, it could be done and help supplement your reserves of available teachers and trainers. After some serious failures and inefficiencies with the previous method, you have gone from training an entire batch of clones at once to training the adult clones with the most attitude for the task.
(247/100, 15 Resources per Die) (147/100) (47/100) (++ Trainers)
Even as you focus on getting more clone commandos trained up, you also need to ensure that you don't suffer from a shortage of trainers. To this end, you organised another batch or two of clone teachers to educate the cadets, getting another ready that by the end of the quarter, you have a mildly comfortable margin of error.
[-] Slowed Ageing (Phase 5)
As room for more genetic enhancements run out, Doctor Desnos wishes to return to helping improve the lifespans of the clone troopers.
(706/2,500, 30 Resources per Die)
While you warn Doctor Desnos that her funding may soon be cut off as the job comes to a close, the Arkanian prodigy takes it in her stride as she and her team throw themselves into their work. They may still be far from being close to done in the next stage of their research, you get the impression that Tanasi wants to make as much progress as she can now in hopes of finishing her work someday in the future.
[-] Expand Falchion Tank Contract (Phase 1)
You have contracted Rothana Heavy Engineering to produce RX-200
Falchion-class Assault Tanks for your clones to use when they are old enough to fight, but you could always use some more. Talk to Rothana Heavy Engineering about expanding your Falchion Tank contract.
(192/40, 5 Resources per Die) (152/100) (112/40) (72/40) (32/40) (-5 Resources per turn) (++ Medium Speeders per turn)
[-] Expand CC-2100 Interdictor Cruiser Contract (Phase 1)
You have contracted Corellian Engineering Corporation to produce CC-2100 Interdictor Cruisers for your clones to use when they are old enough to fight, but you could always use some more. Talk to Corellian Engineering Corporation about expanding your CC-2100 Interdictor Cruiser contract.
(199/40, 5 Resources per Die, +1 E per Die) (159/40) (119/40) (79/40) (39/40) (-10 Resources per turn) (++ Light Capitals per turn)
[-] Expand
Republic-class Star Destroyer Contract (Phase 1)
You have contracted Rendili StarDrive to produce
Republic-class Star Destroyers for your clones to use when they are old enough to fight, but you could always use some more. Talk to Rendili StarDrive about expanding your
Republic-class Star Destroyer contract.
(161/40, 5 Resources per Die, +1 E per Die) (121/40) (81/40) (41/40) (1/40) (-120 Resources per turn) (++ Heavy Capitals per turn)
With the end in sight, you decide to prioritise what you can with little regard for preserving secrecy like you have in the past. To this end, you focus on three things, mobile artillery, interdictor warships and the best capital ships you can get your hands on.
Rothana Heavy Engineering is more than happy to provide you with some more RX-200
Falchion-class Assault Tanks. While they don't hit as hard as the SPHA-T, they are a lot more mobile and there are a lot of situations where mobile light artillery is more useful than immobile heavy artillery.
Meanwhile, being able to keep any starships, regardless of if they are civilian ships or warships, is invaluable and so despite the risks, you purchase more CC-2100 Interdictor Cruisers from Corellian Engineering Corporation. Between your increased order and what has already arrived, you should have more than enough for your immediate purposes. You certainly have more than enough for the fleets that you can currently crew.
With Rendili StarDrive, they are very eager to sell more of their best capital ship to their most prized customer. Your orders with them might be enough to take them out of their downward spiral, but Rendili StarDrive is still far from recovered. As long as you are buying from them and your credits are good, they don't particularly care what you are using them for.
[-] Contact the Jedi Order
Sure the Sith have been running the show and paying for everything, but officially, the Grand Army of the Republic was commissioned by the Jedi Order to be used by the Jedi Order. Time to contact the Jedi High Council and let them know that their secret clone army is ready for them.
(Requires one die) (This will be the final regular turn if you take this option, after which you will begin a series of mini-turns for the finale of the quest)
Despite setbacks with the final
Democracy-class, you continue with your plans to reach out to the Jedi Order. The project is all, but done at this point even if you still have hundreds of millions of clones to grow up. The only question is whether you or the Sith will end it on your terms and if the Sith end it on their terms, you are doubtful in how they will regard a bounty hunter who knows too much.
You certainly wouldn't leave someone like you alive if you were in their position and you scoff at the idea that the Sith will be softer and more merciful than you. Your interactions with them over the past several years have proven otherwise.
So you prepare to contact the Jedi Order and let them know that their secret clone army is done and ready for them to use. The only question right now is how you go about setting up your conversation with the Jetiise.
[] Call them from Kamino.
[] Travel to the Jedi Temple on Coruscant.
[] Meet up with a wandering Jedi.
***
Final turn of the quest. The next few updates will be the endgame as the finale of the quest is played out. First choice is how you contact the Jedi as you got a few options
Please point out any spelling or grammar mistakes that you spot. Please quote them in the thread and explain what you think is wrong so I know what you are referring to.