Adhoc vote count started by HeroCooky on Nov 29, 2023 at 11:04 AM, finished with 21 posts and 6 votes.

  • [X] Give Her The Artifact
    [X] Memetic Strife
    [X] Plan: A War of the Mind (With Cube)
    -[X] [Faith] Build An Orphanage - (Big) - (Mirn) - (0/10 Turns Complete) [-3.8 Goodwill]
    --[X] (Seek Mutated Help +380) = +380
    -[X] [Faith] Build A Humane Rudimentary Asylum - (Ularn) - (0/2 Turns Complete) - [Sandcrete] [-6.9 Goodwill]
    -[X] [Faith] Healing For All!
    --[X] (Adjudicator +50) = +50
    -[X] [Diplomacy] The Bazaar Calls [-26 Goodwill]
    -[X] [Diplomacy] The Old Quest
    -[X] [Subversion] Cover Of Eyes - (1/3 Turns Complete)
    -[X] [Martial] Menagerie - (Basic) - (1/5 Turns Complete)
    -[X] [Martial] Guards! Guards! (Administration Center, Bulk Goods Warehouse Hub, Expanded Hospice Networks: Ularn/Zulmni, Storerooms)
    -[X] [Learning] Coilgun Lance - (Advanced Electronics/Weaponry) - (0/19 Successes)
    --[X] [DoD], [PD], [VF], (Scientific Theory +15, Black Box +5, Electronics Manufacture +80, 5[ENG] +70) = +170
    --[X] (10x Bunker Weapons Artifacts +20 to Advanced Weapons/Machinery/Hydraulics/Chemical) = +200
    -[X] [Learning] Illness Of The Mind - (Advanced Psychology) - (0/7 Successes)
    --[X] (Cost: 1x "Discipline And Kids")
    --[X] [MSC], [In The Name Of Education], (Scientific Theory +15, Black Box +5, 6FF) = +26
    --[X] (1x "Discipline And Kids" +5 to Psychology, 7x Eversun Psychology Works +20 to Advanced Psychology, 2x "Autism Isn't Real, Here's Why!" +20 to Advanced Psychology) = +185
    -[X] [Learning] Assemble The Theorists! - (Advanced Biology) - (0/5 Successes)
    --[X] (Scientific Theory +15, Mutated: Allied +20, 2[SC] +24, 1[TSC] +18, 3[DOC] +18, 2[SUR] +24, 6FF) = +125
    --[X] (7x Bunker Artifacts +5 to Biology/Medicine/Machinery) = +35
    -[X] [Learning] Detective Courses For Beginners - (Swords of Dusk/Dawn/Eternity/Finality)
    -[X] [Archeology] Prepare an Expedition - (ETG-04) - (2 Turns Prep = 3 Turns Exp.) - (House Mirn support: N) - (1/2 Turns Complete)
    -[X] [Archeology] Loot The First Bunker Floor (North)
    -[X] [Archeology] Loot The First Bunker Floor (North-North-North)
    -[X] [Tree of Knowledge] Berth - Medium - (3/7 Turns Complete)
    -[X] [Tree of Knowledge] Masters' Retreat - Grandiose - (4/7 Turns Complete)
    -[X] [Free/Holdings] The Matter of the Emitter - (Map of Norquod)
    -[X] [Holdings] Expanded Clinics - (0/7 Turns Complete)
    --[X] Hire Contractors x2
    -[X] [Holdings] Medium Sturdy Clothing Manufactury - (0/5 Turns Complete)
    --[X] Hire Contractors x3
    --[X] Elite Contractors
    -[X] [Holdings] Academy of the Fundamentals - (3/7 Turns Complete)
    -[X] [Martyris] Too Much To Do (Healing For All)
    -[X] [Martyris] Too Much To Do (Detective Courses For Beginners)
    --[X] Martyris equips the NOVA MACHINA.
    -[X] [Aria] Relax
    -[X] [Merchants] Procure ('Elite Contractors' - Progress to Medium Sturdy Clothing Manufactury)
    -[X] [Adventurers] Guardians For Hire (Orphanage: Zulmni)
    -[X] [Herbalists] Study Sessions - (4/7 Turns Complete)
    -[X] [4S] In The Name Of Education - (Illness Of The Mind) [-3.5 Goodwill]
    -[X] [Military] N/A
    -[X] [Vanar-Feer] Unlimited Specialists Galore
    --[X] (8x Engineers) - (4/6 Turns Complete)
    --[X] (6x Scientists) - (4/6 Turns Complete)
    --[X] (2x Forge-Coders) - (4/15 Turns Complete)
    -[X] [Followers of Light] We Work As One - (Build An Orphanage)
    -[X] [Conclave] Eternal Arts - (38/126 Turns Complete)
    [X] Plan: A War of the Mind
    -[X] [Faith] Build An Orphanage - (Big) - (Mirn) - (0/10 Turns Complete) [-3.8 Goodwill]
    --[X] (Seek Mutated Help +380) = +380
    -[X] [Faith] Build A Humane Rudimentary Asylum - (Ularn) - (0/2 Turns Complete) - [Sandcrete] [-6.9 Goodwill]
    -[X] [Faith] Healing For All!
    --[X] (Adjudicator +50) = +50
    -[X] [Diplomacy] The Bazaar Calls [-26 Goodwill]
    -[X] [Diplomacy] The Old Quest
    -[X] [Subversion] Cover Of Eyes - (1/3 Turns Complete)
    -[X] [Martial] Menagerie - (Basic) - (1/5 Turns Complete)
    -[X] [Martial] Guards! Guards! (Administration Center, Bulk Goods Warehouse Hub, Expanded Hospice Networks: Ularn/Zulmni, Storerooms)
    -[X] [Learning] Coilgun Lance - (Advanced Electronics/Weaponry) - (0/19 Successes)
    --[X] [DoD], [PD], [VF], (Scientific Theory +15, Black Box +5, Electronics Manufacture +80, 5[ENG] +70) = +170
    --[X] (10x Bunker Weapons Artifacts +20 to Advanced Weapons/Machinery/Hydraulics/Chemical) = +200
    -[X] [Learning] Illness Of The Mind - (Advanced Psychology) - (0/7 Successes)
    --[X] (Cost: 1x "Discipline And Kids")
    --[X] [MSC], [In The Name Of Education], (Scientific Theory +15, Black Box +5, 6FF) = +26
    --[X] (1x "Discipline And Kids" +5 to Psychology, 7x Eversun Psychology Works +20 to Advanced Psychology, 2x "Autism Isn't Real, Here's Why!" +20 to Advanced Psychology) = +185
    -[X] [Learning] Assemble The Theorists! - (Advanced Biology) - (0/5 Successes)
    --[X] (Scientific Theory +15, Mutated: Allied +20, 2[SC] +24, 1[TSC] +18, 3[DOC] +18, 2[SUR] +24, 6FF) = +125
    --[X] (7x Bunker Artifacts +5 to Biology/Medicine/Machinery) = +35
    -[X] [Learning] Detective Courses For Beginners - (Swords of Dusk/Dawn/Eternity/Finality)
    -[X] [Archeology] Prepare an Expedition - (ETG-04) - (2 Turns Prep = 3 Turns Exp.) - (House Mirn support: N) - (1/2 Turns Complete)
    -[X] [Archeology] Loot The First Bunker Floor (North)
    -[X] [Archeology] Loot The First Bunker Floor (North-North-North)
    -[X] [Tree of Knowledge] Berth - Medium - (3/7 Turns Complete)
    -[X] [Tree of Knowledge] Masters' Retreat - Grandiose - (4/7 Turns Complete)
    -[X] [Free/Holdings] The Matter of the Emitter - (Map of Norquod)
    -[X] [Holdings] Expanded Clinics - (0/7 Turns Complete)
    --[X] Hire Contractors x2
    -[X] [Holdings] Medium Sturdy Clothing Manufactury - (0/5 Turns Complete)
    --[X] Hire Contractors x3
    --[X] Elite Contractors
    -[X] [Holdings] Academy of the Fundamentals - (3/7 Turns Complete)
    -[X] [Martyris] Too Much To Do (Healing For All)
    -[X] [Martyris] Too Much To Do (Detective Courses For Beginners)
    -[X] [Aria] Relax
    -[X] [Merchants] Procure ('Elite Contractors' - Progress to Medium Sturdy Clothing Manufactury)
    -[X] [Adventurers] Guardians For Hire (Orphanage: Zulmni)
    -[X] [Herbalists] Study Sessions - (4/7 Turns Complete)
    -[X] [4S] In The Name Of Education - (Illness Of The Mind) [-3.5 Goodwill]
    -[X] [Military] N/A
    -[X] [Vanar-Feer] Unlimited Specialists Galore
    --[X] (8x Engineers) - (4/6 Turns Complete)
    --[X] (6x Scientists) - (4/6 Turns Complete)
    --[X] (2x Forge-Coders) - (4/15 Turns Complete)
    -[X] [Followers of Light] We Work As One - (Build An Orphanage)
    -[X] [Conclave] Eternal Arts - (38/126 Turns Complete)

I need 5 1d100 for your Actions with a DC of:
80 rolled with +380
30 rolled with +50, roll 5d3 Goodwill if successful
87/146/371 rolled with +370
101/143/189 rolled with +211

30/60/90 rolled with +160

The first failure is re-rolled; then, 2 for 4, 3 for 6, usw.
All others have a DC of 50 for the Goodwill roll.

Further Rolls:

Artifacts:

2d2 Rare++
3d2 Rare++

The first rolls are taken as official.
If no other rolls are present, I will roll on the 30.11.23 at 17:00 CET.
 
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Not a lot of rolls this time, huh?

...And good that I rolled for the guaranteed success options, because this set sucked.
MrRageQuit threw 1 100-faced dice. Total: 21
21 21
MrRageQuit threw 1 100-faced dice. Total: 20
20 20
MrRageQuit threw 5 3-faced dice. Total: 13
3 3 3 3 3 3 2 2 2 2
 
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[X] Give Her The Artifact
[X] Memetic Strife


[X] Plan: A War of the Mind (With Cube)
-[X] [Faith] Build An Orphanage - (Big) - (Mirn) - (4/10 Turns Complete) [-3.8 Goodwill]
--[X] (Seek Mutated Help +380) = +380
Needed: 80, Rolled: 21 + 380 = 401, Major Artificial Critical Success!
+4 Turns of Progress

-[X] [Faith] Build A Humane Rudimentary Asylum - (Ularn) - (2/2 Turns Complete) - [Sandcrete] [-6.9 Goodwill]
+2 Turns of Progress
Successful!

-[X] [Faith] Healing For All!
--[X] (Adjudicator +50) = +50
Needed: 30, Rolled: 20 + 50 = 70
Success!

-[X] [Diplomacy] The Bazaar Calls [-26 Goodwill]
Success!

-[X] [Diplomacy] The Old Quest
Success!

-[X] [Subversion] Cover Of Eyes - (2/3 Turns Complete)
+1 Turn of Progress

-[X] [Martial] Menagerie - (Basic) - (2/5 Turns Complete)
+1 Turn of Progress

-[X] [Martial] Guards! Guards! (Administration Center, Bulk Goods Warehouse Hub, Expanded Hospice Networks: Ularn/Zulmni, Storerooms)
Success!

-[X] [Learning] Coilgun Lance - (Advanced Electronics/Weaponry) - (7/19 Successes)
--[X] [DoD], [PD], [VF], (Scientific Theory +15, Black Box +5, Electronics Manufacture +80, 5[ENG] +70) = +170
--[X] (10x Bunker Weapons Artifacts +20 to Advanced Weapons/Machinery/Hydraulics/Chemical) = +200
Needed: 87/146/371, Rolled: 31 + 370 = 401, Major Artificial Critical Success!
+4 Automatic Successes
+3 Successes

-[X] [Learning] Illness Of The Mind - (Advanced Psychology) - (10/7 Successes)
--[X] (Cost: 1x "Discipline And Kids")
--[X] [MSC], [In The Name Of Education], (Scientific Theory +15, Black Box +5, 6FF) = +26
--[X] (1x "Discipline And Kids" +5 to Psychology, 7x Eversun Psychology Works +20 to Advanced Psychology, 2x "Autism Isn't Real, Here's Why!" +20 to Advanced Psychology) = +185
Needed: 101/143/189, Rolled: 95 + 211 = 306,
+3 Automatic Successes
+7 Successes

-[X] [Learning] Assemble The Theorists! - (Advanced Biology) - (6/5 Successes)
--[X] (Scientific Theory +15, Mutated: Allied +20, 2[SC] +24, 1[TSC] +18, 3[DOC] +18, 2[SUR] +24, 6FF) = +125
--[X] (7x Bunker Artifacts +5 to Biology/Medicine/Machinery) = +35
Needed: 30/60/90, Rolled: 43 + 160 = 203, Major Artificial Critical Success!
+6 Successes
Success!
Additional Theory? Needed: 90, Rolled: 43, Failure!

-[X] [Learning] Detective Courses For Beginners - (Swords of Dusk/Dawn/Eternity/Finality)
Success!...?

-[X] [Archeology] Prepare an Expedition - (ETG-04) - (2 Turns Prep = 3 Turns Exp.) - (House Mirn support: N) - (2/2 Turns Complete)
+1 Turn of Progress
Success!

-[X] [Archeology] Loot The First Bunker Floor (North)
Success!
+62 Advanced Bunker Weapon Artifacts
+4x Minor Bright-Lance Turrets
+1x Caretaker-Swarm

-[X] [Archeology] Loot The First Bunker Floor (North-North-North)
Success!
+14x Guardians - Trooper
+3x Guardians - Sniper
+1x Guardian - Command
+8x Minor Bright-Lance Turrets
+6x Medium Bright-Lance Turrets
+2x Large Bright-Lance Turrets
+1x Plasma-Lance
+4x Plasmathrowers
+7x Caretaker-Swarms
+8x Omni-Gazers
Next Bunker Level Unlocked!

-[X] [Tree of Knowledge] Berth - Medium - (4/7 Turns Complete)
+1 Turn of Progress

-[X] [Tree of Knowledge] Masters' Retreat - Grandiose - (5/7 Turns Complete)
+1 Turn of Progress
Success!

-[X] [Free/Holdings] The Matter of the Emitter - (Map of Norquod)
+1 Turn of Progress
Success!

-[X] [Holdings] Expanded Clinics - (3/7 Turns Complete)
--[X] Hire Contractors x2
+3 Turn of Progress

-[X] [Holdings] Medium Sturdy Clothing Manufactury - (5/5 Turns Complete)
--[X] Hire Contractors x3
--[X] Elite Contractors
+5 Turn of Progress
Success!

-[X] [Holdings] Academy of the Fundamentals - (7/7 Turns Complete)
--[X] Hire Contractors x3
+4 Turns of Progress
Success!

-[X] [Martyris] Too Much To Do (Healing For All)
Success!

-[X] [Martyris] Too Much To Do (Detective Courses For Beginners)
--[X] Martyris equips the NOVA MACHINA.
Success!
Hallo Welt! Wie geht's, wie stehts?

-[X] [Aria] Relax
Success!

-[X] [Merchants] Procure ('Elite Contractors' - Progress to Medium Sturdy Clothing Manufactury)
Success!

-[X] [Adventurers] Guardians For Hire (Orphanage: Zulmni)
Success!

-[X] [Herbalists] Study Sessions - (5/7 Turns Complete)
+1 Turn of Progress

-[X] [4S] In The Name Of Education - (Illness Of The Mind) [-3.5 Goodwill]
Success!

-[X] [Vanar-Feer] Unlimited Specialists Galore
--[X] (8x Engineers) - (5/6 Turns Complete)
--[X] (6x Scientists) - (5/6 Turns Complete)
--[X] (2x Forge-Coders) - (5/15 Turns Complete)
+1 Turn of Progress

-[X] [Followers of Light] We Work As One - (Build An Orphanage)
Success!

-[X] [Conclave] Eternal Arts - (39/135 Turns Complete)
+1 Turn of Progress

Further Rolls:

Artifacts:

Floating Monastery - Lost Tech Psychology = 1
Doomed Fortress - Lost Tech Weapons/Armor = 1
SST-01 - Rare++ = 2
TOP-01 - Rare++ = 5

Piety:
-15%

Spent:
-40.20 Goodwill

Gained:

+7.82 Goodwill
+13 Goodwill

Change:

-19.38 Goodwill

The update will be online on the [TBA] at 17:00 CET.
 
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Rumor Mill Turn 88
Rumors:
Several Dozen Villages In The Yellow Regions Of Tessen Have Been Slaughtered - The Tessen Speaker
[Unsuitable For Public Consumption By Order Of Internal Security]
(Read more on pages 1-9)
The Court Shall Devour All Who Stand Against Their Sovereign
Sharp Spikes In Crime Cause Fear And Calls For Action - The Truthful Observers
[Unsuitable For Public Consumption By Order Of Internal Security]
(Read more on pages 1-4)
+++Anti-Forest Pylons at 76.998% Capacity+++
All Military Forces And Every Knight-Chapter Mobilized - Rags, Rumors, And Rants
[Unsuitable For Public Consumption By Order Of Internal Security]
(Read more on pages 5-6)
We Shall Feast Upon The Flesh Of Those That Deem Themselves The Kindred Of Humanity
***
+++Anti-Forest Pylons at 86.140% Capacity+++
Region Report/s
The Minds Of Mankind's Children Shall Remain Shackled To Ours Forevermore
Bone Valley
+++Anti-Forest Pylons at 93.645% Capacity+++
[Redacted By Order Of Internal Security]
Harken, For The Last Days Of This Planet Have Come
Sunken Hollows
+++Activating Panopticon...Successful+++
[Redacted By Order Of Internal Security]
We Are Above All
***
+++Global Handshake Initiated...Accepted By 1.668 Additional Pylons+++
Spy-Network:
We Are Above You
The Marquess of Tessen [Redacted By Order Of Internal Security]
+++Calibrating...Successful+++
House Ulatarn [Redacted By Order Of Internal Security]
We Are...?
House Mirn [Redacted By Order Of Internal Security]
+++Commencing Assault...Completed+++
The Military [Redacted By Order Of Internal Security]
What Is...What Are You Doing?!
The Bureau For Imperial Civilian Logistics [Redacted By Order Of Internal Security]
+++Expected Casualties: ...1.38 Million Planet-Wide+++
The Followers of Light [Redacted By Order Of Internal Security]
YOU DARE?! YOU DARE FIGHT ONCE MORE?!?
The Adventurer Guild [Redacted By Order Of Internal Security]
+++Power Fluctuations Within Expected Parameters+++
Dirty Daggers [Redacted By Order Of Internal Security]
YOU CANNOT DENY US OUR FEAST! THIS SHALL BE NOTHING COME THE MORN!
The Family [Redacted By Order Of Internal Security]
[Information Network - Suspect]
+++Status of Operation...Successful+++
The Common People [Redacted By Order Of Internal Security]
BY OUR HAND WE SHALL NOT BE DENIED! A DAY OR A YEAR, YOU CANNOT KEEP US AWAY FOREVER!
The Mutated [Redacted By Order Of Internal Security]
+++Estimated TIme Bought...7.32 Years+++
+++Calculating...Calculating...Finished Calculating+++
+++Chance of ensuring Permanent Banishment: 84.661%+++
+++Additional Black Forest Resources Requested, Banishment Chance Below Confidence Threshold+++
 
Pilgrims watching the new wave of orphans incoming ,they can help them and support them

One day the pilgrims shall rediscover all the lost tech and be the ones punching the eldritch horrors into submission

But this isnt this day,so lets hide
 
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-[X] [Faith] Build A Humane Rudimentary Asylum - (Ularn) - (2/2 Turns Complete) - [Sandcrete] [-6.9 Goodwill]
+2 Turns of Progress
This should be marked as complete.

-[X] [Tree of Knowledge] Masters' Retreat - Grandiose - (5/7 Turns Complete)
+1 Turn of Progress
Success!
Why 'Success' when it's not complete?

-[X] [Holdings] Expanded Clinics - (3/7 Turns Complete)
--[X] Hire Contractors x2
+3 Turn of Progress
Success!
Again, not complete.

-[X] [Holdings] Academy of the Fundamentals - (4/7 Turns Complete)
+1 Turn of Progress
Success!
For the third time, not complete.

-[X] [Herbalists] Study Sessions - (5/7 Turns Complete)
+1 Turn of Progress
Success!
Fourth, NC.

-[X] [Vanar-Feer] Unlimited Specialists Galore
--[X] (8x Engineers) - (5/6 Turns Complete)
--[X] (6x Scientists) - (5/6 Turns Complete)
--[X] (2x Forge-Coders) - (5/15 Turns Complete)
+1 Turn of Progress
Success!
And this.

-[X] [Conclave] Eternal Arts - (39/132 Turns Complete)
+1 Turn of Progress
Success!
This is a running theme today, isn't it?

Anyway, yeah. It looks like hell is breaking loose.

Edit: You also forgot a Kindle the Beacons roll, HC, so doing that now.
MrRageQuit threw 1 100-faced dice. Total: 43
43 43
 
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Wait a moment. The Capital of Slatnan alone has 42 million people.

The number of victims is quite low all things considered.
Turns out that, when you have nearly 1.000 years of preparations behind you, you are quite able to ensure that one of the things that ended the previous planetary civilization knows that you are able to slap back now.

Hard.
C&P errors. Fixed now, thanks for pointing them out.
 
I still don't understand what exactly the white forest is. If its even been described yet.
 
I still don't understand what exactly the white forest is. If its even been described yet.
The Black and White Forests are two rival pantheons of eldritch beings. The Black Forest appear to be benevolent, or at least have an interest in keeping Humanity alive. The White Forest by contrast are clearly malevolent and actively want to exterminate Humanity.
 
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