Ok, where did I put my plan again?
[X] Plan Strul Preperations and Diplomacy
-[X][Faith] Establish A Small Hospice Network - (0/1 Turns Complete) - (-12 Materials)
--[X](+6FF)=+6
-[X][Faith] Feed The Masses - (4/8 Turns Complete) - [Sandcrete -12.5 Materials]
-[X][Diplomacy] Infiltrate Part 1 - (Choose 3 Factions: Dirty Daggers, Daughters Of Rashomon, The Purified) - (0/3 Turns Complete) - (-8 Materials)
--[X] (School The Diplomat-Corp: Criminals +15, A Victims Ire: Criminal Organizations +5, +6FF)=+26
-[X][Martial] Guards! Guards! - (Poor-House: Strul) - (0/1 Turns Complete) - (-6.5 Materials)
--[X] [Martial] Add (Dread-Ghillie (Military) to (The Unbroken) - (-33.69 Materials)
--[X] [Martial] Add (Dragonscale: Heavy Armor) to (Incubi) - (-39.55 Materials)
-[X][Learning] Pressurized Suspendium - (Common/Advanced/Pioneer Suspendium Theory) - (0/2 Successes) - (-5 Materials, 1 Suspendium Shards - Tiny)
--[X] (1 [SC] +12, Scientific Theory +15)=+27
--[X] -
-[X][Learning] Secret Of The Circuit Pt.3 - (Advanced/Pioneer Electronics) - (8/20 Successes)
--[X] [PD],[DoD],[In The Name Of Profit], (1 [SC] +12, 2 [ENG] +28, Scientific Theory +15, Electronics Workshop +20, Black Box +5, +6FF)=+86
--[X] 1 Seeker-Shells +20 to Advanced Weapons/Electronics, Rationalized Circuits +20 to Advanced Electronics, Low-Grade Jewel Capacitor +20 to Advanced Electronics/Physics, Electro-Spool +20 to Advanced Electronics=+80
-[X][Learning] Propulsion In The Air - (Advanced Hydraulic/Machinery/Metallurgy) - (0/1 Successes) - (-17.31 Materials)
--[X] (Scientific Theory +15, Black Box +5, +2FF)=+22
--[X] Gyro Bed +5 to Machinery, Rusting Water Pipe System +5 to Hydraulics=+10
-[X][Archeology] Loot The Bunkers Knight Frame - (1/3 Turns Complete)
-[X][Archeology] Prepare an Expedition - (RC-04) - (2 Turns Preperation= 4 Turns expedition) - (House Mirn support: Y)
-[X][Tree of Knowledge] Assemble A Logic Bank - (1/3 Constructed) - (Diplomacy) - (2/3 Turns Complete)
-[X][Holdings] Amphitheater Avenue - (2/4 Turns Complete)
--[X] (Hire Contractors: 1*7 Materials= -7 Materials)
-[X][Aria action] Too Much To Do - (We Are One People! - (Locals)) - (2/4 Successes)
--[X](Mutated -20, Purge Survivor -5, Bloodied Knight-Pilot +66, We Can Do It! +10, +6FF)=+57
-[X][Martyris action] Too Much To Do - (Detective Courses For Beginners - (Unknown Publication - 31.44 - +50 to ???)) - (0/2 Successes)
--[X](Personal Action +35, (+6FF))=+41
-[X][Martyris action] Too Much To Do - (House Dall Palace) - (0/3 Turns Complete) - (-25 Materials)
--[X] (Hire Contractors: 3*7 Materials= -21 Materials)
-[X] Merchants - (All Are Free Actions)
--[X] Backroom Deals - (Communal Festivals)
-[X] The Adventurer Guild - (1 Action)
--[X] Guardians For Hire - (Anchorage (Tiny) - (Strul))
-[X] The Military - (1 Action)
--[X] War Lessons - (The Wall) - (-2 Materials)
-[X] The Union Of Herbalists - (Choose 1 Action)
--[X] Study Sessions - (7/8 Turns Complete) - (-2.50 Materials)
-[X] Stupendously Scholastic Scholars of Science - (1 Action)
--[X] In The Name Of Profit - (Secret Of The Circuit Pt.3) - (-15 Materials)
-[X] Forge Clan Vanar-Feer - (Choose 1 Action)
--[X] Engineers Galore - (Engineer) - (2/6 Turns Complete) - (-15 Materials)
-[X] The Followers Of Light - (1 Action)
--[X] We Work As One - (Establish A Small Hospice Network)
-[X] Conclave Of Fraya - (1 Action)
--[X] Eternal Arts - (Norqod) - (6/30 Turns Complete) - (-5 Materials)
Costs: 12 Materials+ 12.5 Materials+ 8 Materials+ 6.5 Materials+ 33.69 Materials+ 39.55 Materials+ 5 Materials+ 17.31 Materials+ 7 Materials+ 25 Materials+ 21 Materials+ 2 Materials+ 2.50 Materials+ 15 Materials+ 15 Materials+ 5 Materials= 227.05 Materials
Budget: 503.13 Materials
Remaining budget: 503.13 Materials - 227.05 Materials= 276.08 Materials
Edit: Added another Contractor to Too Much To Do - (House Dall Palace).