Crystalwatcher's Magical Girl Quest!

Wouldn't it make sense to have Gabriel, and by extension Michael since he makes her more effective, outside to heal the allied mooks? Also why bring Lucky inside? Nepgear is already damaging enough I'm afraid of her bringing down the building on us and Lucky is just as collateral damage friendly as Nepgear.
Gabriel and Michael are inside because they're immune to spell damage. That's going to be useful in the upcoming fights.

And Lucky is outside. You sure you're okay? :confused:
As I just posted Samael can do some serious damage against seals with his Purge spell. It's honestly his best duty here, outside all the buffs.
And I fully expect him to use it? I'm pairing them up because I expect them to be a complimentary and effective team. Insight's going in with the Assault team afterall.
My plan to come shortly, chapter review will wait since @crystalwatcher is staying awake for me.
That's not a reason to delay it! You should prioritize it!
 
So I just ran the math. That level 90 ability that Brilliant Key has? That cost her 40,050 XP, plus whatever the cost for obtaining it in the first place was.

Roughly how much XP have we gotten total in this quest so far?

Also, I find her being so powerful kind of funny, because another quest in which Kairi is really OP revived today too. Although over there Kairi is mainly OP due to having completely absurd luck with SV's dice roller :rofl:

@crystalwatcher
What happens when an ability like Auto Rhythm hits level 100? What about 101?
 
Gabriel and Michael are inside because they're immune to spell damage. That's going to be useful in the upcoming fights.
Hm.
And Lucky is outside. You sure you're okay? :confused:
...I have no idea how I messed that up... I blame 3 hours sleep

And I fully expect him to use it? I'm pairing them up because I expect them to be a complimentary and effective team. Insight's going in with the Assault team afterall.
Ah. It's just the way it's written It didn't seem implied that he would.
That's not a reason to delay it! You should prioritize it!
...just to check were you waiting for the plan analysis or the chapter view? Because I assumed the former but if it's the later I can easily swap for you?



Edit:
Oh and importnat question I can't find quickly:
@crystalwatcher - are Dragon or Divinity affinities positive?
 
Which is more likely, Nepgear finding a regular-human-magic style concepthax to turn off the accidentally everything feature of her weapons, or Nepgear obtaining her own version of Sega's Thin Grey Line ability?

Thin Grey Line sounds like an effective way to fight without accidentallying things.
 
In which we play as Kairi, having gotten her Keyblade only one day after the end of KH1, a few weeks before everyone loses their memories of Sora.
Kingdom Hearts: Gathering Lights (KH/CK2 Quest)

And we find out stuff like that Lulu lives on Destiny Islands :V
*click* now on my reading list

Which is more likely, Nepgear finding a regular-human-magic style concepthax to turn off the accidentally everything feature of her weapons, or Nepgear obtaining her own version of Sega's Thin Grey Line ability?

Thin Grey Line sounds like an effective way to fight without accidentallying things.
Thin Grey Line
 
Not unless you want to bring the whole thing down and potentially kill everyone inside.

The Guardians are roaming inside in packs of anything from 3-30. The Necropolis is large enough that you'd have to just blast the whole building to get them all.
Since Starshine doesn't cause collateral damage, is it precise enough in single target combat to hit Control Seals directly?
 
"No collateral damage."
"Literal plains of glass from the last place we used it."

Perhaps it's lighter on the collateral damage than our other attacks, but... .
 
I just noticed something thanks to @diesel366's little omake. In the update, the Data Mine implies that there's 5 members of the Old Guard.

Thus, its actually 5 Elders, 4 Goddesses, 3 Drives, 2 Cores, and 1 ????.
 
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