Crystalwatcher's Magical Girl Quest!

HOLD GEAR
After a bit of searching you manage to find Rei. And probably in the last place you actually expected her to be: the very training grounds that you had spent your morning at. She was simply standing there, in her Magical Girl outfit as Goddess Gold, frowning in annoyance at the ground as she drove the end of her weapon into it.

"Hey Rei. What wrong?" Your voice seems to startle her from whatever thoughts had been occupying her mind as she looks up at you.

Her annoyed frown twists into an amused grin as you approach, "I was stuck with the base Commander all day going over plans to cover the North East Region until the base is fully operational. I'm not even sure if she listened to me at all during the whole process." She shrugs at the last bit, but turn to you fully, "What about you though? Heard that your training was labeled done; so what have you been up to?"

"Well... I wasn't sure what all I should have done, so I spent part of the morning trying out something new... Visited Carnage to see how she was doing. I just got done doing a bit of magic investigation with Samael though. I think I have a good idea of what Sam's issues with his own magic are, and I think I've got a good idea on another Spell I can use. I'd like to practice first though."

Rei's grin grows a bit at that as she turns to gaze at the 'training grounds'. "Well... they're not quite done demolishing this area for training yet... so why not we have a bit of fun?"

You blink. "Fun?" Rei's smile turns vicious.

-/LINE BREAK IDENTIFIED\-

"Hahahahahahahaha! That was great! Throw another one!"

"Alright! Here... I... Go!"

"Chains of the Earth!"

The commotion that you and Rei kick up draws a lot of attention to the rapidly disintegrating area at the edge of the base. And in no time at all, you and Goddess Gold have a small audience to your antics. You would take the largest object you could lift, and toss it into the air, and Rei would subsequently try to smash it out of the air with her Chains.

Every few rounds, the two of you would switch off and she would toss objects into the air where you would try to blast them out of the sky with your new-found Starshine spell.

Exemplified as the large rock you had just tossed is smashed apart by the magical links as they dance through the sky. Bits and pieces of the destroyed rock fall to the ground as Rei laughs again. "Alright, your turn! Shoot it down!" Her Chain twists around a tree, ripping it -roots and all- from the ground and throwing it into the air, where you wait.

"Easy!" You summon your Purifier Beam to hand and take aim, "Starshine!" You are almost giddy in excitement as your magical power erupts from the end of your weapon in a flashing rain of light. Dozens of lasers arc through the air in an intricate pattern, to home in on the flying tree, and to smash it to splinters in less then a second. A few that failed to hit before the tree was obliterated spiral outward across the sky in a brilliant display before fading away.

"Your getting better. Try to keep the attacks wasted from the spell to a minimum. After the initial target is dead, attempt to lead those that didn't hit to another target, get ready!"

Instead of replying, you simply raise the Purifier Beam again, charging another spell as Rei grabs more objects: two trees and a large rock this time, and launches them into the air.

"Starshine!" The rain of energy blasts this time spread out, a hurricane of destructive forces that batter away at the objects in question. You try to focus and maintain control over your spell, but only manage to destroy the rock and a single tree before the remaining shots spin off across the sky, leaving the last tree to fall to the ground in mostly one piece. You audibly huff in annoyance as Rei waves you down from the air.

"Good enough for now. As fun as it is, skeet shooting probably isn't the best way to get ready for a proper fight. It's also getting late, so we'd better call it a night." She turns to the gathered onlookers. "Alright, shows over everyone, time to get going." You smile as Rei waves away the onlookers. A sudden sense of nostalgia hitting you. A memory of your sister doing something similar with several neighborhood kids when she had still been in school, before Dad had died, hit you softly.

You felt the grief of her passing, but at the same time, you couldn't help but feel happy with the reminder.

"Come on pet, time for us to settle in for the night."

-/LINE BREAK IDENTIFIED\-


"AAAAEEEEIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII!" Is your less then professional wake up the following morning.

Rei, surprised at being almost thrown out of her bed sits up in surprise, "Whuzza?"

Her voice triggers another bout of panic in your half-awake brain and you promptly flip.

As in: Flip the bed.

Rei is not amused, despite the laughter from the rest of Team GEAR.

-/LINE BREAK IDENTIFIED\-

After a rather awkward morning wakeup call, you find yourself standing outside the tent as Rei stalks away with a huff and both James and Samael practically flee so they can laugh without being overheard.

Leaving next to Mike, who is sporting a rather colorful selection of bruising to the side of his head.

"You alright? What happened?"

He raises an eyebrow at you, "Apparently hitting on a Magical Girl that already has a fiancée isn't productive of one's health."

You blink. "Wait. Wouldn't she be..."

"No actually. She's nineteen. Thought I could get lucky, but... yeah."

Yeah, you could tell how well that had gone. And with that bit of conversation, Mike wonder his way across the base... somewhere. Your unsure where, but you have a pretty good idea. Well, Rei was annoyed with you for flipping her bed, James and Sam are off somewhere busting a gut, and a long day to figure out what to do ahead of you.

"I wish I had some of Sega's hot chocolate right now."


-pick three-
[]Rei is annoyed! Use Puppy defense!
[]Said you'd meet Samael by the training grounds for magic practice.
[]Mike's original idea yesterday was great! Time to meet the other Magical Girls.
[]Check to see how the War is going.
[]Check to see how James' is holding up.
[]Check up on Carnage. You kind of left her hanging yesterday.

+2xp Reflections Through the Kaleidoscope
+5xp Happy Time with Rei: Skeet Shooting

+7EXP Total = 94 EXP Total
 
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[X]Rei is annoyed! Use Puppy defense!
[X]Said you'd meet Samael by the training grounds for magic practice.
[X]Check up on Carnage. You kind of left her hanging yesterday.
 
[X]Rei is annoyed! Use Puppy defense!
[x]Said you'd meet Samael by the training grounds for magic practice.
[X]Check to see how James' is holding up.
 
[x]Rei is annoyed! Use Puppy defense!
[x]Check to see how James' is holding up.
[x]Mike's original idea yesterday was great! Time to meet the other Magical Girls.
 
[X]Rei is annoyed! Use Puppy defense!
[X]Said you'd meet Samael by the training grounds for magic practice.
[X]Check to see how James' is holding up.
 
[X]Said you'd meet Samael by the training grounds for magic practice.
[X]Mike's original idea yesterday was great! Time to meet the other Magical Girls.
[X]Check up on Carnage. You kind of left her hanging yesterday.
 
[X]Rei is annoyed! Use Puppy defense!
[X]Said you'd meet Samael by the training grounds for magic practice.
[X]Check up on Carnage. You kind of left her hanging yesterday.
 
[X]Rei is annoyed! Use Puppy defense!
[X]Said you'd meet Samael by the training grounds for magic practice.
[X]Check up on Carnage. You kind of left her hanging yesterday.
 
[X]Said you'd meet Samael by the training grounds for magic practice.
[X]Mike's original idea yesterday was great! Time to meet the other Magical Girls.
[X]Check up on Carnage. You kind of left her hanging yesterday.
 
[X]Rei is annoyed! Use Puppy defense!
[X]Said you'd meet Samael by the training grounds for magic practice.
[X]Check up on Carnage. You kind of left her hanging yesterday.
 
[X]Rei is annoyed! Use Puppy defense!
[X]Said you'd meet Samael by the training grounds for magic practice.
[X]Check up on Carnage. You kind of left her hanging yesterday.
 
[X]Said you'd meet Samael by the training grounds for magic practice.
[X]Mike's original idea yesterday was great! Time to meet the other Magical Girls.
[X]Check up on Carnage. You kind of left her hanging yesterday.
 
[X]Rei is annoyed! Use Puppy defense!
[X]Said you'd meet Samael by the training grounds for magic practice.
[X]Check up on Carnage. You kind of left her hanging yesterday.
 
[X]Said you'd meet Samael by the training grounds for magic practice.
[X]Mike's original idea yesterday was great! Time to meet the other Magical Girls.
[X]Check up on Carnage. You kind of left her hanging yesterday.
 
He raises an eyebrow at you, "Apparently hitting on a Magical Girl that already has a fiancée isn't productive of one's health."

You blink. "Wait. Wouldn't she be..."

"No actually. She's nineteen. Thought I could get lucky, but... yeah."
Huh, that's interesting. I had originally thought that Magical Girls who turned 18 either lost or weakened their powers, or otherwise couldn't have normal civilian lives, but I guess that age is only a factor in that powers need to be awakened before 18.
 
[x]Rei is annoyed! Use Puppy defense
[x]Mike's original idea yesterday was great! Time to meet the other Magical Girls.
 
There's also surviving that long, for girls without some kind of broken growth scale.
I'd argue that a broken growth curve is generally detrimental to a MGs survival in the long term, because that means they get noticed by the Unified Darkness, who are likely to send a strike force to kill their enemy's rising star before she gets too powerful.

This applies to us as well, of course, but in our case the best way to go about this is to grow fast enough to always be stronger than whatever the enemy throws at us.
 
Huh, that's interesting. I had originally thought that Magical Girls who turned 18 either lost or weakened their powers, or otherwise couldn't have normal civilian lives, but I guess that age is only a factor in that powers need to be awakened before 18.
There's also surviving that long, for girls without some kind of broken growth scale.
MG survival plays a large factor into how old they get.

The Goddesses are all... 17-18 ish? They've been fucking shit up for around 6 years now. Mostly because by the time anyone realized that they were growing ridiculously strong, the Unified Darkness didn't have shit that could stop them. And five dead Darklords/Lords of Darkness a piece to show for it.

Someone realized "We should pay more attention to magical girls" and the Unified Darkness started actively watching growth rates for MG, and killing off those that were getting too strong too fast: Epic Affinities showed up several times but they had a bad habit of dying really fast in the more recent stage of the war.

So when the Drives showed up and started skyrocketing the Current Lord nearly flipped his shit and threw Grey at them just to make sure they died and stayed that way.

He's aware of Judgement Core right now, but is waiting to see if she's anything like Judgement Drive before he tries offing her. Totally unaware of you right now though.

I'd argue that a broken growth curve is generally detrimental to a MGs survival in the long term, because that means they get noticed by the Unified Darkness, who are likely to send a strike force to kill their enemy's rising star before she gets too powerful.
Yup.

This applies to us as well, of course, but in our case the best way to go about this is to grow fast enough to always be stronger than whatever the enemy throws at us.
The trick would be to keep the Unified Darkness from noticing your actually there before your ready to start to wreck shit large scale. Kinda hard considering Goddess Gold publicly made you her pet.
 
[X]Said you'd meet Samael by the training grounds for magic practice.
[X]Mike's original idea yesterday was great! Time to meet the other Magical Girls.
[X]Check up on Carnage. You kind of left her hanging yesterday.
 
This applies to us as well, of course, but in our case the best way to go about this is to grow fast enough to always be stronger than whatever the enemy throws at us.
Someone realized "We should pay more attention to magical girls" and the Unified Darkness started actively watching growth rates for MG, and killing off those that were getting too strong too fast: Epic Affinities showed up several times but they had a bad habit of dying really fast in the more recent stage of the war.

So when the Drives showed up and started skyrocketing the Current Lord nearly flipped his shit and threw Grey at them just to make sure they died and stayed that way.

He's aware of Judgement Core right now, but is waiting to see if she's anything like Judgement Drive before he tries offing her. Totally unaware of you right now though.
Best case scenario right now is to try and remain below the radar for as long as possible, basically teaming up with other more powerful girls that can reasonably take credit for our survival. Try to make us not worth looking into. We don't want Unified Darkness noticing us as anything really abnormal, once we start getting noticed as someone powerful we might be able to play it off as getting trained by the others for a while, or playing off our growth rate as hiding our strength earlier. Hopefully, once they notice we are really abnormal we will be too powerful to assassinate.

To keep the charade going, we should basically assume 'Nepgear' as our public name to prevent the name 'Solid Core' from reaching back to the Current Lord and deciding we are too similar to the Drives to be allowed to live. EDIT: Also, keeping our MG name below the radar would help prevent the Current Lord from deciding to off Judgement Core as well.

Speaking of, if we get the chance, we should get in contact in Judgement Core. It seems we are the 2nd Core to show up so it's possible a 3rd may be in waiting. IMO, given how powerful the Drives were, there may be a synergistic effect of having all 3 work together so we should get on that.
 
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[X]Rei is annoyed! Use Puppy defense!
[X]Said you'd meet Samael by the training grounds for magic practice.
[X]Check up on Carnage. You kind of left her hanging yesterday.
 
If the Counter Force knows of our potential I have a feeling that they will opt out of sending us out to the front lines and prefer to have us gather power first. In fact it makes sense for us to stay with Rei because she is the most powerful magical girl she can easily overshadow us and guarantee a measure of safety.
 
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