Funny thing is there's also a wildbow wog that states that that, suicide or an endbringer killing them also triggers a proximity move except that nothing like that happened in canon which is why we say you are free to ignore them.
Funny thing is there's also a wildbow wog that states that that, suicide or an endbringer killing them also triggers a proximity move except that nothing like that happened in canon which is why we say you are free to ignore them.
The best solution is to throw Eidolon at his strongest at them. Eidolon drains the Butcher shards with his shard eating trick and permanently gets rid of the Butcher.Which immediately suggests that the workaround is to Bonesaw Butcher into a form that will be functionally inert but never get to die.
I very clearly said in my comment that I was talking about Eidolon at his strongest. At his strongest state in canon, he knows about his shard-eating trick.The problem is Eidolon doesn't know about his shard-eating trick yet.
Or Glaistig Uaine. She pretty much hard counters Butcher, no?The best solution is to throw Eidolon at his strongest at them.
Don't forget he then looks at what's left of the Butcher, and everyone else who knows what he just did, and politely informs them, "...and I'll fuckin do it again!!"Really looking forward to this.
No one:
Literally no one:
Apeiron: Unbutchers your Butcher
No that's exactly why Aisha would do it.Socialization, with real humans of her age, to keep her world view balanced. Something she can't get with the Forge since they are half gods or super AI.
(Preferably socialization with Wards in their secret identities for maximum drama, but that's an explanation of why the author do it, not an explanation of why the characters do it)
Wait a second does Naturecraft also work on animals or is it just plants? It could definitely work with sufficiently plant-like animals but I'm unsure how plant-like those snails could get before their shells stopped having the desired properties.Talking of snails; do we have a list of possible effects that can be applied with Super Sea Snail shells?
(never mind what could happen if the next generation are grown in divine waters full of divinely cultivated plankton and enhanced minerals)
...Brew booze with Call Beads in place of Grain, and use them as Libations for a shard. XPCall beads are candy for Shards.
They give access to sweet data about alternate power configurations with a minimum of effort and without the balances enforced on normal first-trigger powers. And unlike almost every other form of data gathering they have access to, a call bead comes with its own calories. But it's a one-time rush and they can't stop to savor it without a constant supply.
...Brew booze with Call Beads in place of Grain, and use them as Libations for a shard. XP
I'd assume that both Glaistig and Butcher are 'gestalt networks', as Apeiron characterized the latter. So I would assume the networks could combine, resulting in something wierd like allowing Glaistig to directly wield the power of her Ghosts without having to summon them.Or else she runs screaming when she realizes the Butcher shard would make all her ghosts have a voice in her head....
IIRC there was already wog what Naturecraft only works with plants, so divine crafting animals is not available.No that's exactly why Aisha would do it.
That said though socialization with her school-mates seems like a terrible way to socialize her.
Wait a second does Naturecraft also work on animals or is it just plants? It could definitely work with sufficiently plant-like animals but I'm unsure how plant-like those snails could get before their shells stopped having the desired properties.
Also you know that lava bird that he made? I bet that it could lay some interesting eggs.
Paradigm.
A Butcher Teigu could function like the Fairy Queen's shard. In which case it might be a bit amusing to have the Teigu look like a magic wand. I'm sure that the world would remain calm if it was discovered that Lethe was prancing around with a wand that could steal parahuman abilities with a simple tap on the head.![]()
Alright but, like, how much of a plant exactly? And are we talking taxonomically or behaviorally?IIRC there was already wog what Naturecraft only works with plants, so divine crafting animals is not available.
So probably a Consumable type Teigu but in a way that restores itself using the bodies of ones enemies.A Butcher Teigu... My understanding is that the Butcher's Shard functions a bit like a malware virus, infiltrating a target Shard and subverting its programs, effectively enslaving the new Shard to the original Shard (although the the effect appears reversed to the simple meat-bag hosts). Appearance?
A Butcher Teigu could function like the Fairy Queen's shard. In which case it might be a bit amusing to have the Teigu look like a magic wand. I'm sure that the world would remain calm if it was discovered that Lethe was prancing around with a wand that could steal parahuman abilities with a simple tap on the head.
Alternatively, I have seen a lot of fics in which QA gets a physical (or metaphysical) body that looks like an spider. I'm inclined to suggest that a Butcher Teigu should look like a tarantula hawk, those wasps that deposit their eggs into living tarantulas so that the larvae can eat the still-living host. QA and Taylor have been terrifying people across the multiverse with their bugs for years. It's time for them to share our dread. 👾
Alright but, like, how much of a plant exactly? And are we talking taxonomically or behaviorally?
"Potentially" nothing; even other Parahumans aside, Parahumans like Barrow or Agnes Court, Blasto alone means that if it's just a matter of taxonomy that shit's applicable to everything.Taxonomically. He could potentially make some moving topiary animals.
"Potentially" nothing; even other Parahumans aside, Parahumans like Barrow or Agnes Court, Blasto alone means that if it's just a matter of taxonomy that shit's applicable to everything.
I feel like something being a part of the Kingdom Plantae is a bit of a uninteresting criteria to be subject to the Naturecraft Unnatural Skill; there are a number of non-plant organisms that make up environments the way that plants do. Corral, barnacles, jellyfish both upside-down and stingless, Sunfish, hydrothermal vent tubeworms, mushrooms; they're all similar to plants.Yeah, Joe could go full Scorn with plants if he wanted.
Joe has had all the wet tinkering for a while now. Big O tech lets him turn people into animals. The Chimera tech specifically, Big O had a mad scientist in season 1 turn a kid into a cat. It wouldn't be a stretch if he could go all the way and genetically transfigure people into plants.
Of course he definitely won't go that route.
I feel like something being a part of the Kingdom Plantae is a bit of a uninteresting criteria to be subject to the Naturecraft Unnatural Skill; there are a number of non-plant organisms that make up environments the way that plants do. Corral, barnacles, jellyfish both upside-down and stingless, Sunfish, hydrothermal vent tubeworms, mushrooms; they're all similar to plants.
BCF WoG Discord Channel said:Q: "So, considering animals are natural, and undergo natural development, can he use his crafting abilities on animals? A divine herd might have uses":
A: Joe can guide the growth and development of animals with his blessing of cultivation, but it's the synergy between Naturecraft and Demeter's blessing that allows plant cultivation to count as crafting. Demeter's blessing alone isn't enough to do that. He can encourage healthy growth and the development of specific traits in animals, but his crafting perks aren't going to come into effect without another Unnatural Skill providing a boost. The only Unnatural Skill left are healing and weaving, and neither of them would be applicable for this kind of application.
I'm not entirely sure how this is a response to what I said but I'm glad that you had fun writing it!Okay, let me just grab the WoG:
Now, when they mention "use crafting perks on plants," that's just Joe like physically touching a Tree and crafting it immediately into something with all of his perks coming online.
He can't do that to animals, but considering all the genetic engineering and other wet tinkering tech he has access to, it's not a huge limitation really. Besides, once he gets Truth(the FMA 800 point perk) all of his alchemy gets considered as crafting with his hands, so... at that point I don't think there's really any limit to his ability to craft things by touching them.
I hope they get to action soon. I don't understand why he's playing this game when he can destroy the Nine and the gangs and not worry about the Simurgh.
I'm not entirely sure how this is a response to what I said but I'm glad that you had fun writing it!![]()
Not really. That quote specifies that Demeter's Blessing applies to plants and animals and that it in addition to Naturecraft allow Crafting Perks to apply to "natural" growth but that quote doesn't specify what else Naturecraft applies to or why; just that animals aren't one of those things.I was grabbing a quote from Lord himself on why the combo of Naturecraft and Demeter's blessing lets him craft directly with plants but not with animals? That seems pretty on point with what we were talking about?