@Goldfish Death Ward is not the spell to cast here. It only covers one person. You're better off with an agonising firebrand on all targets

Edit: Changed Vote, Thanks for the info on non-lethal vs undead @Tomcost

[X] Plan "DP is a wonderful person 'cuz Tor can't act. Initiative is OURS!."
-[X] Vee uses Assay Spell Resistance, then targets Tor with Pronouncement of Fate after Malarys acts. She uses Alter Fortune on Tor if he resists agonsing firebrand, if not, then on one of the Bodaks that resist agonising.
-[X] Lya uses Alter Fortune (immediate Action) on either Tor if needed, or one of the bodaks. If Tor somehow is still able to act next round by the end of this one, she casts celerity, Chains of light on him, or on one of the bodaks that survive.
-[X] Malarys uses a Targeted Greater Dispel Magic against Tor, then targets the damaged Naga Bodak with a Quickened Boneshatter spell. Uses alter Fortune as needed next round on first BP against Tor
-[X] Viserys casts ASR on Tor, after he has been dispelled and cursed, cast searing agonising firebrand on all enemies.
--[X] Next round: Viserys casts nerveskitter on himself and casts BP on Tor, (followed by celerity and BP if Alter fortune fails), Xor/Maelor casts nerveskitter on Vee so she can react soonest to any bodaks still alive.

The Death Ward is specifically for Viserys, since I don't want him picking up any Negative Levels in the middle of combat on a bad saving throw.

There are two Naga Bodaks flanking him. The Firebrand will not kill them. With Death Ward, Viserys can easily tank their slam attacks without much trouble.

I'm not using Baleful Polymorph because Tor, of all our mortal enemies, is likely to have a Bead of Newt Prevention, or its equivalent on his person.
 
Considering he showed up before our round, he will probably act first.

DragonParadox: He can't act normally until next round.

The Death Ward is specifically for Viserys, since I don't want him picking up any Negative Levels in the middle of combat on a bad saving throw.

There are two Naga Bodaks flanking him. The Firebrand will not kill them. With Death Ward, Viserys can easily tank their slam attacks without much trouble.

I'm not using Baleful Polymorph because Tor, of all our mortal enemies, is likely to have a Bead of Newt Prevention, or its equivalent on his person.

Agonising Firebrand to make them prone, Good point on the BP. Changing to bloodwish Smoky Confinement – Spell – D&D Tools

Bodaks have int 6. With Death Ward, they will just gaze at party members with lower saves then Viserys.
 
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??? Yes?

His next turn comes before Viserys' next turn.

Also, the Bozaks are dangerous. They apparently bestow negative levels on hit.

I took it to mean that before Tor can act, Viserys, Vee and Malarys all are guaranteed to have actions (accepting chronomancy, ofcourse). Not sure about the bodaks.

And next round, Maelor, Viserys and Xor (only once for him) all have Nerveskitter.

I swear, Pages of Spell Knowledge for Sign – Spell – D&D Tools for Vee and Tyene asap. First level spell, and all :).
 
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Inserted tally
Adhoc vote count started by egoo on Aug 19, 2018 at 11:04 AM, finished with 216773 posts and 9 votes.

  • [X] Plan "You look like you'll make a great as a pair of slippers, Tor."
    -[X] Lya uses Celerity in order to target Tor with a Chains of Light spell after both Malarys and Vee act.
    -[X] Vee uses Assay Spell Resistance, then targets Tor with Pronouncement of Fate after Malarys acts. She uses Alter Fortune to assist Lya's Chains of Light, or if she is successful, Viserys, in targeting Tor.
    -[X] Malarys uses a Targeted Greater Dispel Magic against Tor, then targets the damaged Naga Bodak with a Quickened Boneshatter spell. He uses Alter Fortune to guarantee the success of his Dispel, or if that is not needed, to assist Viserys' Feeblemind.
    -[X] Casting Defensively, Viserys Blood Wishes a Death Ward spell, casts Assay Spell Resistance, then uses Celerity to target Tor with a Blood Wished Feeblemind spell. He uses a Grand Destiny charge to assist his Concentration checks for each spell while Casting Defensively.
    [X] Plan "DP is a wonderful person 'cuz Tor can't act. Initiative is OURS!."
    -[X] Vee uses Assay Spell Resistance, then targets Tor with Pronouncement of Fate after Malarys acts. She uses Alter Fortune on Tor if he resists agonsing firebrand, if not, then on one of the Bodaks that resist agonising.
    -[X] Lya uses Alter Fortune (immediate Action) on either Tor if needed, or one of the bodaks. If Tor somehow is still able to act next round by the end of this one, she casts celerity, Chains of light on him, or on one of the bodaks that survive.
    -[X] Malarys uses a Targeted Greater Dispel Magic against Tor, then targets the damaged Naga Bodak with a Quickened Boneshatter spell. Uses alter Fortune as needed next round on first BP against Tor
    -[X] Viserys casts ASR on Tor, after he has been dispelled and cursed, cast searing agonising firebrand on all enemies.
    --[X] Next round: Viserys casts nerveskitter on himself and casts BP on Tor, (followed by celerity and BP if Alter fortune fails), Xor/Maelor casts nerveskitter on Vee so she can react soonest to any bodaks still alive.
 
"You cast this spell when you and your party roll for initiative."

Ok...
My point was that (excepting chronomancy, and no idea on the bodaks), Tor can't act before Viserys, Malarys and Vee. And on the next round, when we roll for initiative, Xor and Maelor (and possibly Viserys) can cast nerveskitter on anyone as an immidate action. For some reason, I thought it acted like sign, but, it's only a +5.

Fantastic spell, but not as OP as I thought. eh.

Not that it's hugely important. Provided Tor is locked down I'm happy.
That said, I still think making the bodaks prone is more useful .. checks. Ah. Fort save. Undead are immune? What about the soul reaper dude in White Harbour? How did that work?

edit:
[X] Goldfish

@Goldfish I still think that stopping the bodaks from acting against anyone is better than protecting Viserys from them alone
 
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Our blood price makes undead be able to be affected by fear. We bypass immunity.

EDIT: You know, Lya is being focused down by the serpentfolk. She might have fast healing and DR, but she is still the squishy mage here.
 
We barely nailed him with a Chains of Light spell, after which the soul reaper was hacked to pieces.

Nope, we definitely got one of five flame darts to hurt him and lower his saves. but if searing agonising does the trick then @Goldfish, making the bodaks prone and further lowering Tor's saves seems like a nice idea

But he can.

He can't act until the next round, and it just so happens his initiative looks higher than those three you mentioned, so his turn comes up first on the next round, upon which he can act.

ummm. Huh. Not disagreeing, but am confused. I thought that initiative was rolled for everyone at the same time, and then nerveskitter lets one have a +5 on thier roll if cast.

Unless you mean that his initiative is more than +5 greater than who we are targeting with nerveskitter? 'Cuz yeah, when I said that he was definitely not acting before a nerveskitter's party member, that was running on a misunderstanding of the spell on my part.
 
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Ok...
My point was that (excepting chronomancy, and no idea on the bodaks), Tor can't act before Viserys, Malarys and Vee. And on the next round, when we roll for initiative, Xor and Maelor (and possibly Viserys) can cast nerveskitter on anyone as an immidate action. For some reason, I thought it acted like sign, but, it's only a +5.

Fantastic spell, but not as OP as I thought. eh.

Not that it's hugely important. Provided Tor is locked down I'm happy.
That said, I still think making the bodaks prone is more useful .. checks. Ah. Fort save. Undead are immune? What about the soul reaper dude in White Harbour? How did that work?
Initiative order is set at the beginning of combat, not after each round of combat.

We can violate that with certain Immediate Actions, such as using Wings of Cover or Celerity, but once it's set, it doesn't change for the rest of that encounter.
 
Initiative order is set at the beginning of combat, not after each round of combat.

We can violate that with certain Immediate Actions, such as using Wings of Cover or Celerity, but once it's set, it doesn't change for the rest of that encounter.

You can hold your action for a round in order to insert yourselves anywhere you want on the next one, but I do not think that's what you are looking for.

Anyway vote closed.
Adhoc vote count started by DragonParadox on Aug 19, 2018 at 11:16 AM, finished with 216781 posts and 9 votes.

  • [X] Plan "You look like you'll make a great as a pair of slippers, Tor."
    -[X] Lya uses Celerity in order to target Tor with a Chains of Light spell after both Malarys and Vee act.
    -[X] Malarys uses a Targeted Greater Dispel Magic against Tor, then targets the damaged Naga Bodak with a Quickened Boneshatter spell. He uses Alter Fortune to guarantee the success of his Dispel, or if that is not needed, to assist Viserys' Feeblemind.
    -[X] Vee uses Assay Spell Resistance, then targets Tor with Pronouncement of Fate after Malarys acts. She uses Alter Fortune to assist her Pronouncement, of if that is successful, Lya's Chains of Light, and if that is also successful, Viserys, in targeting Tor with Feeblemind.
    -[X] Casting Defensively, Viserys Blood Wishes a Death Ward spell, casts Assay Spell Resistance, then uses Celerity to target Tor with a Blood Wished Feeblemind spell. He uses a Grand Destiny charge to assist his Concentration checks for each spell while Casting Defensively.
 
Nope, we definitely got one of five flame darts to hurt him and lower his saves. but if searing agonising does the trick then @Goldfish, making the bodaks prone and further lowering Tor's saves seems like a nice idea

That doesn't work on Undead, because they are not subject to Fortitude saving throws unless the effect also affects an object. You cannot render an object Prone through the application of painful magic, thus the Naga Bodaks are immune to the effect as well. My plan would have a Searing, Agonizing Firebrand if I thought it would be effective.
 
Initiative order is set at the beginning of combat, not after each round of combat.

We can violate that with certain Immediate Actions, such as using Wings of Cover or Celerity, but once it's set, it doesn't change for the rest of that encounter.

Huh. So would a nerveskitter just modify a person's position in the order by +5 when it is cast? Do they drop back to where they were after that one round or stay in the higher position?
 
Huh. So would a nerveskitter just modify a person's position in the order by +5 when it is cast? Do they drop back to where they were after that one round or stay in the higher position?

It augments their Initiative check when determining Initiative Order for that encounter, if used immediately during the first round of combat, and stays that way until the encounter ends.
 
That doesn't work on Undead, because they are not subject to Fortitude saving throws unless the effect also affects an object. You cannot render an object Prone through the application of painful magic, thus the Naga Bodaks are immune to the effect as well. My plan would have a Searing, Agonizing Firebrand if I thought it would be effective.

But we bypass immunities to fear through the blood price, right? That means that they can fall prone due to our agonizing spell. It is a fear effect, right?
 
That doesn't work on Undead, because they are not subject to Fortitude saving throws unless the effect also affects an object. You cannot render an object Prone through the application of painful magic, thus the Naga Bodaks are immune to the effect as well. My plan would have a Searing, Agonizing Firebrand if I thought it would be effective.

@DragonParadox Regarding Agonising spells on undead: We cast "Searing Agonising Firedarts" on the Soul Reaper in white harbour and this was the result: "just as a rain of stinging bolts of flame falls upon its head. Though only one finds its mark amidst deceiving shades it is enough. The sound of ancient bone splintering fills the hall, beneath it you can hear what might perhaps be a hiss of pain from one who thought itself forever beyond its reach"
A Sword Without a Hilt: A Song of Ice and Fire/D&D 3.5 Crossover | Page 7103
I took that to mean that it made the fort save, but still had the shaken effect?

To mean, that reads as undead being vulnerable to searing agonising spells. Can you clarify please?
 
Last night I asked DP about the Spirit Kinship Ritual (the one that gets you Improved Familiar as a bonus feat) over PM:

@DragonParadox, I had a couple questions about the Spirit Kinship ritual:
Spirit Kinship (Lesser)

School: Universal Level 6

Casting Time: 60 minutes

Material Components: Rare salts, incense, and herbs worth 1000 Gold

Blood Component: None

Required Caster: Mage of at least level 11 with a Bound Familiar

Secondary Casters: None

Skill Checks: Knowledge Arcana (DC 22) 2 success; Spellcraft (DC 18) 3 successes

Backlash: Caster loses the use of one of his senses for half an hour (roll 1d5)

Effect: Subject of the Ritual gains Improved Familiar as a Bonus feat.

Failure: The caster's familiar dies.
So, while the Failure Effect is spectacularly troubling, given the Skill Checks either Viserys or Lya could easily autosucceed on this. The only thing that might induce failure is accidentally choosing a person of the wrong class as a subject for the ritual. I intend to ask for clarification on the rules there so that I can make informed arguments on the subject.

1. People whose classes don't allow for familiars (like Fighters) will never be able to benefit from this ritual, right?
2. For the people whose classes do allow for familiars (Wizard, Sorcerer), do they need to have the Obtain Familiar feat first in order to be able to benefit from this ritual, or are they allowed to simply benefit from the ritual and get Improved Familiar as a bonus feat? That was a big part of the argument for getting this ritual in the first place. None of us felt the familiar slot was deserving of an full feat, but at the same time familiars are some great fluff if used correctly, like Varys is for Viserys, or Aebys for Lya.
3. The Archivist class, as far as I can tell, doesn't have an Obtain Familiar option... but at the same time, half the reason the ritual was developed in the first place was so that Leila Goldhammer could benefit as well and either get a Blink Dog or a Dragonpen as an Improved Familiar. Can Archivists qualify for the ritual?
4. Can you give a brief list of all the classes that would qualify for this ritual?
  1. Not unless they are some sort of spell-caster
  2. They can yes
  3. They do since they are spell-casters
  4. Anything with casting progression other then clerics and paladins of specific gods (the conetion to their gods gets in the way)
In short, while non-casters and clerics & paladins of specific gods are ineligible, all other casters are perfectly eligible. And the Obtain Familiar feat is not a prerequisite.

With Viserys and Lya's skillpoints for Knowledge (Arcana) and Spellcraft, they autosucceed before buffs are even applied, so there's pretty much zero danger unless someone less skilled decides to try the ritual.
 
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