I'm almost tempted to age up a dragon just to see what's purely biological and grows with the unnatural aging and what is some magical effect of Dragons growing in power and magic.

Stuff like Strenght and Natural Armor should rise normally, supernatural features like SR and Breath may or may not, purely learned features like BAB or SLAs (even if they improve from instinct and dreams rather than training) should not improve.
 
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I'm almost tempted to age up a dragon just to see what's purely biological and grows with the unnatural aging and what is some magical effect of Dragons growing in power and magic.

Stuff like Strenght and Natural Armor should rise normally, supernatural features like SR and Breath may or may not, purely learned features like BAB or SLAs (even if they improve from instinct and dreams rather than training) should not improve.
That depends on the method of aging (some granted the WIS/INT/CHA bonus) and the creature aged. In short, it's magic.
 
Omake: Kraeg's Bizzare Adventures: Meet Viserys
Kraeg's Bizzare Adventures: Meet Viserys

Third Day of the Third Month 293 AC

As the ship you teleported to approached the docks of Myr, you can't help but feel wary even after they offered the flag of parley. After hearing from Maelor and Glyra that an Artificer's Cult has spread through the city, you thought it would be like what the works of Lya has come to be. Spirits infused on false seemings, constructs, and mad contraptions like the Tinker's Guild makes, and not... this,

A riotous cacophony greets you as the ship docks at the port...



I like to move it move it
I like to move it move it
I like to move it move it
Ya like to (move it!)

I like to move it move it
I like to move it move it
I like to move it move it
Ya like to (move it!)

I like to move it move it
I like to move it move it
I like to move it move it
Ya like to (move it!)

I like to move it move it
I like to move it move it
I like to move it move it
Ya like to (move it!)



"Ya, listen ya all, Myrmen all over da port!" A loud brash voice called out. A figure in gleaming silver stood above one of the arches that serve as gates to the city.
"Original Viserys Targaryen on da house!
Giv em a warm greet so move ya body!
And when ya move ya body
Gonna move it nice and sweet, and saxxy, alright?"


Malarys beside you is speechless, stunned, and utterly flabbergasted at what's happening. You as well, having faced demons, devils, angels, creatures of the far realm, monsters in human flesh has not prepared you for anything like this. It was all you could do to keep your face from being utterly gobsmacked at how ridiculous the situation is.

Physically fit
Physically
Physically
Physically
Myrmen! Physically fit
Physically fit
Physically
Physically
Physically
Physically

Myrman! Ya be nice
Sweet fantastic
Dragon pon de ocean that a big fat ship
Myrman! Ya be nice sweet energetic
Dragon pon de ocean that a big fat ship
Myrman! Ya be nice
Sweet fantastic
Dragon pon de ocean that a big fat ship
Myrman! Ya be nice
Sweet fantastic
Dragon pon de ocean that a big fat ship
Myrman!

The whole docks grind into a halt as porters, craftsmen, merchants, and even magisters from the throng join in as one to the dancing troupe that greeted you. Most of them, not even men, and to your dumbstruck realization, kin to the false man of Sallosh.

I like to move it move it
I like to move it move it
I like to move it move it
Ya like to (move it!)

I like to move it move it
I like to move it move it
I like to move it move it
Ya like to (move it!)

I like to move it move it
I like to move it move it
I like to move it move it
Ya like to (move it!)

I like to move it move it
I like to move it move it
I like to move it move it
Ya like to (move it!)


The... performance, concludes and the figure draped jumped down from the arch and approached you. The cacaphony drums down to a lower volume. With a loud booming voice, the figure took off his helmet and said, "Welcome to Myr! King of the Stepstones!" the crowd roared in applause. You can't help but notice that he's barely the same age as you.

"I'm your host for today, Kraegor Tregos, voted Patrician of New Myr. Where everyone is happy, free, and saxxy!" Whoooo! The crowd responds.

"So, Your Grace," he switches to Westerosi, while something flies up behind his back. "how about I give you a tour of New Myr? I assure you, there's nothing like it compared to the rest of this world." He taps the thing beside him, a floating... slate tablet? Then the music started again... It was annoying.



Around the world, around the wooooooorld! Around the world, around the woooooorld.

***

You started off by asking about the riotous greeting as he gave you a tour of the city through a carriage. "To answer that, loudspeakers. He pointed at some black boxes that are placed on some sheltered balconies across the port houses and buildings. And to a small one on the roof of tbe carriage. "Damn expensive to install, but worth it. This city is boring without music."

"You call yourself Patrician." Malarys interjects. "Did you overthrow the High Magister then?"

"Didn't you do the same at Tyrosh?" He asks back with a smile. "I came to have the power to make a change in the world. I decided to start with the closest city to home. Didn't you do the same, Your Grace?"

"An admirable effort." You replied, seeing more of the false-men along the way, doing things slaves usually do. There were no slave collars anywhere, but most seem to be looking down. Not in respect or servitude, but looking as something they hold. "You seem to be informed much about me. How have you accomplished this much, if that's not a bother to ask?"

He grinned fumbled at the floating tablet again. A voice that reminds you of your mother's came from the speaker on the carriage.



Everybody look to the left
Everybody look to the right
Can you feel that yeah
We're paying with love tonight
It's not about the money money money
We don't need your money money money
We just wanna make the world dance
Forget about the price tag
Ain't about the uh cha-ching cha-ching
Ain't about the yeah b-bling b-bling
Wanna make the world dance
Forget about the price tag


"Like all the good things in life, it costed coin. Lots of it. I assume that's one of the things we will discuss today, Your Grace?"

At that point, you can't stop your curiosity. "What's that floating slate? I notice that some people walking in the streets are holding something similar, but not floating. Is that related to how this wonder of a city came to be?"

"You can see my Stand?!" Kraegor exclaimed. "Well of course you do." He sighed, mumbling something about damn ar-oh-be's while showing you the front of the slate. You see a bunch of writing upon it, dominated by a huge symbol.


"Yes, a window to another world. Source of all these wonders. All available for a fair price." He grinned. "Let's get this all out of the way first before you think I deal with the otherworldly things you have both encountered. You know that this world is where all the elements are at a balance, right?"

You know the answer, but you are fascinated by what he has to say so you motioned for him to continue.

He scoofs as if chiding you. "Earth, Air, Fire, Water, Magic. That's how the planes balance themselves. The plane that has less, or no air is an endless Earth and filled with caverns. The plane with less water is a blazing Inferno, less earth is a plane of Endless Sky, and the plane without or with less fire is a dark Eternal Ocean."

"A novel way to describe the Planes of Existence." Malarys notes. "What are you getting at?"

He tapped the floating slate. "The Plane where all the wonders I brought here and this is a window to, is the Plane without Magic." Silence answered him as that idea sunk in.

"That's one of the things we will have to discuss further, for we have arrived." Kraegor says as the carriage stops before the High Magister's Palace. From seemingly out of nowhere, a raven flies into your shoulder and stays in place. Kraegor gives a snort. What it is now, uncle? You have no time to ask as the three of you are ushered into the throne room.

Krageor Tregos ascends the steps to the throne after pointing out seats to you both. "Oh, before I forget." He turns back to you and fumbles at the floating slate again. "I have to set some expectations properly first, Your Grace." Loud ominous music started throughout the chamber.



"It won't do well if you were to plot feeding me to the Old Gods, you see." The walls of the chamber drops its drapes, including one behind the throne. A banner appears before you:


"So cousin, shall we discuss Commonwealth?"

You can barely hear him, as recognition kicks in, and your head is filled... with the furious cawing of ravens.

Notes: In this setting, English is Low Valyrian, and Westerosi Common would be Odd French. Or just blame it on magic, because it won't be fun without music. So @Deliste, how would Viserys fair against the Internet? Find out next time on... KBA!!!
 
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TPK had to happen eventually I guess

Or just do what my OC that got my brain got dropped into do, get swept with the madness!

Seems consensus to me.
Adhoc vote count started by Takesis on Aug 13, 2018 at 3:29 AM, finished with 165 posts and 17 votes.

  • [x] Lya, seeing the need for a bit of rest and recovery for everyone after the short but intense battle, finds a suitable location and casts one of her new spells, Lya's Magnificent Mansion, then invites everyone inside.
    -[X] Continue your exploration of the Broken Temple, you have yet to find the source of the wild magic after all.
    [X] Hidden Cenotes. Found by Vee while serving for groundwater, the city may have once used these deep pools of water that likely well up from whatever subterranean maze the spiders fled into
    -[X] Move towards the Magic anomaly, maybe you can find a Hidden entrance.
 
Canon Omake: To the Victors go the Spoils
To the Victors go the Spoils
After untangling themselves from thankful Brindle Men with the promise to speak more to them soon, and having thoroughly interrogated the shape-shifters, Malarys eagerly lead the party of five to the lair of the now dead dragon. Even the least informed would know no dragon worth it's salt wouldn't have a horde of some kind and now it's original owner would have no use for it. Since they had slain the thing that meant it was their's by right of conquest, which the Brindled Men happily agreed with and even offered a guide to take them to the area where they gave the dragon tribute.

Thankfully that was not needed since they received much better directions from the shape-shifters serving it.

It did not take long to reach their destination and soon the lair became clear as it was perched atop the largest and likely oldest tree in the area. The tree itself was as tall as a small keep and nearly half that in width.

Thankfully it didn't appear if there was any movement from the lair so that meant no mate and no would be thieves. While this was a diversion from their mission he was sure the king would not complain with the results.

----

Malarys had to say that while not the thing of legends the horde was still impressive considering the limited wealth of the settlements under the dragon's thrall. It would not beggar kingdoms or most powerful lords but was still a great deal of wealth that is a pleasant addition to the dragon corpse itself.

Rather than piles of silver and gold the most common mundane treasure was piles of jet, malachite, and jasper creating colored mounds of gems all around the nest. The most valuable among them was a small star sapphire that stuck out like a gold piece among coppers ones. If nothing else this would be a welcome addition to the king's treasury.

The much more interesting pieces spread out among the gems and bones of past meals, a great deal of which were the bones of children Malarys noticed, were works of art and other items which together were much more valuable than all the gems combined.

Maelor came upon a pair of dice made of ruby but found to his and Bronn's amusement that despite the material they were made of that the dice were loaded after multiple attempts at rolling and the pair's experience with such things.

"Ha! Think Viserys will let me keep these? Will be hilarious to use and show to others." Maelor happily asked while continuing the roll the dice.

"Hey now, I think as the one that dealt the finishing blow I should have first crack at the spoils. Besides, with these I can cheat out merchants and nobles all proper like." The sellword pointed out with a grin.

"You already got dips on making something out of the dragon since you killed it, don't be getting overly greedy now." Maelor mock glared.

"I'll have you know as a sellsword I'm just the right amount of greedy." Bronn proudly proclaimed.

Malarys ignored any further of their conversation as he gazed upon what he personally thought was the most interesting piece found so far. Hanging upon one of the wooden walls of the cave-like part of the tree the nest had been made was a rather large tapestry of what looks to be a duel titans fighting with enormous stone maces while far smaller figures do their own battles across the bodies of each of the combatants.

It was certainly an impressive piece and made Malarys wonder what the inspiration behind it was, mayhaps an ancient legend of gods battling with their mortal followers doing the same upon them? Who created it and were they still around? Questions for later but if nothing else it would look great in his solar if he bought it off the king.

The young witch in comparison was simply digging through the piles with barely any words and only calling out when she found something important.

So far she had found several interesting items thus far.

Three ceremonial obsidian daggers with the handle wrapped in gold wire that must have been used in sacrificial rituals of some sort. Mayhaps they would prove useful if the king had any plans to use them against the Others and their agents.

A small jade figure of a flying lizard bird with an enchantment upon it to animate it for a time, impressive but not the most useful of things in comparison the constructs made by Wisdom Lya. Though studying it might interest her if nothing else.

A gold and jet ring enchanted with the ability to project a wall of force as it was a shield while being weightless in the user's hands and appear suddenly to their command. A most useful tool for a warrior he imagined and the king's sword, the young knight, or even the sellsword could make good use of it if they so desired.

Then there were the three stones enchanted to scream out alarm they had disarmed when they first came in. Not deadly but certainly loud and likely created so the dragon would be made easily aware of any attempts of thief of it's treasure whether it rested or it was away. Mayhaps they could be repurposed to serve in a similar fashion someplace else...

"Got something."

His thoughts were interrupted and all eyes turned to Vee as she crawled out of one of the treasure piles holding something. At first glance Malarys could tell it was made of electrum such as the chains and cloth they found earlier. Certainly valuable material on it's own but it was what this electrum was shaped into that really caught their attention.

It was a statue of what looks like a mixing of snake and man with the appearance Malarys assumed to be of a king or a high priest from the ornaments it wore.

The appearance of the statue was a reminder of their main reason to coming to the continent and braving it's various hazards in the first place. It might even serve as a helpful clue in the right hands.

"Pretty sure this means we are on the right track, right? You reckon this came from nearby?" Vee asked as she carefully looked at the statue in her hands.

"Mayhaps, though we shouldn't assume things since the dragon could have traveled far to collect it itself. Though I think this alone means we should return to the Brindle Men to see if any of them were the ones who gifted the statue to the dragon and if they recall where they found it. If not at least they may know more about our quarry in general or maybe magic could be used to track it's origins." he stated with their goal much clearer in sight.

"Hells, if this leads to us getting out of this damned jungle faster then I'm all for it. I swear of if it wasn't for the potions I would have lost five times my weight in blood from the bugs already." Bronn was quick to answer.

"Of course, we need to pack all this stuff up since it would be right shameful of us to leave it laying around." Maelor helpfully reminded.

"But of course." Malarys had no issue agreeing.
 
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titans fighting with enormous stone maces while far smaller figures do their own battles across the bodies of each of the combatants.

It was certainly an impressive piece and made Malarys wonder what the inspiration behind it was, mayhaps an ancient legend of gods battling with their mortal followers doing the same upon them?

Fantastic imagery here.
 
I'm curious about this, another one who understands the power of skulls, perhaps a rival for @Duesal but also seemingly one with niche skills
Not really a rival. I just appreciate a fellow collector. ;) Besides, it's not like we're collecting the same skulls.
Just keep in mind the scales alone will not give SR. That's a function of being a dragon.
@DragonParadox, so we can't get SR, but could we get DR and/or the Kongamato's resistances when we make that dragonhide armor? It had all of this.
DR 10/magic; Resist acid 10, cold 10, electricity 10, fire 10
The DR for sure definitely seems like it should be on the table.
 
Not really a rival. I just appreciate a fellow collector. ;) Besides, it's not like we're collecting the same skulls.

@DragonParadox, so we can't get SR, but could we get DR and/or the Kongamato's resistances when we make that dragonhide armor? It had all of this.

The DR for sure definitely seems like it should be on the table.

Spell Resistance, Damage Reduction, and Energy Resistance, along with most other special properties, inherent to creatures do not carry over to their physical remains after being slain. That includes Dragonhide.

If @DragonParadox is feeling generous, he can use the slightly updated Pathfinder rules for Dragonhide, which state that the armor itself retains immunity to a certain element, if it possessed it while the Dragon lived. That immunity, however, does not extend to the wearer, though there is a decent reduction in the enchanting cost to add protections against that element which would benefit them.

Basically, don't get your hopes up that we can make uber-armor with the equivalent of 20,000+ IM worth of enchantments on it just by offing a primitive CR 14 Dragon.
 
Spell Resistance, Damage Reduction, and Energy Resistance, along with most other special properties, inherent to creatures do not carry over to their physical remains after being slain. That includes Dragonhide.

If @DragonParadox is feeling generous, he can use the slightly updated Pathfinder rules for Dragonhide, which state that the armor itself retains immunity to a certain element, if it possessed it while the Dragon lived. That immunity, however, does not extend to the wearer, though there is a decent reduction in the enchanting cost to add protections against that element which would benefit them.

Basically, don't get your hopes up that we can make uber-armor with the equivalent of 20,000+ IM worth of enchantments on it just by offing a primitive CR 14 Dragon.
Alright, that's fair. Dragonhide armor on its own is still a worthy prize.

I really hope there are more of these things in Sothoryos.
 
Vote closed.
Adhoc vote count started by Takesis on Aug 13, 2018 at 3:29 AM, finished with 165 posts and 17 votes.

  • [x] Lya, seeing the need for a bit of rest and recovery for everyone after the short but intense battle, finds a suitable location and casts one of her new spells, Lya's Magnificent Mansion, then invites everyone inside.
    -[X] Continue your exploration of the Broken Temple, you have yet to find the source of the wild magic after all.
    [X] Hidden Cenotes. Found by Vee while serving for groundwater, the city may have once used these deep pools of water that likely well up from whatever subterranean maze the spiders fled into
    -[X] Move towards the Magic anomaly, maybe you can find a Hidden entrance.
 
Part MMCCXVI: Palace in the Air and Winding Paths of Stone
Palace in the Air and Winding Paths of Stone

Twenty Second Day of the Fourth Month 293 AC

"Sometimes I wonder if I should even have bothered with this whole king business, when you can just conjure all of this," you murmur in Lya's ear as the two of you lie together side by side upon awaking, motioning to the magnificent chamber all around you: silk curtains, glass more clear than what the most skilled craftsman in Myr can dream of making, and a bed so soft you may as well be resting upon a cloud. "Are you perhaps humoring my desire to rule?" you ask, giving her an arch look.

She giggles. "I wasn't aware you built the kingdom so you can have the biggest fanciest room with a mound of treasure to sleep on, but if that's really what you want, I..."

You sigh dramatically. "That joke is never going to die, is it?"

"Not on my watch," she answers stoutly, then her gazes turn serious as she gets up and with one more kiss starts getting dressed. "None of this is real aside from the food we all ate last night, more like a painting you can enter than anything else, reflecting the world without being of it."

"Even the library?" you ask teasingly.

"Even that..." she frowns. "I still have not figured out a way to get anticipating to endure from one iteration of the spell to the the other."

"Have you tried some sort of blood binding..."

It is as ever surprisingly easy to lose track of the time, tossing around spell-crafting suggestions with Lya, that is until Varys 'helpfully' interjects: "This does not seem to fit in the usual range of activities for this setting..."

***​

The others do not comment much on the two of you being two hours late for breakfast and planning, likely because Tyene is still hatching the best way to tease you over it.

Still, you will take what you can get, moving quickly onto the business of actually descending into the spider holes, the order you should descend in, and what spells you should work to protect yourselves from any underground hazards. Garin suggests bringing a few pech over to help guide you, but ultimately the notion is dropped. The stone fey agreed to serve as miners, not explorers in whatever lightless pits those monsters came out of. Should you get turned around, the surface would never be more than an incantation away.

Instead you strike the staff Bloodraven gave you into the moist soil of Sothoryos and call upon the strange spirits of the land to speak to you of that which lies not only upon the earth but beneath it. Alas the powers of the deep earth are secretive things that lie comfortably under the mantle of everlasting darkness, and they speak in naught but whispers, fading all too soon.

Still, the six of you descend first through rough limestone tunnels veiled in thick curtains of webbing that must be burned before you, then a spiraling tunnel like the path of some titanic worm set with dark orange-purple crystals winking like a thousand eyes from dark grey stone as they cast faint illumination, while at the same time seeming to swallow up most other lights in range. The magic seems to be, for lack of a better term, completely natural, though it does not escape your attention that dimming the lights of any intrepid surface explorers while leaving them with a false sense of security from the deceptive wavering light of the crystals would make them easier pray for any predators that might dwell in these caverns.

Thankfully you and your companions have no need to carry light with you and announce your presence as interlopers to all who might dwell here. More than once, however, you are forced to make use of fire to burn poisonous molds, though not before Lya took a sample just as she had done with the crystals. The beasts of these tunnels are far less accommodating to being studied.

"Might just be faster to carve our way through than hoping one of these tunnels will lead where we want to go," Ser Richard points out as he puts down the latest handful of what Waymar had named 'cave creepers', strange amalgamations of lizard and fungus that seem to find something about your group offensive enough to dash in suicidal waves at to bite and gnaw at your ankles, more than once while you were trying to navigate a difficult slope.

"I don't want to risk the construction tools," you explain. "A few dozen uses up top is one thing, but having some sort of wild magic surge with thousand of tons of rock and earth above our heads strikes me as a something better off avoided."

"I can hear water ahead. I think we might have to backtrack again," Garin calls.

He is both right and wrong. There certainly is water, a curtain of oily mineral runoff covering the mouth of the tunnel you emerge from, but this time the path is not a dead end. You find yourselves in an echoing cavern some eighty feet high and six-hundred feet across at its widest, crisscrossed by thousands of small streams all leading into a round pool of water, the cenote just as you had seen. At its center it some sort of human or at least human-like statue shrouded in unnaturally swirling smoke or mist.

"Look up," Waymar interrupts your thoughts.

Following his gaze to the ceiling, you realize that in defiance of all sense there is an eye of water up there also, the liquid seemingly refusing to fall. Dark indistinct shapes move in the waters.

The six of you step back into the tunnel, well back before consulting the map you had made. The consensus is clear, the statue, or something beneath it, is the heart of the wild magic felt above.

What do you do?

[] Step up to the statue, presenting the rod of authority you removed from the demon's cage

[] Breathe fire on the statue to see if anything reacts

[] Write in


OOC: Welcome to the Underdark, as you can see it is a lovely and inviting place.
 
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Still, the five of you descend first through rough limestone tunnels veiled in thick curtains of webbing that must be burned before you, then a spiraling tunnel like the path of some titanic worm set with dark orange-purple crystals winking like a thousand eyes from dark grey stone as they cast faint illumination, while at the same time seeming to swallow up most other lights in range. The magic seems to be, for lack of a better term, completely natural, though it does not escape your attention that dimming the lights of any intrepid surface explorers while leaving them with a false sense of security from the deceptive wavering light of the crystals would make them easier pray for any predators that might dwell in these caverns.
We're going to be looting this at some point. That is a neat crystal.
 
I am deeply suspicious.
We seemingly just made it to the heart of an Underdark dungeon without a hostile encounter.
Something terrible is lurking.
 
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