- Location
- ?????????
[X] Azel
I guess a large part of my frustration is that the ritual says it works according to the identify spell when it clearly doesn't. In other words, a mechanics clarity issue. Lya should be able to tell us precisely where it differs from the standard spell because she has 24 spellcraft and 23 arcana, and that ic knowledge should inform how we go about identifying our items. Do intelligent items get a save? Then likely you would have to wait 24 hours before trying again, like with Analyze Dweomer. If it simply doesn't work at all, then that is a very good argument for AD to exist, since high level wizards/planar empires have an incentive to develop a spell that does identify them.*sleepily*
Rule of thumb?
Everything that isn't an artifact, or has a consciousness of its own, can be trivially identified with a ritual.
That doesn't mean we'll get deep insight in it's nature, case in point - Dany still going to research dragonscale tablets, even though we got them identified.
But this whole thing fleshes out the world.
A lot.
And as much as I loathed reading though "identification" stuff when I was catching up on quest, it, too, was important to establish the setting and the characters.
A lot.
Plot that relies on our characters not behaving sensibly is plot that I don't really enjoy. I believe that DP is a good enough writer to not need to rely on an ic/oc information divide to create cheap mystery.It does seem silly, when you put it like that.
Have you considered him doing it for the Plot, though?
Sometimes characters (Illyrio) get a free pass from repeated (Tor) certain doom because they still serve a purpose.
Aberi.
Plot that relies on our characters not behaving sensibly is plot that I don't really enjoy. I believe that DP is a good enough writer to not need to rely on an ic/oc information divide to create cheap mystery.
I have no problem with arbitrary limits, in principle. If the identification ritual absolutely does not work on intelligent magic items, then that is fine: we can use AD or develop a better ritual, etc. I dislike this limbo of not knowing the precise arbitrary limits of the spell/ritual we are casting, when the characters using the ritual should definitely know.It's not necessarily character behaviour but an arbitrary limit, annoying sure but the world doesn't lack for arbitrary limits.
E.g. Why is a Fireball fully effective at maximum range and has zero effect 12 inches after that?
Perhaps it's not the best wording for the ritual's fluff, but that is a minor concern. The Identify spell doesn't exist in this setting, so we make do with what's available.I guess a large part of my frustration is that the ritual says it works according to the identify spell when it clearly doesn't. In other words, a mechanics clarity issue. Lya should be able to tell us precisely where it differs from the standard spell because she has 24 spellcraft and 23 arcana, and that ic knowledge should inform how we go about identifying our items. Do intelligent items get a save? Then likely you would have to wait 24 hours before trying again, like with Analyze Dweomer. If it simply doesn't work at all, then that is a very good argument for AD to exist, since high level wizards/planar empires have an incentive to develop a spell that does identify them.
Similarily, with an obvious magic item like the staff that has no visible aura, the basic assumption of someone as intelligent as Lya should be that it has a magic aura effect, and she would then repeat identify every day while buffed until she made her save.
(By the way, does the chest of blood have an aura?)
I'll be disappointed if it's actually a dragon. There are so many great creatures who might be masquerading as a dragon.I am very much hyped for a dragon corpse. And not just that, a True Dragon's corpse. At long last! There are so many things we can make out of that. I have a List.
Dragonhide for armor
Dragonhide for the hilts of swords (there's a special dexterity bonus against disarming, Ser Richard has it on Oathkeeper since the hilt was made from the feydrake's hide)
Skull with Make Whole to get an awesome trophy
Maybe the blood and organs can be harvested for something
Dragon Gut to make neat Lute strings
And dragonbone to make bows (Soft Strider's getting an upgrade for sure)
It may be a dinosaur, dont get too hyped.I am very much hyped for a dragon corpse. And not just that, a True Dragon's corpse. At long last! There are so many things we can make out of that. I have a List.
Dragonhide for armor for the druids, literally the best that they could ask for
Dragonhide for the hilts of swords (there's a special dexterity bonus against disarming, Ser Richard has it on Oathkeeper since the hilt was made from the feydrake's hide)
Skull with Make Whole to get an awesome trophy
Maybe the blood and organs can be harvested for something
Dragon Gut to make neat Lute strings
And dragonbone to make bows (Soft Strider's getting an upgrade for sure)
Maybe loose scales for alchemy stuff?
My money is on a particularly large raptor with a love for bling.I suspected probably some kind of feather'd creature. Dragonkin maybe.
Maybe it is a minor concern, but it still rubs me the wrong way. I don't particularly care one way or the other, I just want clarity at this point.Perhaps it's not the best wording for the ritual's fluff, but that is a minor concern. The Identify spell doesn't exist in this setting, so we make do with what's available.
As for the staff, hiding a magical aura is surprisingly simple. Our Greater Ribbons of Disguise do the same thing and they're relatively cheap, and have a very low caster level. If the aura is part of the mechanism through which the Identification ritual functions, that's a hard no-sell for it.
Or I could be completely wrong.
I have no problem with arbitrary limits, in principle. If the identification ritual absolutely does not work on intelligent magic items, then that is fine: we can use AD or develop a better ritual, etc. I dislike this limbo of not knowing the precise arbitrary limits of the spell/ritual we are casting, when the characters using the ritual should definitely know.
Then as long as we know what the identify ritual does not work on, I am happy. Or if not happy per se, I am content.You misunderstand, the Arbitrary limit would be Indentification ritual existing, not working on some things and there being no higher tier spell to cover the gap, i.e the arbitrary limit is lack of Analyse Dweomer or equivalent.
Then as long as we know what the identify ritual does not work on, I am happy. Or if not happy per se, I am content.
Alright, one last attempt.See, dude, that's the problem. You can't see how your overreaction was itself toxic. Never mind fertile ground for future toxicity, you just sent the thread into a spiral of recrimination and doubt, when we could have handled it much more calmly.
My "behavior" was trying to guide the thread back toward constructive dialogue. That should have been pretty clear.
I don't know if you've had a bad day, or what, but you are normally much smoother and well reasoned in your arguments.