Song of Spirits Great and Small
Twenty-First Day of the First Month 293 AC
Touching the dry bone of the unliving sorcerer that you may carry him up by the swiftest way sends a shiver of disgust and apprehension through you. Too well you know the deathly chill that foul touch can bring without even a hint of a spell. Yet you trust in the strength of your mind and flesh and in Ser Richard standing to the dead one's other side, Oathkeeper drawn at the ready.
Thus do you come into a place of twisted agonized life in the company of death. Vines rustle upon broken stonework like restless serpents, thorns scratch against dry bones, the claws of a beast just out of sight. The ground shifts beneath you ever so slightly with the tremor of anticipation.
"We'd best do this swiftly," Lya cautions, looking over the burbling energies of the arcane fount with worry. "The warp and weft of magic becomes more tangled with every heartbeat."
With one last warning look at the corpse garbed in flickering glamours you will yourself away back to the Deep where Vee had set aside a slender weirwood sapling carefully harvested from the keep's godswood. You breathe a quiet sigh of relief as you see nothing had changed in your absence... it seems there is some twisted honor to your erstwhile foe after all.
"... would that I had a dragon to buy life enduring with it," you catch him saying bitterly to Malarys.
The once-priest of Balerion responds politely enough, but he cannot quite fully hide the disgust in his eyes from those who know where to look.
An echoing crack of splintering stone draws your attention abruptly away. The fountain had broken... no better to say it was
wearing away as though scores and hundreds of years were pouring over it with every moment. Naught but dust remains as the earth under it writhes and bubbles. Pale worm-like roots sift through the soil like diseased and feverish fingers leaving a circulate patch of rich black soil almost nine feet across... a prodigious expectation to match.
The weirwood sapling looks small and out of place amidst the expanse, though it shall not be so for long, you vow. What strange devotion you have to the gods, you think, with a faint smile even now.
"Ready?" Lya calls, a vial filled with purplish-red mist in her hand.
At your signal she tosses it to the ground and the carrion-fiend, once a figure of terror, lies splayed upon the ground. In a fit of artistry you mold it into a ungainly vulture in truth, which Waymar grabs firmly by the throat. For all his misgivings about blood sacrifice, he would be the last to refuse casting a fiend from the world.
Dark Sister flashes in your hand carving out the demon's heart and spilling its foul ichor into the hungering earth, and this time the spirit of the blade does not object to the use near as much as the last, sensing the import of the moment even as you do. The air turns thick and still, heavy with the expectant sight, whether of watchers kindly or not you cannot say.
Then Lya casts out the second and third vials, these ones containing creatures with just enough likeness of natural life to make their oozing many-eyed countenance all the more revolting. Again spell steel digs deep ending a chorus a thousand screaming voices... Then at last the final sacrifice is at hand. You hand the strange weeping doll to the dead sorcerer, along with a dagger of spell-steel, a fitting end for a son of Valyria to end his days however they may have been lived, you must admit.
"Farewell to silence and to gloom," the final deathly whisper falls, and then the dagger plunges into the soul anchor, driven by the hand of its creator. Both to dust and ashes fall... and then the world goes mad.
The ground buckles beneath you like a maddened beast as a great many-voiced harmony beautiful in its wild joy rings out. All at once it is the rush of water and the roar of stones falling, the song of birds and the calls of beasts, and though it all the the True Tongue singing, like a thread of silver through the green.
The weirwood tree shoots up... and up and
up, a pillar of white to dwarf those that adorn the temples of men. A storm of red leaves swirl around you as they grow fall then grow again until the entire courtyard is covered in a deep crimson carpet.
Two-hundred feet and more, you marvel.
From the corner of your eye you see that the tree's roots had tumbled down the stones of the ruined garden before burying what is was left, though from amid the ruin rose tall black oaks, not set in any pattern by the hand of man, but simply rising where their seeds been buried beneath the grasping vines.
Yet your attention is for the tree, for your task is not yet done. With skill of sorcery born you carve into the tree the face of Lys not as it is perhaps, but as it might one day be, a gentler, kinder place that would still be true to its roots, an isle of serenity such as the long dead dragonlords imagined, yet without the horrors they have wrought.
A face fine-featured and bejeweled, such as one might find from pleasure houses to the halls of the mighty, yet the smile does not lie, it does not hide horror and pain, but simply shows a sly amusement, inviting the viewer to partake. Upon the tree strange ivy blooms and then grows laden with golden berries, blessed to heal and sustain. An air of...
peace falls over the godswood.
Heart Tree of Peace and Plenty Carved
CL 20
Hallow Effect
Secondary Effect 1:
Safe Clearing
Secondary Effect 2:
Goodberry
Secondary Effect 3:
Remove Disease
"Well," Waymar says dryly. "I don't think anyone will be missing th..."
"What's that?" Dany hisses, motioning with a wing.
It seems that not only vines and trees had benefited from the blood spilled this day. At the base of the great tree among its many roots a clump of brown mushrooms specked with red as if by drops of blood was growing, then to your surprise, for the boon of true-sight had long since been spent, the mushroom rustles and changes. Red specks become many eyes blinking in bewilderment and a circular mouth filled with pale fungal teeth opens surprised as small clawed hands burst from its toadstool stem.
Had this been any other place and any other time you would have been far more weary when dealing with such a thing, but here and now you know it must be a servant of the Old Gods. Not all that grows and lives is pleasing for mortal eyes to look upon after all, though even the most unsightly things have their place.
"Hail," you try in Bastard Valyrian, not trully expecting a reply.
"You are the fire and the claws... yeees... yes... it is good. Big things, bad things, things that should not be should be killed. Not by such as me no no, but once they dead I-we can make good-good things from them."
Mushrooms grow amid rot and corruption, you remember. It makes an odd sort of sense. "We?" you probe.
"Many, many of us come, as many as..." the little creature looks at its clawed fingers for a long moment before declaring. "More than this. Come to live in mushroom, to make things better-better. Most not brave like me so they go below."
"Can you leave this place?" Malarys asks, sounding faintly intrigued.
"Yes-yes, make more rot go away in other places too..." Then it looks at you dubiously. "There's lots of rot down-down too. Lots of room to grow and fix."
What do you do next?
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[] Go down into the flesh-forge to inspect the changes
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OOC: I remember someone once saying that there are very few nice fungus creatures in D&D/Pathfinder. Well here's one of the exceptions.