The seven won versus the OG millenia ago and the OG are still around. 'A century' is ambitious.
Well, the OGs seem to be less human gods than the Seven, more part of nature.
I guess they won't die as long as trees are standing and Fey are dreaming, while the Seven are closer bound to their mortal followers and their ideas and faith.

OGs don't even want or need prayers after all, which is unusual.
 
Well, the OGs seem to be less human gods than the Seven, more part of nature.
I guess they won't die as long as trees are standing and Fey are dreaming, while the Seven are closer bound to their mortal followers and their ideas and faith.

OGs don't even want or need prayers after all, which is unusual.
I still say it's not worth it to try to kill the Seven, if we get ahold of godkilling power, then there's so many gods more deserving of killing, just offhand I can say Grandma, Burny, The Black Goat, and Drowny.

Killing actual evil gods, should take precedence over killing asshole technically good gods.
 
I still say it's not worth it to try to kill the Seven, if we get ahold of godkilling power, then there's so many gods more deserving of killing, just offhand I can say Grandma, Burny, The Black Goat, and Drowny.

Killing actual evil gods, should take precedence over killing asshole technically good gods.
For me killing our enemies with the greatest influence on our world takes priority over killing technically worse, but far more distant foes.
So Seven and Burny first, because they have the by far biggest religions.
 
Not to mention they seem waaaaaaay more killable, there's nothing to say the power to kill the Seven will do the same against Grandma.
 
I still say it's not worth it to try to kill the Seven, if we get ahold of godkilling power, then there's so many gods more deserving of killing, just offhand I can say Grandma, Burny, The Black Goat, and Drowny.

Killing actual evil gods, should take precedence over killing asshole technically good gods.
What has the poor black goat done to us? Sure, It sounds Evil and eldritch, and most people frown on ritual sacrifice, but its not like we dont indulge every once in a while.
I think you are being unfair to Evil goats and i Will not stand for It, Azel has a many rights as any of us.
 
Hopefully the seven and Burny will still be the most influential deities in the realm when we hit epic*

Because if they aren't that means something else is.

Basically I would take the 7 over say.... Tiamat? Or the drowned god.

*besides the old gods
 
Hopefully the seven and Burny will still be the most influential deities in the realm when we hit epic*

Because if they aren't that means something else is.

Basically I would take the 7 over say.... Tiamat? Or the drowned god.

*besides the old gods
How about promoting gods that are not our enemies?

I mean, my preferred solution would obviously be an Empire without organised religion at all, or at least a religion not tied to actually interfering gods, but if we have to have gods we'd naturally work with those who are not our enemies.
Meaning reducing Seven-worship as much as possible, while outright banning and hunting all cults to obviously problematic gods like Drowny and Grandma.
 
About the technical difficulties in killing gods, I guess that's a matter of interpretation.

On the one hand, yes they are immortal, insanely high-HD monsters with frankly broken abilities.
On the other hands, they are creatures of narrative, not true character who can use their abilities to the fullest extend in every situation, or we'd be dead already.

In some Forgotten Realms novels gods died rather easily, it just takes the right time, right place and right weapon, wielded by the right person.
I guess finding or constructing a narrative in which gods can die to something less than a group of level 30+ optimised Tier 1 characters is an epic quest in itself, but I doubt it's categorically impossible.
 
In some Forgotten Realms novels gods died rather easily, it just takes the right time, right place and right weapon, wielded by the right person.
I guess finding or constructing a narrative in which gods can die to something less than a group of level 30+ optimised Tier 1 characters is an epic quest in itself, but I doubt it's categorically impossible.
Soooo.....

Plot device level of power then? Good to know.

Edit: I bet arch fey would be great at that kind of stuff.
 
Yea, we definitely need to do some Inquisiting. I just dont know where. Most of town is fanatically devoted to us already, and others towns hate us too much. Hm.
Tyrosh? Cult central could use some purging.
If you want to practice first, maybe looking for tiamat cultists in salfcliff? Or check the state of relugion in ... Salladhor Saan's merry port of pirates, or whatever its called.
Or Westhaven, check if anyone there still has ties to the cults.
 
Its just the thing about the seven is they are literal anathema to us and need to be dealt with in some way. I mean I vote for maybe talking to an avatar first or something before going full out war and to hoping that the anti magic thing was caused by some zealots way after the gods sort of left the material plane. HERES TO HOPING AND EVENTUALLY LOSING HOPE AS THIS IS ASOIAF.
 
For me killing our enemies with the greatest influence on our world takes priority over killing technically worse, but far more distant foes.
So Seven and Burny first, because they have the by far biggest religions.
And for me killing enemies of humanity, takes priority over killing enemies that aren't going to enslave humanity if they win.

Of course I still believe we can get a peace going with the Seven after we have humbled them, they managed it with the OG, and we plan to do way less to them than they did to the OG, of course they will still resent us, but as long as they can accept fighting with us is a bad idea, I believe we can have a truce to focus on the actual evil enemies.
Its just the thing about the seven is they are literal anathema to us and need to be dealt with in some way. I mean I vote for maybe talking to an avatar first or something before going full out war and to hoping that the anti magic thing was caused by some zealots way after the gods sort of left the material plane. HERES TO HOPING AND EVENTUALLY LOSING HOPE AS THIS IS ASOIAF.
The cleric of the Maiden is working with magic users, so at minimum the edict isn't that important to all aspects of the Seven.
 
I'm going to be honest. The Seven, from what we've seen of them, see us as the greatest threat to their dominion - the dream where the Chosen of the Father was granted power. I cannot see peace with them being easy, especially if we are to humble them as agreed with the Old Gods, as they strike me on a pantheon level as a group that will not surrender even if it's in their better interest to do so. We might be able to pry one or two of them away - assuming we'd want to - but the Father at the very least has to go. Or be cast down in chains, whichever works.

I think we're still planning on growing Heart Trees on their Mount Olympus analogue too, so that's...a thing, y'know?

On the point of enemies of humanity, however, this is where what we said to Rhaella on matters of the divine comes into play. We stand against those gods who seek to wax powerful on the blood of humanity. But we also oppose those who will not allow mortalkind to learn to defend themselves except on the terms those gods impose. And the Seven are very clearly in the latter group as a pantheon. They wish humanity to rely only on them, to reject magic that does not stem from their power, and in so doing they doom thousands. There was no agent of the Seven come to save West Harbour. There was no Paladin, or Priest to guard the village of Westhaven against the twisted schemes of mindflayers.

Those gods we accept are those who will be allies to humanity, who will not seek above all else to lord over them. And the Seven? They aren't on that list.
 
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Part MDCCXXIII: A Time for Kith and Kin
A Time for Kith and Kin

Eight Day of the First Month 293 AC

As you leave, Xor cheerfully joins you on your way, and his walk on two feet is still a touch unsteady... Well, this night of all times no one will call it into question. Along the way he proves quite curious about your doings in the Dimwell Delving and the lands of the Peerless Empire, discussing matters of history and lore as well as the current politics of the realm with equal elan. He even offers to read the book about the Deep Ones first, just to be sure that no subtle influence of the Far Realm lurks within its pages.

"If you would like to come when next we visit I would be happy to take you," you offer, knowing well the gentle scholar's love of exploring new horizons.

"If it's not any trouble..." you can clearly hear the yearning in his voice.

"It is no trouble at all, my friend," you declare firmly. The Peerless Empire's laws may be both strict and harsh, but they are not capricious. There must surely be a way for Xor to visit once he proves his good intentions.

***​

By the time you arrive back at the keep the moon is already high in the sky, but not quite so late that supper for you and your closest friends and family cannot be arranged. You would like to say you planned it from the start, and through the auspices of Hestior and the servants who had fallen naturally under his purview you can even do so with some hope of being believed. The table is swiftly set and and dishes that had been left on a warm plate for the past few hours are brought out. There's even a fine wax-sealed bottle of Dornish Red from Tyene to celebrate obtaining the spell-scroll through which Elia Martell will hopefully be brought to life, fully sealing the alliance with Dorne.

Seeing the flush in Waymar's cheeks as the two arrive together, you innocently ask the Dornishwoman, "Did you have another to share out just between the two of you?"

"Not even Dornish Red is that fine," Tyene quips back, unperturbed, which unfortunately does very little to help Waymar regain his cool.

Teasing the two of them will be rather tricky, you realize. Things that might get a slight rise out the Dornishwoman would likely send poor Waymar fleeing. Before you can set about properly solving this conundrum your mother enters, drawing your attention way.

She looks... more anchored in the here and now, looking at things squarely, the air of confusion which she had carried in the North dispelled almost in its entirety in this more familiar setting. You are glad to see beneath the polished smiles a spark of contentment growing. As you speak of your journey to the realm of stone and all the odd things and marvels you had seen there, she interjects less often than your friends, but when she does speak it is not without insight into the minds of rulers and their advisors, be they mortal or not.

As time passes and the conversation flows lively and cheerful you are pleasantly surprised to see Xor, whom you had introduced, truthfully if incompletely, as a foreign scholar make a rather good impression upon her, particularly when it comes to light that he knows quite a few Westerosi songs which he is more than happy to sing with his accompaniment of spirits.

"I rather miss playing the harp," your mother admits. "I have not played in... well, I suppose it's been over ten years, but for me..."

"You know, Viserys gifted me harp for my fifth name day. Could you teach me to play?" Dany asks loudly, to keep her from dwelling on such matters.

"I suppose I might, but there is still much I have to remind myself of," she admits.

"I'm sure you'll do marvelously," Dany declares with a determined glint in her eye before whispering something to her.

Your mother looks at first rather daunted but then nods to herself and steps out to stand by Xor's instruments, and there she plays a wordless melody of wonder, so perfect in every manner that you guess at once what power Dany must have gifted her by dream-wrought sorcery. Yet as you listen almost spellbound you hear far more than sorcerous insight in that song, there is passion soaring and joy abiding in its making.

All around the table heart-felt applause bursts out, a perfect end to a marvelous day.

What do you do tomorrow?

[] Write in


OOC: That was a near-crit on a perform roll. It turned what would have been masterful song anyway into a musical marvel.
 
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Man, Bahamut is the dragon god of protecting those who are way weaker than you, while not being overbearing or removing their ability to learn for themselves.

Hes probably got Libraries of doctrine on how to help regular ass peasants get good without stifling them. It sssuuuuucccckkkkksssss we dont have him.
 
Man, Bahamut is the dragon god of protecting those who are way weaker than you, while not being overbearing or removing their ability to learn for themselves.

Hes probably got Libraries of doctrine on how to help regular ass peasants get good without stifling them. It sssuuuuucccckkkkksssss we dont have him.

That's implying that those libraries even exist anymore, given how lacking in power he probably is right now.

Note to self: in PoA look into lore on Dragons. Surely some of the metallics might still live on other planes.

As to update, it's great to see Rhaella settling in at last - and that presumably our speech didn't scare her too much (that was the other reason I didn't want too much fire in it). The perform crit was glorious, too!

Vote up in a bit. Aerial parade is a go.
 
Also:

Seeing the flush in Waymar's cheeks as the two arrive together you innocently ask the Dornishwoman: "Did you have another to share out just between the two of you?"

"Not even Dornish Red is that fine," Tyene quips back unperturbed, which unfortunately does very little to help Waymar regain his cool.

Someone has been showing their...ah, appreciation, Tyene's reply all but confirms it. I wonder if it's possible for Hestior to tell us if they're mysteriously spending nights in the same rooms... :V

Another note to self: We need to get saddles for the griffons made for the trip to Waymar's family.
 
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