[] Let Dany take up Dark Sister

Edit: Seriously? Cowards.

Edit2: Dany is always just two spells away from being a melee-murdermachine and she doesn't have the natural weapons that make a sword unecessary as we do.
 
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[] Let Dany take up Dark Sister

Edit: Seriously? Cowards.
Not this time. You're already getting Valaena that devil's spiked chain without even bothering to study any of the effects all for the sake of flavor, despite there being the ??? effect. Like hell are we going to do the same with freaking Dark Sister when Bloodraven gives us a warning about it.
 
Not this time. You're already getting Valaena that devil's spiked chain without even bothering to study any of the effects all for the sake of flavor, despite there being the ??? effect. Like hell are we going to do the same with freaking Dark Sister when Bloodraven gives us a warning about it.

Keep in mind that this is a Targaryen sword. It is vanishingly unlikely for it to hurt one of that blood.
 
I just prefer to set as many precedent as possible for taking a lot of care when handling magic, especially unknown magic. I hope that at one point there simply won't be a "Grab a shiny magical thingy" anywhere in any PC of ours.
That's, like, the most basic thing for any adventurer!
 
I mean guys it is a sword with the word blood in it I'm saying there's at least a 20% chance it'll instill a great bloodlust in those who wield it no need to go all murderhappy guys.
 
I just prefer to set as many precedent as possible for taking a lot of care when handling magic, especially unknown magic. I hope that at one point there simply won't be a "Grab a shiny magical thingy" anywhere in any PC of ours.
That's, like, the most basic thing for any adventurer!
I vastly prefer to grab the thing first and then think about the consequences.

That's how we got Glyra. Let's not pretend we would have recruited her if we knew what she was before.
Yet she was valuable to both success and narrative.
 
I vastly prefer to grab the thing first and then think about the consequences.

That's how we got Glyra. Let's not pretend we would have recruited her if we knew what she was before.
Yet she was valuable to both success and narrative.
We are grabbing Dark Sister. We're just studying the effects before Dany actually gets the sword.

And Dany's definitely the one getting the sword. I want that blade in the hands of a Targaryen.

EDIT: Also, that reasoning is precisely what prompts people to investigate shinies before we grab them. Glyra was absolute hell before we turned her Chaotic Good.
 
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Basically, the officer has battlecry without having to train Perform (Oratory) or limiting our officers to only level 5 Warriors, and also grants the effect of one teamwork feat to their men. In practice, this means most units have one extra teamwork feat, which I think represents the added coordination of having officers quite nicely, but the higher officers can move towards the front to add their coordination effects as well, representing commanding a particular area more closely in exchange for moving close to the front.

Thoughts?
Didn't teamwork feats didn't benefit only those who had them, in this case the commander and the troops would have to have the feat, or am I mixing that up with another similar feat type?
 
Artemis is gonna CN / TN, how about making the right narrativr choices.

Like how it would have been equally (or better!) if Daenerys had denied Tiamats offer to ressurect Viserys - instead set out for the North, Jon, and eventually Beyond-The-Wall. But sure grab the first shiny you see thread. :rolleyes:

Edit: Additonally letting Rhaella or Rhaenys wield it would be so much cooler.

Editedit: #DarkSisterForRhaenys2018
 
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EDIT: Also, that reasoning is precisely what prompts people to investigate shinies before we grab them. Glyra was absolute hell before we turned her Chaotic Good.
I consistantly liked her.

At some points I really wish this quest was a game where you can just load an old save and see how playing from there might go.
Not because I don't like where we are, but because I'd love to explore more options and alternatives.

But unfortunatly DP has still not been replaced by a large team of writers with equal skill and motivation (not easy to find that) that could run simultaneous versions of the quest.
 
@DragonParadox would alter fortune work on ressurection? ... :V
It changes the result of a die roll. I don't think a die roll is involved in the 'wants to come back' decision.

At some points I really wish this quest was a game where you can just load an old save and see how playing from there might go.
Not because I don't like where we are, but because I'd love to explore more options and alternatives.
So many pivotal decisions - Viserys death and resurrection, Dany's decision to break with Tiamat, the success with the remerging of her soul after the sundering, ...
 
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Edit: Additonally letting Rhaella or Rhaenys wield it would be so much cooler.

Editedit: #DarkSisterForRhaenys2018
Rhaella is a no. She grew up a traditional princess with no martial training. That screams NPC. Rhaenys on the other hand could be someone for Dany to pass the blade down to, but even if we manage to bring her back, Rhaenys would only be three.
 
Didn't teamwork feats didn't benefit only those who had them, in this case the commander and the troops would have to have the feat, or am I mixing that up with another similar feat type?

Teamwork feats usually rely on both characters having it, which usually make them...very not worth it in almost all cases (it's an ability that costs two feats to use, and can only be used with other people with the appropriate feat are near you). The commander's ability grants a teamwork feat to the entire unit, making them actually usable.

Escape route, Shake it off, and Spirit of the Corps look like the most useful from a quick glance through, Volley Fire for our crossbowmen, Cavalry Formation for our cavalry, etc.

Escape route in particular lets squads cycle injured soldiers out from the front line, and the fresh soldiers in to lengthen their staying power. Shake it Off would mean, in formation, almost every soldier would receive +4 to all saving throws (those on the very end of the line, in the corners, will only receive a measly +3 :V ). Spirit of the Corps would let our area limited morale effects extend another 10 ft down the line in each direction in a limited fashion...

I'd go for Escape Route as default for Centurion level officers, with Shake it off as the one commonly used by Captain level officers (since it'll only come into play against magical threats).
 
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Damn. That sword probably would have gotten different abilities, depending on the wielder.

And why Dany again? Why does nobody want nice things for our main character?
 
Damn. That sword probably would have gotten different abilities, depending on the wielder.

And why Dany again? Why does nobody want nice things for our main character?
Because I want Blackfyre for Viserys.

But regarding Dany continually getting nice things, I was pretty annoyed that all of the Cornugon's treasure value spontaneously went into her birthday present. If anyone deserves an item out of that it was Ser Richard.
 
Rhaenys on the other hand could be someone for Dany to pass the blade down to, but even if we manage to bring her back, Rhaenys would only be three.

Ehh, shrink item so it fits, should start them young on adventuring. What's one step below catacombs full of rats... pantry full of spiders?
 
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When we get back to SD, with Lya on hand and Dany has had time to change to the Telepath template in order to use the Mind Blank SLA, then we can have her take up Dark Sister.

A hole in the ground, in a realm that possibly isn't even quite on the same Plane, where we are potentially days of travel from being able to Teleport, is not the place to experiment.
 
Noo, why waste more time identifying ítems? Its a family heirloom, It even has sister in its name, its meant for Dany!
I dont believe the negative aspects Will be so bad that we wont end giving It to Dany later anyway.
 
Noo, why waste more time identifying ítems? Its a family heirloom, It even has sister in its name, its meant for Dany!
I dont believe the negative aspects Will be so bad that we wont end giving It to Dany later anyway.

It's not that it needs to be identified, it's that it's a powerful, sentient weapon. We don't know quite how powerful it is, or how willful. Such weapons can have massive Ego scores, which can allow them to Dominate their wielders, puppeting them to accomplish their own goals. We can take a few simple precautions to prevent that until we've confirmed whether it is benign or driven by any "Special Purpose" directives which might conflict with our goals, or Dany's personality.
 
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