- Location
- Brazil
[X] Plan TNE
-[X] Level in Dreamweaver
-[X] +1 Concentration, +1 Spellcraft, +1 Sense Motive, +4 Diplomacy
-[X] Spell Selection:
Level 0 (6/day): Cure Minor Wounds, Detect Poison, Detect Magic, Mending, Message x2
Level 1 (6+D/day): Clarion Call, Endure Elements x2, Ice Slick, Moment of Greatness, Sign, Detect Secret Doors(D)
Level 2 (6+D/day): Alter Self, Close Wounds x2, Cure Moderate Wounds, Sound Burst x2, Resist Energy(D)
Level 3 (6+D/day): Alter Fortunex2, Blindness/Deafness, Searing Light, Cure Serious Wounds, Dispel Magic, Greater Magic Fang(D)
Level 4 (4+D/day): Heart of the Earth, Panacea x2, Venom Bolt, Divination (D)
Level 5 (3+D/day): Break Enchantment, Revivify, Slay Living, Mass Curse of Ill Fortune, True Seeing(D)
Level 6 (2+D/day): Heal, Wind Walk, Cometfall, Find the Path(D)
-[X] Level in Dreamweaver
-[X] +1 Concentration, +1 Spellcraft, +1 Sense Motive, +4 Diplomacy
-[X] Spell Selection:
Level 0 (6/day): Cure Minor Wounds, Detect Poison, Detect Magic, Mending, Message x2
Level 1 (6+D/day): Clarion Call, Endure Elements x2, Ice Slick, Moment of Greatness, Sign, Detect Secret Doors(D)
Level 2 (6+D/day): Alter Self, Close Wounds x2, Cure Moderate Wounds, Sound Burst x2, Resist Energy(D)
Level 3 (6+D/day): Alter Fortunex2, Blindness/Deafness, Searing Light, Cure Serious Wounds, Dispel Magic, Greater Magic Fang(D)
Level 4 (4+D/day): Heart of the Earth, Panacea x2, Venom Bolt, Divination (D)
Level 5 (3+D/day): Break Enchantment, Revivify, Slay Living, Mass Curse of Ill Fortune, True Seeing(D)
Level 6 (2+D/day): Heal, Wind Walk, Cometfall, Find the Path(D)
Last edited: