By the way, Tyene just caused a large crustean monster, created and trained to fullfill the dark will of its inhuman masters a deadly heartattack from sheer terror.
I think that should be appreciated.
 
We really need fear based spells for Dany. She should get a Competence Bonus on her CL for those.
On Dreamweaver 9 she can at least turn into a Dragon for some proper Frightful Presence.

Aside, the Death Dragon is a not particularly good, but very impressive spell that allows her to cast Fear and Inflict at will.
Unfortunatly Wizards get all the good fear spells, Dany has at best Symbol of Fear otherwise.

But, there is one trick possible with her template-trick next level: From the Half-Nymph template
Awesome Beauty – any Humanoid within 30' who looks at the
Half-Nymph is Shaken (WillNeg,
DC is Charisma-based) for 1
minute. Continued looking results in additional saves, the failure
of which resets the duration. The Half-Nymph can suppress or
resume this ability as a Free Action.
This is a [mind][fear] effect.
Make'em shaken.
 
Well not too bad so far.

I wonder what is Danny's opinion on how gosh darn scary she is?

Part of her enjoys the power of it, but she knows she should not. There's also a sense of alienation since she has long since realized just how much of her childhood... hell, her humanity she traded away. She would do it again in and instant to save Viserys, but it still hurts sometimes to see the confusion change slowly to fear in a stranger's eyes.
 
Reading the description from Call Lightning, I see that Lya can call a bolt by using a standard action to concentrate, but her skill trick allows her to use only a swift action to do so.

It means then that she can throw a lightning bolt and then cast another spell on the same turn?
 
Reading the description from Call Lightning, I see that Lya can call a bolt by using a standard action to concentrate, but her skill trick allows her to use only a swift action to do so.

It means then that she can throw a lightning bolt and then cast another spell on the same turn?
That depends whether "However, each round after the first you may use a standard action (concentrating on the spell) to call a bolt. You may call a total number of bolts equal to your caster level (maximum 10 bolts)."
counts as "maintain concentration on a spell or similar effect as a swift action".
 
Part of her enjoys the power of it, but she knows she should not. There's also a sense of alienation since she has long since realized just how much of her childhood... hell, her humanity she traded away. She would do it again in and instant to save Viserys, but it still hurts sometimes to see the confusion change slowly to fear in a stranger's eyes.
Would contact with Wyrmlings help?

Or something else of her age but similarly inhuman?
 
We really need fear based spells for Dany. She should get a Competence Bonus on her CL for those.
..and here I go off wading through intimidate based feats..

My favorite is Never Outnumbered + Imperious Command + evt.
FEARSOME
Price
: +5,000 gp
Property: Armor
Caster Level: 3rd Aura: Faint; (DC 16) necromancy
This foul armor has a sinister appearance. It is dark, almost black, and covered with sharp barbs and spikes. Fearsome armor functions as if it has armor spikes (PH 124) if the armor doesn't have this feature already. In addition, when wearing this armor, you gain a +5 enhancement bonus on Intimidate checks, and you can demoralize opponents (PH 76) as a move action instead of a standard action.
Prerequisite: Craft Magic Arms and Armor. Cost to Create: 2,500 gp, 200 XP, 5 days

Let's see,..
a Pit Fiend D20+18(hd)+13(wis) vs. a hypothetical chaotic good Dany 13 (base)+15(divine presence, sacred) + 10 (vod, enhancement) + 14 (divine insight, insight) + 20 (Guidance of the Avatar, competence)

"The General of Hell cowers in fear."


These feats are also lying round; Dreadful Carnage, Dreadful Wrath, Intimidating Strike, Daunting Presence, Frightful Presence,


We really should get Dany to make friends with the creepy Twins, ..I kinda miss the Fairwinds for her.
 
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Let's see,..
a Pit Fiend D20+18(hd)+13(wis) vs. a hypothetical chaotic good Dany 13 (base)+15(divine presence, sacred) + 10 (vod, enhancement) + 14 (divine insight, insight) + 20 (Guidance of the Avatar, competence)

"The General of Hell cowers in fear."
Not sure why Danys alignment would matter for that, but I definitely want it.
 
So how beat up is our people at this point? Do we have time to heal them before the next big push?
 
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