- Location
- Germany
I really don't want the mind-screw blimp in range of the village.
If it's 30 minutes out going with Airwalk might be cutting it close for return. Garin's casting only lasts 40min.
I really don't want the mind-screw blimp in range of the village.
@DragonParadox There are two versions of Stalwart Pact, one from the Races of Destiny and Complete Divine books which costs 250 XP and one from the Spell Compendium which costs 250 gp worth of incense to cast. The version which costs XP provides twice as many temporary HP and double the luck bonus compared to the Spell Compendium version.
Which version would you let us use? The weaker version would still be great.
I say that we tell teh villagers to get the fuck away.
This thing is a tank. And, like any tank, it is there to take punishment while the DPS do their thing.
So what do we do?
We ignore the fuck out of it, and ruin their strategy
I have honestly no real idea what to do.
Taking this thing with prior knowledge would have been a tough and interesting challenge, but right now it just invalidates a decent chunk of our preparations while we have no real way to deal with it or tactical information about its capabilities to make a informed choice.
We can just guess and hope.
Don't get me wrong, I wouldn't have blinked at a CR 15 beast coming with them. That had to be expected with the amount of murder we stacked up.It pays to keep in mind other powers have access to mid-level divination too. How many times did you guys ask Yss if you can take a fight or not?
Don't get me wrong, I wouldn't have blinked at a CR 15 beast coming with them. That had to be expected with the amount of murder we stacked up.
But this specifically screws our preparations and we have no idea what's going on.
We don't know what it's psychic attack is supposed to do. Could be anything from psychic radar over sleep to mindcontrol or instant-death.
We don't know if it's just a attack monster or something else. Could be a homing beacon for Planeshift. Could be a troup transport.
We don't know if it's the main attack or a diversion or a second prong to the underwater forces.
We know literally nothing about what's going on, so it's incredibly hard to make a choice.
[X] Wait.
@Artemis1992, you have no healer in that team.
@DragomParadox, could we get tactical advice from Dany using Divination?
Well she does not have an appropriate spell prepared but she could spontaneously cast anything up to 4th level. So anything in that range is fine.
We had in the plan "Use Divination to get advice for the fight" or somethign like that
[X] Tomcost
@Tomcost Can you add casting Resist Energy (Acid) on everyone to your plan. That's the vibe I'm getting from this thing.
Pity that no-one in the party has the wisdom or intelligence to notice that before using the spell like that.That was too general to be useful. Even if you had access to high level divinations you have to refine the questions to get anything useful.
Couldn't they then have used it to ask how to better arrange the traps?That was too general to be useful. Even if you had access to high level divinations you have to refine the questions to get anything useful.