Why not knockout or kill this guy and the guard sneakily at first and read his mind for the information on the traps and then make it ro the vault ?I'm not sure how much longer we can hold this ruse. The longer we go, the more moving parts we add, the more likely we are to be discovered, especially now that a Brass Shaper has been subverted. I think the time for action is here.
[X] Set off the distraction and try to make it to the vault in time
Because odds are that that'll tip *someone* off, and at that point our cover will be blown anyway. At least this way there's a distraction, and we may be able to slip away in the chaos. Also, surprised that this guy wasn't mindblanked. Dammit now I'm suspicious. I thought that these guys were supposed to be competent!Why not knockout or kill this guy and the guard sneakily at first and read his mind for the information on the traps and then make it ro the vault ?
When secrecy is no longer called for, the Dispersal Ward isn't nearly so troublesome. Yes, spells can be Counterspelled, but only once per round, and then the mage using the ward must spend a Full Round Action to prepare to do so again. Also, 20th level Dispelling isn't guaranteed against someone like Viserys, who can cast his own spells well above 20th caster level in some cases, along with certain gear effects.So, Rune Giants.
That's pretty badass if we can't use high-level magic without being dispelled.
Chains of Light would work against their terrible reflex, but only if Level 6 and single target means it stays below notice and can still be used.
Also if they are Iron Guard it is likely that there are more lesser giants, Fire and such, around.
I fear until we have time to properly study these wards and determine what we can and can't do under their influence, Richard and Waymar will be pretty busy doing most of our killing for us.
Did you read the part where a small coven of mages can use these things?When secrecy is no longer called for, the Dispersal Ward isn't nearly so troublesome. Yes, spells can be Counterspelled, but only once per round, and then the mage using the ward must spend a Full Round Action to prepare to do so again. Also, 20th level Dispelling isn't guaranteed against someone like Viserys, who can cast his own spells well above 20th caster level in some cases, along with certain gear effects.
With multiple casters tossing around large-scale spells, and able to do so two or more times per round, only so many of them are going to be stopped.
Even with automatic Counterspelling, Viserys and Lya alone, could force 4 attuned mages to use their 1/round Counterspell, and that's without Celerity shenanigans. Dany is here, too, along with Maelor and Garin, all of them powerful casters, all able to cast Quickened spells for at least a limited amount of time, using Metamagic rods or gems.Did you read the part where a small coven of mages can use these things?
It's not one Dispel per round, it's several.
Also for people within line of sight it can counterspell without a check.
Even with automatic Counterspelling, Viserys and Lya alone, could force 4 attuned mages to use their 1/round Counterspell, and that's without Celerity shenanigans. Dany is here, too, along with Maelor and Garin, all of them powerful casters, all able to cast Quickened spells for at least a limited amount of time, using Metamagic rods or gems.
Assuming even a large coven of 6 mages assigned to the ward, they could mostly lock down spellcasting for one round easily enough, but the next round they would all be busy preparing to use the ward again.
Isn't there more than one such wardstone? There could be a small coven assigned to each stone, hell, even with one mage assigned to each one there are still a lot of these wardstones here, even say ten? that's up to ten dispels per round.
That's… only marginally better. They still probably have enough dispels available to dispel every single spell that we try to cast, possibly several times over.While it is true that there are many wardstones here, most of them are in transit and not attuned to anyone. You only have to worry about the fortress' won wards.
Mass Power Word: Turtle!
I can't wait for MR 10. City-wide turtling there for the taking.
Well, the introduction of these new rules of war with the stones means we'll basically never get to use that spell on a worthwhile target.I can't wait for MR 10. City-wide turtling there for the taking.
MR10 is a long way away…
MR10 is a long way away…
Anybody have ideas for what of our future plans may be big enough to earn us another MR? I'm going with getting the Imperial Diety up and running, The final defeat of Winter, starting to fix the Upper Planes, if we ever get to that point. Even the Great Brass Ritual is only maaaybe a MR, and even that would only be in conjunction with helping our allies taking down the Efreeti and win the War of the Spheres. Kicking the Deep Ones/Dominion of the Mind back into the Far Realm across the Planes could earn us another one.
Maybe defeating and driving out the Void across the Planes would be our Capstone MR?
The final defeat of Winter is IMO the only MR-worthy feat that's left for us to do that is Planetos-focused.
Even for claiming all of Planetos, the only really major powers that I can think of are Yi-Ti (including BE) and Asshai, with Qohor only maybe becoming an issue if they summon something that should not be. Other than that, there really isn't much left for us to do. Oh yeah, and Winter, but that's its own thing.
I mean, hell, Viserys getting his tenth MR may not even end up being within the scope of this quest. I would be bummed out if that were the case, sure, but if it ends, say, after we murder Winter, I'd be just fine with that.
You've pretty much got the main candidates for Mythic Ranks. Imperial Deity, defeating the Others, defeating the Bloodstone Emperor, casting down the Grand Sultan of the Efreeti, etc. A long ways off, but I fully intend to do it even if it takes years.MR10 is a long way away…
Anybody have ideas for what of our future plans may be big enough to earn us another MR? I'm going with getting the Imperial Diety up and running, The final defeat of Winter, starting to fix the Upper Planes, if we ever get to that point. Even the Great Brass Ritual is only maaaybe a MR, and even that would only be in conjunction with helping our allies taking down the Efreeti and win the War of the Spheres. Kicking the Deep Ones/Dominion of the Mind back into the Far Realm across the Planes could earn us another one.
Maybe defeating and driving out the Void across the Planes would be our Capstone MR?
The final defeat of Winter is IMO the only MR-worthy feat that's left for us to do that is Planetos-focused.
Even for claiming all of Planetos, the only really major powers that I can think of are Yi-Ti (including BE) and Asshai, with Qohor only maybe becoming an issue if they summon something that should not be. Other than that, there really isn't much left for us to do. Oh yeah, and Winter, but that's its own thing.
I mean, hell, Viserys getting his tenth MR may not even end up being within the scope of this quest. I would be bummed out if that were the case, sure, but if it ends, say, after we murder Winter, I'd be just fine with that.