Perilous Portents
Nineteenth Day of the Fourth Month 294 AC
Give how the janni died, you have a notion or two of what might await you on the other side of the gate. "We pass together, be ready to fight," you decide. You utter words that bless the whole host's
arms and from above the Myrkdreki summons
swift shadows to carry you all from victory before readying a scroll so that it's magics may strike the foe. It is Vee's magics, however, that prove the strangest, not just wards against fire and sound but a subtler magic that seems to untether all your forms into
specks of dust swirling together by some arcane attraction.
Amrelath hisses a thin stream of flame in annoyance, but Zherys raises his hand to look upon the effect with interest, likely recognizing as you do a pattern that could be imitated with sorcery. The Lord of Volantis raises his staff and casts forth a
ward that has more of strength than subtlety, briefly visible as a shimmering circle of gold.
For his part, Maelor pulls a scroll from a hidden pouch somewhere about his person and invokes the magic bound within, a blessing of
foresight in battle.
The Erinyes will get the most out of that... You almost miss the small nod of thanks Mereth throws the boy, though he certainly does not. His eyes widen in surprise as he considers an answer, then decides on silence as you all move towards the gate.
Although the mist gets more pungent with every step you make, it does not seem to be doing any harm, though when you pass under the arch you suddenly feel the added tang of magic in the air, strong magic, though the way the enchantment triggers is so strange... almost mechanical, you almost do not recognize a
ward against glamors. That explains how your scouts were spotted at least.
The mist stops almost as though it had been cut with a knife as soon as you are through, to reveal a scene odd as it is disturbing. Four grey clad figures with the heads of starving ravens stand at the cardinal points of a circle braided of copper and lead upon bare stone, and in that circle a dragon more terrible and malformed than anything you have ever met.
As you gaze upon the being with scales as pale as a fish's belly, jagged teeth opening wide to reavel a worm-like tongue, twisting horns bursting from its flesh, you remember the sprite's words when speaking to Amrelth, if sprite it truly was:
The claws that catch, the eyes of flame. Fragments of a poem, flashes of a hidden truth. The
Jabberwock had come.
The raven-headed ones turned to look upon your company and in their eyes was death, and on their lips its portent. Though they spoke the common Tongue as Maelor wilts beside you at the weight of the black fate foretold, you know them for what they are,
vilderavn, heralds of ill-fortune and twisted council.
Maelor is Cursed: Dire Prophecy.
Brushing aside the curse aimed at you with a toss of your head, as Vee and Zherys each in their own way find the strength to laugh at fate, you call out a word of power and
time twists...
How do you fight?
[] Write in battle plan
OOC: I figured it's a solid bet Viserys would start with Time Stop and the phrasing worked better with that, but if you guys want something else I'll change it. Also that was their surprise round since they were expecting you so they might still get to act before you take your actions normally this round. Not yet edited.