Thank you for that information @Azel though we still need to up our engineering knowledge having more ways to kill something is not a bad thing.
I'm all for it, but ground based stuff will remain starkly limited for a good while, due to lacking the tech for vehicles.

Actual gunpowder would help a lot. Or figuring out how to use Explosive Pack materials for it.

Landmines would be nice too.
 
[X] Leave, this is too delicate a conversation to have on the eve of battle
-[X] Assure him that we will return soon, to share our story with him and to listen to his, if he wishes to share it.
 
I'm all for it, but ground based stuff will remain starkly limited for a good while, due to lacking the tech for vehicles.

Actual gunpowder would help a lot. Or figuring out how to use Explosive Pack materials for it.

Landmines would be nice too.
I also would like to see gunpowder.
Imagine how nasty landmines would be for an early adoption where people don't even expect explosions not magical in nature. Or worse, airburst mines. You could rip through platoons marching in close order with good timing.
 
[X] Leave, this is too delicate a conversation to have on the eve of battle
-[X] Assure him that we will return soon, to share our story with him and to listen to his, if he wishes to share it.
 
[X] Leave, this is too delicate a conversation to have on the eve of battle
-[X] Assure him that we will return soon, to share our story with him and to listen to his, if he wishes to share it.
 
[X] Leave, this is too delicate a conversation to have on the eve of battle
-[X] Assure him that we will return soon, to share our story with him and to listen to his, if he wishes to share it.
 
Re: Gundams, I prefer spider tanks. They have stability.

As firing platforms, I mean, for the cannons.
 
A bio-mechanical mecha would actually be better. Give it full sensory integration with the controller, sharing sight, hearing, touch, pain, smell and so on. It would be piloted by children and after a few sorties, they should be traumatized enough to reach higher PC levels.
 
[X] Leave, this is too delicate a conversation to have on the eve of battle
-[X] Assure him that we will return soon, to share our story with him and to listen to his, if he wishes to share it.
 
Some of the better examples:

These are three tech level aesthetics, but that's basically not the point, since they'd look more steampunkish/magical doodad-ish anyway.
 
[X] Leave, this is too delicate a conversation to have on the eve of battle
-[X] Assure him that we will return soon, to share our story with him and to listen to his, if he wishes to share it.
 
Some of the better examples:

These are three tech level aesthetics, but that's basically not the point, since they'd look more steampunkish/magical doodad-ish anyway.
Number 2 looks best to me as far as general layout and design go. Would need some magic-punk added to it, but overall a fine design.

The turret itself clocks in at about 10 tons. For a sufficient water supply to fire every round, it would take about another 5 tons and 9,000 IM in magic items. The furnace clocks in at 2,000 IM, but shouldn't add any excess weight, since it should be integrated with the constructs main functions. So it needs to be able to carry 15 metric tons, preferably as a light load, which is 33,070 pound in moon-units.
 
If you're spending that much but the water can supply enough volume and pressure for multiple cannons, you should probably just make the construct Colossal sized and mount multiple cannons onto it. Expensive enough that you might as well squeeze the maximum bang for your buck.
 
So the Hairy Men are Homo Erectus, Brindled Men, Homo Habilis, and Ibbenese the Neanderthals?

[X] Leave, this is too delicate a conversation to have on the eve of battle
-[X] Assure him that we will return soon, to share our story with him and to listen to his, if he wishes to share it.
 
If you're spending that much but the water can supply enough volume and pressure for multiple cannons, you should probably just make the construct Colossal sized and mount multiple cannons onto it. Expensive enough that you might as well squeeze the maximum bang for your buck.
No, that's just enough water for a single cannon, but it can fire every round. If you are willing to settle for firing every 2 rounds, the prices halves and every 4 rounds would cost only 2,700 IM.

The alternative to that is adding water tanks, which carry the "ammo", but every stored shot needs 1 ton of weight. The Manticore uses a mixture of these approaches, having a supply system that generates 1 shot per round and having some stored ammo, so that it can fire it's 2 cannons simultaneously for a while before having to conserve ammo.
 
So the Hairy Men are Homo Erectus, Brindled Men, Homo Habilis, and Ibbenese the Neanderthals?

[X] Leave, this is too delicate a conversation to have on the eve of battle
-[X] Assure him that we will return soon, to share our story with him and to listen to his, if he wishes to share it.
Something like that, it also falls in line with Homo Sapiens outcompeting them. Same thing happened on Planetos.
 
For 15 tons:

33,070 lb. / 3 (Permanent Ant Haul on self) = 11,024 lb.
11,024 lb. / 12 (Gargantuan Quadruped) = 919 lb.

-> STR 29 to be within medium load, or STR 34 to be within light load

Ammo is accounted for in this scenario, but it couldn't carry any other equipment. Would probably be better to have some STR more, so that it can also carry supplies.
 
Firing every two rounds sounds fine, really?

I am more concerned with their durability than anything else. They should have massive amounts of HP and generally be a pain in the ass to permanently put down. Preferably make them out of Adamantine.

I feel they will only be useful in situations where we basically cannot use our air force in any way and we need at least some artillery, and I'd rather they be as big a pain in the ass to shut down as our airforce can tend to be, at least in mass combat. Against a determined PC I'm not expecting as much.
 
As I've said, I'd use the Heralds as a base, so the thing would be immune to magic and get healed by fire spells. Add a few Fire Wyrmlings as healbots to add to the DR and huge HP bag, and the thing could take a ton of punishment.

The one scenario where they would be genuinely superior to the Manticores would be when fighting in the Underdark or PoE, since they are smaller and have an easier time with difficult terrain. Especially if you somehow can get permanent Spider Climb in there, allowing it to ignore most obstacles.
 
He says few remember their story.... Why not ask him about it?

Learn their story....
 
Potential Walking Guns:

EDIT: Option #5 has a Little Valyrian!
 
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