@Goldfish, about those Disjunction shells I kept pestering you about...
They're something we can't produce ourselves until Lya levels up one more time, which should be fairly soon. She may even earn enough XP from the battles in Sarnor to cross that threshold.

Otherwise, we'll need to commission them. We can do that, but I would rather not outsource critical munitions manufacturing if we can avoid it.

I still want to get confirmation from @DragonParadox whether the version of Mage's Disjunction were using is the 3.5 spell or the Pathfinder one. The latter is much preferred, IMO. Same basic mechanical effects, but much less likely to permanently destroy enchantments.

EDIT: Sometimes I think my Kindle has gained sentience solely for the purpose of messing up what I type to piss me off.
 
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They're something we can't produce ourselves until Lya levels up one more time, which should be fairly soon. She may even earn enough XP from the battles in Sarnor to cross that threshold.

Otherwise, we'll need to commission them. We can do that, but I would rather not outsource critical munitions manufacturing if we can avoid it.
Fair enough. With Lya close to becoming capable of making them, there seems to be little point in commissioning them right now.

I still want to get confirmation from @DragonParadox whether the version of Mage's Disjunction were using is the 3.5 spell or the Pathfinder one. The latter is much preferred, IMO. Same basic mechanical effects, but much less likely to permanently destroy enchantments.
Personally, I feel the 3.5 variant would work well as the Mythic version of the PF variant.
 
So, we may want to work on getting some indirect Arty up for our legion. We are using catapults at the moment, but some motor fire would be amazing agenst a fortified position.
 
I proposed a while ago researching variants of dispel capable of targeting only specific schools of magic.

I think the legions about at what they can handle culturally in terms of kablooing power.

Bag of holding+portable hole hand blasting packs seem like the kind of thing we should save for the long night.

Actually do we have heavy weapons teams dedicated to removing hard targets and monsters?
 
That is a very good thing, but I am a fan of redundancy, so if we can make something for the infantry then I would be happy. That and more fire power is better for an army going to fight the void.
I'm not sure what kind of redundancy you would want except for "more Manticores". They are already the most efficient packaging of mobility, steam weaponry and support systems we can manage.

The parts would be too delicate and heavy to transport them by wooden cart, a train has sub-par mobility in comparison and that's about it for options.
 
Inserted tally
Adhoc vote count started by DragonParadox on Aug 3, 2020 at 12:06 PM, finished with 51 posts and 12 votes.

  • [X] Try to commune with the spirits
    -[X] Dany and Osyrx
    [X] You will have your plant servitors ready to drop carefully coordinated Sunburst spells where the banners are present after they enemy comes into range of your army. You will goad them into advancing via long-range bombardment, specifically attempting to destroy banners long before they get there with the forty some aircraft-mounted steam cannons at your disposal. Steam Cannon rounds targeting surviving banners will use a mix of Explosive and Incendiary munitions.
    -[X] If any banners survive our initial assault, we will determine if another round of bombardment or higher level intervention from Viserys and the Companions is warranted.
    -[X] Shortly before engaging the enemy Undead, Dany and Malarys will cast Chained Dawnshroud spells on Legion Celestial Brilliance banners, 15 from Dany and 17 from Malarys. The 32 affected banners will be distributed as evenly as possible to potentially counter any remaining Damning Darkness effects which are not Dispelled before our forces clash with the enemy, along with inflicting additional damage to the Undead.
    -[X] The defensive positions used by the Legion will be further reinforced and sculpted as quickly as possible using the Titan's Tool, and Symbol of Healing and Consecrate spell scrolls will be used to set up enhanced kill zones where possible, as we did in Sallosh.
 
Interlude DCCCLXIII: Paths Broken and Lost
Paths Broken and Lost

Twenty-Third of the Second Month 294 AC

The darkness inside the hill brought to Dany's mind not the barrows of the First Men with their carefully set stone and runes of warding, but something older. It reminded her a little of the cave on Bear Island, though the smell of loam and wildflowers was different from the chill scents of that deep cave, different too from fallen temples and hollows under the weirwood roots.

It was not alive with the song of deep dreamers, but it was not still not dead as a tomb where the dead walked often were. For all the world this place looked like a hole in the ground, an unusually large hole in what they had assumed was a solid hill, but still...

"Are you sure there's something down here?" the princess asked the shadow dragon. "Besides the bugs I mean?" she added while swatting at a wasp. Not that it could actually hurt her these days, but she had been stung enough times that the sound set her on edge.

"I could hear them when I slept on the hill before the soldiers came with the lights," Osryx replied. "They were restless but not unwelcoming of the company." He motioned with his left hand and shadows jumped to his call. "This way."

Shrugging Dany followed, until she could feel a cold gust of wind on the back of her neck. For a moment she thought she had been turned around seeing a fire up ahead, but then she realized it was much too small for the company hearths of the Legion, barely a few embers in the dark. Kneeling at that fire was a brown-haired figure perhaps a few inches taller than herself, trying fruitlessly to warm himself. Though there was no bale-fire, no deep foreboding of the dead, she could see the boy waver ever so slightly when seen out of the corner of her eye. A specter, and if there was any need of confirmation when looking above she could see a starry sky where there should be an earthen ceiling.

If she were to measure the stars Dany very much suspected she would find they were not the ones of today, but ones long passed, but for now her attention as on the boy. "Hello," she said, her words made understandable by sorcery for whatever tongue he might speak. "May I sit?"

"Yes, the watch is lonely." Looking closer at him beneath the wolf fur coat the princess realized that he wasn't particularly hairy, more a fine down of hair really which mad sense. The Ibbenese were of the same lineage and they were hardly furry like bears.

"What's your name?" she tried, as she settled by the small fire that burned no wood, but something more ethereal. Best not to shock him, the princess thought while throwing a warning look to the shadow dragon. There was enough fey in him to decide things were just too 'boring' if it came down to it.

"I'm Seg, sorry I can't get you any meat and roots, but it's late and the fire is almost out," the spirit replied softly.


"How long have you been watching for?" Osryx asked, keeping his voice low.

The boy, Seg, looked up startled. "A long while. Didn't I just say the fire is almost out? Our story is almost over now, barely anyone remembers..."

There was something strange about this place, Dany thought, it did not feel cold beyond that first gust of strange wind, it did not feel dead and sorrowing, there was no gleam of hunger in the boy's eye. It was almost like... "Is this the Feywild?"

The spell of translation did what it was supposed to do because this time Seg did not seem the least confused. "It's the Elder World, yes. Don't say that too loud though, they don't like to be reminded we're here." He looked around a little furtively. "The Good Neighbors I mean..."

Nice to know that term was the same a continent away and five thousand years ago. The words still raised more questions than they answered, for all Lya would be interested in the metaphysical implications. Carefully she reached out to brush her fingers against Seg's hand. Warm, not a definitive proof that he wasn't dead, but her eyes were not lightly fooled. She peered deeper.

Seg was alive, but only in this time, only in this frozen moment. If he or any of his fellows returned to the world under the sun all the weight of countless years would crash upon them in a moment and death would claim its due. Osryx had thought he heard the whispers of the dead, but it was instead a gate into the faerie world and the sound of changeling song.

"Are there others here?" Dany asked.

"The whole town and some from other towns besides, the cart men came and we followed the flutemaster here," the boy replied. "They sleep a lot."

What does Dany do?

[] Tell him of all that has passed in the world of form

[] Leave, this is too delicate a conversation to have on the eve of battle

[] Write in


OOC: Sorry this took so long guys, I got distracted by another quest.
 
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There is only so much redundancy and/or capability we can reasonably include in our forces. We're already shortcutting a lot of issues with magic due to the limited tech base.

Artillery is going to be limited to siege engines or mobile weapons platforms, like the Manticores. Man portable stuff is limited to our Launchers, which are not ideal, but they can lob munitions weighing up to 10 pounds as far as 440 feet. The siege company's scorpions can launch up to 75 pound payloads as far as 1,000 feet, allowing them to use special munitions.
 
We did skip rather large parts of the tech tree by skipping right to fighter jets with smart bombs. Wanting to help the rest of the army to match up is understandable.

Also big oof.

Thats... wonderful, and horrifying, and sad. In pretty much equal measure.

So feywild. Yeah.
 
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I'm not sure what kind of redundancy you would want except for "more Manticores". They are already the most efficient packaging of mobility, steam weaponry and support systems we can manage.

The parts would be too delicate and heavy to transport them by wooden cart, a train has sub-par mobility in comparison and that's about it for options.

The main thing I am worried about is if we are facing the others, they can pull their "no Air units aloud" BS on us, and we loose a lot of Arty. It seems that we need to work on our engineering knowledge to get the big guns. That and figure out gunpowder, and nitroglycerin.
 
It seems wiser to invest in stronger weather magic.

It was shown here that... well...

It looks like air superiority is going to end up being a divine wrestling match for the right to clear or impassable skies.
 
[X] Leave, this is too delicate a conversation to have on the eve of battle

Let them rest.
This is definitly not a situation where yet another layer of vengeful dead will come up to attack the Sarnori for the next-earlier attempted genocide, so we can safely ignore this and focus on the actual foes.
 
Paths Broken and Lost

Twenty-Third of the Second Month 294 AC

The darkness inside the hill brought to Dany's mind not the barrows of the First Men, with their carefully set stone and runes of warding, but something older. It reminded her a little of the cave on Bear Island, though the smell of loam and wildflowers was different from the chill scents of that deep cave, different too from fallen temples and hollows under the weirwood roots.

It was not alive with the song of deep dreamers, but it was not still nor dead as a tomb where the dead walked often were. For all the world, this place looked like a hole in the ground, an unusually large hole in what they had assumed was a solid hill, but still...

"Are you sure there's something down here?" the princess asked the shadow dragon. "Besides the bugs, I mean," she added swatting at a wasp. Not that it could actually hurt her these days, but she had been stung enough times that the sound set her on edge.

"I could hear them when I slept on the hill before the soldiers came with the lights," Osryx replied. "They were restless, but not unwelcoming of the company." He motioned with his left hand and shadows jumped to his call. "This way."

Shrugging, Dany followed, until she could feel a cold gust of wind on the back of her neck. For a moment she thought she had been turned around, seeing a fire up ahead, but then she realized it was much too small for the company hearths of the legion, barely a few embers in the dark. Kneeling at that fire was a brown-haired figure perhaps a few inches taller than herself, trying fruitlessly to warm himself. Though there was no bale-fire, no deep foreboding of the dead, she could see the boy waver ever so slightly when seen out of the corner of her eye. A specter, if there was any need of confirmation when looking above she could see a starry sky where there should be an earthen ceiling.

If she were to measure the stars Dany very much suspected she would find they were not those of today, but ones long passed. For now, however, her attention was on the boy. "Hello," she said, her words made understandable by sorcery, whatever tongue he might speak. "May I sit?"

"Yes, the watch is lonely." Looking more closely at him beneath the wolf fur coat, the princess realized that he wasn't particularly 'Hairy', more a fine down of hair really which made sense. The ibbenese were of the same lineage and they were hardly furry like bears.

"What's your name?" she tried, as she settled by the small fire. It burned no wood, but something more ethereal. Best not to shock him, the princess thought, throwing a warning look to the dark dragon. There was enough fey in him to decide things were just too 'boring' if it came down to it.

"I'm Seg, sorry I can't get you any meat and roots, but it's late and the fire is almost out," the spirit replied softly.


"How long have you been watching for?" Osryx asked, keeping his voice low.

The boy looked up, startled. "A long while. Didn't I just say the fire is almost out? Our story is almost over now, barely anyone remembers..."

There was something strange about this place, Dany thought. It did not feel cold beyond that first gust of strange wind, it did not feel dead and sorrowing. There was no gleam of hunger in the boy's eye. It was almost like... "Is this the Feywyld?"

The spell of translation did what it was supposed to do, because this time Seng did not seem the least confused. "It's the Elder World, yes, don't say that too loud though. They don't like to be reminded we're here." He looked around a little furtively. "The Good Neighbors, I mean..."

Nice to know that term was the same a continent away and five thousand years ago. The words still raised more questions than they answered, for all Lya would be interested in the metaphysical implications. Carefully, she reached out to brush her fingers against Seng's hand. Warm, not a definitive proof that he wasn't dead, but her eyes were not lightly fooled. She peered deeper.

Seng was alive, but only in this time, only in this frozen moment. If he or any of his fellows returned to the world under the sun, all the weight of countless years would crash upon them in a moment and death would claim its due. Osryx had thought he heard the whispers of the dead, but it was instead a gate into faerie and the sound of changeling song.

"Are there others here?" Dany asked.

"The whole town and some from other towns besides. The cart men came and we followed the flutemaster here," the boy replied. "They sleep a lot."

What does Dany do?

[] Tell him of all that has passed in the world of form

[] Leave, this is too delicate a conversation to have on the eve of battle

[] Write in


OOC: Sorry this took so long guys, I got distracted by another quest. Not yet edited.
Here's an edited version of the chapter, @DragonParadox.

This is really interesting. I want to explore the mystery further, but the timing leaves something to be desired.
 
[X] Leave, this is too delicate a conversation to have on the eve of battle

Let them rest.
This is definitly not a situation where yet another layer of vengeful dead will come up to attack the Sarnori for the next-earlier attempted genocide, so we can safely ignore this and focus on the actual foes.

"The whole town and some from other towns besides, the cart men came and we followed the flutemaster here," the boy replied. "They sleep a lot."
It's not the unquiet dead, but this has some pretty alarming implications either way.
 
[X] Leave, this is too delicate a conversation to have on the eve of battle
-[X] Assure him that we will return soon, to share our story with him and to listen to his, if he wishes to share it.
 
[X] Leave, this is too delicate a conversation to have on the eve of battle

Let them rest.
This is definitly not a situation where yet another layer of vengeful dead will come up to attack the Sarnori for the next-earlier attempted genocide, so we can safely ignore this and focus on the actual foes.
We should maybe not do it right now, but we should definitely come back to help them later, aside from them deserving help, they're almost definitely fey touched in some way, I'm sure if we offer them warforged bodies, then we will get quite a few interesting Feytouched warforged.
 
[X] Leave, this is too delicate a conversation to have on the eve of battle
-[X] Assure him that we will return soon, to share our story with him and to listen to his, if he wishes to share it.
 
The main thing I am worried about is if we are facing the others, they can pull their "no Air units aloud" BS on us, and we loose a lot of Arty. It seems that we need to work on our engineering knowledge to get the big guns. That and figure out gunpowder, and nitroglycerin.
They can hover at ground level and fire from there. Anything the Others can whip up that hurts them while half a meter above ground would kill infantry five times over before it could hurt a Manticore.
 
[X] Leave, this is too delicate a conversation to have on the eve of battle
-[X] Assure him that we will return soon, to share our story with him and to listen to his, if he wishes to share it.


Thank you for that information @Azel though we still need to up our engineering knowledge having more ways to kill something is not a bad thing.
 
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