Across All Tomorrows

First Day of the Second Month 294 AC

The conversation started over cake, as many important things did. To be precise, it was a layered chocolate cake of almost ridiculously decadent proportions. Not even the prodigious appetites of two quickly growing girls and one more even more rapidly growing dragon curled up on the table like a particularly sated cat could quite demolish it. No one had yet taught Ysandryx the value of chairs and her two friends had privately decided to give up on it. There were, after all, more interesting things afoot.

"So what do you think about the election for Voice of the City?" Kyla asked brightly. "Things are getting a bit heated, what with people calling each other names, but I have found some of the speeches to be quite edificating."

Ysilla looked at her friend in askance, like an actor in a mirror play. "Did you swallow a dictionary again? More people will listening to the posters saying 'slaver' and 'grifter' than the ones listening to speeches. A lot of those were people bought and paid to cheer, the better to puff them both up."

"Even if you are right, citizens will get better at recognizing the glint of gold in the muck eventually," Kyla replied, motioning dramatically with her spoon. "A lot more people have the time to think about the big important decisions now, like where taxes are spent and city planning. You might catch them out with pretty words and catchy tunes at first, but once they see with their own eyes what sort of harvest their choices have reaped..."

The younger girl was nowhere near conceding, though. Anyone who knew her would recognize the smile of 'a fun argument' upon her lips. "They won't. There's a limit on how far local Voices can fuck up. Just look at the Andreaos scandal over in Tyrosh. It got taken apart with divination before the treasury could bleed more than a few drops. It's all mummery for the crowds. Everything comes back to the king and the lords, no matter what you call them. The people casting votes aren't going to learn anything out of the whole business unless they were actually the ones in charge."

"Careful, Ysi, your father wouldn't like hearing those sorts of firebrand ideas from you," Kyla giggled.

Ysandryx merely snorted faintly at the notion that any companion of hers would have to care for the opinions of a mortal without a drop of sorcery in his dreams or great deeds to his name, but the young Royce scion ignored her. There really wasn't any arguing with the dragon on that point. "I'm not saying I want the Voices in charge instead of the king, but that they would have to be in order to prove if people eventually learn to choose good candidates over poor ones. You don't forge a sword in candle flame."

"Well, now the king can decide on anything he pleases, but not everything right? That is why there are Voices and the devolution of power beyond simple lordship and patronage." Kyla paused expectantly, the way Headmistress Teana did when she taught something complicated about shadow magic, where you had to find the answer instead of being handed it.

"Yes," Ysilla replied, playing along as she polished off her slice of cake, though only just. She had been at the same lessons, after all.

"Well that means that the aggregate decisions of the Voices will have a great impact on people's lives..."

"Changing the helmsman once every hour will just make the ship turn in circles," Ysandryx hissed unexpectedly. "There are no decision of the Voices spinning on into eternity, only of this Voice or that, gone like a spark in the night. In the administration, the legion, the inquisition, the fire endures though it may have started upon a candle's wick. There is a limit set to how much gold an immortal can hoard, but what of treasures more ethereal? Influence, knowledge, reputation? Mortals and their voices come and they go, and a thousand years from now you two will still be here to keep me company, sword and book pinned over your hearts."

In that one moment as the golden light of morning struck the dragon's gaze, the two friends saw themselves reflected in azure depths, not as they were but as they might be, bearing the accolades of a thousand victories and the blood of a thousand sins down through the long ages.

Neither girl said anything as they reached out to join hands. Ysandryx was confused but accepting when Ysilla reached out for her as well. It was probably one of those hard to explain mortal moods.

OOC: A bit of a reminder at the end that dragon, even a baby dragon is a creature of destiny and elder dreams. Not yet edited.
Here's an edited version of the chapter, DP.

Awww, that's sweet. Our little Blue Dragon Wyrmling is coming along nicely! 😭
 
Against the Psionic attacks? No, not really - we are just stopping doing Fleshcrafting RAs, especially given we have no urgent ones at the moment.
General defenses are still going to be pretty damn good thanks to Watchman creatures.

If ya think we should do the "Psionic Defense" RA now, well, look at the list and tell me which RAs you think we could settle down in it's favor, let's have a fair discussion.
I would put a pause on this Research Action:
[] The Undeath's End: The secret of creation of the ancient and extremely potent anti-Undead poison you received from Faceless Men is lost to eons... Yet one of the greatest poison-makers the world knows is in your employ, and few other races have as much intimate knowledge of poisons as the Snake-kin, and the Drow, both of whom you have access to. Recreate the ancient mixture (Progress: 0/50, Cost: ??)
---- Elaheh Marita (4d6 Progress), Quburn (4d6 Progress)
And put both Elaheh and Qyburn on developing further defenses for the Forges. It's important and they're both highly invested in the continued safety and sanctity of the Forges.

What do ya'll think of trying to get some Githzerai Psions in on helping with this stuff, too? They've been at war with the Mindflayers for eons, so are likely quite well versed in defending against these sorts of threats. It would also give us a chance to visit them and to learn how well the Forge servitors we sold them have performed.
 
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2nd month Companion/Minion Interrupt proposal:
[] Hells and Spears - The corruption of the Fiends has sipped deep into the lands of Slavers' Bay - and you are left with no choice but to cull it... even if that means working with less than savory elements.
(Infiltration, sabotage, assassination, direct combat whenever necessary)
(Goal: eliminating Fiendish presence/slowing down whatever their plans are/eliminating the following of the Lady of Spears)
---- Tyene, Vee, Melisande, Malarys, Aradia the Huntress, Azema, Chun Ting Lo (Monk 9), Ser Criston Storm (Human Paragon 3/Fighter 5/Occult Slayer 1), Ceria "Storm" (Favored Soul 8/Sacred Exorcist 1), Ser Denys Trainer (Rogue 1/Alchemist 8), Anya the Inquisitor, Morwyn and Tuin - the Drow assassins, 3x Mind Dragons, 5x Guardian Nagas (CR 10), 1x Myrkdreki (CR 15), 3x Umbral spies, 1x Umbral Stalker, 1x Orphne Fey Lord, 1x Asura Upasunda (CR 9), 4x Asura Vayphaks (CR 5),

[] Into the Black Goat's Heart - the going-ons of Qohor have been a mystery for far too long. With the potential present by the local Fleshforge, and the ominous tidings seen over the last months, you might be left with no choice but to act- But first, you shall see in truth what the city hides these days.
(Infiltration, reconnaissance, sabotage if necessary)
(Goal: Establish whether we should focus on attacking the city in the 3rd month to contain it, or if a single strike at the Fleshforge and critical locations will be enough)
---- Xor, Nuri, Garin, Kira Windgraced, Liomond Lashare (Warblade 13), Mia the Inquisitor, 2x Umbral spies, 1x Umbral Stalker, 1x Mind Dragon,

[] Against the Stars: The efforts of your people have not been unnoticed by the Court of Stars. Even as your efforts continue, they are sure to retaliate - and so you shall leave a force capable of keeping the task secured.
(bodyguarding, sabotage, direct combat when necessary)
(Goal: Defend the Research Team set on breaking the Fey pact, as well as stopping whatever efforts CoS attempts to push)
---- Waymar, Lady Saenena, Sandor Clegane, 3x Mind Dragons, 4x Guardian Nagas, 6x Erynies, Soft Strider, Glyra & her troupe, 1x Umbral Stalker, 1x Orphne Fey Lord, Vrath the Serpentfolk Hexblade (Hexblade 7?), Shara the Inquisitor,

[] Heart of Waters, Darker Tides: With the ever-growing knowledge of the Illithid activities, so grows the worry. You may not be able to handle war with the group present on Plane of Balance alone... Thankfully, you don't have to be. The Marid have proven to be at least somewhat amiable to giving help... if convinced to.
(Diplomacy, looking for more allies, establishing deeper trade connections with the Marid -- Possibly Planar Terminus in the City of Glass?)
(Goal: See above)
---- Hermetia, Aubert Flowers (Cavalier 10), Kennos of Kayce, Koron Redmane (Fighter 6/Barbarian 3), Lothos Saan (Swashbuckler 3/Rogue 3/Scarlet Corsair 3), Grazdan the Grim (Fighter 6/Legendary Captain 2), 1x Mind Dragon, 1x Umbral Spy, 1x Fallen Shield Archon, 3x Fallen Hound Archon (3 levels in martial class), 2x Fallen Spyglass Archon (4 levels in Rogue)

[] The Swamps Dried: Clear out the swamps of Braavos of remaining malicious entities, and whatever remains of the Bright One's court, establishing a stronger presence of trade companies and accelerating the rate of the gathering of rare resources.
(Opposition: ??; Rewards: ??)
---- Thoros of Myr (Paladin 10), Mercy of the Soul, Alyssa Crowl (Ranger 13), Danar Crowl (Bard 6/Lyric Thaumaturge 7), Mors 'Crowfood' Umber (Fighter 2/Barbarian 6), Argo the Cunning Bull, x4 Heralds (CR 10), 5x Guardian Nagas
---- (if necessary) Nirah - Champion of Yss - the Voice of the Timeless One (CR 20), 1 Harbinger (CR 15)

[] Reserve/Unassigned Airforce:
Remain in SD waiting for orders. They can be sent to help with a raid, with clean up in Essaria, or to lend additional support to the Genies, all depending on where they are most needed. And they're a nice additional layer of defense for SD.
---- 1x Moonchaser-class ship (w/4 Type A Wyverns), 7x Type A Wyverns, 8x Type B Wyverns, 1x Manticore Fighter-Bomber

[] Raiding on the Plane of Fire:
---- Amrelath, Siduri of Dis, Yurten, 1x Yssian Naga
---- 1x Gelugon / Ice Devil, 2x Steel Devil, 3x Lead Devil, 6x Salikotal


[] Infiltration into the City of Brass:
---- Maelor (continued), 1 Mind Dragon (continued), Bronn (continued), Sarell (continued).

[] Supporting dismantling Abraxxas' cult in Lorath:
---- 1x Mind Dragon (CR 15), 1x Myrkdreki (CR 15), 1 Herald (CR 10), 1x Umbral Stalker

[] Clean-up effort in Sarnor after the main force leaves:
---- Relath, Yrael, Rhango and the Bonebreaker, Moonsong, Theon, 1x Moonchaser-class ship (w/4 Type A Wyverns), plus 4x Type B Wyverns, 1x Manticore Fighter-Bombers

[] Support Genie War on the Efreerti
---- 1x Moonchaser-class ship (w/4 Type A Wyverns), plus 8x Type A Wyverns, 3x Manticore Fighter-Bombers

[] Court Duty:
---- Rhaella, the Seeker (CR 15),
Free Action:
[] The End of Sarnor: The actions of the Undead roused by the now-gone Golden Company leave you no choice but to eliminate all of them as swiftly as possible. No quarter will be given, and those guiding the mindless hordes will burn the first.
(Constructs and Vehicles) The Moonchaser, 2 Moonchaser-class ships, 27 Type-A Wyverns, 12 Type-B Wyverns, 5x Manticore Fighter-Bombers, 26x Heralds, 1x Adamantine Golem (CR 19 + 1 level Monk), 1x Harbinger (CR 17), 6x Umbral Spies, 3x Umbral Stalkers, 68x Elemental Wyrmlings (Acid [x8], Cold [x8], Electricity [x8], Fire [x62].
----
(Outsiders) 1x Hadhayosh (CR 20), 23 Veteran Erinyes (the rest are busy Bodyguarding until the end of 2nd​ month), Yrael, Azema, Mereth
----
(Dragons) Amrelath, Relath, Viserys, 9x Adult Mind Dragons (CR 15), 2x Very Old Myrkdreki Dragons, CR 15, 8x Fiery Dragonbeasts - Advanced Fiery Gigantean Half-Dragon Drakenbeasts (CR15),
----
(Fey) 2x Orphne Fey-Lords, Soft-Strider, Glyra & her Troupe
----
(Arcanums) Aradia the Huntress, Diana the Sea Sprite, Nuri
----
(Companions) Dany, Lya, Vee, Sir Richard, Waymar, Tyene, Teana, Malarys, Rina,
----
(High-grade Minions) Melisande, Zherys, Benerro,
----
(Mid/Low-grade Minions) Rhango and the Bonrbreaker, Liomond Lashare (Warblade 13), Alyssa Crowl (Ranger 13), Danar Crowl (Bard 6/Lyric Thaumaturge 7), Thoros of Myr (Paladin 10), Chun Ting Lo (Monk 9), Ser Criston Storm (Human Paragon 3/Fighter 5/Occult Slayer 1), Ceria "Storm" (Favored Soul 8/Sacred Exorcist 1), Ser Denys Trainer (Rogue 1/Alchemist 8), Morwyn and Tuin - the Drow assassins,
----
(Assorted) 10x Guardian Nagas, Nirah - Champion of Yss - the Voice of the Timeless One (CR 20),
2nd Month Research Action proposal:
[] Breaking the Fey-Pact: The pact sealed by the Court of Stars shall be broken, at whatever cost. But for all that the steps have been taken in the past month - they aren't close to containing the situation yet.
(Progress: ??, Cost: ??)
---- Dany (4d6 Progress//decent firepower), Alysande Redsail (2d6 Progress//decent knowledge of Fey), Aenie Caleris (4d6//no Fey experience, but we need researchers on this), Tolos Scholarum Branch (+2d6)

[] Fey Lore: Even though they detest the divine, the Fey are closer to the gods in nature than any mortal ever could and in their endless years, they must have acquired much lore on the matter beside. Seek out the Orphne, the Goblin Market and other Fey gathering grounds in your realm and friendly lands to see what can be bargained for. (Progress: 10, Cost: ???)
---- Rina (4d6 Progress), Tyrosh Scholarum Branch (+2d6)


[] The Crown of Flowers: Without a doubt, this is one of the most potent magical artifacts you ever witnessed. From it much can be learned, even if it is never put on by anyone.
-[] Attempt to find the connection it holds to the Court of Stars – and further out knowledge of Artifacts along the way. (Progress: 18)
---- Lya (1st​ body) (4d6 Progress), Naria the Loreseeker (4d6 Progress),

[] Spell-Crafting
-[] Research a Greater version of Baleful Teleport [no distance limit, 8th level] (Progress: 16, Cost: ??)
---- Lya (2nd body) (4d6 Progress), Stepstones Scholarum Branch (+2d6 Progress)

[] Stabilization of Sentient Undead:
While the process to craft lesser undead has been greatly refined, those who still possess sentience are a different matter. Their state makes the process meant to stabilize a soulless husk impossible to apply, but further research might be able to find an alternative. (Progress 20/30, Cost 100,000 IM, needs at least one sentient undead as a test subject)
---- Wyla Drakelis (4d6 Progress), Naath Scholarum Branch (+2d6)

[] The Undeath's End: The secret of creation of the ancient and extremely potent anti-Undead poison you received from Faceless Men is lost to eons... Yet one of the greatest poison-makers the world knows is in your employ, and few other races have as much intimate knowledge of poisons as the Snake-kin, and the Drow, both of whom you have access to. Recreate the ancient mixture (Progress: 0/50, Cost: ??)
---- Elaheh Marita (4d6 Progress), Quburn (4d6 Progress),

[] Tireless Steel, by Sorcery Moved: The art of golem-making is ancient indeed... but one has to wonder if it is possible to wring an armor in the same qualities, to create personal defense truly unsurpassable. (Requires the "Layering the Defenses"-Research Action)
-[] Develop the basic chassis of the Imperial Powered Armor systems - and create the Warden Pattern armor. (Progress: 8/26, Cost: 140.000 IM)
---- Valeria the Wondersmith (4d6 Progress),

[] The Stone of Memories, The Stone of Visions: The mysterious Serpentstone Projector you recovered from the deeper parts of Riz'Neth's city may not look like much... But you have learned quite well how much but a little show before the audience as large as cities could mean for a ruler.
-[] Research the Serpentstone Projectors, emphasizing the function of recording visual and auditory signals - something that may well be priceless if a way is found to make more of such "recorders" cheaply, and also searching for a way to integrate them with the MirrorVision network - allowing to both (hopefully) make MirrorVision sets cheaper and easier to make, and to store transmissions shown - perhaps allowing for plays and speeches to be replayed in the future? (Progress: 40/45, Cost: 50.000 IM)
---- Riz'Neth (4d6 Progress)

[] The Mind's Games: The psychological effects of repeated and sustained enchantment on the mental state and brain of the average person (Progress: ??, Cost: ??).
---- Velen (4d6 Progress), Mantarys Scholarum Branch (+2d6 Progress),

[] A Baleful Mirage: You have recently been forwarded a set of spell-scripts and samples by which the Efreeti have been made use of to manipulate the 'Grey Veil'.
-[] While this may be a technological dead end, studying it will prevent its usage from being as effective in the hands of your enemy and may even be of some use to your allies (Progress: ??, Cost: ??).
---- Beryl the Strategist (4d6 Progress), Anu of Sallosh (4d6 Progress), Volantis Scholarum Branch (+2d6 Progress)
-----------------------------------------------------------------------------------------------
Minor Actions:
[] Empowering the Herald of the Ferryman
[] Checking in on Meraxes and the "Imperial Steel"
[] Set policy for all Lyres of Building to be thoroughly destroyed after 2 full months of being in operation.
[] Continuing to be on the lookout for the Chosen of Stranger via the dead-drops they were leaving for the Chosen of Smith
---[] Grab notes on Lannisters/CItadel off Marwyn
---[] Get the Wildunt's mercenary Fey sorted in
-----------------------------------------------------------------------------------------------
People not accounted for:
Viserys,
Sir Richard,
Mereth,
-----------
21 Heralds,
10 Erynies
-----------
Teana – Doing Headmistress things?
Zherys – doing governor things?
Benerro – doing Benerro things?
Valaena - helping in trying to catch her father's wannabee assassin
-----------
1x Adamantine Golem (CR 19 + 1 level Monk),
1x Hadhayosh (CR 20),
5x Guardian Nagas

-----------
Roose Bolton (Harbinger 9),
Oberyn (Fighter 3/Swashbuckler 8),
-----------
Blight's Bane (Triton 3/Fighter 4/Elemental Warrior 5),
Diana the Sea Sprite,

Rhaella-Ship
Asha Greyjoy,
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The only thing we really need is to decide whether we are going to Qohor, Slaver's Bay, or just troubleshooting around with Viserys, Sir Richard and Mereth,
 
Slaver's Bay, I would rather just like to get that over with and don't expect us being capable of meaningfully effecting Qohor in a single month unless it's to drop the hammer on it with everyone simultaneously in an all-out assault on one installation or another, and we don't yet know if that's necessary yet, and we don't need more than Garin and a bit of support to figure out of it is either.
 
I would put a pause on this Research Action:

And put both Elaheh and Qyburn on developing further defenses for the Forges. It's important and they're both highly invested in the continued safety and sanctity of the Forges.

What do ya'll think of trying to get some Githzerai Psions in on helping with this stuff, too? They've been at war with the Mindflayers for eons, so are likely quite well versed in defending against these sorts of threats. It would also give us a chance to visit them and to learn how well the Forge servitors we sold them have performed.
My argument for it goes something like this:
1) We promised the Faceless to do this one at a bit of a priority, as one of the agreements on them sharing lore.
2) Psionic Defenses for the Forges aren't of any immediate use unless we want to start any Fleshcrafting Research... which we don't.
Lucked out in finishing all the important ones lately.

I am not married to the idea of doing this Super!Poison now, but it seems slightly better an option to me.
 
The only thing we really need is to decide whether we are going to Qohor, Slaver's Bay, or just troubleshooting around with Viserys, Sir Richard and Mereth,
We could stay with the clean-up in Sarnor.

I mean, Sarnor had 12 major cities.
Saath is still settled by living people, Sallosh is where we have settled our diaspora-Sarnori and they live reasonbly well with the local Dead.

That leaves 10 expected hotpoints in Sarnor itself, plus Vaes Dothrak outside of it.

We will not be able to do all of that in one free action, so I would say putting Viserys on the action to aid our cleaning-Khalasar whever there is trouble is a reasonable approach.
I think some people might have been underestimating the sheer size of this operation, Sarnor was a Kingdom as large as any of the Seven, though only settled along a few rivers.
 
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...Ya know what, I'm in no way inclined to do any of them sans Sarnor, and even there only by little.
Let's just have a separate vote for Viserys/Ricahard/Mereth?

Less headache
 
@Crake, have you got the government/economy/infrastructure/etc part of the turnplan ready by any chance?
 
I would put a pause on this Research Action:

And put both Elaheh and Qyburn on developing further defenses for the Forges. It's important and they're both highly invested in the continued safety and sanctity of the Forges.

What do ya'll think of trying to get some Githzerai Psions in on helping with this stuff, too? They've been at war with the Mindflayers for eons, so are likely quite well versed in defending against these sorts of threats. It would also give us a chance to visit them and to learn how well the Forge servitors we sold them have performed.
My argument for it goes something like this:
1) We promised the Faceless to do this one at a bit of a priority, as one of the agreements on them sharing lore.
2) Psionic Defenses for the Forges aren't of any immediate use unless we want to start any Fleshcrafting Research... which we don't.
Lucked out in finishing all the important ones lately.

I am not married to the idea of doing this Super!Poison now, but it seems slightly better an option to me.
...so, uh, any further discussion?

I kinda hate that this thing feels like I'm "pulling authority" over anyone that voices some objections.

Did I ever really fight something making way into the lists of MAs/RAs?
The turnplans I throw together are no different, I just want some discussion if any of y'all feel like something is wrong with my proposal.

like, we just established we need a separate vote for 3 characters, because we think we should focus on different things. That is fine~
 
...so, uh, any further discussion?

I kinda hate that this thing feels like I'm "pulling authority" over anyone that voices some objections.

Did I ever really fight something making way into the lists of MAs/RAs?
The turnplans I throw together are no different, I just want some discussion if any of y'all feel like something is wrong with my proposal.
Don't worry about it, dude. We've discussed this stuff several times off and on over the past few months. I think we've got it fairly well settled at this point.

If something comes up during the month that causes us to reassess our priorities, we can always vote to deviate from the plan.
 
Wish there was some time for The Last of Frost Untainted as that one looks to have a time limit but there already too many balls in the air right now.
 
Wish there was some time for The Last of Frost Untainted as that one looks to have a time limit but there already too many balls in the air right now.
That, and after the latest beat-down we gave the Others people are understandably cautious of going deep within their real for any reason, even if that's a part of Rina's PRC.

I'd like to do it myself, somewhere around "right after the reconquest", can't let down the pressure after all :V
 
That, and after the latest beat-down we gave the Others people are understandably cautious of going deep within their real for any reason, even if that's a part of Rina's PRC.

I'd like to do it myself, somewhere around "right after the reconquest", can't let down the pressure after all :V
Yeah it's not really something we can do halfhearted is it.

Just a thought that occurred to me earlier but we should get something that's the equivalent of a space suit before going back into space, sorry if it's been brought up before.
 
Can we just vote on Egoos character actions and link to the spreadsheet this time? I have better things to do than a full write-up. Maybe next turn, unless one of y'all wants to translate that page into a legitimate turn vote. They are handy dandy for keeping track of things.

Also, @Goldfish, @TalonofAnathrax if y'all wanna do another issue of the Imperial Times, now is the time to do so.

I'd say we need to decide on what to do with the rest of our military... but fuck it, we're about to invade anyway, so we can just say we decamped them to drill for the invasion. Coincidentally if fishmen attack they will run into an army.
 
Isn't turning the trees frost proof a priority action or is that a further along the way priority action?
Much further along.
Like, "probably after the Imperial Deity"-furhter along, because we can just plant out the Trees beyond the Wall that need it, and the Winter shouldn't come for a while longer yet.
 
Can we just vote on Egoos character actions and link to the spreadsheet this time? I have better things to do than a full write-up. Maybe next turn, unless one of y'all wants to translate that page into a legitimate turn vote. They are handy dandy for keeping track of things.

Also, @Goldfish, @TalonofAnathrax if y'all wanna do another issue of the Imperial Times, now is the time to do so.

I'd say we need to decide on what to do with the rest of our military... but fuck it, we're about to invade anyway, so we can just say we decamped them to drill for the invasion. Coincidentally if fishmen attack they will run into an army.
That works for me. The spreadsheet is what DP will be referring to anyway.

As for the Imperial Times, I think we can let it keep running in the background unless we want to put forth a particular issue, such as what we would release in the wake of the reconquest of Westeros.

All right, @egoo, you ready to convert your turnplan into a vote?
 
2nd month Turn Vote
----------------------Character Interrupt--------------------
[X] Hells and Spears - The corruption of the Fiends has sipped deep into the lands of Slavers' Bay - and you are left with no choice but to cull it... even if that means working with less than savory elements.
Type: (Infiltration, sabotage, assassination, direct combat whenever necessary)
Goal: (eliminating Fiendish presence/slowing down whatever their plans are/eliminating the following of the Lady of Spears)
-[X] Tyene, Vee, Melisande, Malarys, Aradia the Huntress, Azema, Chun Ting Lo (Monk 9), Ser Criston Storm (Human Paragon 3/Fighter 5/Occult Slayer 1), Ceria "Storm" (Favored Soul 8/Sacred Exorcist 1), Ser Denys Trainer (Rogue 1/Alchemist 8), Anya the Inquisitor, Morwyn and Tuin - the Drow assassins, 3x Mind Dragons, 5x Guardian Nagas (CR 10), 1x Myrkdreki (CR 15), 3x Umbral spies, 1x Umbral Stalker, 1x Orphne Fey Lord, 1x Asura Upasunda (CR 9), 4x Asura Vayphaks (CR 5),

[X] Into the Black Goat's Heart - the going-ons of Qohor have been a mystery for far too long. With the potential present by the local Fleshforge, and the ominous tidings seen over the last months, you might be left with no choice but to act- But first, you shall see in truth what the city hides these days.
Type: (Infiltration, reconnaissance, sabotage if necessary)
Goal: (Reconaissance of the city and the paranormal forces in it, ensuring the inability of the city to use the local Fleshforge against us if needed.)
-[X] Xor, Nuri, Garin, Kira Windgraced, Liomond Lashare (Warblade 13), Mia the Inquisitor, 2x Umbral spies, 1x Umbral Stalker, 1x Mind Dragon,

[X] Against the Stars: The efforts of your people have not been unnoticed by the Court of Stars. Even as your efforts continue, they are sure to retaliate - and so you shall leave a force capable of keeping the task secured... As well at stopping whatever further efforts the Fey may decide to try and implement.
Type: (Bodyguarding, sabotage, assassination, reconnaissance, direct combat when necessary)
Goal: (Defending the Fey set on breaking the Fey pact, actively stopping all the efforts of CoS possible, further looking into the ways to attack the CoS (in)direcly)
-[X] Waymar, Lady Saenena, Sandor Clegane, 3x Mind Dragons, 4x Guardian Nagas, 6x Erynies, Soft Strider, Glyra & her troupe, 1x Umbral Stalker, 1x Orphne Fey Lord, Vrath the Serpentfolk Hexblade (Hexblade 7?), Shara the Inquisitor,

[X] Heart of Waters, Darker Tides: With the ever-growing knowledge of the Illithid activities, so grows the worry. You may not be able to handle war with the group present on Plane of Balance alone... Thankfully, you don't have to be. The Marid have proven to be at least somewhat amiable to giving help... if convinced to.
Type: (Diplomacy, looking for more allies, establishing deeper trade connections with the Marid -- Possibly Planar Terminus in the City of Glass?)
Goal: (See above)
-[X] Hermetia, Aubert Flowers (Cavalier 10), Kennos of Kayce, Koron Redmane (Fighter 6/Barbarian 3), Lothos Saan (Swashbuckler 3/Rogue 3/Scarlet Corsair 3), Grazdan the Grim (Fighter 6/Legendary Captain 2), 1x Mind Dragon, 1x Umbral Spy, 1x Fallen Shield Archon, 3x Fallen Hound Archon (3 levels in martial class), 2x Fallen Spyglass Archon (4 levels in Rogue)

[X] The Swamps Dried: Clear out the swamps of Braavos of remaining malicious entities, and whatever remains of the Bright One's court, establishing a stronger presence of trade companies and accelerating the rate of the gathering of rare resources.
(Opposition: ??; Rewards: ??)
-[X] Thoros of Myr (Paladin 10), Mercy of the Soul, Alyssa Crowl (Ranger 13), Danar Crowl (Bard 6/Lyric Thaumaturge 7), Mors 'Crowfood' Umber (Fighter 2/Barbarian 6), Argo the Cunning Bull, x4 Heralds (CR 10), 5x Guardian Nagas
--[X] (if necessary) Nirah - Champion of Yss - the Voice of the Timeless One (CR 20), 1 Harbinger (CR 15)

[X] Reserve/Unassigned Airforce:
Remain in SD waiting for orders. They can be sent to help with a raid, with clean up in Essaria, or to lend additional support to the Genies, all depending on where they are most needed. And they're a nice additional layer of defense for SD.
-[X] 1x Moonchaser-class ship (w/4 Type A Wyverns), 7x Type A Wyverns, 8x Type B Wyverns, 1x Manticore Fighter-Bomber

[X] Raiding on the Plane of Fire:
-[X] Amrelath, Siduri of Dis, Yurten, 1x Yssian Naga
-[X] 1x Gelugon / Ice Devil, 2x Steel Devil, 3x Lead Devil, 6x Salikotal


[X] Infiltration into the City of Brass:
-[X] Maelor (continued), 1 Mind Dragon (continued), Bronn (continued), Sarell (continued).

[X] Supporting dismantling Abraxxas' cult in Lorath:
-[X] 1x Mind Dragon (CR 15), 1x Myrkdreki (CR 15), 1 Herald (CR 10), 1x Umbral Stalker

[X] Clean-up effort in Sarnor after the main force leaves:
-[X] Relath, Yrael, Rhango and the Bonebreaker, Moonsong, Theon, 1x Moonchaser-class ship (w/4 Type A Wyverns), plus 4x Type B Wyverns, 1x Manticore Fighter-Bombers

[X] Support Genie War on the Efreerti
-[X] 1x Moonchaser-class ship (w/4 Type A Wyverns), plus 8x Type A Wyverns, 3x Manticore Fighter-Bombers

[X] Court Duty:
-[X] Rhaella, the Seeker (CR 15),


----------------------Free Action--------------------
[X] The End of Sarnor:
The actions of the Undead roused by the now-gone Golden Company leave you no choice but to eliminate all of them as swiftly as possible. No quarter will be given, and those guiding the mindless hordes will burn the first.
-[X] (Constructs and Vehicles) The Moonchaser, 2 Moonchaser-class ships, 27 Type-A Wyverns, 12 Type-B Wyverns, 5x Manticore Fighter-Bombers, 26x Heralds, 1x Adamantine Golem (CR 19 + 1 level Monk), 1x Harbinger (CR 17), 6x Umbral Spies, 3x Umbral Stalkers, 68x Elemental Wyrmlings (Acid [x8], Cold [x8], Electricity [x8], Fire [x62].
-[X] (Outsiders) 1x Hadhayosh (CR 20), 23 Veteran Erinyes (the rest are busy Bodyguarding until the end of 2nd​ month), Yrael, Azema, Mereth
-[X] (Dragons) Amrelath, Relath, Viserys, 9x Adult Mind Dragons (CR 15), 2x Very Old Myrkdreki Dragons, CR 15, 8x Fiery Dragonbeasts - Advanced Fiery Gigantean Half-Dragon Drakenbeasts (CR15),
-[X] (Fey) 2x Orphne Fey-Lords, Soft-Strider, Glyra & her Troupe
-[X] (Arcanums) Aradia the Huntress, Diana the Sea Sprite, Nuri
-[X] (Companions) Dany, Lya, Vee, Sir Richard, Waymar, Tyene, Teana, Malarys, Rina,
-[X] (High-grade Minions) Melisande, Zherys, Benerro,
-[X] (Mid/Low-grade Minions) Rhango and the Bonrbreaker, Liomond Lashare (Warblade 13), Alyssa Crowl (Ranger 13), Danar Crowl (Bard 6/Lyric Thaumaturge 7), Thoros of Myr (Paladin 10), Chun Ting Lo (Monk 9), Ser Criston Storm (Human Paragon 3/Fighter 5/Occult Slayer 1), Ceria "Storm" (Favored Soul 8/Sacred Exorcist 1), Ser Denys Trainer (Rogue 1/Alchemist 8), Morwyn and Tuin - the Drow assassins,
-[X] (Assorted) 10x Guardian Nagas, Nirah - Champion of Yss - the Voice of the Timeless One (CR 20).

----------------------Research Actions--------------------


[X] In Hatred Ancient, a Soul Restored: The former Priestess of Spider-Goddess Lollth, cursed into form of a staff for centuries, has not forgotten the slight of her former Mistress. Her soul may have been damaged too much to simply will her into a new body... But with time and effort, she too can be mended back together. (Progress: 15, Cost: )
---- Dany (4d6 Progress).


[X] Dreamscaping II: Having created a beacon in the dreamlands now you must consider how one might build a road that will endure the ever-shifting paths of that realm (25 Progress)
---- Aenie Caleris (4d6 Progress +2d6 due to specialization), Tolos Scholarum Branch (+2d6 Progress)

[X] Fey Lore: Even though they detest the divine, the Fey are closer to the gods in nature than any mortal ever could and in their endless years, they must have acquired much lore on the matter beside. Seek out the Orphne, the Goblin Market and other Fey gathering grounds in your realm and friendly lands to see what can be bargained for. (Progress: 10, Cost: ???)
-[X] Rina (4d6 Progress), Tyrosh Scholarum Branch (+2d6 Progress)


[X] The Crown of Flowers: Without a doubt, this is one of the most potent magical artifacts you ever witnessed. From it much can be learned, even if it is never put on by anyone.
-[X] Attempt to find the connection it holds to the Court of Stars – and further out knowledge of Artifacts along the way. (Progress: 18)
--[X] Lya (1st​ body) (4d6 Progress), Naria the Loreseeker (4d6 Progress)

[X] Spell-Crafting
-[X] Research a Greater version of Baleful Teleport [no distance limit, 8th level] (Progress: 16, Cost: ??)
--[X] Lya (2nd body) (4d6 Progress), Stepstones Scholarum Branch (+2d6 Progress)

[X] Stabilization of Sentient Undead:
While the process to craft lesser undead has been greatly refined, those who still possess sentience are a different matter. Their state makes the process meant to stabilize a soulless husk impossible to apply, but further research might be able to find an alternative. (Progress 20/30, Cost 100,000 IM, needs at least one sentient undead as a test subject)
-[X] Wyla Drakelis (4d6 Progress), Naath Scholarum Branch (+2d6 Progress)

[X] The Undeath's End: The secret of creation of the ancient and extremely potent anti-Undead poison you received from Faceless Men is lost to eons... Yet one of the greatest poison-makers the world knows is in your employ, and few other races have as much intimate knowledge of poisons as the Snake-kin, and the Drow, both of whom you have access to. Recreate the ancient mixture (Progress: 0/50, Cost: ??)
-[X] Elaheh Marita (4d6 Progress), Quburn (4d6 Progress),

[X] Tireless Steel, by Sorcery Moved: The art of golem-making is ancient indeed... but one has to wonder if it is possible to wring an armor in the same qualities, to create personal defense truly unsurpassable. (Requires the "Layering the Defenses"-Research Action)
-[X] Develop the basic chassis of the Imperial Powered Armor systems - and create the Warden Pattern armor. (Progress: 8/26, Cost: 140.000 IM)
--[X] Valeria the Wondersmith (4d6 Progress),

[X] The Stone of Memories, The Stone of Visions: The mysterious Serpentstone Projector you recovered from the deeper parts of Riz'Neth's city may not look like much... But you have learned quite well how much but a little show before the audience as large as cities could mean for a ruler.
-[X] Research the Serpentstone Projectors, emphasizing the function of recording visual and auditory signals - something that may well be priceless if a way is found to make more of such "recorders" cheaply, and also searching for a way to integrate them with the MirrorVision network - allowing to both (hopefully) make MirrorVision sets cheaper and easier to make, and to store transmissions shown - perhaps allowing for plays and speeches to be replayed in the future? (Progress: 40/45, Cost: 50.000 IM)
--[X] Riz'Neth (4d6 Progress)

[X] The Mind's Games: The psychological effects of repeated and sustained enchantment on the mental state and brain of the average person (Progress: ??, Cost: ??).
-[X] Velen (4d6 Progress), Mantarys Scholarum Branch (+2d6 Progress)

[X] A Baleful Mirage: You have recently been forwarded a set of spell-scripts and samples by which the Efreeti have been made use of to manipulate the 'Grey Veil'.
-[X] While this may be a technological dead end, studying it will prevent its usage from being as effective in the hands of your enemy and may even be of some use to your allies (Progress: ??, Cost: ??).
--[X] Beryl the Strategist (4d6 Progress), Anu of Sallosh (4d6 Progress), Volantis Scholarum Branch (+2d6 Progress)

-----------------------------------------------------------------------------------------------
Minor Actions:
[X] Empowering the Herald of the Ferryman.
[X] Checking in on Meraxes and the progress of creation of the "Imperial Steel".
[X] Set policy for all Lyres of Building to be thoroughly destroyed after 2 full months of being in operation.
[X] Continuing to be on the lookout for the Chosen of Stranger via the dead-drops they were leaving for the Chosen of Smith
Noteworthy points of interest:
[X] Grab notes on Lannisters/CItadel off Marwyn
[X] Get the Wildunt's mercenary Fey sorted in
 
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