Goldfish
Friendly Spider-Fish Abomination
- Location
- Formerly of the Far Realm
Sarell of the Black Scales
Counted among the more studious and introspective of her kindred Sarell was intrigued by the offer from the Time-Lost One to learn something of the lore he had gathered drift in the dreams of a broken age. To serve not a power diabolic or divine but the very unwavering concept of law spoke to her soul to her purpose. And so she swallowed her pride and learned the lessons the mortal had to teach, though hers was not the path of the sorcerer-priest she found the fount he spoke of and from it she drank deep.
May fate have mercy on those who sow chaos and disorder in Sarell's sight, for she will have none.
Name: Sarell of the Black Scales (Paladin of Tyranny 2)
Size/Type: Medium Outsider (Evil, Native, Lawful)
Hit Dice: 9d8 (36) + 2d10 (11) + 110 (CON) = 157 HP
Initiative: +10 (DEX) + 2 (Belt) = +12
Speed: 30 ft., Fly 50 ft. (Good)
Armor Class: 43/45 (+10 Dex, +11 Armor, +10 Natural, +2 Shield, +2 Deflection vs Evil/Good), Touch 20/22, Flat-Footed 33/35; +2 vs Undead OR +4 vs Incorporeal Undead
Base Attack: +11/+6/+1; + 10 (STR); + 1 (Channel Vigor), + 5 (Enhancement; Blade of the Forsaken Champion: 1d8+15/19-20; x2), or +10 (DEX); + 1 or + 4 (Channel Vigor), + 1 (Bracers) + 1 (Enhancement; +1 Flaming Composite Dragonbone Longbow: 1d8+11+1d6[Fire]/×3), or Rope +21 Ranged (Entangle)
Special Attacks: Entangle, Spell-like Abilities, Smith Chaos (1/Day)
Special Qualities: Damage Reduction 5/Good, Darkvision 60 ft., Immunity to Fire and Poison, Resistance to Acid 10 and Cold 10, See in Darkness, Spell Resistance 21, Telepathy 100 ft., True Seeing, Grace, Discern Lies, Possession/Mental Control, Immune to all Death Spells, Magical Death Effects, Energy Drain, and any Negative Energy Effects, Immune to Baleful Polymorph [Single use]
Saves: Fort +32, Ref +30, Will +29
Abilities: Str 25 (31)*, Dex 25 (30), Con 25 (30), Int 18(20), Wis 22(24), Cha 24(28); *+8 for the purposes of determining carrying capacity
Skills: Concentration +23, Diplomacy +11, Escape Artist +22, Hide +22, Intimidate +11, Knowledge (Planes) +22, Knowledge (Religion) +22, Knowledge (Law) +7, Listen +20, Move Silently +22, Search +18, Sense Motive +21, Spot +20 (+25 w/Spectacles), Survival +7 (+9 following tracks), Use Rope +10 (+11 with bindings)
Feats: Dodge(B), Mobility(B), Point Blank Shot, Precise Shot, Rapid Shot, Shot on the Run
Alignment: Lawful Evil
Special Abilities:
Greater Pendant of Warding: +4 Charisma, +2 Intelligence, +2 Wisdom, +5 Resistance bonus to Saving Throws
Handy Haversack: This backpack is of high quality but appears otherwise normal.
Psionic Items:
Scabbard of the Amoral Edge: This scabbard resizes to accommodate any bladed weapon.
Equipment: Belt of the Battle Master (+5 CON), Blade of the Forsaken Champion, Boots of Minor Displacement, Celestial Glamered Reinforced Segmented Nimble Mithral Fullplate (+3), Flaming Composite (+10 Strength) Longbow (+1), Gloves of Hero's Strength (+6 STR, +5 DEX), Greater Bracers of Archery, Greater Ribbon of Disguise, Handy Haversack, Hawkeye Spectacles, Launcher, Muleback Cords (Slotless), Quiver of Abundant Ammunition, Razorsharp Valyrian Steel Thinblade (+2), Ring of Sustenance (Slotless), Rope (50ft), Scabbard of the Amoral Edge, Silver Nocking Point, Soulfire Mithral Buckler (+1)
Counted among the more studious and introspective of her kindred Sarell was intrigued by the offer from the Time-Lost One to learn something of the lore he had gathered drift in the dreams of a broken age. To serve not a power diabolic or divine but the very unwavering concept of law spoke to her soul to her purpose. And so she swallowed her pride and learned the lessons the mortal had to teach, though hers was not the path of the sorcerer-priest she found the fount he spoke of and from it she drank deep.
May fate have mercy on those who sow chaos and disorder in Sarell's sight, for she will have none.
Name: Sarell of the Black Scales (Paladin of Tyranny 2)
Size/Type: Medium Outsider (Evil, Native, Lawful)
Hit Dice: 9d8 (36) + 2d10 (11) + 110 (CON) = 157 HP
Initiative: +10 (DEX) + 2 (Belt) = +12
Speed: 30 ft., Fly 50 ft. (Good)
Armor Class: 43/45 (+10 Dex, +11 Armor, +10 Natural, +2 Shield, +2 Deflection vs Evil/Good), Touch 20/22, Flat-Footed 33/35; +2 vs Undead OR +4 vs Incorporeal Undead
Base Attack: +11/+6/+1; + 10 (STR); + 1 (Channel Vigor), + 5 (Enhancement; Blade of the Forsaken Champion: 1d8+15/19-20; x2), or +10 (DEX); + 1 or + 4 (Channel Vigor), + 1 (Bracers) + 1 (Enhancement; +1 Flaming Composite Dragonbone Longbow: 1d8+11+1d6[Fire]/×3), or Rope +21 Ranged (Entangle)
- Melee:
- Normal: +27/+27/+22/+17 (1d8+15+2d6[vs Good]; 19-20/x2)
- vs Undead: +27/+27/+22/+17 (1d8+15+1d6; 19-20/x2); Special: Acts as a Ghost Touch weapon and can make Critical Hits and perform Sneak attacks against Undead as if they were living creatures.
- Ranged:
- Normal: +24/+19/+14 (1d8+13+1d6[Fire]; ×3)
- w/Channel Vigor (Limbs "Haste" effect): +25/+25/+20/+15 (1d8+13+1d6[Fire]; ×3)
- w/Channel Vigor (Mind effect): +28/+23/+18 (1d8+13+1d6[Fire]; ×3)
- w/Rapid Shot: +22/+22/+17/+12 (1d8+13+1d6[Fire]; ×3)
- w/Channel Vigor (Limbs "Haste" effect): +23/+23/+23/+18/+13 (1d8+13+1d6[Fire]; ×3)
- w/Channel Vigor (Mind effect): +26/+26/+19/+14 (1d8+13+1d6[Fire]; ×3)
- Range: 100 feet + 50 feet (Spectacles) = 150 feet per increment
- Normal: +24/+19/+14 (1d8+13+1d6[Fire]; ×3)
Special Attacks: Entangle, Spell-like Abilities, Smith Chaos (1/Day)
Special Qualities: Damage Reduction 5/Good, Darkvision 60 ft., Immunity to Fire and Poison, Resistance to Acid 10 and Cold 10, See in Darkness, Spell Resistance 21, Telepathy 100 ft., True Seeing, Grace, Discern Lies, Possession/Mental Control, Immune to all Death Spells, Magical Death Effects, Energy Drain, and any Negative Energy Effects, Immune to Baleful Polymorph [Single use]
Saves: Fort +32, Ref +30, Will +29
Abilities: Str 25 (31)*, Dex 25 (30), Con 25 (30), Int 18(20), Wis 22(24), Cha 24(28); *+8 for the purposes of determining carrying capacity
Skills: Concentration +23, Diplomacy +11, Escape Artist +22, Hide +22, Intimidate +11, Knowledge (Planes) +22, Knowledge (Religion) +22, Knowledge (Law) +7, Listen +20, Move Silently +22, Search +18, Sense Motive +21, Spot +20 (+25 w/Spectacles), Survival +7 (+9 following tracks), Use Rope +10 (+11 with bindings)
Feats: Dodge(B), Mobility(B), Point Blank Shot, Precise Shot, Rapid Shot, Shot on the Run
Alignment: Lawful Evil
Special Abilities:
- True Seeing (Su) Erinyes continuously use True Seeing, as the spell (caster level 14th).
- Discern Lies (Sp): You can use Discern Lies as a spell-like ability 10/Day (3 + Charisma bonus) at 11th caster level (equals HD).
- Spell-Like Abilities (CL 14): At Will: Greater Teleport (self plus 50 pounds of objects only), Detect Chaos, Charm Monster (DC 23), Minor Image (DC 21), Unholy Blight (DC 23)
- Entangle (Ex): Each Erinyes carries a stout rope some 50 feet long that Entangles opponents of any size as an Animate Rope spell (caster level 18th). An Erinyes can hurl its rope 30 feet with no range penalty. Typically, an Erinyes entangles a foe, lifts it into the air, and drops it from a great height.
- Lay on Hands (Su): Each day you can heal up to 18 Hit Points (Paladin level x Charisma bonus) by touch as a Standard Action. You can use as much or as little of this healing as you wish. Alternatively, you can use this power to inflict damage on Undead targets with a successful melee Touch Attack that does not provoke Attacks of Opportunity.
- Smite Chaos (Su): 1/Day as a Swift Action, you can choose one target within sight to Smite. If this target is Chaotic, you add your Charisma bonus to your attack rolls and your Paladin level to all damage rolls made against the target of her smite. Regardless of the target, Smite Chaos attacks automatically bypass any Damage Reduction the creature might possess. In addition, while Smite Chaos is in effect, you gain a Deflection bonus equal to your Charisma modifier to your AC against attacks made by the target of the Smite. If you target a creature that is not Chaotic, the Smite is wasted with no effect. The Smite Chaos effect remains until the target of the Smite is dead or the next time you rest and regain your use of this ability.
- Channel Vigor: Select one of the following effects, which can be changed as a Move Action. Currently using "Limbs" effect.
- Limbs: You gain the benefits of a haste spell.
- Mind: You gain a +4 competence bonus on Knowledge, Listen, and Spot skill checks and on ranged attack rolls.
- Spirit: You gain a +6 competence bonus on Will saving throws and Bluff and Intimidate checks.
- Torso: You gain a +6 competence bonus on Fortitude saving throws and concentration checks.
- Healing (3 charges/Day): 1 Charge (Heal 2d8 points of damage), 2 Charges (Heal 3d8), or 3 Charges(Heal 4d8)
- Battle (3 Charges/Day): 1 Charge (gain a Move Action), 2 Charges (gain a Standard Action), 3 Charges (gain a Full-Round Action)
- Damage: 1d8 + 5 (Enhancement) + 2d6 vs Good-aligned creatures; 19-20/x2
- Powers: The sword provides Spell Resistance to its wielder and any ally adjacent to them equal to 5 + the Paladin's class level. The wielder can also use Greater Dispel Magic to make area Dispels as often as once per round at the class level of the Paladin.
- Greater Weapon Crystal of True Death: The sword inflicts an additional +1d6 damage to Undead, functions as a Ghost Touch weapon, and can be used to deliver Sneak Attack and Critical Hits against Undead as if they were living creatures.
- You are protected by a Blur spell, granting a 20% miss chance on attacks made against you. They function continually unless suppressed as a Standard Action. Another Standard Action restores the effect.
- Glammer: Upon command, the armor changes shape and appearance to assume the form of a normal set of clothing. The armor retains all its properties (including weight) when it is so disguised. Only a True Seeing spell or similar magic reveals the true nature of the armor when it is disguised.
- Greater Iron-Ward Diamond: This augment crystal grants you DR 5/--. This DR stacks with similar DR granted by any other source. Once the crystal has prevented a total of 50 points of damage, it becomes inert until the following day.
Greater Pendant of Warding: +4 Charisma, +2 Intelligence, +2 Wisdom, +5 Resistance bonus to Saving Throws
- Constant Protection from Good and Protection from Evil effects
- 3 Charges/Day: 1 Charge (12 Temporary Hit Points), 2 Charges (18 Temporary Hit Points), 3 Charges (24 Temporary Hit Points), Duration: 10 minutes
- Undead creatures attempting to strike you suffer a -2 penalty to Attack rolls, or -4 to Attack rolls made by Incorporeal Undead. Undead gain a +4 bonus to detect you via Listen or Spot.
Handy Haversack: This backpack is of high quality but appears otherwise normal.
- It has two side pouches, each of which appears large enough to hold about a quart of material. In fact, each is like a Bag of Holding and can actually hold material of as much as 2 cubic feet in volume or 20 pounds in weight. The large central portion of the pack can contain up to 8 cubic feet or 80 pounds of material. Even when so filled, the backpack always weighs only 5 pounds.
- While such storage is useful enough, the pack has an even greater power. When the wearer reaches into it for a specific item, that item is always on top. Thus, no digging around and fumbling is ever necessary to find what a haversack contains. Retrieving any specific item from a haversack is a Move Action, but it does not provoke the Attacks of Opportunity that retrieving a stored item usually does.
- You benefit from the Hawkeye spell, increasing the Range Increment of your ranged weapons by 50% and granting you a +5 Competence bonus to Spot checks.
- Somewhat resembling a crossbow where the bow mechanism has been replaced by a two foot long and two inch diameter hollow steel tube, this device allows its wielder to shoot items no larger than Tiny-size or weighing more than 10 pounds using the Launch Item spell up to 440 feet. Where applicable, the wielder must make a Ranged Attack roll to strike a target.
- Eldritch Egress
- Traveler's Anytool
- Inquisitor's Redoubt
- Restorative Ointment
- Cloak of Secrets Cloak
- Spectacles of Lip Reading
- Amulet of Tongues (3/Day)
- Vial of Efficacious Medicine
- Spectacles of Constant Detect Magic
- Spectacles of Constant Discern Shapechanger
- Spectacles of Constant Detect Fiendish Presence
Psionic Items:
- Gloves of Object Reading
- Crystal Mask of Constant Detect Psionics
Scabbard of the Amoral Edge: This scabbard resizes to accommodate any bladed weapon.
- A weapon drawn from the Scabbard can be affected by the Align Weapon or Keen Edge spells 3/Day each.
- When using a weapon equipped with a Silver Nocking Point, treat penalties for wind conditions as though they were one step less severe. For example, when firing a ranged projectile in severe wind conditions the ranged penalty would be -2 instead of -4. Magical wind effects that would normally deflect the projectile (such as Fickle Winds) instead impose only a -8 penalty on the attack roll.
- Immune to all death spells, magical death effects, and energy drain, and any negative energy effects
Alchemical Substances:
5x Alchemist's Fire
3x Antiplague
3x Auran Mask
10x Fungal Stun Vial
10x Healing Salve
20x Sleep-Smoke
10x Smokestick
5x Sunrod
5x Tanglefoot Bag
5x Thunderstone
20x Vermin Repellent
Launcher Ammo:
x2 Explosive Round: 8d6 Piercing & Bludgeoning damage in a 15 foot blast radius (DC 20 Reflex save for half damage), 2d6 Piercing damage (DC 15 Reflex save for half damage) in an area between 15 (4.5 m) and 30 feet (9 m) from the blast. Weight: 10 pounds / 4.5 kg
Githzerai Tokens
1x Crystal of Fate of One (13th Manifester Level)
1x Crystal of Temporal Acceleration (Augmented to 15th Manifester level, 2 round duration)
1x Crystal of Reddopsi (13th Manifester Level)
1x Crystal of Null Psionic Field (11th Manifester Level)
Single-Use Talismans:
1x Amber Sarcophagus Charm
2x Brilliant Barrier Charm
1x Plane Shift Charm
2x Sending Stone
5x Alchemist's Fire
3x Antiplague
3x Auran Mask
10x Fungal Stun Vial
10x Healing Salve
20x Sleep-Smoke
10x Smokestick
5x Sunrod
5x Tanglefoot Bag
5x Thunderstone
20x Vermin Repellent
Launcher Ammo:
x2 Explosive Round: 8d6 Piercing & Bludgeoning damage in a 15 foot blast radius (DC 20 Reflex save for half damage), 2d6 Piercing damage (DC 15 Reflex save for half damage) in an area between 15 (4.5 m) and 30 feet (9 m) from the blast. Weight: 10 pounds / 4.5 kg
Githzerai Tokens
1x Crystal of Fate of One (13th Manifester Level)
1x Crystal of Temporal Acceleration (Augmented to 15th Manifester level, 2 round duration)
1x Crystal of Reddopsi (13th Manifester Level)
1x Crystal of Null Psionic Field (11th Manifester Level)
Single-Use Talismans:
1x Amber Sarcophagus Charm
2x Brilliant Barrier Charm
1x Plane Shift Charm
2x Sending Stone
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