I definitely admire that about Goldfish. He remembers all the tiniest details to exploit.

Like with Varys' wands using the Pathfinder version of Reach Spell, thus opening the way for us.
Aww, ya'll are making me blush. :oops:

/wishes his memory was good for everything rather than just obscure facts and old trivia
 
@Goldfish Speaking of which, Tyene really needs to learn that from Anu... wasn't that on the docket way back when? I saw you mention only Malarys can Reach his spells earlier, but we were planning on adding that to her arsenal to get rid of Ocular Spells, IIRC?
Tyene converting her Occular Spell feat to the PF version of Reach Spell is a Research Action which only needs 8 Progress. That's what I really want her to do next month, if at all possible.

Malarys can reach his spells because of a feature of his PRC, not because of Metamagic.

EDIT: Faceless Eldritch Paranoiac Magpie'd! :ninja:
 
@BronzeTongue, @Duesal,
FUI, Yss outright told us he can't break the bond between the 14 Gods of Valyria and the 15th - the best he can do is to eat the 15th, and we'd kinda have to actually get him there to do that.
Can't find the chapter he told us that tho'.

Damn it!
Oh well, I guess orbital bombardment with Seekers is out of the question.
Back to the drawing board...
[:V]
I'm happy with that. I really don't like the idea of solving this through just tossing monsters at Yss.
@Goldfish Speaking of which, Tyene really needs to learn that from Anu... wasn't that on the docket way back when? I saw you mention only Malarys can Reach his spells earlier, but we were planning on adding that to her arsenal to get rid of Ocular Spells, IIRC?
@Goldfish, also Dany. I'm not sure which other Companions we might want this for. Maybe Malarys and Rina? But definitely Dany.
 
Tyene converting her Occular Spell feat to the PF version of Reach Spell is a Research Action which only needs 8 Progress. That's what I really want her to do next month, if at all possible.

Malarys can reach his spells because of a feature of his PRC, not because of Metamagic.

So a result of Big Brain Time, I see.
 
falling from orbit also causes more than 20d6 damage.
Just to be clear here, there should be a limit on falling damage.

Humans do reach a maximal speed by falling due to air resistance.
Falling from higher than the lenght needed to reach that speed should not make the impact any worse.
On the opposite, it would allow for more time to find the least aerodynamic falling-position and might even let the falling person slow down a little bit.

According to Wikipedia the maximum falling speed of a person in a flat position is about 198 km/h, which is a lot, but propably not impossible to survive for a high-HP character.

And similarly there is also a real maximum of actual pressure that is put on any object buried under rubble, depending on the size of pieces and some other factors.

The maximal damage of these things is real, though maybe not as low as DnD sets it.
 
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I'm happy with that. I really don't like the idea of solving this through just tossing monsters at Yss.

@Goldfish, also Dany. I'm not sure which other Companions we might want this for. Maybe Malarys and Rina? But definitely Dany.
It would be great if Tyene could then teach Dany so that her Reach Spell feat is also upgraded to the Pathfinder version. Malarys, unfortunately, doesn't have the Reach Spell feat in any form, so he'll have to stick with his more limited but still awesome ability to automatically Reach spells.

/fingers crossed
 
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Just to be clear here, there should be a limit on falling damage.

Humans do reach a maximal speed by falling due to air resistance.
Falling from higher than the lenght needed to reach that speed should not make the impact any worse.
On the opposite, it would allow for more time to find the least aerodynamic falling-position and might even let the falling person slow down a little bit.

According to Wikipedia the maximum falling speed of a person in a flat position is about 198 km/h, which is a lot, but propably not impossible to survive for a high-HP character.

And similarly there is also a real maximum of actual pressure that is put on any object buried under rubble, depending on the size of pieces and some other factors.

The maximal damage of these things is real, though maybe not as low as DnD sets it.

I agree. Terminal velocity is indeed a thing but so is bursting into flames from friction which is what would cause most of the damage in this case.
 
It would be great if Tyene could then teach Dany so that her Reach Spell feat is also upgraded to the Pathfinder version. Malarys, unfortunately, doesn't have the Reach Spell feat in any form, so he'll have to stick with his more limited but still awesome ability to automatically Reach spells.

/fingers crossed
What about Rina? Would it be worth trying to teach it to her?
 
I don't think it should work like this, personally. The deal with Asmodeus was binding enough that it endured even throughout the Doom during the deaths of the Fifteenth and all the Fourteen. It'd feel cheap narratively if the act of coming back to life somehow negated something that powerful.
I don't think it's particularly cheap, it's just not completely our narrative. For Maraxes to agree to this she'd have to do something none of her peers could accomplish; let go. She'd need to face the fact that she screwed up and that she can't get back what she lost, or move forward as the person she's become.

To the kind of person with the will and pride that allows someone to go from slave, to sorcerer, to dragon god that kind of personal growth is a serious challenge. It's one of the few that they reliably fail at no matter how strong they get.

On our end we'd need to induce an epiphany in a god, and Maraxes would need to come to terms with setting aside the parts of herself that she's clung to her entire existence so that she can have the opportunity to grow into someone else.

I kind of like the idea of the true "cure"for the failings of Valyria being learning how to let go and move on instead of stubbornly holding on to the spite and need for control that defined them.

Maybe it doesn't work like that, but I wouldn't call it cheap just because such a procedure wouldn't (ideally) involve punching an archduke.
 
I don't think it's particularly cheap, it's just not completely our narrative. For Maraxes to agree to this she'd have to do something none of her peers could accomplish; let go. She'd need to face the fact that she screwed up and that she can't get back what she lost, or move forward as the person she's become.

To the kind of person with the will and pride that allows someone to go from slave, to sorcerer, to dragon god that kind of personal growth is a serious challenge. It's one of the few that they reliably fail at no matter how strong they get.

On our end we'd need to induce an epiphany in a god, and Maraxes would need to come to terms with setting aside the parts of herself that she's clung to her entire existence so that she can have the opportunity to grow into someone else.

I kind of like the idea of the true "cure"for the failings of Valyria being learning how to let go and move on instead of stubbornly holding on to the spite and need for control that defined them.

Maybe it doesn't work like that, but I wouldn't call it cheap just because such a procedure wouldn't (ideally) involve punching an archduke.
Given that Zathir achieved a true rebirth himself, and Magic makes all things possible, @DragonParadox could probably swing this in terms of fluff and narrative. We'd have to try first though.
 
I agree. Terminal velocity is indeed a thing but so is bursting into flames from friction which is what would cause most of the damage in this case.
That is absolutly not the case, as far as I can tell from real life.
Skydivers often reach the 200km/h, also easily 500 km/h before they start taking a stable position, but I have never heard of a case of one burning up through friction.

As far as I can tell humans simply don't generate that much friction, there are other challenges to high-end skydiving, but not catching fire.
Now if we threw our adamant golem from space, that might be an issue?
 
It can kill things in very specific circumstances.

Such as collapsing a house on top of someone.
We also know from Varys' scouting that the house is protected by various Glyph of Warding spells. I can't find anything in the rules that says what happens to them when the object they're placed on is damaged or destroyed, but there's a good chance they'll all trigger once the house comes down. That could make the mages extra dead if they remain within it.
 
That is absolutly not the case, as far as I can tell from real life.
Skydivers often reach the 200km/h, also easily 500 km/h before they start taking a stable position, but I have never heard of a case of one burning up through friction.

As far as I can tell humans simply don't generate that much friction, there are other challenges to high-end skydiving, but not catching fire.
Now if we threw our adamant golem from space, that might be an issue?

Interesting....

In any case, vote closed. I'm trying to stay away from interludes as much as I can while we are in the middle of battle so as not to break the tension.
Adhoc vote count started by DragonParadox on Feb 2, 2020 at 1:30 PM, finished with 74 posts and 10 votes.

  • [X] Plan Angelic Interrupt
    -[X] Viserys uses the group's Telepathic Bond to hurriedly tell Tyene to cast a Quickened Greater Angelic Aspect spell and get within range of the possessed Shugenja. Waymar will Quickcast a Dimension Door to get her close enough, if necessary. The double-sized Magic Circle Against Evil effect will immediately purge the possessing mage from the Shugenja.
    -[X] Lya will use Celerity and Maze to temporarily shunt the possessed Shugenja out of our Plane of existence if Tyene and Waymar are not quick enough.
    -[X] Continue on with the plan to Earthquake the Golden Company safe house to hedge out the mages hiding within.
    [X] Stop messing around and just capture them already
    -[X] Viserys casts Project Image, making the image appear somewhere hidden from view. If it's possible to use Miracle to make the Image look like a Luminary, he does so. The idea is to be able to intervene without revealing our position.
    -[X] Viserys uses his belt of battle to make the Image cast an Amber Sacrophagus (from another angle, of course, so that they don't know we were in that building all along). If that fails, Celerity and do it again.
    -[X] If that fails again, follow Goldfish's plan or something.
 
That is absolutly not the case, as far as I can tell from real life.
Skydivers often reach the 200km/h, also easily 500 km/h before they start taking a stable position, but I have never heard of a case of one burning up through friction.

As far as I can tell humans simply don't generate that much friction, there are other challenges to high-end skydiving, but not catching fire.
Now if we threw our adamant golem from space, that might be an issue?
But does that take into account all the magic in the air? That's bound to increase the friction one experiences when falling at terminal velocity. :p
 
I don't think it's particularly cheap, it's just not completely our narrative. For Maraxes to agree to this she'd have to do something none of her peers could accomplish; let go. She'd need to face the fact that she screwed up and that she can't get back what she lost, or move forward as the person she's become.

To the kind of person with the will and pride that allows someone to go from slave, to sorcerer, to dragon god that kind of personal growth is a serious challenge. It's one of the few that they reliably fail at no matter how strong they get.

On our end we'd need to induce an epiphany in a god, and Maraxes would need to come to terms with setting aside the parts of herself that she's clung to her entire existence so that she can have the opportunity to grow into someone else.

I kind of like the idea of the true "cure"for the failings of Valyria being learning how to let go and move on instead of stubbornly holding on to the spite and need for control that defined them.

Maybe it doesn't work like that, but I wouldn't call it cheap just because such a procedure wouldn't (ideally) involve punching an archduke.
That does honestly seem really cheap to me. Mere character development shouldn't be anywhere near enough to sever a deal with Asmodeus of all devils. This is the deific equivalent of going, "I'm not that person anymore. Those deals I made don't apply to me."
 
Needless to say, there are a bunch of reasons why you would want to GTFO from the house if it starts collapsing on top of you, and the most trusted, tried and true method that a mage will tend to rely on is teleportation.

Playing right into our hands...
 
That does honestly seem really cheap to me. Mere character development shouldn't be anywhere near enough to sever a deal with Asmodeus of all devils. This is the deific equivalent of going, "I'm not that person anymore. Those deals I made don't apply to me."
Meraxes: "It's not you, it's me. We're just going different places and I don't think now is a good time for a relationship."

Asmodeus: "What?"

Meraxes: "Hang in there, Big Red. Someday you'll find another gaggle of naive would-be deities to trick into eternal servitude."
 
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That does honestly seem really cheap to me. Mere character development shouldn't be anywhere near enough to sever a deal with Asmodeus of all devils. This is the deific equivalent of going, "I'm not that person anymore. Those deals I made don't apply to me."
When Zathir was reborn, it was in the literal sense, and he used that opportunity to extract himself from a position Asmodeus himself put him into.

I am pretty sure there are a bunch of other things to concern oneself with in the matter, such as losing your previous divine status and merely becoming a weak and killable entity. And most prideful beings aren't just loath to lose that much power, they literally cannot force themselves to, as it goes against their very nature.

It's a way harder challenge than you are presenting it to be, with its own set of roadblocks, hurdles and downsides.
 
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