@Goldfish, there's something I'm worried about.

Last time, when the Mighty Mind Dragons were im their gestation period, Tiamat contracted them and asked them to serve her for power, wealth, etc.

Thankfully they all refused her offer. But they refused her with their own different reasons.

Free will and choices is what makes them unable to agree with Tiamat.

With this in mind (heh), what would happen if one or God-forbid some of them actually accepted her offer and either tries to kill their other siblings or be a sleeper agent for the Bitch-Whore? The latter is what scares me the most, because the Mind Dragons are a VERY valuable asset. And thus able to access some part of our Empire to see which crack hurts the most for the Bitch-Whore to strike.

What is our precautions if we are not available to put our attention to them?
It's something that happens every time we make a new kind of dragon, and it only happens for the very first time for each species. New Mind Dragons will be safe because they already had their racial tempting and they passed with flying colors.
 
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Here's an updated Forge order proposal, now with less extreme numbers. We can still add other stuff, of course, and the numbers aren't set. If there is too much of one thing or not enough of another, let me know. There's also nothing under CR 6 on the list so far (at least stuff that's intended to fight the Deep Ones). I'm not sure if we want to grow a lot of low CR creatures to further pad our forces. Thoughts?

We don't have a massive corpse stockpile to offset the expense for creating several hundred CR 6 and lower creatures this time, so I've focused less on quantity and more on quality. Since we already have a significant quantity of aquatic Druid Creatures, I've added Cleric and Sorcerer creatures for increased magical diversity.

@Duesal, I've got 25 Guardian Nagas on the list now.

@JamesShazbond, there are three Aureate Sea Serpents on the list for now. Also included 25 Aquatic Jesulan, which I think you recommended?

@tarrangar, the Fire Whale guardians are at the bottom. We need to know how many Fire Whale pods there are before we can determine how many to grow.

Have I forgotten anything?

Special Forces Servitors: (this brings us to 10 Grand Dragon Turtles, 10 Mighty Mind Dragons, and 10 Seawyrms - I like nice round numbers)
Aquatic Forces:
Construct Forces:
Other Forces:
TOTAL: 1,390,200

Fire Whale Guardians:
3/10 No half bear, half crab abominations.
 
Here's an updated Forge order proposal, now with less extreme numbers. We can still add other stuff, of course, and the numbers aren't set. If there is too much of one thing or not enough of another, let me know. There's also nothing under CR 6 on the list so far (at least stuff that's intended to fight the Deep Ones). I'm not sure if we want to grow a lot of low CR creatures to further pad our forces. Thoughts?

We don't have a massive corpse stockpile to offset the expense for creating several hundred CR 6 and lower creatures this time, so I've focused less on quantity and more on quality. Since we already have a significant quantity of aquatic Druid Creatures, I've added Cleric and Sorcerer creatures for increased magical diversity.

@Duesal, I've got 25 Guardian Nagas on the list now.

@JamesShazbond, there are three Aureate Sea Serpents on the list for now. Also included 25 Aquatic Jesulan, which I think you recommended?

@tarrangar, the Fire Whale guardians are at the bottom. We need to know how many Fire Whale pods there are before we can determine how many to grow.

Have I forgotten anything?

Special Forces Servitors: (this brings us to 10 Grand Dragon Turtles, 10 Mighty Mind Dragons, and 10 Seawyrms - I like nice round numbers)
Aquatic Forces:
Construct Forces:
Other Forces:
TOTAL: 1,390,200

Fire Whale Guardians:
Double triple the numbers of the Forces being made to fight in squid-war and I'll feel safe(r).
[:V]

That aside, thanks a lot for the run-down.
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It seems we need more sources of profit, and fucking fast.

Efreeti are kinda out of the question unless we either really luck out with another convoy-roll - and won't have any pressing matters to attend to in the 1st month - or we'd decide to attack the Adamantine mine directly.
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Mhm.
Valyria and Sothoryos don't promise nearly as much direct profit as the Efreeti ships do.
Sarnori undead don't even enter the profits-picture comparatively.

@Crake,
Silver Mines in Sothoryos- any good for our economy significant enough to take them before taking on Squids (compared to going on Valyria/Sothoryos-delve, or any other massive Adventure-action)?
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Can we all agree we should infiltrate Qohor's forge and ensure they won't have it working any time soon (if ever)?
It seems we can take Qohor and Norvos later - much so - but the forge really seems an Eldritch, Shoggoth-Doomsday-Device in the making to me :/
 
@egoo, we are phasing gold out of the economy. The only reason for us to take a silver mine would be to hope to find some Mithral among the shiny and useless stuff.

Also, unless the accounting sheet was messed up, there's over 50 million in the currency reserves.

In regards to Qohor, when we take out the forge, we might as well take the city. We would tear the beating heart out of their defenses, government and culture by doing that, so might as well plop down someone to rule it for us.
 
@egoo, we are phasing gold out of the economy. The only reason for us to take a silver mine would be to hope to find some Mithral among the shiny and useless stuff.

Also, unless the accounting sheet was messed up, there's over 50 million in the currency reserves.

We have an IM reserve matching the reserve amount the other currencies. I think the impetus behind placing some in there originally was to make loans from the Imperial central bank possible... we could just spend most of it if there's no real benefit to having a large reserve in our own currency. Otherwise, there's over 40 million IM split between being stored in our treasury and the Iron Bank.

And over 8 million in raw bullion.
 

Rolling: 1

You listened the Servant of Asmodeus' words as he rambled about the ninth-spherical gastrointestinal insertion to a demi-spiritron amalgamation of flesh and sinew. Their dying moans and laughters of both pain and pleasure seems to form... almost words. Repeatedly yet unsteadily.

"Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn."

You gained the Trait: Lunatic.
 
Option 1 looks like a Devil is designing the horrific bastard.

Option 2 looks like an unfinished Illithid homework that he skipped half of the process.

Also, WHERE IN THE HELL DID YOU FIND BOTH OF THESE IMAGES?!
 
It seems we need more sources of profit, and fucking fast.

Quick answer: We'll have to stop spending before we start earning.

Longer answer: We'll start having to pick and choose again eventually. Right now it's not a concern. Money is useless if you're just sitting on it.

Straight forward answer: Invest it. Get passive income sources. Eventually it'll be the reason we can make outrageous impulse purchases, since learning restraint is for utter plebians, yet having to fund your burgeoning empire with the sweat of your own brow is for our ass-backwards barbaric ancestors. Not the catgirl simulating ones, the scaly-cat ones.
 
I like this "car salesmen" vibe you got going on. I wonder if marketing for the Flesh Smiths took on that niche in the Valyrian economy?

"To show the power of Troll Grafts, I sawed this slave in half!" - Phaelos the Swift, average fleshsmith, Valyrian MirrorVision network, colorized, circa 101 BC.

But in all seriousness, I'm reading these as I write, and I just noticed the telepathy as I was hitting send.
 
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Ah, the immortal companion of any decent entrepreneur... arcane grift grafting.
 
We have an IM reserve matching the reserve amount the other currencies. I think the impetus behind placing some in there originally was to make loans from the Imperial central bank possible... we could just spend most of it if there's no real benefit to having a large reserve in our own currency. Otherwise, there's over 40 million IM split between being stored in our treasury and the Iron Bank.

And over 8 million in raw bullion.
The Iron Bank account was originally meant as a reserve from which the IB could issue credits in Imperial Marks. It's also the left-over of tracking the amount of physical currency in circulation, as that used to be another account that was then merged into the current one.

I think no more then 10 millionen make any sense in that account. The IB should trust us amply by now and had enough time to shore up their own cash reserves in planar currency.

As for the IM reserves, that's the Rainy Day Fund. My goal was to zave enough money to be able to keep the government running for at least one year, even with no income what so ever. This doesn't cover crafting and the like, just paying clerks, lawmen and soldiers.


In regards to left-over cash, we could always have the IB do some diversified investments in our name. Just chuck them 10 million and let them make more of it. Returns would likely be very low, but better then nothing.
 
As for the IM reserves, that's the Rainy Day Fund. My goal was to zave enough money to be able to keep the government running for at least one year, even with no income what so ever. This doesn't cover crafting and the like, just paying clerks, lawmen and soldiers.
Well, we now have over 80 million IM in our 'rainy day fund'. Assuming we collected no taxes (presuming some cataclysmic event which led the breakdown of our entire administrative apparatus but paradoxically left us with our financial assets intact) we could fund the realm for over two years.

So if we yoinked forty million out of that piggy bank, then our spend-able cash looks more like... 80~ million.

We aren't slouching in investments, either. Our manufacturing businesses are growing more diverse. Our trade fleet is growing steadily. ACSEC is a virtual cash cow.
 
We aren't slouching in investments, either. Our manufacturing businesses are growing more diverse. Our trade fleet is growing steadily. ACSEC is a virtual cash cow.
Should pump more cash into SSE to expand our utilisation of the Terminus.

It also might be nice to stretch out a few feelers in the PoE to look for smaller local settlements and mines that are nearby our Terminus there, but either too small or remote to warrant attention from the Opaline Vault.

As for ACSEC, well, duh. :V
It's a mix of a telecommunications monopolist and a global stock exchange network. Economists have nightmares about this kind of thing existing and the only reason it's no problem for us is that it's effectively state owned.


Lastly, I can dust off a few lower yield investment plans. Have the Bulabar finally figured out proper steam engines?
 
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