[X] Go visit the giants at their gathering north of the wall. Offer them a place in your empire.

We should meet with them before they finish there meeting. Better now then getting a call from bloodraven saying they are finished and about to break up right when we are getting ready to trap Tiamat
 
That's quite the gamble; spite is our third or fourth strongest motivation, following closely behind looting and paranoia. You might end up getting Tor'd, or locked in a small box filled with a group of baby Nulminds or something. Depends on how freaked out Viserys gets from losing control of his own body unexpectedly.


All of the others end with obliteration or a chance at cosmic power, same rules here. You can't go home unless you pick up a doctorate in planar theory and figure it out yourself.
We'd be the subject of a very paranoid research action where they try to figure out how the fuck we got past a Mind Blank with none of them knowing, that's for sure.
 
That's quite the gamble; spite is our third or fourth strongest motivation, following closely behind looting and paranoia. You might end up getting Tor'd, or locked in a small box filled with a group of baby Nulminds or something. Depends on how freaked out Viserys gets from losing control of his own body unexpectedly.
It's the best chance I think I would have. Swapping into a creature other than a Red Dragon isn't possible, because Viserys himself is a Red Dragon and the spell requires your target to be the same race.

And hiding isn't likely to be effective, not with the resources available to Viserys, including various gods. I also wouldn't want to just run away in Viserys' body, as that could fuck up the setting.
 
That's quite the gamble; spite is our third or fourth strongest motivation, following closely behind looting and paranoia. You might end up getting Tor'd, or locked in a small box filled with a group of baby Nulminds or something. Depends on how freaked out Viserys gets from losing control of his own body unexpectedly.


All of the others end with obliteration or a chance at cosmic power, same rules here. You can't go home unless you pick up a doctorate in planar theory and figure it out yourself.
Then I do Goldfish's plan, but combined with my "do it in a Magnificient Mansion you accessed from somewhere hidden" plan.
Note that Viserys can Mindrape himself while I am possessing him. Is it evil? Yes. Does it allow me to instantly know everything about his mind and check if he'll end me once I give him his body back, while removing his memories of the last five minutes?
Also yes.
Of course I would do this during a Time Stop, because of the loss of Mind Blank as I do this.
 
Then I do Goldfish's plan, but combined with my "do it in a Magnificient Mansion you accessed from somewhere hidden" plan.
Note that Viserys can Mindrape himself while I am possessing him. Is it evil? Yes. Does it allow me to instantly know everything about his mind and check if he'll end me once I give him his body back, while removing his memories of the last five minutes?
Also yes.
Of course I would do this during a Time Stop, because of the loss of Mind Blank as I do this.
Yeah, I'm with Talon on this one.
 
Here is a really bad what-if : you are Dalla as she is now (Adept 5 Sovereign Speaker 5 Contemplative 1) dropped into canon in the Vale, in the body of her counterpart (so no gear). The OG have announced your coming so the tribes are hoping for a Messiah, and the lowlanders have heard rumours of witches. Robert died yesterday.
What do?
 
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Here is a really bad what-if : you are Dalla as she is now (Adept 5 Sovereign Speaker 5) dropped into canon in the Vale, in the body of her counterpart (so no gear). The OG have announced your coming so the tribes are hoping for a Messiah, and the lowlanders have heard rumours of witches.
What do?
That basically lets you dominate the setting. Even Dalla dropped in canon would crush any Andal sent to oppose her.
 
Here is a really bad what-if : you are Dalla as she is now (Adept 5 Sovereign Speaker 5) dropped into canon in the Vale, in the body of her counterpart (so no gear). The OG have announced your coming so the tribes are hoping for a Messiah, and the lowlanders have heard rumours of witches.
What do?
Play the role as best as I can while retraining as quickly as possible. Once I'm able, I Plane Shift to Armun Kelisk and try to start a new life somewhere that isn't the dumpster fire that is canon Planetos.
 
Play the role as best as I can while retraining as quickly as possible. Once I'm able, I Plane Shift to Armun Kelisk and try to start a new life somewhere that isn't the dumpster fire that is canon Planetos.
If this is canon I don't think the spheres are gonna be realigned enough to planeshift like they did in the quest. We'd be stuck on Prime Material.
 
That basically lets you dominate the setting. Even Dalla dropped in canon would crush any Andal sent to oppose her.
Tiny number of spells per day limited to third level spells (and no escape spells or DR to laugh at martials), no gear and no crafting, terrible position, etc. I give you strong odds of being killed by knights if you mess up, or by Melisandre/undead if you don't.

@Goldfish if she could retrain so easily, she would already have...
 
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That basically lets you dominate the setting. Even Dalla dropped in canon would crush any Andal sent to oppose her.
Nah, dude. Adept 5/Sovereign Speaker 5 means you have shit melee ability and can barely cast one or two 3rd level spells at 9th caster level. Not many 1st or 2nd level spells, either. She could be useful, even self-sufficient, but hardly capable of fighting off any serious amount of opposition.
 
Tiny number of spells per day limited to third level spells (and no escape spells or DR to laugh at martials), no gear and no crafting, terrible position, etc. I give you strong odds of being killed by knights if you mess up, or by Melisandre/undead if you don't.
Melisandre is a class of her own, I'd do my level best to stay out of her way or I'd end up on a sacrificial pyre.
Nah, dude. Adept 5/Sovereign Speaker 5 means you have shit melee ability and can barely cast one or two 3rd level spells at 9th caster level. Not many 1st or 2nd level spells, either. She could be useful, even self-sufficient, but hardly capable of fighting off any serious amount of opposition.
Assuming I have the wildling clans at my beck and call I can just make up for it in meat shields.
@Goldfish if she could retrain so easily, she would already have...
Weren't you the one pushing for her to retrain as a druid or something? I thought this already happened.
 
If this is canon I don't think the spheres are gonna be realigned enough to planeshift like they did in the quest. We'd be stuck on Prime Material.
Even if that is the case, once I've retrained up to that level of ability, I would actually feel safe enough to make some changes or even do some minor adventuring in order to level up further. Or just fuck off to the Summer Islands and live in comfort.
@Goldfish if she could retrain so easily, she would already have...
Different mind running the Dalla chassis. If I can't do it, fine, but it sure wouldn't be for lack of trying.

And if not, I can still probably make it to the Summer Islands and live comfortably using my mediocre magic skills. I'm not one of those folks who has an urge to fix things.
 
Nah, dude. Adept 5/Sovereign Speaker 5 means you have shit melee ability and can barely cast one or two 3rd level spells at 9th caster level. Not many 1st or 2nd level spells, either. She could be useful, even self-sufficient, but hardly capable of fighting off any serious amount of opposition.
That just makes it a social game. She can still cast things like break curse and cure serious wounds, so she can play up divine "miracles" for political power. With the seven being dipshits, she can win some serious conversion numbers by virtue of making it look like the OG are actually present and paying attention.

Played right, so long as no one else got as prominent a blessing at the same time she did, Dalla could become maximum over-pope or whatever other title she wanted for herself.
 
That just makes it a social game. She can still cast things like break curse and cure serious wounds, so she can play up divine "miracles" for political power. With the seven being dipshits, she can win some serious conversion numbers by virtue of making it look like the OG are actually present and paying attention.

Played right, so long as no one else got as prominent a blessing at the same time she did, Dalla could become maximum over-pope or whatever other title she wanted for herself.
Yeah, that would be a major problem for me. I'm far from being a diplomatic or socially adept kind of guy, and being stuck in Dalla while surrounded by a bunch of murderous ignorant stinking Westerosi hillbillies wouldn't go well for me. Short term, I could probably manage, long term I would lose my damned mind and that wouldn't be good for anyone involved.
 
What is that far east territory we have beyond Sallosh? The tini little penninsula I mean, above the weirdly-named yellow thing?
Vaes Leisi is a ruined settlement in the forests of northern Essos. It is located in the western Kingdom of the Ifequevron on a small peninsula jutting into the Shivering Sea. East of Vaes Leisi are New Ibbish and the ruins of Vaes Aresak.[1]
History
Vaes Leisi is a Dothraki language name, meaning "City of Ghosts". Consisting of carved trees and haunted grottoes, the settlement was inhabited by a vanished people the Dothraki called the Ifequevron, or "woods walkers".[2]

We hired a Adamantine Dragon architect/strategist to build a fortress-city here so we could trap an Efreeti warhost sent to gank us as we start off a ritual meant to sympathetically obliterate a metric fuck-tonne of Living Brass, including a huge amount of their coinage, hopefully sending their economy into a death spiral as trust in the coinage is lost in the middle of a Total War scenario versus two Planar powers and ruinous spending by the Brazen Throne on divine fragments (and war materials to replace combat losses).
 
Yeah, that would be a major problem for me. I'm far from being a diplomatic kind of guy, and being stuck in Dalla while surrounded by a bunch of murderous ignorant stinking Westerosi hillbillies wouldn't go well for me. Short term, I could probably manage, long term I would lose my damned mind and that wouldn't be good for anyone involved.
But by virtue of being the only person with magic to back up your claims you become the ultimate religious authority. Most people would assume the gods would stop answering if you started lying. As long as you didn't push too far, too fast, you could get them to do whatever you want.

Plus, since the OG are active enough to speak and support a cleric here, they're probably active enough to feed stuff to. Trade fallen political and religious rivals for power until you're strong enough to start the OG on an all outsider diet. By that point mortal scrubs won't be able to touch you, so you will have effectively won.
 
I wish. Sadly, AFAIK we haven't found a way to do it yet.
We got Nettles retrained though! Sheet here. Imagine fighting a Dragon with Greater Blink active !
Here's her current sheet on the front page.
Name: Nettles
Titles: The Witch of the Mountains
Age: 24
Alignment:
True Neutral
Race: Human

Level: 12
Class: Ranger 3/Fighter 2/Dragonrider 5/Dragon Rider 2
Feats: Track, Endurance, Rapid Shot Saddleback, Mounted Combat, Skill Focus (Ride), Resist Dragonfear, Point Blank Shot, Precise Shot, Plunging Shot, Dragon Cohort, Improved Cohort, Mounted Archery, Improved Mounted Archery
Flaws: Loudmouth, Hot-Blooded
Class features: Wild Empathy, Favored Enemy (Dragons) +1, Dragonriding, Immune to Frightful Presence, Mounted Spellcasting, Flyby Attack, Spur Mount, Mounted Attack

Languages Spoken: Westerosi Common, Low Valyrian (Stepstones) (Poor), Old Tongue (Poor)

HP: 89
AC: 25/27 (+1 Dex, +11 Armor, +3 Shield, +2 Deflection vs Evil), Touch 11/13, Flat-Footed 24/26
Initiative: +3 (DEX)
BaB: +11/+6/+1
Attack:
+1 mighty composite [+1] shortbow +15 (1d6+2) + plunging shot (?)
Full Attack: +1 mighty composite [+1] shortbow +15/+10/+5 (1d6+2) + plunging shot (?)

STATS:
12 (+1) Strength
13 + 3 = 16 (+3) Dexterity
12 + 2 = 14 (+2) Constitution
11 (+0) Intelligence
8 (-1) Wisdom
18 + 2 = 20 (+5) Charisma

SAVES:
FORTITUDE: 7 + 3 + 2 = 10/12
REFLEX: 6 + 3 + 2 = 9/11
WILL: 7 - 1 + 2 = 6/8

Skills:
Diplomacy 0 + 5 (CHA) = 5
Handle Animal: 15 + 5 (CHA) = 20
Knowledge (Nature): 8
Ride: 12 + 3 (DEX) = 15 (or +20 on Dragons; can always take 10)
Spot: 13 - 1 (WIS) = 12

Special Abilities:
  • Flyby Attack (Ex): Any dragon mount ridden by a dragonrider of at least 4th level is treated as having the Flyby Attack feat.
  • Mounted Spellcasting (Ex): A dragonrider has a +5 bonus on Concentration checks made to cast a spell while riding a mount.
  • Mounted Attack: A dragon rider can always attack on the same round as his dragon cohort, and is not required to make a Ride check to do so.
  • Immune to Frightful Presence (Su): While mounted on or within 10 feet of his dragon mount, a dragonrider is immune to the frightful presence of dragons.
  • Dragon Cohort Enhancement (Ex): Sheepstealer benefits from the Strafing Breath feat, two additional Hit Dice, a +2 bonus to Natural Armor, and a +1 bonus to Strength.
  • Spur Mount (Ex): A 5th-level dragonrider can make a DC 20 Ride check to spur her dragon mount to greater speed. Success on this check increases the dragon's speed (flying and otherwise) by 50% (round down to the nearest 5-foot increment), for 5 rounds.
  • Dragonriding (Ex): A dragonrider may add his class level as a bonus to any Ride checks made in conjunction with riding a dragon. In addition, any dragon ridden by a dragonrider enjoys maneuverability of one grade better than normal (maximum perfect maneuverability). For instance, an adult green dragon with a dragonrider astride it has average maneuverability rather than poor.
Anklets of Translocation:
  • 2/Day Instantly teleport up to 10 feet to an unoccupied destination within line of sight and line of effect. The wearer can teleport with objects, up to their maximum load, but cannot bring other creatures.
Boneward Belt: +2 Constitution
  • Healing (3 charges/day): 1 charge (Heal 2d8 points of damage), 2 charges (Heal 3d8 points of damage), or 3 charges(Heal 4d8 points of damage)
Earring of Arcane Acuity:
  • 3 Charges/Day: 1 Charge (Darkvision 60 ft., 1 hour), 2 Charges (See Invisibility, 10 minutes), 3 Charges (True Seeing, 1 minute)
Greater Amulet of Protection from Evil: +2 Charisma
  1. 3 Charges/Day: 1 Charge (12 Temporary Hit Points), 2 Charges (18 Temporary Hit Points), 3 Charges (24 Temporary Hit Points), Duration: 10 minutes
Greater Ribbon of Disguise: Alter Self, Magic Aura, Undetectable Alignment (At Will)

Handy Haversack: This backpack is of high quality but appears otherwise normal.
  1. It has two side pouches, each of which appears large enough to hold about a quart of material. In fact, each is like a Bag of Holding and can actually hold material of as much as 2 cubic feet in volume or 20 pounds in weight. The large central portion of the pack can contain up to 8 cubic feet or 80 pounds of material. Even when so filled, the backpack always weighs only 5 pounds.
  2. While such storage is useful enough, the pack has an even greater power. When the wearer reaches into it for a specific item, that item is always on top. Thus, no digging around and fumbling is ever necessary to find what a haversack contains. Retrieving any specific item from a haversack is a Move Action, but it does not provoke the Attacks of Opportunity that retrieving a stored item usually does.
Quiver of Abundant Ammunition: With a constant Abundant Ammunition enchantment, this quiver provides a never ending supply of arrows.

Equipped Items: Anklets of Translocation, Boneward Belt (+2 CON), Earring of Arcane Acuity, Gloves of Zephery's Grace (+3 DEX), Greater Amulet of Protection from Evil (+2 CHA), Greater Ribbon of Disguise, Handy Haversack, Mighty Composite Shortbow (+1) [+1 Strength bonus], Mithral Rider's Shield (+1; Grants +3 AC to mount), Quiver of Abundant Ammunition, Reinforced Segmented Valyrian Steel Fullplate (+2; Resist Fire 20 and Spell Resistance 12), Ring of Sustenance
I'll make an updated version to account for her retraining.

Just a heads up, though. We got confirmation a while back that Valyrian Dragons are Pathfinder versions of the Red Dragon with the Feral Dragon template, though they keep their DR and SR. Dunno if you have Sheepstealer set up like that or not.
 
But by virtue of being the only person with magic to back up your claims you become the ultimate religious authority. Most people would assume the gods would stop answering if you started lying. As long as you didn't push too far, too fast, you could get them to do whatever you want.

Plus, since the OG are active enough to speak and support a cleric here, they're probably active enough to feed stuff to. Trade fallen political and religious rivals for power until you're strong enough to start the OG on an all outsider diet. By that point mortal scrubs won't be able to touch you, so you will have effectively won.
If it would be enough to convert me from an Adept to a Cleric or even a Mystic, I would start feeding everyone I can get my hands on to the OG, so long as they qualify based on my personal sense of morals.
 
My scenario. You are a Level 20 Gestalt of every single Path of War and Book of Nine Swords Class.

You can help people retrain into any Initiator class.

Also you have so many class-features that I'm pretty sure even without abusing access to every imaginable maneuver, you would have Viserys screaming "HORSE SHIT!" at the top of his lungs.

You start in Yin or Trader Town, and to retrieve the 10 Mythic Tiers ROB dangled in front of you, you have to kill the Sorcerer Lord of Carcosa, the 69th Yellow Emperor and take the artifact binding that power to you before he can get past the blackboxing on it and do horrible things to you with it.

Bonus round, you start in a Canon scenario in 298 AC, ASWAH gets spliced in with counterparts still alive at that time replacing each other in their respective bodies from the last point they were alive (last memories included). Things are PRETTY GODDAMN FUCKED but Viserys has a network of powerful contacts in high places... and every enemy or the enemy of those contacts is now alive again. (to clarify, yes, everyone keeps their class levels)

You start in the Five Forts instead this time, but you also start with the McGuffin.

Except you also have to get past the blackboxing to get at that delicious Mythic power, and uhhh, the Yellow Emperor believes you stole it from him and knows what you look like. Good luck.
 
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My scenario. You are a Level 20 Gestalt of every single Path of War and Book of Nine Swords Class.

You can help people retrain into any Initiator class.

Also you have so many class-features that I'm pretty sure even without abusing access to every imaginable maneuver, you would have Viserys screaming "HORSE SHIT!" at the top of his lungs.

You start in Yin or Trader Town, and to retrieve the 10 Mythic Tiers ROB dangled in front of you, you have to kill the Sorcerer Lord of Carcosa, the 69th Yellow Emperor and take the artifact binding that power to you before he can get past the blackboxing on it and do horrible things to you with it.
I'm not particularly familiar with the material in those books, but I know there is some Grade A quality bullshit in there. I guess I'd become THE murderblender and kill my way to Mythic Tier 10.
 
I'm not particularly familiar with the material in those books, but I know there is some Grade A quality bullshit in there. I guess I'd become THE murderblender and kill my way to Mythic Tier 10.
You are basically "Martial Arts: Yes" or I guess a wuxia isekai protagonist. You probably get challenged to fights a lot by arrogant kung-fu guys. Everyone wants to learn from you. And three to four "Emperors" want to get their hands on you in various ways (I think one wouldn't even be opposed to 'that' way, either, your guess which).

In the first scenario you are on the clock, but also complete fucking bullshit.

In the second scenario, you are complete fucking bullshit, but the world is also complete fucking bullshit too.
 
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