Locally Recruited
1x Healer lvl 6 (Masie)
1x Sorcerers lvl 4
2x Sorcerers lvl 1

1x Hedge Mage lvl 5
1x Hedge Mages lvl 4
3x Hedge Mages lvl 3
2x Hedge Mages lvl 2
1x Hedge Mages lvl 1

2x Adepts lvl 5
2x Adept lvl 4
3x Adepts lvl 3
5x Adepts lvl 1
Well, this is a stark reminder that there's a massive pool of Scholarum applicants we're missing out on right now.

Freaking Golden Shield. :mad:
 
A Thousand Whispers Spoken

Twentieth Day of the Eleventh Month 293 AC

"You are my envoys in the North, no less in Winterfell than in Barrowtown," you reply after weighing the matter in mind for a few moments Ultimately you suspect Xor and the others would have less tangled path ahead of them in Winterfell. From what you have seen of Lord Stark he will do all he can to protect his bannermen and people. Danar is a man of the north himself with a silver tongue besides that will serve him well in avoiding any uncomfortable questions.

However as you part ways with Xor you cannot help but wonder, just how Eddard Stark would take the Hound's presence, one thing to hear about his defection from travelers' tales and quite another to have him show up on one's doorstep in the service of Tywin Lannister's bitterest foe. A question for another time, perhaps one to ask Jon in the dreamlands, you conclude returning to your work.

"...in hope of a better future to Westeros though all the wonders of this ever-changing world, Viserys Targaryen," you conclude, sealing the letter before heading out to deliver it.

The Hall of Whispers is part of the New Keep, built from the ground up from fey sorcery and fused stone, to its current purpose of Housing the the castle's far speaking braziers. In many ways its day to day function belies the secretive name. A rotating cadre of aspiring inquisition investigators cover Sorcerer's Deep's link to the rest of the world ensconced in comortable high baked chairs while golden calligraphy wyrms often taking dictation when a message has to be passed on in writing.

For those connections where greater secrecy is required, like conversations with loyalists in Westeros the constructs take over entirely, they do not tire, nor grow bored, and they keep these secrets with the same diligence they once did the confidences of long dead dragon lords. The only conversations better guarded than those are the ones that involve mind-warded companions on either end, by necessity more sporadic and thus they do not take place in the Hall.

"Letter of general import regarding the Changing of the Sky," you call out holding the two copies of your letters you have made aloft. Two of the golden dragon constructs dart in to take the messages to both sections of the Hall. You follow the one leading to the more public communications chamber. If you had timed this right it could be just about the moment where one particular knight calls in with his daily report, not a lord certainly, but one who by his own efforts commands more men than many of the River Lords in their stone keeps and who had been preparing the way for your conquest since before you had even met him.

"Ser Bejcot reports in half an hour Your Grace," the Sand Whisperer on shift explains. "I could call him of course..."

"No, I'll wait," you shake your head. You take the time instead to speak to the Whisperer about how he had come to take the job. In your experience most people who join the inquisition do so because they fancy fighting demons or other exciting pastimes, requiring quite a bit of instruction to curb the enthusiasm.

However it seems Asaek, whose name hints at Mantarys or some other place along the eastern fringe where the influence of Valyria mingles with that of Ghys, has always been more interested in puzzling out answers to difficult conundrums than risking life and limb 'like a mirror play hero'. A stint as a Whisperer it seems is growing into something of a tradition for any would be analysts of the Inquisition, the better to have a broad basis of the various ties that bind the Empire together as well s those stretching out into other realms and worlds.

"Bejcot's lads is it?" Ser Richard interjects as he enters quickly followed by Rina. You note with no small amount of satisfaction that her greeting is less diffident and more matter of fact like the knight's. It seems the business at Hork's Hill has been as helpful to her personally as you had hoped as well as dealing with the nest of Wintersworn that dwelt there.

"From the reports we have been getting the cashes of supplies are in place and there have not been any other clashes with Riverlords," you explain. "Between the raven scouts and Old Gods Blessed leshy the skirmishing has turned out in their favor near every time. The talk of daring raids by Byron Sykes though..."

The knight snorts. "He's a Pointsman's Posintsman from what I heard. What he calls daring most men call a death wish and if he's being successful at it odds are he pissed off someone right proper. Best reel him back some."

It is Ser Bejcot himself, dutiful as ever who sends his report over the Brazier and after a moment of surprise that you would be visiting explains that their camp can be found in a copse of woods along the Darry river where they were preparing a raid against the Vances of Atranta in retaliation for the hanging of some of their silent supporters by Vance men. From the old knight's grim tone it is clear many of those who kept faith with the Lads had died, but he does not dwell on the loss, but gives instead the rest of his report.

What strikes you the most is the respectable and ever growing number of mages, with one of the scholarum graduates you had sent to campaign with theme even achieving new mastery of the sort one rarely finds in the classroom. Sadly not all the news is this good one of the Lotus Leshy had recently perished by fire while claiming a Tully tax chest that was carrying gold owed the crown.

Locally Recruited
1x Healer lvl 6 (Masie)
1x Sorcerers lvl 4
2x Sorcerers lvl 1

1x Hedge Mage lvl 5
1x Hedge Mages lvl 4
3x Hedge Mages lvl 3
2x Hedge Mages lvl 2
1x Hedge Mages lvl 1

2x Adepts lvl 5
2x Adept lvl 4
3x Adepts lvl 3
5x Adepts lvl 1

Scholarum Trained
1 Wizard lvl 6
1 Archivist lvl 5
1 Sorcerer (Battle Mage) lvl 4
1 Mystic lvl 5

Leshies
4x Advanced Druid Lotus Leshies

Campfires burn low under the sahdow of old elm trees and think oaks as the burbling waters of the Darry all but cover the hushed voices of men and women used enough to stealth that even having you and your companions manifest in their midst is not enough to elicit raised voices, still in every gaze you can red curiosity and excitement, the same unspoken question: 'Is it time for battle? Time to come out of the woods and raise the banners high?'

In return you offer praise for patience as much as stealth, implicit assurance that the time is close, but not yet at hand. In half a year these folks will hopefully be back to their fields and trades, or if they are minded to bear arms under your banners doing so with all the respect owed a legionnaire, but for now they must wait while more of the Riverlands is secured with words not blades.

What new allies and supplies do you bring to the Lads?

[] Write in

OOC: A bit of a world-building heavy part to unwind after momentous events. Not yet edited.
I love the Hall of Whispers, DP. Has a nice magitek comm center feel to it, complete with Calligraphy Wyrm messenger dragons.
 
I love the Hall of Whispers, DP. Has a nice magitek comm center feel to it, complete with Calligraphy Wyrm messenger dragons.
brainstorming time for 'how to invent ic the magiweb, and what would we need to implement it'.
Idea: Conduits through the imperial god of ways - it wouldn't be just roads, it would also be information highways.
 
What new allies and supplies do you bring to the Lads?

[] Write in
In terms of supplies we're in a much better position than last time financially.

In terms of allies, we can probably station more Scholarum mages here, alongside Fungus Forge and Flesh Forge creatures.

Damn, I wish we could make more Seekers right now. They'd be perfect against low-level opponents.
 
In terms of supplies we're in a much better position than last time financially.

In terms of allies, we can probably station more Scholarum mages here, alongside Fungus Forge and Flesh Forge creatures.

Damn, I wish we could make more Seekers right now. They'd be perfect against low-level opponents.
Hard to find it at work (I should start bookmarking stuff using the forum system, I guess), but we could assign them some of this month's Forge order. Didn't we grow a bunch of enhanced Children of the Briar?

We have a couple recently leveled Mystics and Sorcerers who have reached 5th level who could join them, too.

[X] Duesal
 
You guys are quick to decide what to research.
Wasn't the consensus that we should upgrade the Lys!forge first, to get that sweet CR15 ceiling, and then go from there?
And that is if the Hadhayosh gets restored this month, which isn't s given.
 
Hard to find it at work (I should start bookmarking stuff using the forum system, I guess), but we could assign them some of this month's Forge order. Didn't we grow a bunch of enhanced Children of the Briar?

We have a couple recently leveled Mystics and Sorcerers who have reached 5th level who could join them, too.

[X] Duesal
Do you know where we have the numbers for all those things?
You guys are quick to decide what to research.
Wasn't the consensus that we should upgrade the Lys!forge first, to get that sweet CR15 ceiling, and then go from there?
And that is if the Hadhayosh gets restored this month, which isn't s given.
I agreed to no such thing.
 
Quick question Elaneh gets a 5d6 to any research regarding flesh crafting correct? Due to her expertise in the flesh crafting and the researcher trait correct?
 
We ordered 500 Bladeleaf Children of the Briar from the Fungal Forge this month.
Yeah, I just tracked down the order.
-[X] Guerilla Forces:
--[X] 500 Bladeleaf Children of the Briar (CR2) - 90 IM each (Total: 60,000 IM)
-[X] Aquatic Forces:
--[X] 60 Advanced Plant-Imbued Gigantean Manta Ray (CR 6, 12 HD) - 2,160 HD consumed
--[X] 900 Advanced Plant-Imbued Giant Hippocampus (CR 6, 2 HD) - 5,400 HD consumed
--[X] 123 Advanced Druid Creature Seaweed Leshy (CR 6, 4 HD) - 300 HD consumed
--[X] 20 Plant-Imbued Coral Drake (CR 10, 12 HD) - 4,800 IM each (Total: 96,000 IM)
--[X] 25 Advanced Plant-Imbued Sea Drake (CR 10, 7 HD) - 4,800 IM each (Total: 120,000 IM)
--[X] 100 Advanced Plant-Imbued Orca (CR 8, 9 HD) - 2,400 IM each (Total: 240,000 IM)
--[X] 20 Advanced Plant-Imbued Druid Creature Orca (CR 10, 9 HD) - 4,800 IM each (Total: 96,000 IM)
--[X] 30 Amphibious Quickling Vinespawn (CR10, 12 HD) - 4,800 IM each - (Total: 144,000 IM)
--[X] Total Cost: 1,245,600 IM
-[X] Total HD Expenditure: 9,248

[X] Flesh Forge Order: 11th Month
-[X] Aquatic Goliaths:
--[X] 3
Giant Plant-Imbued Sea Serpent (CR 15, HD 15) - 57,600 IM each (Total: 172,800 IM)
--[X] 6
Plant-Imbued Sperm Whales (CR 12, HD 15) - 19,200 IM each (Total: 115,200 IM)
--[X] 9
Giant Mighty Dragon Turtles (CR 15, HD 12) - 57,600 IM each (Total: 518,400 IM)
-[X] Viserys' Red Wing Wardens:
--[X] 4 Advanced Mighty Gigantean Telepathic Sorcerer Creature Pseudodragon
- 57,600 IM each (Total: 230,400 IM)
--[X] 8 Advanced Gigantean Plant-Imbued Drakenbeasts (CR15) - 57,600 IM each - (Total: 460,800 IM)
-[X] Total Cost: 1,728,000 IM
You think ~50 Children of the Briar would be good to assign here?

And we can add three or four new-forged Advanced Druid Creature Lotus Leshys to that as well.

Is there any basic gear we could pass along or has most of it been assigned already? @DragonParadox, what supplies is Benjocot lacking?

Aldo @Goldfish, we should totally take the time to kit the mages out in basic Adventurer's Kits at minimum. That basic toolkit will probably save their lives.
 
Yeah, I just tracked down the order.

You think ~50 Children of the Briar would be good to assign here?

And we can add three or four new-forged Advanced Druid Creature Lotus Leshys to that as well.

Is there any basic gear we could pass along or has most of it been assigned already? @DragonParadox, what supplies is Benjocot lacking?

Aldo @Goldfish, we should totally take the time to kit the mages out in basic Adventurer's Kits at minimum. That basic toolkit will probably save their lives.
We can supply all of them with the basic kit with no issues. That's just the high quality, but unenchanted stuff, like clothing, camping gear, weapons, etc.

We could also supply a large amount of Healing Salve, like 300 or 400 doses, without any trouble.
 
[X] Dragon Santa
-[X] Supplies
--[X] Each mage will be given a basic Adventurer's Gear Kit common to Sorcerer's Deep.
--[X] Arrange for whatever basic supplies Ser Benjicot says he needs
--[X] 400 doses of Healing Salve will be given to Ser Benjicot to use as he sees fit
-[X] Reinforcements
--[X] 50 Bladeleaf Children of the Briar (CR2) will be assigned to the Lads as a guerrilla force
--[X] Have 4 Advanced Druid Creature Lotus Leshys (CR 8) commissioned in the Fungus Forge to later join the Lads -- Total Cost of 9,600 IM
--[X] 4 Vinespawn
--[X] One level 5 Mystic and one level 5 Sorcerer both newly graduated from the Scholarum

And when the conquest rolls around, they get Heralds assigned to them.
 
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[X] Dragon Santa
-[X] Supplies
--[X] Each mage will be given a basic Adventurer's Gear Kit common to Sorcerer's Deep.
--[X] 400 doses of Healing Salve will be given to Ser Benjicot to use as he sees fit
-[X] Reinforcements
--[X] 50 Bladeleaf Children of the Briar (CR2) will be assigned to the Lads as a guerilla force
--[X] Have 4 Advanced Druid Creature Lotus Leshys (CR 8) commissioned in the Fungus Forge to later join the Lads -- Total Cost of 9,600 IM
We could send another 5th level Mystic and Sorcerer, too. They're ready and their gear was enchanted this month. It's a good opportunity for them to get some experience to push through to 6th level.
 
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