Potential Teams:

Hell and Fire: Yrten and Siduri, maybe with crew
The Sandviper's Harem: Oberyn, the Shaitan who made it in the semifinal, and Silore
The Misfits: Obvious
Teachers United: Wyla, Taena, Horio
Amrelath: Amrelath
Minor Mages Inc.: Kerad, Drizzil, Aemon's little brother (Hexblade) and Valaena
If Amrelath is competing I want Riz'Neth there as well. He can be his own team.
 
No team competition for Viserys, y'all. The Dragon King needs to be seen to be above such concerns.

And we don't want the muggles to see him take even a small injury.
I can agree with the first part, but I think the second part isn't that much of a problem. Our rule isn't so shallow that a wound would shaken our standing is it? If it is we're in a much more precarious position than I thought we were.
 
I can agree with the first part, but I think the second part isn't that much of a problem. Our rule isn't so shallow that a wound would shaken our standing is it? If it is we're in a much more precarious position than I thought we were.
It's all about cultivating an aura of invincibility among the muggles. Keeps them feeling secure and protected under the shadow of the Dragon King's wings.
 
I can agree with the first part, but I think the second part isn't that much of a problem. Our rule isn't so shallow that a wound would shaken our standing is it? If it is we're in a much more precarious position than I thought we were.
Cultivating the image of invincibility is just too good for us.

Our ultimate goal is to have people take for granted "yeah, the Dragon King is rules the empire, what it?". Make our position unassailable so at most you can compete for the metaphorical second place, and any thoughts of usurping us are treated as jokes or madness.

It won't shake our rule, but it would alter our image.

I've talked a while ago about the need for proper court protocol, and it's the same principle.
 
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It's all about cultivating an aura of invincibility among the muggles. Keeps them feeling secure and protected under the shadow of the Dragon King's wings.
I realize that, though I feel that's a bad idea in the long run. That type of idea is pretty fragile and once broken can cause quite a bit of trouble I feel. IMO it's better to have overt and covert institutions like the Legion and Inquisition to help with giving a sense of security along with Viserys and the Companions.
 
if all the companions participate but we do not, then the people will not see us as a weak king? since they do not see viserys fighting they hear it from the legions and the companions
 
I realize that, though I feel that's a bad idea in the long run. That type of idea is pretty fragile and once broken can cause quite a bit of trouble I feel. IMO it's better to have overt and covert institutions like the Legion and Inquisition to help with giving a sense of security along with Viserys and the Companions.
On the other hand, a crushing victory could help with that image.
The thing is this is both a needless risk, and the setting itself isn't conductive to a positive outcome.

Getting injured beating a demonic incursion, Winter or exploding an Illithid capital is one thing,

On our own tournament, not so much.

And if we win without a scratch, it can even look bad, as if we too kind no opportunity to self-aggrandize and beat our vassals.
 
The thing is this is both a needless risk, and the setting itself isn't conductive to a positive outcome.

Getting injured beating a demonic incursion, Winter or exploding an Illithid capital is one thing,

On our own tournament, not so much.

And if we win without a scratch, it can even look bad, as if we too kind no opportunity to self-aggrandize and beat our vassals.
I'm fine with not competing. I was just arguing against the need of an aura of invincibility for Viserys and the Companions. My apologies if this caused any confusion.
 
I also think said aura is very useful to have, and the kind of things that could shake it make said shaking understandable and ignorable, as we usually come out on top.

Also, immediate healing makes it far less of an issue.

In any case, the team competition is a bitch to balance. Four Sorcerers cast in 10d6 Searing fireballs can rolfstomp, or they can be rolfstomped by the right team.

Amy can destroy everything, or he can get unlucky through a Nat 1 on a Stinking Cloud.

Teams with mismatched sizes make things very swingy in many cases, and same-size teams would only work well within certain boundaries.
 
I also think said aura is very useful to have, and the kind of things that could shake it make said shaking understandable and ignorable, as we usually come out on top.

Also, immediate healing makes it far less of an issue.

In any case, the team competition is a bitch to balance. Four Sorcerer's cast in 10d6 Searing fireballs can rolfstomp, or they can be rolfstomped by the right team.

Amy can destroy everything, or he can get unlucky through a Nat 1 on a Stinking Cloud.

Teams with mismatched sizes make things very swingy in many cases, and same-size teams would only work well within certain boundaries.
I think there's little point in balancing in this case.
Just let them have fun.
 
Part MMDCCXI: Shifting Fortunes
Shifting Fortunes

Twenty-Eight Day of the Eighth Month 293 AC

"That is no more than I would grant to any other sworn to me—protection for fealty, aid for service given in good faith." The implication in your words is undeniable, but then again this is not the most light-handed of settings even without the guards and manacles.

"Rest assured, I have no more interest in enjoying the Queen's 'hospitality' than I did yours," the fey lord replies, the faint sneer returning to his words. Amused, you wonder if it counts as an accent or a personal idiosyncrasy. Glyra would doubtlessly love to argue the point. Still, while you may not like Crimson Lotus even so far as you did the gremlin when she began her service, you have a reasonable grasp of his motivations and character, and he would be able to shift from them far less than a mortal.

Thus a bargain is struck, not with a light heart certainly, but neither do you feel over-much guilt over the matter. There are more prolific former slavers than him in your administration, throughout half of Essos, another comparison you do not share lest he take offense at being weighed against mere mortals.

***​

"Do you actually think he will amount to much?" Garin asks you later that night over a cup of Myrish tea. Of all your friends he had been the most involved in your as of yet incipient planning regarding the Court of Stars.

"He will inevitably be a thorn in their side, a new and troublesome line in their age old script. Given the fey fascination with novelty, even while they play out age-old steps, that should draw quite the following," you reply. "I do not need him to be anything other than the ambitious troublemaker his history bears him out to be."

"Ah, so it is like chefs who pride themselves on being able to cook fine meals with even rotting fish," he laughs.

From there the conversation turns to other more immediate matters, in particular the trading fleet preparing to set sail for Yi Ti. While Garin's own shares in Silver Serpent Enterprises are quite enough to ensure the Drekelis fortunes only grow, he sees no reason not to stoke the fire more.

Unlike Doran Martell he had been preparing beforehand and is entirely comfortable staking two thirds of his entire fortune into the expedition, having a firmer grasp of the sheer worth of the trade goods passing through the Terminus than almost any other major trading House head, not to mention persuading Wyla to stake a good portion of her own personal fortune into the expedition... including some interesting additions. You have to admit that the painted lizards with jeweled collars are quite striking to look at, though to your eyes the most impressive thing is that the Naathi had managed to tame the admittedly smaller beasts without the help of someone like Vee.

Hermetia had also added her own investment, though only about half the size of what she had originally planned, intending to use the rest to improve her newly granted Vaeros—not the most profitable use of her funds to be sure, but manifest proof that she does not intend to neglect her lands.

Garin's investment:
  • 130,000 IM in Luxury Trade Goods
Wyla's investment:
Hermetia's Investment:
  • 60,000 IM in Luxury Trade Goods

Altogether the fleet is shaping up to be impressive in far more than the quality of its guardians or the magic held beneath its holds. Simply buying the trade goods necessary had driven up prices of a great many luxury goods in the Three Daughters, though they should equalize soon enough with no one suffering any greater hardship than the socialites who had been unable to find Naathi silk at its usual price, or the wealthy bravos who had to make do with garnets instead of rubies for their cloak clasps.

Before the fleet can depart, however, the Festival has yet another three days to run, and in those three days will come perhaps the most unusual event of its running—the team battles. You had initially ruled that only one mage may participate on every four person team, but given the fact that Amrelath has shown an interest to participate, though alone, that rule may well hurt more than it helps. There might even be something to encouraging some of your Companions to participate.

Do you revise the team battles rules?

[] Yes
-[] Write in how

[] No, leave things as they are (will also include persuading Amrelath not to participate so the winner is not a foregone conclusion)


Do you encourage some of your Companions to participate?

[] Yes
-[] Write in who

[] No, ask them to stay out


OOC: As I was looking at the Dorne investment yesterday I realized it would be out of character for Wyla, Garin, and Hermetia not to invest. They know firsthand how profitable Viserys' business ventures can be.
 
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[X] Yes
-[X] More than 1 mage per team allowed
-[X] Team sizes can range between 1 and 4 by the participant's decision


[X] No, ask them to stay out
 
Here's a suggestion: total spell levels cast by the team can't exceed 9.

So you can have one 9th circle caster, three third level ones, a 4th and a 5th level one, and so on and so forth.

Thoughts?
 
[X] Yes
-[X] More than 1 mage per team allowed
-[X] Team sizes can range between 1 and 4 by the participant's decision

[X] Encourage a few teams:
-[X] Team Arcanum: Aradia, Mercy, Nuri, Mereth
-[X] Team Inquisition: Garin, Mia, Anya, Shara (all in Inquisition uniforms)
-[X] (OOC Suggestion) Team Snake: Riz'Neth, Svitran, Yss Guardian Naga from the Melee
-[X] (OOC Suggestion) Team Old Gods: Skarbrand, Soft Strider, maybe someone from the Thenns? Maybe Break-bow?
 
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