Here's hoping she doesn't stab him in the back we need people we can trust. Both to further our goals. And so he grows up alright and doesn't become a miserable little monster.
 
Here's hoping she doesn't stab him in the back we need people we can trust. Both to further our goals. And so he grows up alright and doesn't become a miserable little monster.

To be fair the odds of becoming canon Viserys are basically nil. He has too much power over his destiny to become that empty grasping shell. That is not to say he can't turn into a monster, but it would be an altogether grander and more terrible monster.
 
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Part LXXVIII: A Schemer's Folly
A Schemer's Folly

Twenty-Sixth Day of the Twelfth Month 289 AC

The simplest way to investigate a murder or indeed any crime is to make people think you have the authority to do so legally, granted there is a small risk others may figure out something is amiss if they manage to put together the fact that and unknown servant of the public good did the job, but the odds of that happening. The watchman who's job you are doing will most likely assume Gorthos has set another under his sway to the task, Gorthos may well believe you simply impersonated a watchman or bribed one such.

In fact to propagate the ruse your you adopt an disguise with passing resemblance to ser Richard, thus providing a nice safe mundane explanation for your actions to cursory investigation. Of course simply interviewing the servants at the house would open your particular investigative techniques to far too many prying eyes so you spend several days memorizing the patterns of the household to see when you can speak to various servants alone.

***​

Twenty-Ninth Day of the Twelfth Month 289 AC

For the first two days of your observation and magically aided interviewing you get no results but then to day you hit upon what you have been looking for, a kitchen maid that admits Lenna used to send special spices for the kitchen for months. Only one day after Lady Kenib and her son fled the spices (which Artonis supposedly enjoyed) vanished even though your informant swears there was quite a lot of them left. The girl wanders if this might have contributed in to the master's death of "heartache." Being far more knowledgeable about poison than the girl and well as less of a romantic you immediately recall that there are poisons that when used properly only do their work when the victim stops ingesting them, thus making for a very insidious and hard to trace killer.

A few trip to several disreputable apothecaries later confirms your suspicion there is a herb that can cause a death like Artonis which can moreover be easily disguised by spicy cooking. This however feels like a rush job. In the usual run of things the "spices" would have been allowed to run out a particularly oily Ghyscari tells you in confidence under the effect of Charm.

Most likely Lenna feared that with the boy gone Artonis would settle his wealth on someone else far more inconvenient to remove than an infant.

***​

Thirtieth Day of the Twelfth Month 289 AC

The final piece of the puzzle falls in place when you discover through your continuing interviews with the servants that a new kitchen maid had been hired by the head chef who had Lenna's express recommendation. It is a simple enough thing to interrogate her without letting her see your face. Though the experience leaves you feeling quite unsettled she crumples quickly under harsh questioning. Your suspicions prove correct. Lenna did bribe her to remove the "spices" at once after getting access to the kitchen. You are grimly amused at how greed can be the undoing a clever long term plan.

You send an urchin to find the watchmen who should have solved this crime. Once he arrives he is quite overwhelmed by the wealth of evidence you present including the girl you have under guard the name of the other who remembered when the poison was brought in as well as the name of the poison itself according to two sources (you make sure to verify the information). He says it will be trivial to indict her of the son's death with so much solid evidence that she killed the father.

***​

Thirty-First Day of the Twelfth Month 289 AC

On the last day of the year the city rumor mill s buzzing about a respected matron being arrested an grounds of poisoning. You have to give Gorthos' pet watchmen credit for speed if not competence.

The Old Man himself is quite pleased with your performance giving you a welcome monetary reward and far less welcome toast of Merin's "best" wine.

Gain 100 Iron Marks

Completed quest: Investigative Rogue. Gain 500 XP
Bonus objective complete: Keep the infant heir from the grasp of improper guardians. Gain 150 XP

Alignment shifts 10 points to Good now True Neutral 55/60

Your reputation as some sort of investigative wonder continues to grow. You hear from ser Richard that some of the members of the Guild have come to call you "the Bloodhound."

OOC: That update had a nat 100 and a 93 in it. Otherwise you would have had some more break points for votes but as is you breazed through the investigation. Next up is the Rumor Mill.
 
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Gorthos must really like us now since he can trust us to do a job to figure out something for him.

Also getting respect from the Guild is also good.
 
I expect killing other people gruesomely not sob like little girl but ...kind of fit if you as GM go that route.

People have more than one facet to their personality. Viserys is particularly pone to seesaw because he does not so much have emotional issues he has a subscription. He is pretty desperate for emotional support which he has not had since before Ser Darry fell ill.
 
People have more than one facet to their personality. Viserys is particularly pone to seesaw because he does not so much have emotional issues he has a subscription. He is pretty desperate for emotional support which he has not had since before Ser Darry fell ill.
Well,like I said I expect another aspect of his pesonality.:p I don't mind you as GM go that route,characther has some aspect that player can not control after all and that your right as the Gm to protray its in story.
 
Part LXXIX: Rumor Mill Month Twelve
Rumor Mill Month Twelve

Thirty-First Day of the Twelfth Month 289 AC

Uneasy peace in Oldtown:
The unliving fiends supposedly spotted in Oldtown seem to have not been sighted recently. Many take this to mean there was never a threat at all though the cautions inhabitants of the city have take to retiring behind barred doors immediately after sunset when possible. To visiting sailors the place seems fearful.

The Prophet of Pentos: Some sort of blind sage has risen in Pentos inciting the bondsmen to revolt. The prophet is surprisingly difficult to apprehend for which his adepts cite as further proof of his holiness.

Missing ships: An unusual number of ships are going missing even on relatively safe journeys. Many suspect an upswing in piracy with many Bravosi merchant houses calling for a purging of the pirate nests in the Stepstones

Monthly plan:

Major actions. Choose three:

[] Meditate on the tumultuous visions that marked your awakening to power (3d100 XP, Possibility to exchange feats)
[] Learn more about how and where Gorthos' Thieves' guild operates (information)
[] Rob the jewelry store the magical opal was in, pinning the crime on the Reds (Thousands of Iron Marks in precious metals and jewlels, magic opal)
[] Yohn invited you to help with the expansion mroe directly saying that it will help convince still skeptical guild members that you have what it takes for your increasingly high status in spite of your young age. (+1 oppinion with Yohn, + general guild reputation)
[] Capture interrogate and kill rival gang leaders (Loot from the dead, the guild's influence grown)
[] Vee wants your help with investigating the bizarre death of an entire village out in the swamps
[] Deliver the Chalice to the Red Priests. As useful as it is it is not worth the risk. The Faith of the Red God is strong and will surely reward you well. You might even receive some new insight into magic if you are willing to reveal your power. (???)
[] You have a quite a lot of magic at your disposal but dare not use it as Corlys Waters for fear of drawing too much attention but what if one of the infamous shadowcallers from Asshai were to make his way to Braavos, man wearing a shroud of shades that seems to appear unlooked for and disappear without a trace (create mage alter ego)
[] Improve the quality of any part of Wind House that has a quality of at least 2 (write-in which, attic/magic workshop required that you look for suplies)
[] Spend Major Action on training. Can be taken multiple times. Write-in which training action (Adds 1d100 to action progress)
[] Write in


Minor actions. Choose three:

[] Spend some time with Dany to see how she has been adapting to the rapid changes in her life.
[] You have a power that allows you to see magic. Look around the bazaars for any trinket with actual power in it and then acquire it (???)
[] Tor Longstrider might know more of magic than he lets on approach him and see if you can come to some sort of mutually beneficial deal (write-in plan)
[] Ser Richard has suggested hiring trustworthy swordsmen to help guard you and Dany. He says he has some skill in finding men that will stay bought at least (more guards, cost varies by quality)
[] Meet with one or more of your new friends outside of "work." It is nice having people you can just talk to and they have already given you valuable information besides. (Write-in which)
[] You are feeling a bit homesick. Listen for rumors of the Sunset Kingdoms in Braavos so that you can at east have some news of home (information)
[] Place charm on the higher ups in the guild to get as much good will as possible by conditioning them to consider you a friend. Can be taken multiple times. (write-in target)
[] Visit the Maegi Mellore mentioned. It would be interesting to see if she truly has power (a potential contact, information)
[] Expand the library collection (Write in subjects and how much much you are willing to spend)
[] Open and clear the solar so that it can be put to use again (Solar opened possibility of interesting finds)
[] Study the books you bought along with Themar to improve your supplement your aptitude for deception (circumstantial bonuses to bluff and deception when pretending to be Essosi nobility)
[] Lya has come forward saying that she really needs some supplies and possibly books on philosophy and the occult to expand her work (potential +1 to magic workshop Lya is happier)
[] Spend Minor Action on training. Can be taken multiple times. Write-in which training action (Adds 1d50 to action progress)
[] Write in


Free actions. Choose however many you want:

[] Write-n

OOC If the rumor mill looks a bit bare bones, that is because it is Ser Richard gathering it and he is no expert in this.
 
[] Meditate on the tumultuous visions that marked your awakening to power (3d100 XP, Possibility to exchange feats)
[] Vee wants your help with investigating the bizarre death of an entire village out in the swamps

These seem like the most important. And missing ships+earlier Greyjoy-magic sounds really bad.
 
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