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Horde Thief
Chapter 41
The Hidden Halls of Edinburgh have, according to Harry, been the headquarters of the White Council for over five hundred years. Built on a nexus this world's leylines as it was, it's probably one of the most powerfully magical places on the entire planet. And the Council has had five centuries to fortify it. Accepting the invitation to speak there had been difficult for you because of that, but it's the most direct path to make what you've worked for come to pass. And addressing the entire Council at once gives you an opportunity you've not had in months. Lya sometimes likes to jest that your words, stripped of any magic, are the most powerful weapons you'll ever wield. She isn't exactly wrong.
Harry knows what you're capable of on the battlefield, he's seen you fight there. But though he certainly has an inkling of what you can do with words, he's never seen you on that field of combat. Many of your greatest victories have been won there, without true bloodshed, and you wonder what he'd think if you actually told him some of those stories. Maybe after this, you would. Or, a little later, actually. There was a prior appointment to deal with before that.
The truly fascinating thing for you was passing through the realm that Harry called the NeverNever. It was…odd, another thing that Harry had tried his best to explain, and that you dearly wished you'd had the time to properly examine. It was like the other realms that existed around your own home, but…all of them, at once. There was only one veil between the real and this place, and it felt curiously similar to the Dreamlands. You'd already tried to treat it as such, but sadly to no avail. The wintry forest around you had not even flickered when you'd attempted to twist a part of it into a light to walk by. Not that you need it, but making your presence openly known is something Harry suggested. The White Council is on edge enough for your coming here, there's no need to make that any worse.
Five Wardens greet you at the gate back into the real world, all of them easily identifiable as members of what Harry called the Old Guard, those who survived the Council's recent war with the Red Court. Set in their ways, yes, but no less powerful for all that. They watch you both as you approach, with the wary eyes of those recognising fellow predators. Harry leads the way, stopping only as one of the Wardens steps up to meet him.
"We seek entry to the Hidden Halls, O Warden. May we pass?" The guard upon the gate shifts ever so slightly as Harry speaks the words in the language of the Council, Latin, it's called.
The old Warden leading the guard force looks between you, one weathered hand tightening on the staff in his left hand, before speaking his own half of the ritual. "Be welcome to the seat of the White Council. Enter in peace and depart in peace." The guard steps aside, flanking you without putting their own in the line of fire, you note with grudging approval.
You follow Harry through the door back into the real, into a tunnel of worn stone. Soft light comes from crystals set into the walls, illuminating reliefs of White Council history and other carvings that you were almost certain anchored warding magics. Powerful ones. A locked metal gate awaits you, with two Wardens and a pair of stone dogs in front of it, guardians of a different sort, no doubt. Interestingly, the first example of true constructs that you've seen since entering the realm.
"They're really pulling out all the stops," Harry murmurs, taking in the security contingents present. "Come on, let's get through this, we're on a schedule."
It takes less time than you'd expected to pass through the security measures, but they're just as thorough as the ones you'd gone through to talk to the Senior Council's representatives in Chicago. The stone dogs reveal themselves to be more than just guardians, but also hounds, trained to seek out the presence of dark magic. They find none in either of year, but as an example of what true craftsmen in this realm can do, it's telling. You emerge out into a larger chamber, passing between a larger group of Wardens, to find the place full of activity. Wizards of all stripes arriving through other gates in their formal black robes, trailing apprentices in brown copies of the same garb, who split off to other duties as their masters flocked down the passage to where the audience was to take place.
A woman is waiting for you in the spot of calm around the Wardens, dressed in similar robes, the crimson stole of a long term member of the Council, and a grey Warden's cloak. The second item, taken together with her looks, is enough to confirm her identity. Anastasia Luccio, Captain of the Wardens, and your ticket to the proceedings to come. She takes a pair of quick steps forward to greet you, and you note the sword buckled at her waist, opposite a holstered pistol.
"Harry," she says warmly, taking his hands in hers and squeezing them a moment, her cheeks dimpling in a smile. Her voice is oddly accented to your ears, but that's to be expected. With so many different birth tongues, it's a wonder that a single common language for trade even exists. Or maybe it isn't, the same needs do apply. "It is good to see you after so long."
"And you," Harry says, with every appearance of one greeting an old friend. He drops her hands after a moment, and starts to pronounce her rank, only for her to give him a steady look. "Anastasia, this is Viserys Targaryen, who I am sure you've been hearing a great deal about."
"Indeed I have," she murmurs, taking another step forward and offering her hand. You take it, the shake quick but without rancor. "We have been waiting for someone like you for a long time." She releases your hand, and offers a small, formal bow of acknowledgement. "You are welcome in these halls, Viserys Targaryen, and as Captain of the Wardens I offer my own, personal guarantee of safety during your time here."
"Thank you, Captain Luccio," that offer means more than just words, even though you do trust the White Council to hold to its pledge. "According to my guide, I would not be here in the first place without your own efforts, which faced no small amount of resistance."
"It is necessary work," Luccio shrugs, though the motion does little to hide the subtle pressure on her shoulders. Worried that this might not work, no doubt. Given that you were a stranger, it was unfair to see it as a judgement against you. "My hope is that, with your help, some of what my office is required to do might become more productive. And less bloody."
Within that statement was a simple question; can you do that? You dipped your head in recognition. "I will do all I can, Captain, and though I am sure we will face resistance today, I believe we can triumph." This isn't new to you, not at its core. You broke the establishments and powers of one world to a new order. That you are even standing here is proof that you can command the attention necessary to do the same in this one.
Luccio watches you for another moment, as if weighing her options, then seems to make up her mind. "This way, then." She leads the two of you down a different tunnel to the one that the wizards are all flocking too, talking quietly all the while. Most of what she passes on you already knew, or had guessed, but confirmation on the nature and disposition of your opposition was never something to cast aside.
From what she told you, the conservative bloc within the Council was rallying behind the membership of their Senior Council members. The Merlin, Ancient Mai and Gregori Cristos were all arrayed against you, and their direct supporters were heavily tied to those opinions, being unwilling to risk change in a time of such strife.
"They were happy enough to change the recruiting policy of the Wardens during the last war," Harry growls when their reasoning comes up, but he keeps his peace beyond that. Not that Luccio appears to disagree with him. Though she's been able to convince a significant portion of the Council to side with her arguments in preliminary debate, once the Merlin was able to recover his footing, he moved swiftly to recover them. The younger sections of the Council, much of whom to which Dresden is a role-model and hero, remains firmly beyond his grasp, but the middle groups of age and leaning have been hit hard. The steady drumbeats of what has always been and the dangers of change are powerful tools, you know. But they're also flawed tools, when change is needed.
If your time 'learning the dangers of Black Magic' has taught you one thing, it's that that change is not simply needed, but necessary. Luccio holds a significant portion of the Council still, her status as Captain of the Wardens not without its power in debate involving them. But she's been steadily losing ground to the Merlin, such that the vote to bring you here tilted on a knife's edge. Only the presence of the Gatekeeper, a historically neutral party in the Council, in favour of your speaking truly turned the vote. And today, for whatever reason, the Gatekeeper is absent.
In a time of war, that would have decided the vote there. But this is a vote for the full Council, not just its Senior members. A Council abruptly riven by dissension on the question of how to enforce the Laws of Magic, with the vast majority of the Wardens who enforce them on one side, and the head of the Council on the other. There are few better places for you to enter the stage. Quicker than you'd expected, though, you come to a pair of ornate doors set into the rock of the tunnel. Luccio turns to you.
She wastes no time explaining what she now understands you already know, asking simply, "are you ready?"
"I am." Your reply is confident, and you make a few small motions as she acknowledges it, drawing a few, final workings around you in preparation for what you knew waited on the other side of the door.
"Then all that remains is to wish you luck, Mr Targaryen." She listens at the door for a moment, and then raps her hand against in three booming knocks. They swing open soundlessly a moment later, as the reverberations of the final beat begin to fade, and she and Harry step through ahead of you. You follow a moment later, the procedure familiar, though the timing is different. Luccio sets a quick pace through the standing crowd, but the room is large enough for you to take it in as you go.
All things considered, you've seen far more meaningless expressions of wealth and power. Smooth, white stone lines the floor, swirls of gold running through it, and columns of the same rise at places through the chamber towards the vaulting ceiling. A small waterfall splashes on one wall, feeding a delicately beautiful small garden. No doubt in quieter times, there would even be birds singing in it. A balcony runs around the upper level of the cavern, with doors leading back into other room, and a stage has been set up in the centre. But for that and the small space around you and your escorts, the entire room is packed to bursting with wizards. The Senior Council awaits you at the stage, their purple stoles, and the gait of three of them, making their status very clear.
Luccio stops before the stage, and her voice rings in the silence.
"Members of the White Council, as was agreed here a week past, an invitation was sent to Viserys Targaryen to speak before us. He chose to accept our invitation, and has come with his word to abide as a guest in our hospitality."
"My thanks to you, Captain Luccio," the Merlin nods gravely, and by all appearances entirely genuinely, offering a small nod to you. You return it, there is little need to be impolite now. "Viserys Targaryen, you have been granted the right to an audience before the White Council, with the understanding that you have seen now the dangers of what you ask of us." It is not quite a question, but the pause is clear enough as an invitation.
"I have, Honoured Merlin." It cost you nothing to be polite. Not now that you were here, and he could not refuse you the time promised.
"Then please," the wizard motions for you to ascend the stage. "The Council will hear what you have to say." Hear, you note. Not listen to. Yet the smile that you give Dresden as you step up to the bottom of the stage has nothing to with politeness. If the Merlin could truly command the majority of the Council to close their minds like that, you'd never have gotten here. A muttered word, and your feet leave the ground, depositing you a handful of moments later atop the platform.
A sea of faces look in on you, some with shock on their faces, some with smiles, many more with concern. Yet the piece of theatre has served its purpose. You are here by the Council's invitation, but you are not part of it, or subordinate to it. Speak truly now, and you could change the world, but where another might gaze at such a chance with wide eyes and fear, you accept the weight of it without pause. You have borne such things before. And for what is right, you will gladly do so again.