A Hellfish flys again! ( a Simpsons X DVV CK2 Quest)

Voting is open
Hmm know it's still early into quest and part of me wants to hang onto the blackmail for a emergency when we might actually need the leverage.

But does anyone have any ideas what we can use it for when we do use it? Admit only idea on my side simo far is using it to clear Hank Scorpio of all his crimes to make him a free man when he shows up.

But anyone else got other ideas?
Some people want to use it to clear Mona's name and not be a wanted criminal anymore.

I personally want to use it to put pressure on one of the kings
 
33 Chump Street (non canon unfortunately)
33 Chump Street

(Martin POV)

You looked at the hallway that was Springfield Elementary and sighed. "Come on Martin, its just a moment of respect that will be repaid."

Apologizing for taking out several MONTHS if not years of bullying via an act of intense physical violence and a creative use of a wood pole seemed to be counter-productive to many who heard the story of Martin Prince's mad rampage of revenge on the bullies during the final hours of the dome.

But that was a different time, a more difficult time...you'd say, and now that the message was clear, things could start over on a clean slate.

Seeing them hanging outside of the halls, you take a deep breath as you went over.

"Gentleman" You speak up, catching their attention as the trio of bullies besides Nelson(Who was currently elsewhere) glared at you. "I would like too apologise for my prior actions a few weeks ago." You inform them, regret laced in your tone as it had been quite a while since you had beaten them within an inch of their lives.

But hopefully they would understand, and you could all look back at this and mov-

///(General pov)

"That's enough you three!" Skinner called out to the trio of hoodlums currently bullying Martin yet again.

Skinner used all the power and authority his former skills and current authority demanded and Jimbo, Kerny and Dolph all looked at him with a moment of forced calm.

"Detention and another meeting in my office after school, maybe another round of cleaning the fields with Willy to get the dome glass out will do you good." He said as he picked Martin up.

"Now get back to class." Skinner finished as he guided Martin to his office "They think that after everything they can go back to normal? they must have some pretty short memories. Don't they?"

"I suppose so Principal Skinner." Martin spoke, fixing his shirt as he rubbed the bruises forming on his faces.

Skinner locking the door behind him as the younger boy smiled. "We really are lucky to have a man of such reason leading our fair-

"You can stop with the bootlicking Reginald, we're alone now." Seymore spoke as the class president groaned.

"Oh thank God" The redhead bemoaned, burying his hands into his face as he looked out the window. "I swear every generation of kids gets worse with each passing year." He spoke, bitterness tingling him as it had taken every urge he had not too fight back on those gremlins. "Swear if you didn't show up I might have shown em why I have a Blackbelt in Karate." He mused, Skinner taking out a cigarette as he offered him one.

"And call me Reggie Skinner, I didn't go through 6 years of highschool with you too be treated like a stranger." Martin Prince, or rather, Reginald King spoke, taking as strong a puff as his small body could handle.

"I still wonder why a section of our budget goes into supporting the Undercover initiative. Not that it hasn't given the best results." Skinner started before he looked at at the cigarette. "Do you really need to smoke in here?"

"Between getting jumped by those dweebs and suffering through the Lunch Ladies slop, believe me Skinner I need it," Reggie said as he took another drag. "Its either this or going for the beer Edna has in the teacher's lounge."

Skinner sighed. "At least pretend to set a good example, the minute this comes out, this entire program would lead to a CPS scandal the size of the state...and I'm the one that's gonna be in firing line."

"Relax, I keep up the nice guy act whenever I'm on the clock, none of those bozo's are even close to figure me out. Not even Bart, and that kids practically kid Sherlock." He snarked back and forth with the principal.

"How's the family?" Seymore asked, recalling how Reggie's wife had too be moved away for the sake of the mission.

"I got back into contact with Doreen last week, she wasn't happy with how I went AWOL but her tune changed when she heard what those pricks in the Government did to us. She still doesn't feel safe with me doing this job though, 6 more months and Martin Prince is 'transferring' too another school." The victim of dwarfism spoke, gesturing with his fingers.

"Shame, Reggie, it was nice having you around for a few years." Skinner said.

"Don't get sentimental Skinner, You are glad to be rid of me because you don't have to be filing things with the Cops every end-of-the-year party." Reggie said. "That and well, Parent Teacher conferences can stop feeling like an eggshell walking."

"Doreen does cook a mean bakesale special." Skinner noted. "If nothing else we'll miss that."

"That she does." Reggie spoke with fondness in his tone.

"Was kinda messed up pretending she was my mother for almost a year, oh well, the Chief wants me on one last job before I retire from this undercover crap." He spoke, Skinner already having a guess as too what it was.

"Bart Simpson and his incredibly powerful grandfather?" He deduced

"More protect the kid from Sideshow bob and whoever else Burns is recruiting from the loony bin, but yeah, figured it be an easy way too curry favour with the new head honcho of Springfield." He butted out his cigarette, the thing almost gone anyway.

"Now lets just hope it goes smoothly, but knowing this town, that's not likely." Reggie spoke, reajusting his hair as 'Martin Prince' was back on.

"Good day Principal Skinner" He spoke, voice pitch as high as a kite as he left through the door.

Leaving the Principal too himself as he left for yet another day of being the smartest kid in Elementary School.

God, he couldn't wait till he could quit...


Authors Note: Little something me and @Cyberphilosipher cooked up based on this little what if the simpsons made



View: https://www.youtube.com/watch?v=VqrP4-FSvfU
 
33 Chump Street

(Martin POV)

You looked at the hallway that was Springfield Elementary and sighed. "Come on Martin, its just a moment of respect that will be repaid."

Apologizing for taking out several MONTHS if not years of bullying via an act of intense physical violence and a creative use of a wood pole seemed to be counter-productive to many who heard the story of Martin Prince's mad rampage of revenge on the bullies during the final hours of the dome.

But that was a different time, a more difficult time...you'd say, and now that the message was clear, things could start over on a clean slate.

Seeing them hanging outside of the halls, you take a deep breath as you went over.

"Gentleman" You speak up, catching their attention as the trio of bullies besides Nelson(Who was currently elsewhere) glared at you. "I would like too apologise for my prior actions a few weeks ago." You inform them, regret laced in your tone as it had been quite a while since you had beaten them within an inch of their lives.

But hopefully they would understand, and you could all look back at this and mov-

///(General pov)

"That's enough you three!" Skinner called out to the trio of hoodlums currently bullying Martin yet again.

Skinner used all the power and authority his former skills and current authority demanded and Jimbo, Kerny and Dolph all looked at him with a moment of forced calm.

"Detention and another meeting in my office after school, maybe another round of cleaning the fields with Willy to get the dome glass out will do you good." He said as he picked Martin up.

"Now get back to class." Skinner finished as he guided Martin to his office "They think that after everything they can go back to normal? they must have some pretty short memories. Don't they?"

"I suppose so Principal Skinner." Martin spoke, fixing his shirt as he rubbed the bruises forming on his faces.

Skinner locking the door behind him as the younger boy smiled. "We really are lucky to have a man of such reason leading our fair-

"You can stop with the bootlicking Reginald, we're alone now." Seymore spoke as the class president groaned.

"Oh thank God" The redhead bemoaned, burying his hands into his face as he looked out the window. "I swear every generation of kids gets worse with each passing year." He spoke, bitterness tingling him as it had taken every urge he had not too fight back on those gremlins. "Swear if you didn't show up I might have shown em why I have a Blackbelt in Karate." He mused, Skinner taking out a cigarette as he offered him one.

"And call me Reggie Skinner, I didn't go through 6 years of highschool with you too be treated like a stranger." Martin Prince, or rather, Reginald King spoke, taking as strong a puff as his small body could handle.

"I still wonder why a section of our budget goes into supporting the Undercover initiative. Not that it hasn't given the best results." Skinner started before he looked at at the cigarette. "Do you really need to smoke in here?"

"Between getting jumped by those dweebs and suffering through the Lunch Ladies slop, believe me Skinner I need it," Reggie said as he took another drag. "Its either this or going for the beer Edna has in the teacher's lounge."

Skinner sighed. "At least pretend to set a good example, the minute this comes out, this entire program would lead to a CPS scandal the size of the state...and I'm the one that's gonna be in firing line."

"Relax, I keep up the nice guy act whenever I'm on the clock, none of those bozo's are even close to figure me out. Not even Bart, and that kids practically kid Sherlock." He snarked back and forth with the principal.

"How's the family?" Seymore asked, recalling how Reggie's wife had too be moved away for the sake of the mission.

"I got back into contact with Doreen last week, she wasn't happy with how I went AWOL but her tune changed when she heard what those pricks in the Government did to us. She still doesn't feel safe with me doing this job though, 6 more months and Martin Prince is 'transferring' too another school." The victim of dwarfism spoke, gesturing with his fingers.

"Shame, Reggie, it was nice having you around for a few years." Skinner said.

"Don't get sentimental Skinner, You are glad to be rid of me because you don't have to be filing things with the Cops every end-of-the-year party." Reggie said. "That and well, Parent Teacher conferences can stop feeling like an eggshell walking."

"Doreen does cook a mean bakesale special." Skinner noted. "If nothing else we'll miss that."

"That she does." Reggie spoke with fondness in his tone.

"Was kinda messed up pretending she was my mother for almost a year, oh well, the Chief wants me on one last job before I retire from this undercover crap." He spoke, Skinner already having a guess as too what it was.

"Bart Simpson and his incredibly powerful grandfather?" He deduced

"More protect the kid from Sideshow bob and whoever else Burns is recruiting from the loony bin, but yeah, figured it be an easy way too curry favour with the new head honcho of Springfield." He butted out his cigarette, the thing almost gone anyway.

"Now lets just hope it goes smoothly, but knowing this town, that's not likely." Reggie spoke, reajusting his hair as 'Martin Prince' was back on.

"Good day Principal Skinner" He spoke, voice pitch as high as a kite as he left through the door.

Leaving the Principal too himself as he left for yet another day of being the smartest kid in Elementary School.

God, he couldn't wait till he could quit...


Authors Note: Little something me and @Cyberphilosipher cooked up based on this little what if the simpsons made



View: https://www.youtube.com/watch?v=VqrP4-FSvfU

Is it weird that part of me wishes this martin prince or rather Reggie was Simpsons canon?
 
The Birthday Blow Out (mostly canon!)
The Birthday Blow Out

It wasn't often that B.B the Clown(Or the Birthday Bandit as he had taken too calling himself in recent times) got himself into situations like this.

Usually the former children's entertainer sole issue would be plotting out his next scheme too rub his new obtained presents all in the faces of those ungrateful kids, the main obstacles being Captain Crandle and his childish cohorts, or those idiot kids that were next door whenever he wished to rob a party blind.

This... this was a big mistake.

In one generic scheme, he had gone from a small time villain who most people were content too leave alone(Just the way he liked it, dealing with proper supervillains would have landed him in jail a loooong time ago), too public enemy number 1, a bounty bigger than entire companies of people could ever earn in their lifetime was now placed for his head too be brought back in for the King he had accidentally injured during his stunt.

He might have felt honoured, if he wasn't so terrified for his life!


Now Syndrome was probably the one behind such a move to get the public involved in the manhunt, after all, who else could have greased the wheels of the US Justice Department to act on a villain like you?

It was obvious that his recent run of luck, both good and bad was due to that guy.

Syndrome really needed a new hobby.


///

"And I need to lay low for the time being, so each and every one of you my dear Party Favours, return to your human lives for now." Blue Bartholomew Bon Bon II, sent his call to his dear friends as he quickly ended the transmission.

With a sigh too himself, the proud member of the Bon Bon family went into the mirror as he turned on the tap, the boiler having been left on for 20 minutes prior, as with a great amount of anguish, he began wiping off his clown makeup.

the white creamy mask he wore removed as all the paint came off, his signature big nose removed as a much smaller but still very red one remained in its place.

His bald cap came off as his natural black hair that almost reached his shoulders fell down as he began the rigorous trial of removing that which made him a member of the clown society.

Taking out his pie maker, his water sprayer... his whoopie cushion... his tiny accordion.... his large accordion, his fake teeth.... his real teeth.... his real fake teeth...


He wanted to hide away from it, the shame of having to put away the part of yourself that made you feel alive.

It was SHAMEFUL! To take off that part of you!

And yet it had to be done, he had one of the most recognizable mugs in the country, yet that was only WITH the makeup on.


"Its only for a week or 5" He reminded himself, confident by then Syndrome would realise his scheme was petty and drop the bounty... or at least lower it too a more realistic amount.

Looking at himself as a... normie he bit back a sigh at the hideous face that stared him down.


"Disgusting" He whispered back, eyes narrowed as he turned away from the mirror, switching beloved clown costume for a more... suitable outfit.

He unfortunately had a very important mission today, that would take utmost priority even with the heat on him, and no amount of sorrow could keep him from his dangerous task.

Looking over the note he wrote, he reminded himself of what it was....

Today's grocery list
-Get Milk


Ahh, something simple...relieving and with multiple uses for both work and home.

Something like that...seemed like the perfect thing to do.


/////////(At the grocery store)////

Wearing a not at all suspicious trench coat and hat, Blue took a deep breath as he stood outside the fridge where they kept the milk.

'In and out... in and out... ' He repeated to himself, knowing what he had to do, just go up the the register with his produce, and rob the who-NO! He was paying like a normal person for now.

"In and out... in and out... out and in." He whispered, sneaking his hand in as he picked one with an expiration date that wasn't today(That was honestly more villainous than even he was!)

"What'll it be pal?" The clerk said as he stopped his chattering and sighed.

"Just looking for good milk." He said cooly without raising his head from the pile of milk that was stacked in.

"Look closer to the back hon if your looking for more up-to-date stuff." The Clerk said


Almost tempted too sing the happy birthday song too cheer up his mood, he bit down as he reached back into the back of the back of the back... of the back of the fridge.

A low fat milk brand staring at him, not set to expire a full 10 days from now staring him back, his arm almost numb as he reached too the bitter cold to grab it...

"Clown!" A childish voice screamed as he yelped pulling back.

"Ididn'tdoanything!" He quickly filled an excuse on his lips, worried for whatever trouble his failed attempt at disguising himself might have gotten him into.

The Child was laughing holding a Krusty Pez dispenser as his mother told him to put it back.

"Jumpy around the word Clown ain't you?" The Clerk said.

"I'm trying to get over a stressful experience as of late." He said.

"Have you tried gum, that's what I do to calm my nerves." The Clerk said.

"I'll take it too go." He muttered, buying a stick(Birthday Cake flavour, of course) as he left with his prized cow produce.

"Now just too make the rest of my way home." He spoke to himself "Without letting off any traps... or surprises... or party cannons.... "

A poster of his true self with the signature amount placed on as he gulped, walking back to his cheap apartment as he locked the door behind him....


"Now...lets make something that'll cover my tracks...and give me the opening I need." He said.

Should it be small or large?


Opening his phone, he checked over the recent 'tweeter' accounts that were apparently mocking Syndrome for his large bounty placement.

A rather insulting one coming from Shego as he read it over.

"Wow, putting 3 billion on a clown for injuring you, whats next, exterminate pigeons for 'dropping' on your suit?"


Oh...OH she was still good at the trash talking in the Press.

You'll show up that Shego eventually! YOU'LL Show HER UP ONE DAY!

Don't get worked up, getting worked up means making mistakes and you can ILL Afford that right now!


Preparing for your calling card, which you will leave in such a way Syndrome would never track back to you. You let out an evil grin as you were oh so tempted to put your make up back on...

You'll Show them...You'll SHOW THEM ALL!

Authors Note: Big shout out to @Cyberphilosipher For helping me make this thing, decided too get the perspective of the infamous Birthday Bandit down now that he is in hiding.
 
So what kind of hero unit does everyone think moe is?
I think he is a stewardship hero since he's run the bar for a long time And didn't have any inspectors close down his bar.
 
TURN 3 RESULTS!
TURN 3 RESULTS:

[X] Plan Action Surge
-[X] National Actions

–[X] Martial: Upgrade Your Security Force (DC 60)
=25(Roll)+24(ABE MARTIAL)=49. Failure

While you waited for the rest of your employees to get their issues in order to go on a mission to rescue your grandkids, you decided to be as productive as you could be, meaning trying to train these whippersnappers how to kick ass!

To achieve that, you drew upon your experience in basic training in the military to show them how it's done. Heck you even have an obstacle course made in the parking lot!

Unfortunately…the workers didn't take well to this training, some tried to follow the routine, but after a few days no one have managed to complete even a single lap.

You might need to rethink your strategy.

Results: Power Plant security guards still need training. DC reduced by 10 for next turn.


–[X] Diplomacy: Talk With The Duck Girl (DC 70) (Flanders)
=27(ROLL)+13(ABE DIPLOMACY)+26(NED DIPLOMACY) +5(HIDELY HO)+2(LOYALTY)=73. Bare Success.

To be continued in "Duck Duck Gospel …"

–[X] Diplomacy: Restructure The PR Department (DC 90) (Free) (2 Income)
=78(Roll)+13(ABE DIPLOMACY)=91 BARE SUCCESS!

When you set your mind on restructuring your PR department, you can admit without fault that you had no idea where to start with.

One thing was for sure though, the current people working there had to change their tune fast or they would have to go.

So, you took some time to sat down with them and tell them straight that with you in the wheels here things would definitely be different that how Burns did things, either they could accept that and help you move the company how you wished or they could leave.
Most of them accepted the news quite well, 1 or 2 guys decided to leave, but that was okay.

Next you began working with them to make sure a new brand image could be made for the Power Plant, one that was more aligned to your vision that was the previous owner did.

At first you thought things would be smooth sailing from here once you sorted them out and could leave them to their devices, but apparently, public relations are nowhere easy. They required lots of research and resources, heck they apparently even opened a social media account for the Power Plant.

At the end of the second month, while rushed and even though pretty sure you could have done it better, your Power Plant had a new PR department ready to work!

Results: PR Department renovated! Second National Diplomacy Action Unlocked! Following Vote to Rename the Power Plant if wished. Head of PR Position unlocked!

[] {New Name for the Company} Keep it the same.
[] {New Name for the Company} Choose a new one.
-[] {Write in}

QM Note:

Congratulations! You have Unlocked your first Position!

Positions are basically posts in a certain department or area, where the one assigned to it can exercise a bit more authority and power than your average worker. Those positions are obviously meant to be filled by a Hero Unit of your choosing.

Assigning a Hero Unit to a Position brings several benefits to you guys. For starters, depending on the Hero placed, they will apply a particular trait or bonus to your whole Power Plant!

Whoever is currently placed in a Position of a Head of a Department, can act as a normal Hero Unit, can be placed to act in National Actions, go to Adventures, and do their personals like normal. BUT, if you wish so, by giving up their ability to act on a National or go to an Adventure that turn, you can instead have them apply half of their particular stat that their position is related to instead of Abe's when rolling. And if you give up their ability to take a Personal Action that turn too, you apply their full bonus! As the worker focuses full time on their assigned job, Crunch time!

One thing to take note is that you can't have a Head of Department take the last option (Ignore personal action to apply full bonus), twice in a row. Need to wait another turn before using it once again.

As you have unlocked the Head of PR department Position, you can choose a Hero Unit right now to be assigned! Take in mind, Every Hero Unit has particular positions they can only be chosen for, meaning don't be surprised if they aren't available to be chosen for another one, either because they don't want to work there, or Abe thinks they aren't a good fit for it.

Current Options:

[] {Head of PR}Flanders:
Bonus he provides: Doubles opinion gains and halves opinion maluses.

[] {Head of PR} Mona: When doing any National Diplomacy opposed roll against someone else/faction, opposition gets a -10 to the roll.


–[X] Stewardship: Buy Moe's Tavern (DC 30) (1 Income)
=59(ROLL)+8(ABE STEWARDSHIP)=67. BREWING CRITICAL SUCCESS!

Once you learned that your son's favorite bar was in financial trouble, you didn't think twice about what to do.
So, after you told the guys to get ready you set out to Moe's in order to buy it. Luckily, you had met the guy before, so it was rather easy to buy the tavern from him.
At first, he was worried that you were kicking him out from there, but once you calmed his worries, he was fully on board for you to become the new owner. You would pay the bills while hiring him to continue doing his job as usual. It was a win-win situation for everyone!
Speaking of which, once you took a good look at the tavern, you decided it could use some renovations, so, without worrying about the expenses you decided to renovate the place, makings sure the place looked as new as if it was just made yesterday! Heck, you even gave Moe enough money to be able to buy the good stuff for his customers, top shelf only!

While you seemed to be on a roll you decided to keep going. For the lack of customers, you decided to give discounts to all Power Plant employees that went there, alongside other benefits, to motivate more people than your son and Carl and Lenny to go there daily.

And with your new PR department, you make sure everyone knows of this place. With all of that, you expected for the tavern to become popular in no time!

So far, the results have spoken for themselves. Place seems to be busting with people every day, so bad, that Moe is considering hiring some people to lend him a hand.

Boy, its good when things work out in the end, isn't that right?

Moe has been so grateful for the attention you have given his tavern that he let you into a little secret… apparently there's a secret organization composed of Bartenders called "The Confidential"!

They are a really obscure organization, where almost no outsiders are allowed, but he thinks that if you can help some of the other members with their business as you did with his you could make some nice friends.

Reward: Acquired Moe's Tavern! After a quick renovation the place is better than ever and has once again become one of the most famous locations of the city! Increased income gain by 1! Recruited Moe Szyslak as a Hero Unit! National Action Unlocked to reach out to "The Confidential" unlocked!

–[X] Stewardship: Bribe Quimby (DC 5) (Jasper Bonus) (1 Income/turn until stopped)
=97(ROLL)+8(ABE STEWARDSHIP)+7(JASPER STEWARDSHIP)+1(LOYALTY)=113. PADDLING CRITICAL SUCCESS

To be continued in Interlude "Money Talks…"

–[X] Stewardship: Restructure The Power Plant Administration (DC 110) (Free) (2 Income) (Apu)
=51(ROLL)+8(ABE STEWARDSHIP)+25(APU STEWARDSHIP)+20(Omake bonus from radioxaxa)+2(LOYALTY)=106. BARE FAILURE.

For his first task, you asked Apu to focus his efforts on reorganizing the administration of the power plant, and he happily accepted the orders. You gave him a budget and told him you wanted this done by the end of the second month. You were pretty sure he had this on the bag.

Unfortunately, while Apu is a diligent worker, it was a bit too much for him to finish in the set time. Company was just too big for him to finish reorganizing, he made greats strides to set everything up, but there's still work to do.

Result: Power Plant Administration not properly upgraded yet, DC halved to 55.

–[X] Intrigue: Look Into Burns (Contested Intrigue) (Mona)
DC: 14(Roll)+27(Burns)+22(Grimes Jr.)+2(Loyalty)=65

=75(ROLL)+16(ABE INTRIGUE)+29(MONA INTRIGUE)+10(THIS IS PERSONAL)+10(SPRINGFIELD POLICE)+10(Omake bonus from TheNotoriousSMP)+2(LOYALTY)=152. SLEUTHING CRITICAL SUCCESS!!!

To be continued in Interlude "Burns of the Third Degree…"

–[X] Intrigue: Create Your Own Spy Network (DC 100) (Free) (2 Income)
=98(ROLL)+16(ABE INTRIGUE)=114 SUCCESS!

You decided that now was the time to make your own spy network…thought that was easier said than done, you have zero idea where to start with this!

With no one to help you decided to draw upon your knowledge of military intelligence and a load of spy movies you watched the other day on your T.V.

For starters you began hiring several people who wouldn't mind skulking around and doing any type of dirty work. Fat Tony was able to point out to a few people as he continued his search for one of his former mafia members.

Now that you have some people you need to find ways for them to relay information to you carefully and with the least risks possible…so you decided to employ one of the most reliable ways to deliver intel safely…. Homing Pigeons.

It took several weeks and loads of cash to train them, but in no time, you had dozens of pigeons that could go anywhere and deliver any intel without worries. You mean, come on, who is going to suspect a pigeon of being a spy?

With your agents and pigeons ready to deploy you were feeling like in one of those Bond Movies.

Results: Second Intrigue National Action Unlocked! Spymaster Position unlocked!

Choose a Hero Unit to work on this position, whoever you place will add their Intrigue Bonus to opposed Intrigue rolls against people trying to infiltrate the Power Plant.

[] {Spymaster} Mona:
+15 bonus when infiltrating another king's organization or acting against government/corporations.

[] {Spymaster} The Finale:
At the start of each turn, The Finale will do an opposed Intrigue roll to try and find any intruders or hidden factions in Springfield. (Roll would be applying only The Finale Stats. Basically The Finale rolls Intrigue, and thats the DC, every person or faction hiding in the city has to roll and pass that DC to not be found by him).

[] {Spymaster} Fat Tony:
Adds intrigue score stat to DC for enemies to infiltrate Springfield or to do actions inside of it.


–[X] Learning: Upgrade The Plant's Waste Disposal Methods (DC 45) (Frink)
=36(ROLL)+10(ABE LEARNING)+35(FRINK LEARNING)+20(BRILLIANT, BRILLIANT, BRILLIANT!)+3(LOYALTY)=104. IMPROVING CRITICAL SUCCESS.

Frink started this project by asking if your company actually has an official waste disposal site. It was a formality, really.

Anyone who's lived in Springfield knows that's burns negligence in this department was less of an "open secret" and more a fact of life. Hundreds, maybe thousands of barrels could be found scattered across the neighboring counties for any Tom, Dick, and Larry to stumble upon. And when they did, burns always managed to get away with it by bending the law around his knee.

But he wasn't in charge now. And it just so happens that many local scientists have been itching for an excuse to rework this nadir of nuclear negligence for...n'decades, you included. Better barrels, transports, storage, the whole nine yards.


Surprisingly, there are official waste disposal sites for the company. Dozens, in fact. Each with a land-based "margin for error" clause that could absolutely NOT be legal.

You eventually narrow the list down to the safest, most secure place in the books...the Official Springfield Toxic Wastedump[Springfield Toxic Waste Dump - Wikisimpsons, the Simpsons Wiki]. Really? You honestly thought that was a front.

Sometime later...


You're about to inspect some barrels when the custom, ultrasensitive Geiger counter in your pocket bellows like a rainstorm in a labcoat. Quick inspection shows that the barrels do barely enought to contain the radiation

A better one shows that the waste shouldn't be nearly as potent

Rewards: increased opinion with Springfield and the government. [-10 DC on Upgrade Your Power Reactor from finding out that is hasn't been draining its isotopes to the fullest and -10 DC to Nuclear Neotypes 1(?!?) from having Very Reasonable questions about how much radiation you're being exposed to and how you're not dead yet]

–[X] Occult: Look For Magically Inclined People (DC 50)
=37(ROLL)+0(ABE OCCULT)+10(Omake bonus from nightmaster)=47. BARE FAILURE.

You tried your best to put the word out there you could use those knowledgeable in magic. You got some funny looks, but you were more than used to that.

Unfortunately, no one responded before you finished setting up for your mission. Unfortunate, but you supposed it happening immediately was a bit of a long shot anyways.

At the very least you wouldn't have to worry about Flanders being salty at you for now.

Results: Magically Inclined People still needed to be obtained. DC halved to 25.


-[X] Personal Actions
–[X] Abe
—[X] Hire Willie=AUTOSUCCESS

Well you decided to hire that groundskeeper that works at Bart and Lisa's school and after checking the phone book, then giving up and phoning the school to ask them what's Willie's phone number and home, then finding out he doesn't have a home and lives in a shack.

You eventually decided "blast it" and went to the school to find him yourself, which is now why you're in his shack drinking whisky (Scotlands national drink according to him) from his private booze storage with him.

"Ach so you finally came crawling to wille did yer! Will willie don't need yer fancy paying job or yer fancy 3 window gardening shack with a fireplace!"

"Um I don't think it has a fireplace or anything to heat it up besides some heaters-"

"HEATERS! WHY DIDN'T YOU SAY SO? I HATE THE BLEEDING COLD REMINDS ME OF THE WINTERS BACK HOME, THROW IN THOSE HEATERS AND YOU GOT YOURSELF A DEAL!"

"...Alright then...can I take some of this liquor with me or…?"

"Ach take as much as yer want wille has plenty more stashed away, infact here take some Irn Bru ter help with the hangover yer going get, it's Scotlands other national drink"

"you have 2 national drinks?"

"Aye one gives yer a hangover the other cures it."

"Ah"

REWARD: new hero unit unlocked!; Willie (HE'S SCOTTISH!)

—[X] Spend Time With Your Son
=ROLL WITH ADVANTAGE (Omake bonus from radioxaxa):
26,20.

Once you finished ordering the last tasks to your workers, Fat Tony, Wilhelm, The Finale and You were ready to depart.
As you exited the Power Plant Building and approached the parking lot, you could see the guys waiting for you in the company issued car. Well, only Fat Tony and The Finale, Wilhelm was waiting besides them, mounted on his horse, he seemed really happy to be able to ride again.

As you entered the passengers' seat car, Fat Tony, who was in the driver's seat, spoke to you. "Are you ready to depart, boss?" He asks as he bites hard into one of his cigars, a foul mood apparent on him.
You suppose that with his son Michael being also in the Kamp and the recent fiasco he suffered with Jasper, he really wasn't having a good time.

You shake your head. "Not yet, there is one last stop we need to do." You say as you put on your seat belt. "Drive us to my son's house, I'm bringing his fat ass to this mission one way or another."

You tried to reach out to your son and tried to recruit him to save the kids, but the guy is as stubborn as you and refuses to give you a chance to talk. You are out of time now, you and him are going to have words NOW.

Fat Tony nods, not feeling that chatty today, as he starts the car, the sound of the ignition. The sound wakes up The Finale, who was sleeping in the backseat hugging his rifle.

And with the Kaiser following behind the car while riding his horse and doing Cowboy noises, you set up to recruit your son.


As you arrive to your son's residence, you exit the car in a swift move and with firm and determined steps you reach his house and begin ringing the bell to his door.

You do it once, twice and thrice, and wait a few seconds, expecting him or his wife to open up the door, but after a minute nothing happens.

You began then knocking on the door, trying to get their attention.

"Homer! It's me!" You shout as you continue knocking on the door, harder each time. "I know you don't want anything to do with me, but I'm dragging you with us to rescue your children!" You continue shouting as you are literally hitting at the door right now.

"SO OPEN THE DAMN DOOR OR BY LINCOLN'S BEARD I WILL OPEN IT MYSELF!" You shout with all your might.

After that you wait there, supporting yourself on the door as you gasp for breath and hold your crazy beating-heart. You need a moment to recover.
But, even with all your shouting, no one comes to open the door, what's going on here?!

As your thoughts continue to darken, you hear a voice to your right reach out. "Um, sir, are you alright?"

You turn your head to look at were the voice come from and you are surprised to see a man standing outside the door of the house next door.

Uh, you thought that house was abandoned, you don't remember anyone living in it for a while now. Wonder when that changed.

As you ponder that, you realize you have been staring at him for a while now, an expression of weariness in his face.

Quickly you answer him. "Um, yeah, of course I am. Just…family issues, y'know?" You give a weak laugh as you rub your head and look to the side.

"If you say so pal?" He says while arching an eyebrow. As you look at him again, you get a better picture of how he looks. The man is in his forties or fifties most likely, has a muscular appearance and some good height on him. He shares with your son baldness and overweight but doesn't seem to be as bad as Homer's. He still has some blond hair as the back and sides of his head, and he is wearing jeans and a red shirt.

"Um…sorry but what's your name?" You ask a bit lost. "Last I remember, no one lived in that house, you new?"

"Yeah." He says as he crosses his arms and watches you. "Name's Robert Duncan, me and my family just moved here a week ago." He comments as he tries to put a friendly expression. "If, you don't mind me asking, what are you looking Homer for?"

You remember how you acted just now…and couldn't help but grimace.
"S-Sorry for the commotion. "You say a bit ashamed. "Just, having a rough patch with my son you know?" You say, thought it feels like a weak excuse. "Have you seen my son? I kind of need his help with something."
"Unfortunately, he and Marge haven't been here since the morning." Robert informs you as he relaxes a little. "They went out to look for a lawyer or something. I didn't understand very well what they were up to." He says with a shrug.
You couldn't help but sigh and stare at the ground at hearing that. Once again, you tried but failed.
As you start wallowing in sadness, a honk from the car drags you out of your pity party.
"Come on old man! Why are you feeling sappy right now?! We have a Kamp to raid!" Fat Tony shouts as he keeps sounding the horn to grab your attention.
That snaps you out of your thoughts, and with renewed focus you turn back to look at Robert.
"Thanks for your time, sir. If my son comes back, tell him I WILL speak to him later." You say with a nod as you go back to the car.
Robert Duncan on the other hand isn't looking at you anymore, instead, he is staring at the Kaiser riding a Zombie horse, standing near your car. Stupefied expression on his face.
And with that, you enter once again the car, put on your seatbelt, and Fat Tony starts driving, with Kaiser following close behind you.
Continued in Adventure: Fun Times Ahead on Kamp Krusty!
—[X] Hire A Personal Caretaker For Your Manor
----[X] All 3 =AUTOSUCCESS

You had to admit, you were a little nervous. You had no way of knowing who could possibly answer your call for manor Caretakers. But you were no yellow belly! Plus, maybe the company could be good for you…

"Wow! This place is almost as big as Uncle Scrooge's!" A cheerful, loud voice exclaimed from your front door… followed by the sound of something breaking. "...Much less durable though."

"Webbigail!" A feminine British voice scolded.

"Kid, I would prefer if you didn't get us fired before we even began." A tired voice sighed, though there is a weird hint of nostalgia there. Huh. Odd.

"Oh the follies of youth. I still remember Master Fisk's youthful days…" one last voice sighed as well.

You manage to finally make your way to the front door (way too many steps if you did say so yourself) and open it.

The quartet standing there are.. eclectic to say the least. But you are starting to get less and less surprised by these things.

"Salutations, Mr. Simpson. Bates. Pleased to make your accquitance." a small man with an impressive mustache bowed respectfully.

"Hi I'm Webby!" A young duck smiled.

"I am Bentina Beakley. I hope we can have a good working relationship." An older duck said with a firm handshake.

"Yo. I'm Gloria." a purple teenager said with a wave. She was clearly a bit anxious.

"Heh, nice to meet all of you. Uh, got more responses than I was expecting. But the more the merrier! Come in, come in. You know this reminds me of the time…"

The 4 listened politely, though only Webby seemed actually invested in your tale. Eh, still, they seemed like a nice bunch.

Though you actually had a weird feeling… like things weren't so simple…

Then again, what was nowadays?

—[X] Meet The General
=56

To be continued in "Toon-Ten-Hutt"...

–[X] Flanders
—[X] Go To Church
=33

Flanders went to Church apparently (can't say you were surprised).

Apparently he felt the need to repent for allowing a zombie to stay with him, regardless of said zombie's relatively good attitude. If anything, the fact they got along seemed to be stressing Flanders out more!

Reverend Lovejoy said some half hearted mumbo jumbo about God forgiving all that Flanders of course managed to twist into something more positive, though He still seemed mildly distressed.

Oh well, hopefully he figures everything out.

Reward: Flanders went to church and was "comforted" by Reverend Lovejoy, though not much happened.

–[X] Jasper
—[X] Go To The Theater And Watch A Show
=52

Jasper went to the theater to unwind and clear his head after so much hard work. He reported the show he watched was... Ok. A bit long-winded and boring, really.

No, the REAL fun came from some hecklers in a seat that Jasper couldn't see. They seemed to be pros at it!

A few people seemed annoyed, and the performers especially were, but for the most part people seemed to agree with Jasper's take they were livening things up.

Jasper went to make small talk with them, but he just missed them, hearing one last quip beforehand.

"We'd better get going while the going's good."

"If that was the case, we'd never get going at all!"

"Dohohoho!"

Reward: Jasper has a decent time at the theater. Personal Action "Try to Talk to the Mysterious Hecklers" unlocked.

–[X] Frink
—[X] Study That Weird Magic Book
=36+10(Omake bonus from radioxaxa)=46

36+10/100
Frink had to admit that despite being a tome of knowledge that spit in the face of science and all that he stood for, it was shockingly easy to read. It was almost insulting how simplistic it all looked.

No, it was infuriating. Brilliant minds could spend years trying to give a man wings and this book could do it in less than a couplet. What a joke.

This made it hard to gleam the deeper mechanics of how each spell worked, but there were plenty to look through, and you had plenty of time

...now if only you could figure out why they didn't always work.

Results: Frink is closer to getting an Occult score!

–[X] Fat Tony
—[X] Find Legs
=2+10(OMAKE FROM TheNotoriousSMP)=12

Fat Tony decides if he's going to assist you in saving the kids (and he seems QUITE determined to do so), he will need some serious help. And there's few people he trusts more than his old comrades.

They had gone dark after the dome incident, cutting off all phone contact. So he couldn't just call them. But Fat Tony was a resourceful, determined man.

He seemingly tracked Legs down to a weird building with Jasper's help.

Unfortunately, turned out it was a strip club called Legs, not his companion. Fat Tony was quite... displeased and he and Jasper almost came to blows before getting... Distracted.

You hope Fat Tony finds his men next time!

Reward: Fat Tony is unable to locate Legs. He's still out there!

–[X] Wilhelm
—[X] Look Out For Your Horse
=84

The Kaiser, upon being informed you wished for him to join you on the raid of Kamp Krusty, nodded and had one thing to say.

"I veed to find mine horse."

And so he traversed Springfield with gusto to track down his equine companion.

He searched far and wide, and eventually he stumbled across a random back alley. There is a familiar snort and the Kaiser smiles.

"Horsey!"

The Zombie Horse trots out and gasped as the separated duo ran towards each other.

The Kaiser would later report his horse accidentally trampled his legs but hey, it was worth it to have his companion back.

Reward: The Kaiser has been reunited with his Horse! It adds a +5 to long traveling in general and getting over difficult Terrain.

–[X] Mona
—[X] Clean Up The Local Park
=97

To be continued in Interlude "Burns of the Third Degree…"

–[X] Apu
—[X] Spend Time With The Octuplets And Manjula
=34

Apu, after his attempts at restructuring the power plant, wanted to keep trying of course but his family called and you insisted he go be with them instead. He seemed mildly reluctant but eventually relented.

The 10 of them (you will never know How Apu manages that many kids) go out and have a nice time, though nothing out of the ordinary happens.

Well, nothing out of the ordinary for Springfield at least. Apu swears he saw a three-eyed fish in the lake but you weren't very surprised.

REWARD: Apu had a decent time with his family!

–[X] The Finale
—[X] Search The City For Sniper Nests
=29.

The Finale wanted to spend the free time he had left before departing by being productive and set himself to look for Sniper Nest so he could be able to use his sniping skills to the best.
Unfortunately, after finding the first spot, on the roof of the power plant, he fell asleep and didn't woke up until it was time to leave.
…Better luck next time.
Result: One sniper nest found…still have the whole city to search thought.


-[X] Blackmail
–[X] Nothing…Yet

-[X] Adventures
–[X] Fun Times Ahead On Kamp Krusty!
—[X] Abe, Fat Tony, Finale, Wilhelm

Adventure Started!

To be continued…


QM NOTE: THERE WILL BE A 24 HOUR MORATORIUM BEFORE VOTES OPEN!
 
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Boy this is gonna be a packed turn, but.

–[X] Intrigue: Look Into Burns (Contested Intrigue) (Mona)
DC: 14(Roll)+27(Burns)+22(Grimes Jr.)+2(Loyalty)=65

=75(ROLL)+16(ABE INTRIGUE)+29(MONA INTRIGUE)+10(THIS IS PERSONAL)+10(SPRINGFIELD POLICE)+10(Omake bonus from TheNotoriousSMP)+2(LOYALTY)=152. SLEUTHING CRITICAL SUCCESS!!!

To be continued in Interlude "Burns of the Third Degree…"
HAHAHAHA SUCK IT OLD COOT.

On the other hand.
"We'd better get going while the going's good."

"If that was the case, we'd never get going at all!"

"Dohohoho!"
Hello there Statler and Waldorf.

Man having any connection to any of the muppets in of itself is a big boon, hell if we can recruit those 2 we could use them so some people lost grip of their anger, like certain chipped teeth idiot who no doubt is gonna cause us trouble soon.

On the other hand now I imagine Chip losing his Thoot to Bob's other enemy, the rake.

Either way some failures but we got some pretty important interactions go right and some DC's lowered a lot.
 
Three ...three points away from finding a occult hero unit (face palm)

What sting Ms is knowing could have passed if hsd used both of my plus 10 rewards but still think best to hold onto it.

That said at least finally making progress on the burns front..Plus while bare succes it's still a success with Lena and I'm pumped to see what that will lead to.

Not to mention MUPPETS hehe the hecklers of the muppets are in Springfield hehe oh yes love the muppets!
 
On the other hand we may get an occult hero rather sooner that later.

If we tell Lena that Webby is technically living with us then that pretty much nets her to our side, especially since I don't doubt Miss Beakley and Webby also miss Lena.
 
So we are going to put Flanders as head of the PR department right? That bonus is very nice and could help us make powerful friends.
 
Flanders for PR and Finale for spy master helps us most on home front.

Though any ideas for power plant names?

Simpsons Green Energy

Burns is a ass Energy ~

Hellfish Power Plant
 
TURN 3 RESULTS:

[X] Plan Action Surge
-[X] National Actions

–[X] Martial: Upgrade Your Security Force (DC 60)
=25(Roll)+24(ABE MARTIAL)=49. Failure

Results: Power Plant security guards still need training. DC reduced by 10 for next turn.


Ah phoooey...oh, well something to throw either Willie, Moe or FT at next turn^^

–[X] Diplomacy: Talk With The Duck Girl (DC 70) (Flanders)
=27(ROLL)+13(ABE DIPLOMACY)+26(NED DIPLOMACY) +5(HIDELY HO)+2(LOYALTY)=73. Bare Success.

To be continued in "Duck Duck Gospel …"


...thank *fuck* did Lena seem to find Ned endearing instead of annoying or else he´d bare-failed that action

So yeah, depending on what happens in that omake, we might be able to weather that whiff on Recruiting Occult Folk further down...

–[X] Diplomacy: Restructure The PR Department (DC 90) (Free) (2 Income)
=78(Roll)+13(ABE DIPLOMACY)=91 BARE SUCCESS!

Results: PR Department renovated! Second National Diplomacy Action Unlocked! Following Vote to Rename the Power Plant if wished. Head of PR Position unlocked!

[] {New Name for the Company} Keep it the same.
[] {New Name for the Company} Choose a new one.
-[] {Write in}

[] {Head of PR}Flanders:
Bonus he provides: Doubles opinion gains and halves opinion maluses.

[] {Head of PR} Mona: When doing any National Diplomacy opposed roll against someone else/faction, opposition gets a -10 to the roll.


Neat - a second Diplo NA slot for us^^

As for the votes...

I´d say to keep the company name because of *brand recognition* (unless it has "Burns" stuck in there somwhere - then we scrub that one of) and for the position of Head of PR, there can be only one person:
``` Hens love roosters, geese love ganders,
Everyone else loves Ned Flanders.```

Seriously, that man is MADE for the position of PR guy with that bonus...

–[X] Stewardship: Buy Moe's Tavern (DC 30) (1 Income)
=59(ROLL)+8(ABE STEWARDSHIP)=67. BREWING CRITICAL SUCCESS!

Reward: Acquired Moe's Tavern! After a quick renovation the place is better than ever and has once again become one of the most famous locations of the city! Increased income gain by 1! Recruited Moe Szyslak as a Hero Unit! National Action Unlocked to reach out to "The Confidential" unlocked!


Neat - we got some money back, an in into that weird barhop cabal we might wanna tackle just in case and a not-bad new Hero in the form of Moe Szyslak.

Speaking of him, his ability to craft voodoo dolls made me think that maybe we might wanna scour our mansion for any stuff Burns has left behind that may have his DNA on it and put some more, *occult* pressure on the old fossil just in case Monas crit further down hasn´t done him in yet.

^
–[X] Stewardship: Bribe Quimby (DC 5) (Jasper Bonus) (1 Income/turn until stopped)
=97(ROLL)+8(ABE STEWARDSHIP)+7(JASPER STEWARDSHIP)+1(LOYALTY)=113. PADDLING CRITICAL SUCCESS

To be continued in Interlude "Money Talks…"[/QUOTE]

...aaaaaand Jasper continues being an absolute beast with his rolls - really curious what woulda happened if he rolled a Nat100 now, but even now it´ll be awesome^^

–[X] Stewardship: Restructure The Power Plant Administration (DC 110) (Free) (2 Income) (Apu)
=51(ROLL)+8(ABE STEWARDSHIP)+25(APU STEWARDSHIP)+20(Omake bonus from radioxaxa)+2(LOYALTY)=106. BARE FAILURE.

Result: Power Plant Administration not properly upgraded yet, DC halved to 55.


...yeah, even with Apus Stew mojo us suceeding on the first try with that kind of DC was a bit naive - but at least he managed to halve the DC to something more manageable and should be able to nail it next turn...so I am not too bummed out about it.

–[X] Intrigue: Look Into Burns (Contested Intrigue) (Mona)
DC: 14(Roll)+27(Burns)+22(Grimes Jr.)+2(Loyalty)=65

=75(ROLL)+16(ABE INTRIGUE)+29(MONA INTRIGUE)+10(THIS IS PERSONAL)+10(SPRINGFIELD POLICE)+10(Omake bonus from TheNotoriousSMP)+2(LOYALTY)=152. SLEUTHING CRITICAL SUCCESS!!!

To be continued in Interlude "Burns of the Third Degree…"

–[X] Mona
—[X] Clean Up The Local Park
=97


To be continued in Interlude "Burns of the Third Degree…"​



Yup, seems like Mona wants Burns to suffer at least as much as I^^

Another reason for us to throw some of Burns´ skin tissue at Moe for some Voodoo on the side^^

–[X] Intrigue: Create Your Own Spy Network (DC 100) (Free) (2 Income)
=98(ROLL)+16(ABE INTRIGUE)=114 SUCCESS!

Results: Second Intrigue National Action Unlocked! Spymaster Position unlocked!

Choose a Hero Unit to work on this position, whoever you place will add their Intrigue Bonus to opposed Intrigue rolls against people trying to infiltrate the Power Plant.

[] {Spymaster} Mona:
+15 bonus when infiltrating another king's organization or acting against government/corporations.

[] {Spymaster} The Finale:
At the start of each turn, The Finale will do an opposed Intrigue roll to try and find any intruders or hidden factions in Springfield. (Roll would be applying only The Finale Stats. Basically The Finale rolls Intrigue, and thats the DC, every person or faction hiding in the city has to roll and pass that DC to not be found by him).

[] {Spymaster} Fat Tony:
Adds intrigue score stat to DC for enemies to infiltrate Springfield or to do actions inside of it.


...Did Abe just almost Nat100 the Spy Network by *Watching some movies and ramble about the olden days*?

Damn, that man can be scary when inspiration strikes him...

But yeah, as for the Spymaster position, I am honestly torn between Finale and FT (Mona might be good later on once we are past the digging roots part of our game and can start spreading outwards in earnest)

–[X] Learning: Upgrade The Plant's Waste Disposal Methods (DC 45) (Frink)
=36(ROLL)+10(ABE LEARNING)+35(FRINK LEARNING)+20(BRILLIANT, BRILLIANT, BRILLIANT!)+3(LOYALTY)=104. IMPROVING CRITICAL SUCCESS.

Rewards: increased opinion with Springfield and the government. [-10 DC on Upgrade Your Power Reactor from finding out that is hasn't been draining its isotopes to the fullest and -10 DC to Nuclear Neotypes 1(?!?) from having Very Reasonable questions about how much radiation you're being exposed to and how you're not dead yet]

...okay, not quite parsing those DC reductions, but I´ll take the opinion boost, thank you very much.

–[X] Occult: Look For Magically Inclined People (DC 50)
=37(ROLL)+0(ABE OCCULT)+10(Omake bonus from nightmaster)=47. BARE FAILURE.
Results: Magically Inclined People still needed to be obtained. DC halved to 25.

Meh, bit of a bummer, but depending on how the talk with Lena goes, we might be able to make do without this action succeeding for now - and if not? Both Moe and ZK should be able to tackle the new DC with relative ease...
-[X] Personal Actions

–[X] Jasper
—[X] Go To The Theater And Watch A Show
=52
Reward: Jasper has a decent time at the theater. Personal Action "Try to Talk to the Mysterious Hecklers" unlocked.


...well HELLO
, Waldorf & Statler - just the two old grouches I really wanted for our collection of Old Grouches^^
–[X] Frink
—[X] Study That Weird Magic Book
=36+10(Omake bonus from radioxaxa)=46

36+10/100

No, it was infuriating. Brilliant minds could spend years trying to give a man wings and this book could do it in less than a couplet. What a joke.

Results: Frink is closer to getting an Occult score!

Okay, apparently there is some invisi-text as well - seems like Frink is still smoldering a bit over Magic being a thing despite doing relatively well in reading that tome...fair enough

–[X] Wilhelm
—[X] Look Out For Your Horse
=84

Reward: The Kaiser has been reunited with his Horse! It adds a +5 to long traveling in general and getting over difficult Terrain.

Neat - the Kaiser continues doing well in his PAs

Now I am left wondering if the area around Kamp Krusty counts as "difficult terrain" - Horses aren´t too good in forests, after all
Other than that, a lot of middling-at-best PAs

All in all, not a bad turn, I daresay...
 
Nice turn, shame about the security force, but everything else-

–[X] Intrigue: Look Into Burns (Contested Intrigue) (Mona)
DC: 14(Roll)+27(Burns)+22(Grimes Jr.)+2(Loyalty)=65

=75(ROLL)+16(ABE INTRIGUE)+29(MONA INTRIGUE)+10(THIS IS PERSONAL)+10(SPRINGFIELD POLICE)+10(Omake bonus from TheNotoriousSMP)+2(LOYALTY)=152. SLEUTHING CRITICAL SUCCESS!!!

Feel the Burn Burns, FEEL THE BURN!!!
 
Oh my...oh my, oh my. I don't know if I could've asked for a better turn.
Sure we failed on a few things that would have been nice but we've still gained 2 actions, helped save a bar (and get a nice method of income), got some heroes/potentially options, eased future projects difficulty, and are soon to wring Burn's greasy neck like a soaked towel.
 
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