Okay, here's my main plan:
[X] Plan Bring Venus Back
-[X] Sailor Moon: Try to figure out where the god-binding ritual is coming from.
-[X] Sailor Mars: Call For Support: Sailor Mercury (and Yuuno)
-[X] Sailor Venus: Try to do something about the prisoner uprising.
-[X] Sailor Jupiter: Violently interfere with an Onogoro attack axis, West.
-[X] Nanoha: Pursue the fleeing Onogoro witch who is carrying a Jewel Seed.

And RadiantPhoenix's plan, posted by me since they're not available, basically the same as the above, but with more Support:
[X] Plan Mars Command
-[X] Sailor Venus: Try to do something about the prisoner uprising.
-[X] Nanoha: Pursue the fleeing Onogoro witch who is carrying a Jewel Seed.
-[X] Sailor Mars: Call For Support (Sailor Mercury, the Cats, and whomever)
-[X] Sailor Moon: Try to figure out where the god-binding ritual is coming from.
-[X] Sailor Jupiter: Violently interfere with an Onogoro attack axis (West)

And while most people have been asking for Godbinder action and not breaking evasion, here's an alt plan than that doesn't go after them and breaks our evasive stance:
[X] Plan Bring Venus Back, Jupiter on Rockets
-[X] Stop Evading
-[X] Sailor Moon: Violently interfere with an Onogoro attack axis, West.
-[X] Sailor Mars: Call For Support: Sailor Mercury (and Yuuno)
-[X] Sailor Venus: Try to do something about the prisoner uprising.
-[X] Sailor Jupiter: Try to do something about the rockets.
-[X] Nanoha: Pursue the fleeing Onogoro witch who is carrying a Jewel Seed.

Out of interest, how much detail did Nanoha give about the Jewel Seeds to MCAT? Did she include the fact that they have the potential to destroy civilizations?
Have Nanoha or Yuuno ever talked to MCAT directly, or did we just relay what they told us? I suppose there could've been time during the Uminari tree aftermath when they could've met, but I don't remember seeing it.
 
Have Nanoha or Yuuno ever talked to MCAT directly, or did we just relay what they told us? I suppose there could've been time during the Uminari tree aftermath when they could've met, but I don't remember seeing it.
The latest chapter says that Nanoha called the Pretty Cure helpline to tell them about the Jewel Seeds. (Although, I'm honestly surprised we didn't also give the information to Samui ourselves?
 
[X] Pair up!
-[X] Stop Evading
-[X] Pursue the fleeing Onogoro witch who is carrying a Jewel Seed.
--[X] Nanoha
-[X] Try to do something about the rockets
--[X] Jupiter + Mars
-[X] Try to do something about the prisoner uprising.
--[X] Moon + Venus

Let's solve problems in a more definite manner so that we have more girl power for the next crises.
And the team-ups might allow Moon and Jupiter to take more of a breather.
 
*Looks at what happened to East wave 3* ...Low priority? They wiped out the 3rd wave in the east all on their own with a single roll. Then proceeded to attack the other two fronts with impunity.
To be fair, part of that was the situation. The reinforcement columns were clearly separated from friendly forces, in an area that had been cleared of civilians by pre-arrangement, and were unprepared to come under long range attack from heavy weapons.

Now the surviving reinforcement columns have generated smokescreens and are getting closer to the walls, making the close air support a bit less useful. The helicopters are a lot happier engaging the enemy from 500 meters than from 100 meters; at 100 meters they're a lot more vulnerable to taking ground fire from enemy magic wands.

Well if the rockets are that much of a problem just put Jupiter on it like my other plan. Gravity is super effective against 'things trying to fly.'
Sailor Jupiter's speed, range, accuracy, and area of effect width may leave a lot to be desired when it comes to bringing down rockets, before they can target attack helicopters, without damaging the helicopters.

Among other things, the rockets are probably less sensitive to sudden gravitational shifts than the helicopters are. A Cobra gunship can't fly at all in a two-gravity field; the Onogoro rockets probably still can since we've seen them do maneuvers that pull a lot more than 2g.

Remember Uminari? We made significant progress on keeping the tree from growing and damaging even more things than it did, but the situation was only resolved once Nanoha showed up because only she has the special purpose Jewel Seed sealing spell.

Edit: Jewel Seeds are not explosive shells. An active Jewel Seed left unhandled will rapidly become worse then the actual attack. Again, see Uminari.
In fairness, we did succeed in halting the Jewel Seed's rampancy... and in this case we'd hopefully get to it before it had time to do anything, so merely stalling it until Nanoha could get there might well suffice.

Being really strong and magical does not make us an expert on Jewel Seed containment. Has a Jewel Seed ever actually taken over trained mage before? Because a corrupted Empty Face seems like it could be a lot more dangerous than the mundane wildlife most Jewel Seeds ended up messing with. I'd rather get it properly sealed by the available expert before it has a chance to do any of that.
In fairness, one might argue then that the highest priority is separating the Jewel Seed from the Empty Face as quickly as possible, regardless of whether we contain it or not. Since dealing with the consequences of it granting a wish to a random insect or microbe and getting out of control is likely to be much easier than dealing with the consequences of it granting a wish to an Empty Face.

If the worst that happens from this is that we get another giant kitten or homicidal assault hamster the size of a house terrorizing a random chunk of southern Tokyo, that's bad but manageably so.

Sure, sure...how many named characters are dead/how many Senshi are imprisoned, how many Onogoro mages are currently haunting the most haunted suicide forest in Japan? Talley up the actual losses and tell me how much a 'one way trip to hell' this has been. There is an awful lot of tension and peril, but thus far, we've mostly traded space for losses on the other side, and now that we're out of space, we should cut lose and push hard. There has been one serious casualty, and she's gonna be healed by Usagi. Aside from the loss of Usagi's sleepful night, I don't see anything that is actually worth 'a steady one-way trip to hell' being used to describe the situation.
Indeed, one may argue that insofar as this has been a one-way trip to Hell, the Devil must be getting pretty nervous about meeting Sailor Moon.
 
[X] Plan Multifront
-[X]Stop Evading
-[X] Sailor Moon: Violently interfere with an Onogoro attack axis, West.
-[X] Sailor Mars: Try to do something about the prisoner uprising.
-[X] Sailor Venus: Violently interfere with an Onogoro attack axis, North.
-[X] Sailor Jupiter: Pursue the fleeing Onogoro witch who is carrying a Jewel Seed.
-[X] Nanoha: Try to do something about the rockets.

I still think we are firmly in the wrapping up phase, and going for the godbinders or calling in more people would be a less than ideal action.


[X] Plan Multifront, Moon Witch version
-[X]Stop Evading
-[X] Sailor Moon: Pursue the fleeing Onogoro witch who is carrying a Jewel Seed.
-[X] Sailor Mars: Try to do something about the prisoner uprising.
-[X] Sailor Venus: Violently interfere with an Onogoro attack axis, North.
-[X] Sailor Jupiter: Violently interfere with an Onogoro attack axis, West.
-[X] Nanoha: Try to do something about the rockets.

Came around on using Moon's teleportation to grab the Jewel Seed probably could also teleport it to Nanoha without moving her off the escort duty.

Throwing in an approval vote.
[X] Plan Stay on Target
[X] Plan Priorities all accounted for
[X] Plan Bring Venus Back, Jupiter on Rockets
 
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Raising the dead has nothing to do with sealing Jewel Seeds. And while I would normally trust Usagi to be the best possible person to wield a wish-granting artifact, this one was probably created by Wiseman. Accidentally making a wish on a Jewel Seed sounds like a great way to eat a poison pill and get a malus toward developing Sliver of Silver.
I'm not at all convinced that there's a preponderence of evidence that the Jewel Seeds were created by Wiseman. The use of the adjective 'wise' at some point in some in-story discussion somewhere of them does not automatically mean "created by Wiseman."

To pick a less scary magical artifact, the sword Clarent was also created by a magician generally accepted as being wise. Namely, Merlin.

Yeah, the way people are talking about how things are going just makes it clear that we've had things way too easy so far if they think this is an unmitigated disaster.
Now that you mention it, yes.

Honestly yeah. I'm most worried about a Senshi getting sealed and forcing a rescue operation or an Empty Face getting into the command center which is why Mars is there, but I think we'll win this battle.
In fairness, the people setting up that command center did plan for Empty Face intrusion and it's not outright defenseless. Sailor Mars is a hell of an insurance policy but it's not an unprotected room without her.

The problem with Jewel Seeds is not that they're used by bad people for bad purposes, it's that they're bad and broken wish-granting devices that have bad consequences regardless of your intentions. You can't deal with an active Jewel Seed just by having good intentions, or lots of magical power, you have to have the specific magic powers that let you seal one away. None of the Senshi have that.
Counterpoint:

Makoto, admittedly on a crit, stopped an active Jewel Seed monster (the tree) from growing and continuing to inflict further harm specifically by thwapping it and going "NO. Bad. Stop!"

While the rule "no one can stop a Jewel Seed from doing its thing except by using the highly specific sealing magic" may apply to normal mages, it might not necessarily apply always to the Sailor Senshi.
 
I feel like Venus is currently the worst choice for stopping a jewel seed. Her bad mental state means she may well cause it to activate if she makes a mistake, which would almost certainly be a bigger disaster than an Empty Face activating it.
 
Sailor Jupiter's speed, range, accuracy, and area of effect width may leave a lot to be desired when it comes to bringing down rockets, before they can target attack helicopters, without damaging the helicopters.

Among other things, the rockets are probably less sensitive to sudden gravitational shifts than the helicopters are. A Cobra gunship can't fly at all in a two-gravity field; the Onogoro rockets probably still can since we've seen them do maneuvers that pull a lot more than 2g.
Yeah, that settles it for me.

[X] Plan: You know what you doing, take off every zig!
-[X] Stop Evading
-[X] Nanoha: Pursue the fleeing Onogoro witch who is carrying a Jewel Seed.
-[X] Sailor Venus: Try to do something about the prisoner uprising.
-[X] Sailor Mars: Call For Support: Sailor Mercury, the Queensguard, Yuuno, and whoever else Mars thinks would be helpful if she has time to call more people
-[X] Sailor Moon: Try to do something about the rockets
-[X] Sailor Jupiter: Violently interfere with an Onogoro attack axis: West


Edit: Also adding a variant that doesn't drop evasion:

[X] Plan: Move zig, for great justice!
-[X] Nanoha: Try to do something about the rockets
-[X] Sailor Venus: Pursue the fleeing Onogoro witch who is carrying a Jewel Seed.
-[X] Sailor Mars: Call For Support: Sailor Mercury, the Queensguard, Yuuno, and whoever else Mars thinks would be helpful if she has time to call more people
-[X] Sailor Moon: Try to do something about the prisoner uprising.
-[X] Sailor Jupiter: Violently interfere with an Onogoro attack axis: West


Edit 2, Approval Boogaloo: As of this comment, the frontrunner doesn't do anything about the rockets, so adding a vote for the next-most-voted plan that does:

[X] Plan Bring Venus Back, Jupiter on Rockets
 
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Sailor Jupiter's speed, range, accuracy, and area of effect width may leave a lot to be desired when it comes to bringing down rockets, before they can target attack helicopters, without damaging the helicopters.

Among other things, the rockets are probably less sensitive to sudden gravitational shifts than the helicopters are. A Cobra gunship can't fly at all in a two-gravity field; the Onogoro rockets probably still can since we've seen them do maneuvers that pull a lot more than 2g.
It sounds like you're imagining a much larger area of effect than I am? It's not like the rockets are coming up from right underneath them, or like the choppers need to keep moving forward? Why couldn't Jupiter just increase gravity or create a singularity like she did in Uminari city a solid distance in front of them? Sure it might also block them from shooting back, but I'm not sure why it would cause them to crash unless she's oddly reckless?

Alternatively, the rockets have been firing for awhile, she could just follow their trajectory back and attack the launchers directly.

In fairness, one might argue then that the highest priority is separating the Jewel Seed from the Empty Face as quickly as possible, regardless of whether we contain it or not. Since dealing with the consequences of it granting a wish to a random insect or microbe and getting out of control is likely to be much easier than dealing with the consequences of it granting a wish to an Empty Face.

If the worst that happens from this is that we get another giant kitten or homicidal assault hamster the size of a house terrorizing a random chunk of southern Tokyo, that's bad but manageably so.
Sure, but I'm not sure how much faster Moon or Venus would be in practice? "I shoot you from a mile away with a gigantic guided befriending beam that knocks you out and also seals the Jewel Seed before you even know I'm there" should be pretty darn fast?

I'm not at all convinced that there's a preponderence of evidence that the Jewel Seeds were created by Wiseman. The use of the adjective 'wise' at some point in some in-story discussion somewhere of them does not automatically mean "created by Wiseman."

To pick a less scary magical artifact, the sword Clarent was also created by a magician generally accepted as being wise. Namely, Merlin.
Even if Wiseman has nothing to do with them, the fact that they look like Grief Seeds is enough for me to consider them radioactive. And frankly I agree with Yuuno, I really doubt anyone who created those things was wise in a positive sense.
 
Cats too.

We, uh... probably should have brought them to begin with, unless I'm forgetting something, but we didn't.

(lesson for next time: bring the cats)
The thing about the cats is that they're helpful but squishy. Monsters of the week are usually dumb enough that they're not going to throw, say, a Prowess 25 salvo of fireballs at a talking cat, especially if all the cat does is talk. Onogoro wizards just might throw fireballs at a talking cat, especially one they see casting spells.

So I can understand why they're not along here, and why the girls don't seem to have chosen to bring them along.

Yeah, that settles it for me.

[] Plan: You know what you doing, take off every zig!
-[] Stop Evading
-[] Nanoha: Pursue the fleeing Onogoro witch who is carrying a Jewel Seed.
-[] Sailor Venus: Try to do something about the prisoner uprising.
-[] Sailor Mars: Call For Support: Sailor Mercury, the Queensguard, Yuuno, whoever
-[] Sailor Moon: Try to do something about the rockets
-[] Sailor Jupiter: Violently interfere with an Onogoro attack axis: West
Might want to be a bit more formal about who is targeted in "Call for Support." If Rei actually manages to reach the end of that list, is she supposed to get creative?

I'm sorry everyone, Lunaryon heard me loudly fantasizing about Nanoha nuking the godbinders from orbit and saw fit to punish me by chucking a Jewel Seed into this mess.
[Beta-reader hat on]

No, actually, if I'm reading the timeline right, by the time you were loudly fantasizing about that, the decision that a Jewel Seed would get caught up in this mess had already been made.

So it wouldn't have been so much "punishing you" so much as "reading what you were writing and giggling frantically behind the DM screen about the plot twist surprise already in store for the players."
 
Maybe. Still doesn't get over the whole people who get suddenly woken up at 2AM even when potentially expecting it have a particular state of Not-Awake that must first be overcome before they can reliably function as anything more than what can charitably be described as "zombie-brain". I know that on some of my more unpleasant on-call nights when this happens, I don't care if there's a fire or water flooding through someone's ceiling, I'm legitimately not a functional human being that can string together coherent thoughts for at least the first five minutes after my obnoxious ringtone wakes me up, and the next ten are also more or less done on auto-pilot as I get dressed and grab my kit. This is with me being somewhat used to this routine and expecting the chance of needing to be woken up on my on-call shifts.

The girls here are most certainly not used to this and haven't developed the routine reaction behavior systems they'll need for being functional human beings who were suddenly woken up in the middle of the night, let alone having to shift those grinding mental gears from sleep deprived into combat-zone mode.
In fairness, you're right. There's definitely going to be a reaction time unless it turns out that the people we're calling actually didn't sleep and were waiting anxiously by the phone for us just in case.

The exact extent of the reaction time is going to vary from person to person, how much things like adrenaline are worth, and theoretically how much the transformation itself is worth.

We might not even need interrogation. We know from Genjuro's interlude that the threads are all connected back to a central location. He couldn't counterattack back to there effectively, but Moon probably can. There's literal threads leading back there, and just one guy with an impractically sharp saw manning the shed.
It is conceivable that there are multiple sheds with the twine divided up among them.

On the other hand, the shed where they keep the godbinding twine is probably a fairly important Onogoro location, so if nothing else if we could just show up there and start smashing things, at a bare minimum it would give further reasons for Onogoro to consider this whole event an Awful No Good Very Bad Day...

Of course, that's an "if" doing a lot of heavy lifting in there.

Sounds like, with the exception of the one site Moon has been to (which the ritualists will have abandoned by now if they have any common sense),
Do the ritualists know that Sailor Moon can instantly return to any location she's seen?

They know she can teleport but they may not know that specific detail of how she teleports.

While the one ritual site she's been to is the only one she's capable of finding now, once she's found that one it's connected by literal magic string back to the source. It's not a sure thing, but I think Moon's just as capable as Mercury or Mars, perhaps even more capable, of following that connection.
Caution: Details of how the ritual works and of following 'connections' may or may not function exactly like this. While Unnati would theoretically be able to answer such questions, she's not here and Sailor Moon never got to talk to her face to face.

It's almost like the event progress is deliberately being engineered in such a way as to create crises that will draw our priorities away from the big McGuffin set up as a challenge for us to work around so we don't just roflstomp the rest of the event. 🤔
In-character, Onogoro may have a constant Armchair Operational Planning malus, but they do have at least some sense of how to use combined arms to present different categories of threat. They know quite well that the army would be considerably less of a threat without the godbinders and vice versa, that's why they spent a lot of time and effort setting things up to deliver both at once.

Meanwhile, Neptune might have her own scanning abilities, but if we wake her up we need to wake Uranus up, and if we end up not needing the reinforcements she's not going to have much to do.
Honestly, if I had to bet on one of those two to be the one who's ready to go and thinking reasonably clearly within just a couple of minutes of being woken from a sound sleep, I'd bet on Haruka. Michiru seems more like the kind of person who needs to yawn and stretch and brush her hair to feel really human in the morning.

hmm.. you know, there dose appear to be a weakness to the ritual, though It's not so much a weakness but a aspect of how it opperates. It's is on some level a physical binding, As Genjuro recently deomostrated.
It might be theoretically possible to force the ritual to bind something that it shouldn't, that could redirect a spell back into the bindings and use their shared physical medium against it. as break all the bindings tied into that physical medium. might not be a reasonable thing to create in the middle of the battle though. but somethign to think about for the battle after this.
I funny-voted this because I'm picturing somehow managing to UPS a barrel full of dynamite with a fizzing fuse or some other Looney Tunes shit right into an enemy base via the ritual twine.

wow were those dice d100 or d10's that's hilariously terrible for everyone involved but Venus
They were d100s, and yes.

As of the end of Round 3...

Well, Nanoha's having a panic attack because she psychologically Needs to save people from things and now she's got to save two different groups of people from two different things in two places at once.

Dr. Sakurai is firmly in the madness place and strongly suspects she just lost her adopted daughter in a battle she got the girl into.

And Whisper... well, Whisper's okay at the moment and probably feels like she's winning, but I think we can all agree that this probably doesn't end well for her.

So yes. They are all having a very bad night.

At the same time, Whisper is leaving a base on high alert while carrying an item that makes it harder for her to focus on her invisibility and non-detection. An 8 should not get her past both Venus and the various security teams on site, traps, etc... Unless Onogoro have managed to kill of every security team in the base, I don't see how an 8 would allow someone focusing on keeping a dangerous artefact from activating to reach the point she can fly off.
First, Whisper's 8 is a case of trading off personal accomplishment for personal survivability. She did roll second-highest out of four characters, after all.

So yes, she succeeded in slipping into the metaphorical dragon's lair and stealing the metaphorical dragon's most powerful and dangerous magical treasure, in the 'finest' tradition of the Empty Faces.

And as noted in my reply to JowKeen, I suspect you don't really imagine this ends well for her, personally.

Second and in a more Watsonian line, it bears remembering that for MCAT, nearly everything is currently being concentrated on the gate defense and the prison break. MCAT only has so many specialist Empty Face hunting teams to go around, and they rely heavily on the Empty Faces somehow tripping an alarm or alerting a mundane guard. A lot of those security personnel are being concentrated into specific preparations for the incoming Onogoro attacks coming in through the gates, and Whisper managed to avoid setting off the alarms because that's a pretty routine capability for Empty Faces.

Whisper might have had a lot more trouble pulling off her escape from Dr. Sakurai's lab and getting away without being shot at if she'd tried it in Round 1 or even Round 2, but with intense close-quarters firefights breaking out on opposite sides of the compound at the same time and MCAT headquarters also worrying about a massive internal security threat from the prison uprising, there's just nowhere near the same density of force, response capacity, and attention in place to stop her.

Guards who are busy frantically piling up furniture behind doors to barricade them against an expected attack by Onogoro samurai, or who are frantically doing the 200-yard dash to get over to the entrance to the prison block, are nearly as incapable of getting in Whisper's way as guards who were murdered by Onogoro directly.
 
The latest chapter says that Nanoha called the Pretty Cure helpline to tell them about the Jewel Seeds. (Although, I'm honestly surprised we didn't also give the information to Samui ourselves?
I think what it really comes down to is that Dr. Sakurai said "I have this under control" and Samui believed her because Samui has been working a lot of miracles for Samui lately.

Samui, despite her many virtues, is to some extent a desperate woman fighting a war against hereditary enemies who have been terrorizing her people for centuries. She will not always make the decisions we might wish she would make.
 
I think what it really comes down to is that Dr. Sakurai said "I have this under control" and Samui believed her because Samui has been working a lot of miracles for Samui lately.

Samui, despite her many virtues, is to some extent a desperate woman fighting a war against hereditary enemies who have been terrorizing her people for centuries. She will not always make the decisions we might wish she would make.
Fair enough. Had it not been for the Empty Faces it could have been under control, although hopefully Sakurai planned on doing her experiments on the Jewel Seeds away from MCAT HQ.
I hope we can get better communications between MCAT and the magical girls in future (and TSAB when they turn up). (If Nanoha or Yuuno were to help Sakurai, could she make better containment for the Jewel Seeds, because it would be helpful for MCAT to be able to collect inactive Jewel Seeds for us.)
Is it reasonable to assume that the events of the West Gate caused Sakurai to be rolling at disadvantage, requiring a second roll for her?
 
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Caution: Details of how the ritual works and of following 'connections' may or may not function exactly like this. While Unnati would theoretically be able to answer such questions, she's not here and Sailor Moon never got to talk to her face to face.
....

Honestly, if I had to bet on one of those two to be the one who's ready to go and thinking reasonably clearly within just a couple of minutes of being woken from a sound sleep, I'd bet on Haruka. Michiru seems more like the kind of person who needs to yawn and stretch and brush her hair to feel really human in the morning.
Sure, it's a big if, but it sounds plausible enough to me, and the potential payoff is big enough, that it sounds like it's worth having Moon try it.

As for Haruka, yeah I bet she could be ready for battle quickly, but we had valid reasons for letting her sleep, and she'd end up waking up for almost no reason if Onogoro's really about to break. Mercury and Neptune (who's tied to Haruka) have more post-battle utility.
 
Okay, I don't normally do this, but I guess I'm throwing my hat into the ring.

[x] Plan Putting Out Fires
-[x] Sailor Moon: Try to do something about the prisoner uprising.
-[x] Sailor Jupiter: Violently interfere with an Onogoro attack West axis
-[x] Sailor Venus: Pursue the fleeing Onogoro witch who is carrying a Jewel Seed.
-[x] Nanoha: Pursue the fleeing Onogoro witch who is carrying a Jewel Seed.


I mentioned I feel like it's a little too late to go after the godbinders. I also feel the same about summoning backup.

Moon on the prisoners because, iirc, she's the only one who can deal with the Oblivion curses being thrown around.

Mars has been doing work as mission control and I'd like to keep her there to keep coordinating with our allies.

Venus is already chasing Whisper and, from my understanding, it will take her a bit get back to the battle. So might as well keep on it to back Nanoha up in case the seed activates, or Fate shows up like some people theorized.

That leaves Jupiter to help one of the fronts, and even with Fine taking the field, I still feel like the West needs the help more.
 
[x] Plan Putting Out Fires
-[x] Sailor Moon: Try to do something about the prisoner uprising.
-[x] Sailor Jupiter: Violently interfere with an Onogoro attack West axis
-[x] Sailor Venus: Pursue the fleeing Onogoro witch who is carrying a Jewel Seed.
-[x] Nanoha: Pursue the fleeing Onogoro witch who is carrying a Jewel Seed.
 
[X] Plan Jupiter & Venus Intercept
-[X] [Nanoha] Try to do something about the rockets
-[X] [Moon] Battlefield healing/buffing
-[X] [Venus] Violently interfere with an Onogoro attack axis (Prison)
-[X] [Jupiter] Pursue the fleeing Onogoro witch who is carrying a Jewel Seed.
 
To be fair, part of that was the situation. The reinforcement columns were clearly separated from friendly forces, in an area that had been cleared of civilians by pre-arrangement, and were unprepared to come under long range attack from heavy weapons.

Now the surviving reinforcement columns have generated smokescreens and are getting closer to the walls, making the close air support a bit less useful. The helicopters are a lot happier engaging the enemy from 500 meters than from 100 meters; at 100 meters they're a lot more vulnerable to taking ground fire from enemy magic wands.

Hmm… that actually is an argument to get the choppers to withdraw, since their utility is declining in the current situation with the Onogoro forces now reaching the front. With that in mind…

[X] Plan Moon Jail, Nanoha Back-Up
-[X] Stop Evading
-[X] Moon: Try to do something about the prisoner uprising.
-[X] Jupiter: Interfere West Gate
-[X] Mars: Call Support, Ami, Outers, and Yuno for back-up
-[X] Venus: Interfere West Gate
-[X] Nanoha: Intercept Jewel Seed Empty Face.

Non-Reinforced Variant:

[X] Plan No Air Support, Moon Strike
-[X] Stop Evading
-[X] Moon: Try to do something about the prisoner uprising.
-[X] Jupiter: Interfere West Gate
-[X] Venus: Interfere West Gate
-[X] Nanoha: Intercept Jewel Seed Empty Face.

Deal with these three crisis and Onogoro will find that it either has the choice of withdrawing or seeing EVERYTHING come after their last attack force the turn after this.
 
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Putting out fires does not seem great, we do not need two people on jewel Seed that could be useful elsewhere.

From the Currently proposed ones, i might take this one? Though I'm vaguely hoping someone else comes up with something brilliant were missing.

[#] Plan Moon Jail, Nanoha Back-Up
-[#] Stop Evading
-[#] Moon: Try to do something about the prisoner uprising.
-[#] Jupiter: Interfere West Gate
-[#] Mars: Call Support, Ami, Outers, and Yuno for back-up
-[#] Venus: Interfere West Gate
-[#] Nanoha: Intercept Jewel Seed Empty Face.

EDIT: Voting for multiple plans later.
 
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[X] Plan Overwhelming Force
-[X] (Nanoha) Pursue the fleeing Onogoro witch who is carrying a Jewel Seed.
-[X] STOP EVADING
-[X] (Mars) Try to do something about the prisoner uprising.
-[X] (Moon) Violently interfere with an Onogoro attack axis (West)
-[X] (Jupiter) Violently interfere with an Onogoro attack axis (West)
-[X] (Venus) Violently interfere with an Onogoro attack axis (West)

[X] Plan Slow and Steady
-[X] (Nanoha) Try to figure out where the god-binding ritual is coming from.
-[X] COVERT
--[X] (Moon) Pursue the fleeing Onogoro witch who is carrying a Jewel Seed.
--[X] (Venus) Pursue the fleeing Onogoro witch who is carrying a Jewel Seed.
-[X] EXPOSED
--[X] (Mars) Try to do something about the prisoner uprising.
--[X] (Jupiter) Violently interfere with an Onogoro attack axis (West)


[X] Plan Multifront, Moon Witch version
[X] Plan No Air Support, Moon Strike
 
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