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You can figure out a better guard bypass with a training blade or develop the double-tap for something that has a similar effect or you can learn both even though they both fill the same niche and for most situations one is as good as the other. A separate vote will be held when progress reaches or exceeds 4/4 that will lay out exactly what Mathilde currently has and what benefit she thinks there might be in going for more.
Is this true even if one of the actions in the winning plan specifies the double tap?
Hopefully it is, I assumed both were the same. And guard bypass is preferable due to already having the training sword.

Edit: Eshin'd! Thanks Boney.
 
Yes, then progress will be exceeding 4/4 and Mathilde will lay out what she currently has and what benefits she thinks there might be in going for the improved guard bypass as well.
Got it, thank you very much.

OK, if we still get the choice between the double tap and the guard bypass if Codifying and Swords wins even though the plan says double tap, then I'm a lot more relaxed about everything. Time for some approval votes!

[X] Plan Codifying and Swords
[X] Plan Swordfall and Codifying
[X] Plan Codifying and Swords on a Solid Foundation
 
So it's been *checks* about six months so I'd like to bring up an old post of my in argument for... really any plan that includes the Lustrian Rubbings, action, really. I could rephrase it, but it would basically be all the same information.

Personally, if we're looking for new papers and resources to make them work, I'd like to throw my hat in the ring for the Books and rubbings from an Asur explorer of Lustria and the Southlands.

Yes, it's another AP to research as well as write, but I've been keen on it for a while for a number of reasons.

1: Rubbings on the plaques of the Great Plan might have information of use to the Waystone Project. We know OOC that from infrastructure from the original geomantic web were repurposed to the waystone network, after all, and any details on the former may aid in the repair of the latter.
2: The fact in the update that said Asur went to investigate the Lizardmen themselves, rather than their plaques, means we'll probably have far more than rubbings and archeological notes. Add in the fact that she was there for a good amount of time and she may have built up a rapport with her hosts; Any extended contact with the Lizardmen could lead to insights about their culture and history.
3: The Empire seems to know very little about Lizardmen. When we spoke to the Imperial Chancellor, he presumed they might have moved in later, rather than that they were the Old One's prime assistants in their works. Likewise, WEB-MAT experimentation on the golden arm didn't raise the possibility in narrative of lizardmen being involved at all. All together it paints of picture of "They're around and we have no idea what's up with them." Any translation of these books could have solid value to the diplomatic sphere as well as to researchers.
As I've said before, I feel like the capstone action a lot of plans are include now has mild but reasonable chance of synergy, but there's a lot of reasons I've been keen on this for a long time. Opening up more Diplomacy between the Empire and the Lizardmen would be a pretty significant change.

Plus, Mathilde's mind in the update vote being on Swamp Town right before she looks into the rubbings just seems... thematic? I wouldn't say there's hidden meaning there, but it would be fitting and a hilarious curveball for Mathilde to turn towards Lustrian rubbings and with them one of the old forces of Order right as she's trying to take her mind off the machinations of Chaos and the EverBowl getting going. EDIT (because if there's one thing I guarantee you Chaos does not want, it's the Lizardmen and other factions on diplomatic terms.)
 
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Do we need to do a Tributary: International (Laurelorn) or is that automatically covered because they're hosting?
Here ya go:
@Boney Does Laurelorn count as International? I assumed it was, which means that implementing tributaries in Nordland means making tributaries in the non-Laurelorn parts of Nordland, but in that case isn't that a part of the Forest of Shadows and therefore as dangerous to do the Dreaming Wood tributary in as Ostland? Or are there other Dreaming Woods in Nordland?
The Forest of Laurelorn will be dealt with as part of Nordland for this purpose. You can either go with the Dreaming Wood tributaries and focus on Laurelorn, or go with the Halethan ones and focus on the Forest of Shadows. The purpose at this stage isn't to achieve 100% saturation across the entire province, it's to shore up the Waystone Network where it's needed, to demonstrate the value of Waystones to Elector Counts that are currently varying levels of ignorant to apathetic about them, and to build up a proven track record to help with future negotiations.
(laurelorn part of nordland?? boney confirmed for secret partisan of Grand Baron Werner Nikse smh)

(but seriously the Halethan ones sound like a good option here because we want Nordland to tame the Forest of Shadows instead of looking west)
 
A separate vote will be held when progress reaches or exceeds 4/4 that will lay out exactly what Mathilde currently has and what benefit she thinks there might be in going for more.
Yes, then progress will be exceeding 4/4 and Mathilde will lay out what she currently has and what benefits she thinks there might be in going for the improved guard bypass as well.
...Language is a slippery eel and there's a part of me that's deathly afraid of causing miscommunication and bumming out other people, so I'm afraid I'll have to bother you again on this one - does this mean that that if Codifying and Swords wins, we'll do the hand-switching action and then vote to either go for double-tap or guard bypass redux? Or that we would do hand-switching and double-tap, and then vote on whether to go the extra mile for guard bypass?

I reasonably can't just rewrite the vote after so many people have written it, so just to be safe, I'm going to clarify here that as I wrote my plan, I was not aware that guard bypass redux and double tap were two technically different things. Had I known, I probably would have written the second action as "Branulhune (bonus)", or something that would be understood as basically 'vote on whether to do guard bypass or double tap'.

Sorry if this is a bother, but I feel like I'd regret not asking.
 
...Language is a slippery eel and there's a part of me that's deathly afraid of causing miscommunication and bumming out other people, so I'm afraid I'll have to bother you again on this one - does this mean that that if Codifying and Swords wins, we'll do the hand-switching action and then vote to either go for double-tap or guard bypass redux? Or that we would do hand-switching and double-tap, and then vote on whether to go the extra mile for guard bypass?

I reasonably can't just rewrite the vote after so many people have written it, so just to be safe, I'm going to clarify here that as I wrote my plan, I was not aware that guard bypass redux and double tap were two technically different things. Had I known, I probably would have written the second action as "Branulhune (bonus)", or something that would be understood as basically 'vote on whether to do guard bypass or double tap'.

Sorry if this is a bother, but I feel like I'd regret not asking.

For the record, it really does not deserve this much stress about it. 99.9% of the time someone hit by either is dead, and 0.05% of the time you want Guard Bypass because they're blocking it with something that is somehow able to stand up to an attempted double-tap and 0.05% of the time you want Double Tap because they'd survive getting hit once so you want to hit them with both the sword and the claymore blast that the initial impact turned their weapon into.

That being said, I'll hold a clarifying vote as early as possible because people are so demonstrably wibbly about it, which means before the second action happens.
 
For the record, it really does not deserve this much stress about it. 99.9% of the time someone hit by either is dead, and 0.05% of the time you want Guard Bypass because they're blocking it with something that is somehow able to stand up to an attempted double-tap and 0.05% of the time you want Double Tap because they'd survive getting hit once so you want to hit them with both the sword and the claymore blast that the initial impact turned their weapon into.

That being said, I'll hold a clarifying vote as early as possible because people are so demonstrably wibbly about it, which means before the second action happens.
Sorry, in part I'm asking because at one point you stated guard bypass would benefit from the training sword with the Rune of the Unknown, but double-tap wouldn't because we'd be training with Branarhune itself.

So going for guard bypass does have the measurable benefit of like, actually using the thing we commissioned in the first place and not having Kragg look at us funny.
 
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So going for guard bypass does have the measurable benefit of like, actually using the thing we commissioned in the first place and not having Kragg look at us funny.
Mathilde does practise her swording offscreen to maintain her skill level.
I imagine that now that she has it, the training sword sees some use there for when she wants to practise tricksy moves without the risk of accidentally cannonswording the target.
 
Mathilde does practise her swording offscreen to maintain her skill level.
I imagine that now that she has it, the training sword sees some use there for when she wants to practise tricksy moves without the risk of accidentally cannonswording the target.
It'll certainly come up if we ever want to teach someone else our style.

(Ideally Eike, but we'll hopefully see how she feels about swording this turn)
 
the only real difference is if we want to write a book about the style for other, future user of Rune of the Unknown swords.

because Gurad bypass would work for them, but Double Tap only works for our sword.
 
Be nice to go to Kragg with a list of improvements he could make to the Rune of the Unknown. Also I'd imagine that a manual for Branarhune would only be useful if released along with a spell to summon Branulhune-like blade.
 
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Be nice to go to Kragg with a list of improvements he could make to the Rune of Unknown. Also I'd imagine that a manual for Branarhune would only be useful if released along with a spell to summon Branulhune-like blade.
This isn't a Rune he created, so I rather doubt he'll be changing it.

Not sure he could. Certainly wouldn't take the suggestion well.
 
If the Rune of the Unknown had any flaws Kragg thought he could fix, he'd not be using it in his works or teaching it to others. He seems that kind of perfectionist.
 
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0.05% of the time you want Double Tap because they'd survive getting hit once so you want to hit them with both the sword and the claymore blast that the initial impact turned their weapon into.
Thanks for clarifying Boney, but for my own understanding, is the Superior Skill boon-debuff able to apply quickly enough between the hypothetical double-tap strikes, potentially weakening a buffed target? (...0.01% of the time...)
 
[X] Plan Codifying and Swords
[X] Plan Swordfall and Codifying
[X] Plan Codifying and Swords on a Solid Foundation
[X] Plan Lore and Metal, Windfall Edition
 
Because the rivers have spirits that can fuck up with Dhar and we have a example of a river Leylines going terribad nuclear style. I don't think it would happen again but i do think their inherently unsafer then packing the Dhar stream 10 feet underground.
That river leyline was directly targeted by the most powerful human caster who ever lived, a genius who created an entirely new school of magic. I think it's pretty safe to assume we won't see the like of Nagash anytime soon.

Is there any examples of nature spirits using Dhar?

It's maybe less safe to have the leyline in the water, but I don't think it's significantly more dangerous.
 
Except that he never considered that a Umgi would build a swordstyle around that Rune. He considered that he was forging a sword for a sneaky Umgi who would want to be sneaky when using it. He tuned that Rune and the Runes on Mathilde's sword to work better with her sneakiness; the Runes not glowing nor the sword making any noise when disappearing is his doing. The truth is that Mathilde is discovering flaws in that Rune that are entirely unknown to Kragg.
 
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