[X] Plan: Innovation, Learnings, and a new Begining
-[X] The Prime Minister: Of the Consul of the Senate… The Head of your new government, as well much more. They will be your chief advisor, a man in charge of many domestic and international issues. You also get some say on who it would be. DC: 0 Reward: You choose your new Prime minister, and your government is formed.
-[X] The Changing Winds: You look at many of the French envoys that are being sent to you. And then you look at a map. "What does the King Want?" DC: 25 Reward: You learn to your dismay, that you caused a great uproar. And put the Fear of God into all of Europe.
-[X] Invest in the Future: You want to invest in your country, and there are a few ways you can do that (Write in what you want to invest in) DC: ??? Reward: You invest in the nation (Linetail what you want to invest in below this action as a line tail)
--[X] Refurbished, Expanded, and Upgraded Roadways/Highways of Roman Italia. (Might as well finally truly unite and expand Da Vinci's earlier Infrastructure works now the War is Over)
-X] To Design a Better Gun (Cannons)
-[X] To Design a Better Gun (Cannons, Ammunition)
-[X] The Law of the Land: You need to learn how this new constitution works. And that means doing other things. Like learning how laws work. DC: 40 Reward: You learn more about the law.
-[X] The Prince: You are going to learn from your master's book, and see what wisdom you can gleam. DC: 55 Reward: you learn how to be a Prince of a nation.
Expanding our Roadways would go a long way to make sure we actually have our troops to reach destinations quicker with more routes, and also to boost more internal trade and enriching market places with more market access from smaller villages to reach them.
We might as well also continue in making our cannons much more stronger along with its explosive shots. If we get Grapevine and the other variants of Cannon Ammunition of the Napoleonic era the better.
-[X] The Prime Minister: Of the Consul of the Senate… The Head of your new government, as well much more. They will be your chief advisor, a man in charge of many domestic and international issues. You also get some say on who it would be. DC: 0 Reward: You choose your new Prime minister, and your government is formed.
-[X] The Changing Winds: You look at many of the French envoys that are being sent to you. And then you look at a map. "What does the King Want?" DC: 25 Reward: You learn to your dismay, that you caused a great uproar. And put the Fear of God into all of Europe.
-[X] Invest in the Future: You want to invest in your country, and there are a few ways you can do that (Write in what you want to invest in) DC: ??? Reward: You invest in the nation (Linetail what you want to invest in below this action as a line tail)
--[X] Refurbished, Expanded, and Upgraded Roadways/Highways of Roman Italia. (Might as well finally truly unite and expand Da Vinci's earlier Infrastructure works now the War is Over)
-X] To Design a Better Gun (Cannons)
-[X] To Design a Better Gun (Cannons, Ammunition)
-[X] The Law of the Land: You need to learn how this new constitution works. And that means doing other things. Like learning how laws work. DC: 40 Reward: You learn more about the law.
-[X] The Prince: You are going to learn from your master's book, and see what wisdom you can gleam. DC: 55 Reward: you learn how to be a Prince of a nation.
Expanding our Roadways would go a long way to make sure we actually have our troops to reach destinations quicker with more routes, and also to boost more internal trade and enriching market places with more market access from smaller villages to reach them.
We might as well also continue in making our cannons much more stronger along with its explosive shots. If we get Grapevine and the other variants of Cannon Ammunition of the Napoleonic era the better.
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