Threads Of Destiny(Eastern Fantasy, Sequel to Forge of Destiny)

Voted best in category in the Users' Choice awards.
Huh, I'd been focusing on buff vs cleanse, but didn't notice that (2) just has qi restore while one also has healing.

Hmm, I am sympathetic to the arguments that buff chain stuff has historically been messy and awkward, and we do also already have a pile of messiness with our new buffs from BKSD too. Big heal everything does have the virtue of simplicity, and ties in well with Unbroken Will too.

We're also inclined to get ourselves hurt, so healing would probably be helpful, especially once we're no longer at the Sect.

Thematically, we commented before about how (2) is more active and progressive, looking at the idea of doing with the opportunities created by the endings and new beginnings and tying into our political work. However, I think it's also worth thinking about what our motivations are for that as well. Ultimately we're pursuing this path because we want us and those we love to be safe and happy and healthy, and to be able to live our life without being forced to do things we're unhappy with etc. Focusing here on keeping us and those we protect healthy and alive rather killing our enemies fits into that very well (and ofc is arguably much of the driver for our defensive focus in general).

Alright, I've decided I think I'll swap.

[X] Total the Potency of enemies killed this way, allies of potency equal or less to that amount have their qi fully restored, all wounds removed and all negative effects on them dispelled.
 
[X] Total the Potency of enemies killed this way, allies of potency equal or less to that amount have their qi fully restored, all wounds removed and all negative effects on them dispelled.
 
Yeah, entirely fair. The recovery option is going to be implicitly there in pretty much every fight, and have lots of little implications in everything Ling Qi does; the amplifier is only likely to come up during war or in specific events where its use is being planned ahead of time. And if you want the frequency of reward more than a few flashy stand-out cases, definitely go for the heal.

I think I've convinced myself that while the amplifier does have uses, they're not actually events I want to see Ling Qi at the center of, so I'll be voting the same way. Ling Qi having a direct heal other option rather than always having to go through allies is something I appreciate.

[x] Total the Potency of enemies killed this way, allies of potency equal or less to that amount have their qi fully restored, all wounds removed and all negative effects on them dispelled.
The amplifier can be used anytime we have allies with us (including just our spirits) and are fighting multiple enemies that we don't immediately kill. One scenario that I envision that may be pretty common is using Snowblossom shattering to end the opponents that we are fighting and then help our allies end their own fight shortly after. Turning a stalemate into a quick clean-up in an instant. Maybe with some cool combo moves from our domain. So yeah the first option is probably easier to use in every battle the second isn't nearly as limited as it may seem.

Honestly I'd be good with either option winning though.
 
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[X] Total the Potency of enemies killed this way, allies of potency equal or less to that amount have their qi fully restored, all traits buffed by 1 for the duration of the scene, and the potency of their next technique is increased by 2
 
[X] Total the Potency of enemies killed this way, allies of potency equal or less to that amount have their qi fully restored, all wounds removed and all negative effects on them dispelled.
 
[X] Total the Potency of enemies killed this way, allies of potency equal or less to that amount have their qi fully restored, all traits buffed by 1 for the duration of the scene, and the potency of their next technique is increased by 2
 
[X] Total the Potency of enemies killed this way, allies of potency equal or less to that amount have their qi fully restored, all wounds removed and all negative effects on them dispelled.

I just honestly don't like the idea of our once a scene Finisher turning into a buff for attacks after we use it. That sort of thing would make me unreasonably annoyed at the fact that the technique's type is Finisher when it's planning for the fight to continue.
 
[X] Total the Potency of enemies killed this way, allies of potency equal or less to that amount have their qi fully restored, all traits buffed by 1 for the duration of the scene, and the potency of their next technique is increased by 2
 
[X] Total the Potency of enemies killed this way, allies of potency equal or less to that amount have their qi fully restored, all wounds removed and all negative effects on them dispelled.
 
[X] Total the Potency of enemies killed this way, allies of potency equal or less to that amount have their qi fully restored, all wounds removed and all negative effects on them dispelled.

You know what, screw it. Let's lean into the Mid Boss role and give ourselves a 2nd health bar/2nd form.
 
[X] Total the Potency of enemies killed this way, allies of potency equal or less to that amount have their qi fully restored, all traits buffed by 1 for the duration of the scene, and the potency of their next technique is increased by 2

The technique that has its potency increased by 2 can also be a heal or a cleanse, and Ling Qi's a leader now. Even if Zhengui never learns an easy unconditional heal, bring a combat medic or two and she can heal up after Snowblossom before moving to the next engagement, on account of this option still restoring Qi to everyone affected, and a war is the main situation where we'd be worried about back-to-back-to-back fighting.

I'm guessing "the potency of their next technique is increased by 2" not being "next technique in this scene" is not intended to let Ling Qi carry a charge between separated fights in an arc or even across arcs. Pity.
 
[X] Total the Potency of enemies killed this way, allies of potency equal or less to that amount have their qi fully restored, all traits buffed by 1 for the duration of the scene, and the potency of their next technique is increased by 2
 
[X] Total the Potency of enemies killed this way, allies of potency equal or less to that amount have their qi fully restored, all wounds removed and all negative effects on them dispelled.
 
[X] Total the Potency of enemies killed this way, allies of potency equal or less to that amount have their qi fully restored, all traits buffed by 1 for the duration of the scene, and the potency of their next technique is increased by 2
 
[X] Total the Potency of enemies killed this way, allies of potency equal or less to that amount have their qi fully restored, all traits buffed by 1 for the duration of the scene, and the potency of their next technique is increased by 2
 
[X] Total the Potency of enemies killed this way, allies of potency equal or less to that amount have their qi fully restored, all traits buffed by 1 for the duration of the scene, and the potency of their next technique is increased by 2

I like this option more; nothing else to say.
 
Coming at this from a readers perspective, rather than a min maxing gamers. The heal is a much greater ability for the story as she can now help mortals (including her family), and friends, as well as herself, survive in her new home location. Also, story wise saving someone's life is more powerful than another technique most people who read this tale will have no idea exists.

[X] Total the Potency of enemies killed this way, allies of potency equal or less to that amount have their qi fully restored, all wounds removed and all negative effects on them dispelled.
 
Changing my vote.

Option #2 feels most useful but option #1 seems the most... healthy?

I'm reminded of when we were told we were one bad day away from drinking the lifeforce straight from the veins of our foes... and today hasn't really even been all that bad...

[X] Total the Potency of enemies killed this way, allies of potency equal or less to that amount have their qi fully restored, all wounds removed and all negative effects on them dispelled.
 
[X] Total the Potency of enemies killed this way, allies of potency equal or less to that amount have their qi fully restored, all wounds removed and all negative effects on them dispelled.
 
[X] Total the Potency of enemies killed this way, allies of potency equal or less to that amount have their qi fully restored, all wounds removed and all negative effects on them dispelled.
 
[X] Total the Potency of enemies killed this way, allies of potency equal or less to that amount have their qi fully restored, all traits buffed by 1 for the duration of the scene, and the potency of their next technique is increased by 2

I do like the imagery of anything coming after the winter brimming with potential and potency more than simply winter being renewing.
 
Ling Qi frowned, adjusting notes in her mind, and met the looming pressure with her own resolve, the unrelenting killing ice of deep winter. That was the core of the art even now. The difference lay in the desire to gift what she had taken, rather than hoarding it herself.

I can only think that Jaromila approves of this sentiment, and the Polar Nations too when contrasted with the unending selfish hunger of a king
 
[X] Total the Potency of enemies killed this way, allies of potency equal or less to that amount have their qi fully restored, all wounds removed and all negative effects on them dispelled.
 
[X] Total the Potency of enemies killed this way, allies of potency equal or less to that amount have their qi fully restored, all traits buffed by 1 for the duration of the scene, and the potency of their next technique is increased by 2
 
[X] Total the Potency of enemies killed this way, allies of potency equal or less to that amount have their qi fully restored, all traits buffed by 1 for the duration of the scene, and the potency of their next technique is increased by 2
 
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