Speaking as someone who grew up in the area, Chicago is called the Windy City because it's full of blowhards. In conversation between those from the city invoking the title regarding the weather is vanishingly rare compared to using it to reference people. Claiming that it provides evidence of heightened exposure hazards for the homeless comes off as somewhere between ignorant and disingenuous to me; the temperature provides the primary dangers there because Chicago has one of the coldest average winter temperatures for a major US metropolitan area.
I'll take your word for it.
Not really. It just means that their knowledge atrophied to the point of being unusable. Note how only the youngest one still remembers how to use cutlery.
The youngest one is the only one that
bothers to use cutlery. Many a soldier doesnt bother with cutlery either in the field.
Furthermore, people dont forget their education, not on human lifespan timescales. There's many an academic out there still involved in education while in their 70s and 80s. If you are claiming these guys have forgotten their education, you're still coming round to suggesting they are much older than humans get to be.
Well, they have stealth 4 and no obvious supernatural "tell" as it was, like fear of the sun, running / holy water, etc. Are they even inconvenienced by threshold at all? The obvious choice would be to train them as stealth / infiltration specialists capable of passing as mortals.
Point of order:
Holy water vulnerability is a thing for ghouls in the RPG.
Mentioned in Grave Peril only in the mainline books, so its possible Mr Butcher changed his mind about this later.
We have no need for stealth/infiltration specialists anyway.
Which is good, because there's a ton of other skills involved, from Streetwise and Larceny to Drive.
Just let them be security. Thats what our need is, and the least dangerous for them.
There's no way gunsmithing is more than one degree removed from our mechanics specialty for Craft, so we roll 12 dice with Excellency. Procuring guns is not a problem for us. Ammo is slightly more of a problem, unless we spend a ton of time making bullets by hand. Although we are fully capable of doing that in small batches for select missions where we need sniper overwatch.
Having Craft as a key ability and TTC as a charm really does simplify logistics that way.
Sure does.
Especially since you can order a lot of the basic components from chemical supplies and hardware stores.
Most modern guns include the powder with the bullet, so I was counting them together. Although, if our crafting abilities could turn coal into diamonds, create custom alloys for a shield, or make spectacular cooking, I really don't think that the chemistry involved in making the gunpowder is where our abilities are going to fail. And a good bit of the raw chemicals involved in the makeup of gunpowder can be found in some form in your average kitchen. And that's discounting custom gunpowder made with substitute ingredients. There's plenty of ways to make common household chemicals go boom, after all, and if we design the gun from the ground up to use our replacement powder and use advanced TTC chemistry tools beyond the reach of what your average DIY chemist can do, there shouldn't be any problems.
You can definitely make gunpowder out of household items with enough time
Good night guys, update will be in the morning.
Modern smokeless propellant is either mostly nitrocellulose for single base powders, or nitrocellulose + nitroglycerine for double base powders. Both discovered in the 19th century by chemists with homelab setups iirc, both well within the capabilities of hobbyist chemists working with hobbyist supplies, let alone an Infernal. Molly has Craft 3 Tech 2, which means she should have no trouble making it in batches.
Also unnecessary. Because unlike Illnois, Ohio state law has no regulations on the purchase of ammunition.
We can go there, buy enough ammo to outfit an army from a gunstore and drive/swim/fly back to Chicago. Or buy bulk smokeless powder and make our own rounds; a significant fraction of the firearms community handloads their own ammo. Its three hours each way to Ohio along I-90 at the speed limit, or we can swim-teleport to Toledo with Rendered Villain Dispersal.
If we want to be really exotic?
ArcFlash Labs first demonstrated a handheld coilgun in 2012/2013 and started selling it in 2021 for three kay US.
Their new version goes on sale in 2023.
View: https://m.youtube.com/watch?v=rs20-v_ebCE
View: https://m.youtube.com/watch?v=EwHRjgVWFno
The components are available off the shelf, even before improvements because Infernal Crafting.
Its a hobbyist weapon, but it's got BB gun muzzle velocity. And you can dial power levels for less lethal capability.
Also, gauss rifles arent legally firearms.
Less high tech, but also legal regardless of age or licensing, are crossbows. And available off the shelf.
But ultimately, the question isnt whether we can. Its whether we
should. Security is more about visibility and intimidation than it is about being armed to the teeth. Melee range weapons are a lot harder to misuse in this scenario because you were jumpy or you lost your temper; your victim can run before you catch up, and both sides have a lot more opportunity to hesitate before escalation.
I'd suggest if we're gearing them up, its probably a lot wiser to give them protective gear and batons. Stabproof vests and/or chainmail and good boots. Just size them for gear and make them to each person's specs. The look of quality gear will deter 90% of the predators in Undertown looking for easy prey.
Serious intruders get to deal with Molly.
Or possibly Porter if he's awake; the lesser elemental dragon will presumably have an opinion about such people. Besides, with emotion manipulating vampires and illusion casting fae and spirits, no ranged weapons might well serve as a safety measure against friendly fire.