Voted best in category in the Users' Choice awards.
So, were the sock puppets just a few cases or does the tally ignore the bans? because there are a lot more votes now than when I went to sleep.
 
Eh. You're the one who explicitly brought up the positive feasibility of single vote and anyway, I pinged the other poster too.
I said that it existed, which is not a value judgement. I explicitly also stated that Boney not using it was a choice. Your bit about 'opposite result' applies to the poster who pushed for it, and doesn't make sense as a response to what I said.
 
I said that it existed, which is not a value judgement. I explicitly also stated that Boney not using it was a choice. Your bit about 'opposite result' applies to the poster who pushed for it, and doesn't make sense as a response to what I said.
*shrug*

It's not like my reply was meant as a direct attack on any person. My comment used stuff from your comment as context and more people than you and me are probably reading it.
 
Isn't half the problem with Sylvanian infrastructure projects that the land is so polluted with dark magic its actively fighting against you. Even the Romans would struggle to keep their roads straight if the ground itself was warping under the foundation stones.

Those looking at the Waystone Project might see the Markgraf job as something of a stepping stone, a nation sized laboratory for exploratory geomancy where we can trial prototypes without much oversight before we go global later.
It has been made explicitly clear that anyone wanting waystone research should vote waystone research, we are as far as we're going to get otherwise.
 
The thing about Markgrafin that elevated it to my top four is that it's the most likely position to have what in my opinion this Quest has been lacking the most - some kind of Nemesis. Opponent that is not overcome in 2-3 turns, but rather is an issue or hassle, or problem for a long time. It does not necessarily need to be a mortal enemy, some kind of obstructible fresh Count that we can't push around because politics would be enough.
I think Mathilde has dealt with her enemies too easily so far - she even turned some of them into allies or assets - and some kind of hmm.. more permanent enemy would be nice to have.
 
I wonder, how dangerous would it be to revive Alakazzam in a controlled environment to have a chat?

He must be so bored he might even give us more information just to have someone to talk to.
 
I wonder, how dangerous would it be to revive Alakazzam in a controlled environment to have a chat?

He must be so bored he might even give us more information just to have someone to talk to.
This was brought up before:

If he can talk, he can cast. If he can cast, you just unleashed him upon the world once more. And before anyone starts dreaming up some Kafka Bosch I Have No Mouth And I Must Scream One Weird Trick Vampires Hate This, you'd be betting Mathilde's knowledge of magic against a being that could have four thousand years of experience.

Edit: Again, again, again on a totally separate note; people please stop it with the 'anything but Option Z' type posts (such as 'how is Z winning?' or 'well I guess I'll approval vote Y because at least its not Z'). You are only hyping yourself up more to hate it if it wins, and probably annoying other people.

Vote your preferences, argue for them even, vociferously and at length, heck even argue against things you don't want, but stop building up your own dislike of something. It's not going to make things more enjoyable for your or for anyone else.
 
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well everything is close by 2, and then there is waystone project ahead by 11(?). I don't think it sounds as fun as the next 3 personally, especially since it's one of the few we can always come back to.

but I'm glad to something pulling ahead. How much longer till vote is called?
 
My preference of order since everyone's doing it would be Wisenland spymistress = Waystone research = bodygaurd > Markgraf.

Yeah i'm undecided but like the 4 leading options.

If we ever do Sylvania option though i would still vote for research center and would lobby for a magister light mage so wecould order him and his group if peeps to try and make Hysh flamethrowers.

Yes i know the empire hasn't developed flamethrowers like the dwarves but really like the idea of a big fuck you hysh flamethrower useful to burn out vampire/zombie tomb enclaves and kill beastmen and daemons of chaos through shear purifying flame of hysh.

Just some thoughts as improbable the idea of developing flamethrowers or getting a light magister and imperial mechanic to work together but it would be cool to just blast old tombs and places filled to the brim with vampires or zombies or evil cults dedicated to chaos or beasts or the rats with pure flame and fire.

Or we could just blow them up like the martial advisor did to a mountain in the Sylvania campign. Just some unlikely thoughts on how to deal with the undead all cloystered together in tight places like the old tombs we visited with Van hell at the beggining of the quest because fuck me i don't want to enter a tomb that is an enclosed space filled with ??? gribblies, zombies, vampires, rats, beastmen, or whatever unholy things lay in their which i could see us doing to root out threats.
 
Well, looking over the arguments for Mathilde's future, two choices really stick out.

[X] Seeking adventure as a mercenary, ideally with Asarnil the Dragonlord, and possibly build a Mercenary Company of your own.
[X] Seeking adventure as the second coming of Nagash, searching for ways to overcome the final enemy of life.

I wish Belegar the best of luck reclaiming his Karak, but it seems like a lost cause.
 
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Well, if there is one good thing about waystone: its that BOOKBOON will be a shoo-in.

how do you hide that you're looking for lost/secret/forbidden knowledge? and hide why you're looking for it?

by very openly looking for ALL knowledge, and be because of WHY NOT.

it's Mathy to hid in plain sight like that.

[X] Markgraf of Eastern Stirland
[x] The Waystone Project
 
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The thing about Markgrafin that elevated it to my top four is that it's the most likely position to have what in my opinion this Quest has been lacking the most - some kind of Nemesis. Opponent that is not overcome in 2-3 turns, but rather is an issue or hassle, or problem for a long time. It does not necessarily need to be a mortal enemy, some kind of obstructible fresh Count that we can't push around because politics would be enough.
I think Mathilde has dealt with her enemies too easily so far - she even turned some of them into allies or assets - and some kind of hmm.. more permanent enemy would be nice to have.
Well now I gotta post this link. Soon the bards will sing our song!...assuming Edge Lord wins of course.
 
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